RetroArch/gfx/include/Cg/cg.h
2015-11-17 08:32:47 +01:00

1376 lines
63 KiB
C

/*
*
* Copyright (c) 2002-2012, NVIDIA Corporation.
*
*
*
* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
* of your agreement to the following terms, and your use, installation,
* modification or redistribution of this NVIDIA software constitutes
* acceptance of these terms. If you do not agree with these terms, please do
* not use, install, modify or redistribute this NVIDIA software.
*
*
*
* In consideration of your agreement to abide by the following terms, and
* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
* under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
* Software"), to use, reproduce, modify and redistribute the NVIDIA
* Software, with or without modifications, in source and/or binary forms;
* provided that if you redistribute the NVIDIA Software, you must retain the
* copyright notice of NVIDIA, this notice and the following text and
* disclaimers in all such redistributions of the NVIDIA Software. Neither the
* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
* to endorse or promote products derived from the NVIDIA Software without
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* in this notice, no other rights or licenses express or implied, are granted
* by NVIDIA herein, including but not limited to any patent rights that may be
* infringed by your derivative works or by other works in which the NVIDIA
* Software may be incorporated. No hardware is licensed hereunder.
*
*
*
* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
*
*
*
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef _cg_h
#define _cg_h
/*************************************************************************/
/*** CG Run-Time Library API ***/
/*************************************************************************/
#define CG_VERSION_NUM 3100
#ifdef _WIN32
# ifndef APIENTRY /* From Win32's <windef.h> */
# define CG_APIENTRY_DEFINED
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
# define APIENTRY __stdcall
# else
# define APIENTRY
# endif
# endif
# ifndef WINGDIAPI /* From Win32's <wingdi.h> and <winnt.h> */
# define CG_WINGDIAPI_DEFINED
# define WINGDIAPI __declspec(dllimport)
# endif
#endif /* _WIN32 */
/* Set up CG_API for Win32 dllexport or gcc visibility. */
#ifndef CG_API
# ifdef CG_EXPORTS
# ifdef _WIN32
# define CG_API __declspec(dllexport)
# elif defined(__GNUC__) && __GNUC__>=4
# define CG_API __attribute__ ((visibility("default")))
# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
# define CG_API __global
# else
# define CG_API
# endif
# else
# define CG_API
# endif
#endif
#ifndef CGENTRY
# ifdef _WIN32
# define CGENTRY __cdecl
# else
# define CGENTRY
# endif
#endif
/*************************************************************************/
/*** Data types and enumerants ***/
/*************************************************************************/
typedef int CGbool;
typedef struct _CGcontext *CGcontext;
typedef struct _CGprogram *CGprogram;
typedef struct _CGparameter *CGparameter;
typedef struct _CGobj *CGobj;
typedef struct _CGbuffer *CGbuffer;
typedef struct _CGeffect *CGeffect;
typedef struct _CGtechnique *CGtechnique;
typedef struct _CGpass *CGpass;
typedef struct _CGstate *CGstate;
typedef struct _CGstateassignment *CGstateassignment;
typedef struct _CGannotation *CGannotation;
typedef void *CGhandle;
#define CG_FALSE ((CGbool)0)
#define CG_TRUE ((CGbool)1)
typedef enum
{
CG_BEHAVIOR_UNKNOWN = 0,
CG_BEHAVIOR_LATEST = 1, /* latest behavior supported at runtime */
CG_BEHAVIOR_2200 = 1000, /* default behavior */
CG_BEHAVIOR_3000 = 2000,
CG_BEHAVIOR_3100 = 3000,
CG_BEHAVIOR_CURRENT = CG_BEHAVIOR_3100 /* latest behavior supported at compile time */
} CGbehavior;
typedef enum
{
CG_UNKNOWN_TYPE = 0,
CG_ARRAY = 2,
CG_STRING = 1135,
CG_STRUCT = 1,
CG_TYPELESS_STRUCT = 3,
CG_TEXTURE = 1137,
CG_BUFFER = 1319,
CG_UNIFORMBUFFER = 1320,
CG_ADDRESS = 1321,
CG_PIXELSHADER_TYPE = 1142,
CG_PROGRAM_TYPE = 1136,
CG_VERTEXSHADER_TYPE = 1141,
CG_SAMPLER = 1143,
CG_SAMPLER1D = 1065,
CG_SAMPLER1DARRAY = 1138,
CG_SAMPLER1DSHADOW = 1313,
CG_SAMPLER2D = 1066,
CG_SAMPLER2DARRAY = 1139,
CG_SAMPLER2DMS = 1317, /* ARB_texture_multisample */
CG_SAMPLER2DMSARRAY = 1318, /* ARB_texture_multisample */
CG_SAMPLER2DSHADOW = 1314,
CG_SAMPLER3D = 1067,
CG_SAMPLERBUF = 1144,
CG_SAMPLERCUBE = 1069,
CG_SAMPLERCUBEARRAY = 1140,
CG_SAMPLERRBUF = 1316, /* NV_explicit_multisample */
CG_SAMPLERRECT = 1068,
CG_SAMPLERRECTSHADOW = 1315,
CG_TYPE_START_ENUM = 1024,
CG_BOOL = 1114,
CG_BOOL1 = 1115,
CG_BOOL2 = 1116,
CG_BOOL3 = 1117,
CG_BOOL4 = 1118,
CG_BOOL1x1 = 1119,
CG_BOOL1x2 = 1120,
CG_BOOL1x3 = 1121,
CG_BOOL1x4 = 1122,
CG_BOOL2x1 = 1123,
CG_BOOL2x2 = 1124,
CG_BOOL2x3 = 1125,
CG_BOOL2x4 = 1126,
CG_BOOL3x1 = 1127,
CG_BOOL3x2 = 1128,
CG_BOOL3x3 = 1129,
CG_BOOL3x4 = 1130,
CG_BOOL4x1 = 1131,
CG_BOOL4x2 = 1132,
CG_BOOL4x3 = 1133,
CG_BOOL4x4 = 1134,
CG_CHAR = 1166,
CG_CHAR1 = 1167,
CG_CHAR2 = 1168,
CG_CHAR3 = 1169,
CG_CHAR4 = 1170,
CG_CHAR1x1 = 1171,
CG_CHAR1x2 = 1172,
CG_CHAR1x3 = 1173,
CG_CHAR1x4 = 1174,
CG_CHAR2x1 = 1175,
CG_CHAR2x2 = 1176,
CG_CHAR2x3 = 1177,
CG_CHAR2x4 = 1178,
CG_CHAR3x1 = 1179,
CG_CHAR3x2 = 1180,
CG_CHAR3x3 = 1181,
CG_CHAR3x4 = 1182,
CG_CHAR4x1 = 1183,
CG_CHAR4x2 = 1184,
CG_CHAR4x3 = 1185,
CG_CHAR4x4 = 1186,
CG_DOUBLE = 1145,
CG_DOUBLE1 = 1146,
CG_DOUBLE2 = 1147,
CG_DOUBLE3 = 1148,
CG_DOUBLE4 = 1149,
CG_DOUBLE1x1 = 1150,
CG_DOUBLE1x2 = 1151,
CG_DOUBLE1x3 = 1152,
CG_DOUBLE1x4 = 1153,
CG_DOUBLE2x1 = 1154,
CG_DOUBLE2x2 = 1155,
CG_DOUBLE2x3 = 1156,
CG_DOUBLE2x4 = 1157,
CG_DOUBLE3x1 = 1158,
CG_DOUBLE3x2 = 1159,
CG_DOUBLE3x3 = 1160,
CG_DOUBLE3x4 = 1161,
CG_DOUBLE4x1 = 1162,
CG_DOUBLE4x2 = 1163,
CG_DOUBLE4x3 = 1164,
CG_DOUBLE4x4 = 1165,
CG_FIXED = 1070,
CG_FIXED1 = 1092,
CG_FIXED2 = 1071,
CG_FIXED3 = 1072,
CG_FIXED4 = 1073,
CG_FIXED1x1 = 1074,
CG_FIXED1x2 = 1075,
CG_FIXED1x3 = 1076,
CG_FIXED1x4 = 1077,
CG_FIXED2x1 = 1078,
CG_FIXED2x2 = 1079,
CG_FIXED2x3 = 1080,
CG_FIXED2x4 = 1081,
CG_FIXED3x1 = 1082,
CG_FIXED3x2 = 1083,
CG_FIXED3x3 = 1084,
CG_FIXED3x4 = 1085,
CG_FIXED4x1 = 1086,
CG_FIXED4x2 = 1087,
CG_FIXED4x3 = 1088,
CG_FIXED4x4 = 1089,
CG_FLOAT = 1045,
CG_FLOAT1 = 1091,
CG_FLOAT2 = 1046,
CG_FLOAT3 = 1047,
CG_FLOAT4 = 1048,
CG_FLOAT1x1 = 1049,
CG_FLOAT1x2 = 1050,
CG_FLOAT1x3 = 1051,
CG_FLOAT1x4 = 1052,
CG_FLOAT2x1 = 1053,
CG_FLOAT2x2 = 1054,
CG_FLOAT2x3 = 1055,
CG_FLOAT2x4 = 1056,
CG_FLOAT3x1 = 1057,
CG_FLOAT3x2 = 1058,
CG_FLOAT3x3 = 1059,
CG_FLOAT3x4 = 1060,
CG_FLOAT4x1 = 1061,
CG_FLOAT4x2 = 1062,
CG_FLOAT4x3 = 1063,
CG_FLOAT4x4 = 1064,
CG_HALF = 1025,
CG_HALF1 = 1090,
CG_HALF2 = 1026,
CG_HALF3 = 1027,
CG_HALF4 = 1028,
CG_HALF1x1 = 1029,
CG_HALF1x2 = 1030,
CG_HALF1x3 = 1031,
CG_HALF1x4 = 1032,
CG_HALF2x1 = 1033,
CG_HALF2x2 = 1034,
CG_HALF2x3 = 1035,
CG_HALF2x4 = 1036,
CG_HALF3x1 = 1037,
CG_HALF3x2 = 1038,
CG_HALF3x3 = 1039,
CG_HALF3x4 = 1040,
CG_HALF4x1 = 1041,
CG_HALF4x2 = 1042,
CG_HALF4x3 = 1043,
CG_HALF4x4 = 1044,
CG_INT = 1093,
CG_INT1 = 1094,
CG_INT2 = 1095,
CG_INT3 = 1096,
CG_INT4 = 1097,
CG_INT1x1 = 1098,
CG_INT1x2 = 1099,
CG_INT1x3 = 1100,
CG_INT1x4 = 1101,
CG_INT2x1 = 1102,
CG_INT2x2 = 1103,
CG_INT2x3 = 1104,
CG_INT2x4 = 1105,
CG_INT3x1 = 1106,
CG_INT3x2 = 1107,
CG_INT3x3 = 1108,
CG_INT3x4 = 1109,
CG_INT4x1 = 1110,
CG_INT4x2 = 1111,
CG_INT4x3 = 1112,
CG_INT4x4 = 1113,
CG_LONG = 1271,
CG_LONG1 = 1272,
CG_LONG2 = 1273,
CG_LONG3 = 1274,
CG_LONG4 = 1275,
CG_LONG1x1 = 1276,
CG_LONG1x2 = 1277,
CG_LONG1x3 = 1278,
CG_LONG1x4 = 1279,
CG_LONG2x1 = 1280,
CG_LONG2x2 = 1281,
CG_LONG2x3 = 1282,
CG_LONG2x4 = 1283,
CG_LONG3x1 = 1284,
CG_LONG3x2 = 1285,
CG_LONG3x3 = 1286,
CG_LONG3x4 = 1287,
CG_LONG4x1 = 1288,
CG_LONG4x2 = 1289,
CG_LONG4x3 = 1290,
CG_LONG4x4 = 1291,
CG_SHORT = 1208,
CG_SHORT1 = 1209,
CG_SHORT2 = 1210,
CG_SHORT3 = 1211,
CG_SHORT4 = 1212,
CG_SHORT1x1 = 1213,
CG_SHORT1x2 = 1214,
CG_SHORT1x3 = 1215,
CG_SHORT1x4 = 1216,
CG_SHORT2x1 = 1217,
CG_SHORT2x2 = 1218,
CG_SHORT2x3 = 1219,
CG_SHORT2x4 = 1220,
CG_SHORT3x1 = 1221,
CG_SHORT3x2 = 1222,
CG_SHORT3x3 = 1223,
CG_SHORT3x4 = 1224,
CG_SHORT4x1 = 1225,
CG_SHORT4x2 = 1226,
CG_SHORT4x3 = 1227,
CG_SHORT4x4 = 1228,
CG_UCHAR = 1187,
CG_UCHAR1 = 1188,
CG_UCHAR2 = 1189,
CG_UCHAR3 = 1190,
CG_UCHAR4 = 1191,
CG_UCHAR1x1 = 1192,
CG_UCHAR1x2 = 1193,
CG_UCHAR1x3 = 1194,
CG_UCHAR1x4 = 1195,
CG_UCHAR2x1 = 1196,
CG_UCHAR2x2 = 1197,
CG_UCHAR2x3 = 1198,
CG_UCHAR2x4 = 1199,
CG_UCHAR3x1 = 1200,
CG_UCHAR3x2 = 1201,
CG_UCHAR3x3 = 1202,
CG_UCHAR3x4 = 1203,
CG_UCHAR4x1 = 1204,
CG_UCHAR4x2 = 1205,
CG_UCHAR4x3 = 1206,
CG_UCHAR4x4 = 1207,
CG_UINT = 1250,
CG_UINT1 = 1251,
CG_UINT2 = 1252,
CG_UINT3 = 1253,
CG_UINT4 = 1254,
CG_UINT1x1 = 1255,
CG_UINT1x2 = 1256,
CG_UINT1x3 = 1257,
CG_UINT1x4 = 1258,
CG_UINT2x1 = 1259,
CG_UINT2x2 = 1260,
CG_UINT2x3 = 1261,
CG_UINT2x4 = 1262,
CG_UINT3x1 = 1263,
CG_UINT3x2 = 1264,
CG_UINT3x3 = 1265,
CG_UINT3x4 = 1266,
CG_UINT4x1 = 1267,
CG_UINT4x2 = 1268,
CG_UINT4x3 = 1269,
CG_UINT4x4 = 1270,
CG_ULONG = 1292,
CG_ULONG1 = 1293,
CG_ULONG2 = 1294,
CG_ULONG3 = 1295,
CG_ULONG4 = 1296,
CG_ULONG1x1 = 1297,
CG_ULONG1x2 = 1298,
CG_ULONG1x3 = 1299,
CG_ULONG1x4 = 1300,
CG_ULONG2x1 = 1301,
CG_ULONG2x2 = 1302,
CG_ULONG2x3 = 1303,
CG_ULONG2x4 = 1304,
CG_ULONG3x1 = 1305,
CG_ULONG3x2 = 1306,
CG_ULONG3x3 = 1307,
CG_ULONG3x4 = 1308,
CG_ULONG4x1 = 1309,
CG_ULONG4x2 = 1310,
CG_ULONG4x3 = 1311,
CG_ULONG4x4 = 1312,
CG_USHORT = 1229,
CG_USHORT1 = 1230,
CG_USHORT2 = 1231,
CG_USHORT3 = 1232,
CG_USHORT4 = 1233,
CG_USHORT1x1 = 1234,
CG_USHORT1x2 = 1235,
CG_USHORT1x3 = 1236,
CG_USHORT1x4 = 1237,
CG_USHORT2x1 = 1238,
CG_USHORT2x2 = 1239,
CG_USHORT2x3 = 1240,
CG_USHORT2x4 = 1241,
CG_USHORT3x1 = 1242,
CG_USHORT3x2 = 1243,
CG_USHORT3x3 = 1244,
CG_USHORT3x4 = 1245,
CG_USHORT4x1 = 1246,
CG_USHORT4x2 = 1247,
CG_USHORT4x3 = 1248,
CG_USHORT4x4 = 1249
} CGtype;
typedef enum
{
CG_TEXUNIT0 = 2048,
CG_TEXUNIT1 = 2049,
CG_TEXUNIT2 = 2050,
CG_TEXUNIT3 = 2051,
CG_TEXUNIT4 = 2052,
CG_TEXUNIT5 = 2053,
CG_TEXUNIT6 = 2054,
CG_TEXUNIT7 = 2055,
CG_TEXUNIT8 = 2056,
CG_TEXUNIT9 = 2057,
CG_TEXUNIT10 = 2058,
CG_TEXUNIT11 = 2059,
CG_TEXUNIT12 = 2060,
CG_TEXUNIT13 = 2061,
CG_TEXUNIT14 = 2062,
CG_TEXUNIT15 = 2063,
CG_TEXUNIT16 = 4624,
CG_TEXUNIT17 = 4625,
CG_TEXUNIT18 = 4626,
CG_TEXUNIT19 = 4627,
CG_TEXUNIT20 = 4628,
CG_TEXUNIT21 = 4629,
CG_TEXUNIT22 = 4630,
CG_TEXUNIT23 = 4631,
CG_TEXUNIT24 = 4632,
CG_TEXUNIT25 = 4633,
CG_TEXUNIT26 = 4634,
CG_TEXUNIT27 = 4635,
CG_TEXUNIT28 = 4636,
CG_TEXUNIT29 = 4637,
CG_TEXUNIT30 = 4638,
CG_TEXUNIT31 = 4639,
CG_BUFFER0 = 2064,
CG_BUFFER1 = 2065,
CG_BUFFER2 = 2066,
CG_BUFFER3 = 2067,
CG_BUFFER4 = 2068,
CG_BUFFER5 = 2069,
CG_BUFFER6 = 2070,
CG_BUFFER7 = 2071,
CG_BUFFER8 = 2072,
CG_BUFFER9 = 2073,
CG_BUFFER10 = 2074,
CG_BUFFER11 = 2075,
CG_ATTR0 = 2113,
CG_ATTR1 = 2114,
CG_ATTR2 = 2115,
CG_ATTR3 = 2116,
CG_ATTR4 = 2117,
CG_ATTR5 = 2118,
CG_ATTR6 = 2119,
CG_ATTR7 = 2120,
CG_ATTR8 = 2121,
CG_ATTR9 = 2122,
CG_ATTR10 = 2123,
CG_ATTR11 = 2124,
CG_ATTR12 = 2125,
CG_ATTR13 = 2126,
CG_ATTR14 = 2127,
CG_ATTR15 = 2128,
CG_C = 2178,
CG_TEX0 = 2179,
CG_TEX1 = 2180,
CG_TEX2 = 2181,
CG_TEX3 = 2192,
CG_TEX4 = 2193,
CG_TEX5 = 2194,
CG_TEX6 = 2195,
CG_TEX7 = 2196,
CG_HPOS = 2243,
CG_COL0 = 2245,
CG_COL1 = 2246,
CG_COL2 = 2247,
CG_COL3 = 2248,
CG_PSIZ = 2309,
CG_CLP0 = 2310,
CG_CLP1 = 2311,
CG_CLP2 = 2312,
CG_CLP3 = 2313,
CG_CLP4 = 2314,
CG_CLP5 = 2315,
CG_WPOS = 2373,
CG_POINTCOORD = 2374,
CG_POSITION0 = 2437,
CG_POSITION1 = 2438,
CG_POSITION2 = 2439,
CG_POSITION3 = 2440,
CG_POSITION4 = 2441,
CG_POSITION5 = 2442,
CG_POSITION6 = 2443,
CG_POSITION7 = 2444,
CG_POSITION8 = 2445,
CG_POSITION9 = 2446,
CG_POSITION10 = 2447,
CG_POSITION11 = 2448,
CG_POSITION12 = 2449,
CG_POSITION13 = 2450,
CG_POSITION14 = 2451,
CG_POSITION15 = 2452,
CG_DIFFUSE0 = 2501,
CG_TANGENT0 = 2565,
CG_TANGENT1 = 2566,
CG_TANGENT2 = 2567,
CG_TANGENT3 = 2568,
CG_TANGENT4 = 2569,
CG_TANGENT5 = 2570,
CG_TANGENT6 = 2571,
CG_TANGENT7 = 2572,
CG_TANGENT8 = 2573,
CG_TANGENT9 = 2574,
CG_TANGENT10 = 2575,
CG_TANGENT11 = 2576,
CG_TANGENT12 = 2577,
CG_TANGENT13 = 2578,
CG_TANGENT14 = 2579,
CG_TANGENT15 = 2580,
CG_SPECULAR0 = 2629,
CG_BLENDINDICES0 = 2693,
CG_BLENDINDICES1 = 2694,
CG_BLENDINDICES2 = 2695,
CG_BLENDINDICES3 = 2696,
CG_BLENDINDICES4 = 2697,
CG_BLENDINDICES5 = 2698,
CG_BLENDINDICES6 = 2699,
CG_BLENDINDICES7 = 2700,
CG_BLENDINDICES8 = 2701,
CG_BLENDINDICES9 = 2702,
CG_BLENDINDICES10 = 2703,
CG_BLENDINDICES11 = 2704,
CG_BLENDINDICES12 = 2705,
CG_BLENDINDICES13 = 2706,
CG_BLENDINDICES14 = 2707,
CG_BLENDINDICES15 = 2708,
CG_COLOR0 = 2757,
CG_COLOR1 = 2758,
CG_COLOR2 = 2759,
CG_COLOR3 = 2760,
CG_COLOR4 = 2761,
CG_COLOR5 = 2762,
CG_COLOR6 = 2763,
CG_COLOR7 = 2764,
CG_COLOR8 = 2765,
CG_COLOR9 = 2766,
CG_COLOR10 = 2767,
CG_COLOR11 = 2768,
CG_COLOR12 = 2769,
CG_COLOR13 = 2770,
CG_COLOR14 = 2771,
CG_COLOR15 = 2772,
CG_PSIZE0 = 2821,
CG_PSIZE1 = 2822,
CG_PSIZE2 = 2823,
CG_PSIZE3 = 2824,
CG_PSIZE4 = 2825,
CG_PSIZE5 = 2826,
CG_PSIZE6 = 2827,
CG_PSIZE7 = 2828,
CG_PSIZE8 = 2829,
CG_PSIZE9 = 2830,
CG_PSIZE10 = 2831,
CG_PSIZE11 = 2832,
CG_PSIZE12 = 2833,
CG_PSIZE13 = 2834,
CG_PSIZE14 = 2835,
CG_PSIZE15 = 2836,
CG_BINORMAL0 = 2885,
CG_BINORMAL1 = 2886,
CG_BINORMAL2 = 2887,
CG_BINORMAL3 = 2888,
CG_BINORMAL4 = 2889,
CG_BINORMAL5 = 2890,
CG_BINORMAL6 = 2891,
CG_BINORMAL7 = 2892,
CG_BINORMAL8 = 2893,
CG_BINORMAL9 = 2894,
CG_BINORMAL10 = 2895,
CG_BINORMAL11 = 2896,
CG_BINORMAL12 = 2897,
CG_BINORMAL13 = 2898,
CG_BINORMAL14 = 2899,
CG_BINORMAL15 = 2900,
CG_FOG0 = 2917,
CG_FOG1 = 2918,
CG_FOG2 = 2919,
CG_FOG3 = 2920,
CG_FOG4 = 2921,
CG_FOG5 = 2922,
CG_FOG6 = 2923,
CG_FOG7 = 2924,
CG_FOG8 = 2925,
CG_FOG9 = 2926,
CG_FOG10 = 2927,
CG_FOG11 = 2928,
CG_FOG12 = 2929,
CG_FOG13 = 2930,
CG_FOG14 = 2931,
CG_FOG15 = 2932,
CG_DEPTH0 = 2933,
CG_DEPTH1 = 2934,
CG_DEPTH2 = 2935,
CG_DEPTH3 = 2936,
CG_DEPTH4 = 2937,
CG_DEPTH5 = 2938,
CG_DEPTH6 = 2939,
CG_DEPTH7 = 2940,
CG_DEPTH8 = 2941,
CG_DEPTH9 = 2942,
CG_DEPTH10 = 2943,
CG_DEPTH11 = 2944,
CG_DEPTH12 = 2945,
CG_DEPTH13 = 2946,
CG_DEPTH14 = 2947,
CG_DEPTH15 = 2948,
CG_SAMPLE0 = 2949,
CG_SAMPLE1 = 2950,
CG_SAMPLE2 = 2951,
CG_SAMPLE3 = 2952,
CG_SAMPLE4 = 2953,
CG_SAMPLE5 = 2954,
CG_SAMPLE6 = 2955,
CG_SAMPLE7 = 2956,
CG_SAMPLE8 = 2957,
CG_SAMPLE9 = 2958,
CG_SAMPLE10 = 2959,
CG_SAMPLE11 = 2960,
CG_SAMPLE12 = 2961,
CG_SAMPLE13 = 2962,
CG_SAMPLE14 = 2963,
CG_SAMPLE15 = 2964,
CG_BLENDWEIGHT0 = 3028,
CG_BLENDWEIGHT1 = 3029,
CG_BLENDWEIGHT2 = 3030,
CG_BLENDWEIGHT3 = 3031,
CG_BLENDWEIGHT4 = 3032,
CG_BLENDWEIGHT5 = 3033,
CG_BLENDWEIGHT6 = 3034,
CG_BLENDWEIGHT7 = 3035,
CG_BLENDWEIGHT8 = 3036,
CG_BLENDWEIGHT9 = 3037,
CG_BLENDWEIGHT10 = 3038,
CG_BLENDWEIGHT11 = 3039,
CG_BLENDWEIGHT12 = 3040,
CG_BLENDWEIGHT13 = 3041,
CG_BLENDWEIGHT14 = 3042,
CG_BLENDWEIGHT15 = 3043,
CG_NORMAL0 = 3092,
CG_NORMAL1 = 3093,
CG_NORMAL2 = 3094,
CG_NORMAL3 = 3095,
CG_NORMAL4 = 3096,
CG_NORMAL5 = 3097,
CG_NORMAL6 = 3098,
CG_NORMAL7 = 3099,
CG_NORMAL8 = 3100,
CG_NORMAL9 = 3101,
CG_NORMAL10 = 3102,
CG_NORMAL11 = 3103,
CG_NORMAL12 = 3104,
CG_NORMAL13 = 3105,
CG_NORMAL14 = 3106,
CG_NORMAL15 = 3107,
CG_FOGCOORD = 3156,
CG_TEXCOORD0 = 3220,
CG_TEXCOORD1 = 3221,
CG_TEXCOORD2 = 3222,
CG_TEXCOORD3 = 3223,
CG_TEXCOORD4 = 3224,
CG_TEXCOORD5 = 3225,
CG_TEXCOORD6 = 3226,
CG_TEXCOORD7 = 3227,
CG_TEXCOORD8 = 3228,
CG_TEXCOORD9 = 3229,
CG_TEXCOORD10 = 3230,
CG_TEXCOORD11 = 3231,
CG_TEXCOORD12 = 3232,
CG_TEXCOORD13 = 3233,
CG_TEXCOORD14 = 3234,
CG_TEXCOORD15 = 3235,
CG_COMBINER_CONST0 = 3284,
CG_COMBINER_CONST1 = 3285,
CG_COMBINER_STAGE_CONST0 = 3286,
CG_COMBINER_STAGE_CONST1 = 3287,
CG_OFFSET_TEXTURE_MATRIX = 3288,
CG_OFFSET_TEXTURE_SCALE = 3289,
CG_OFFSET_TEXTURE_BIAS = 3290,
CG_CONST_EYE = 3291,
CG_COVERAGE = 3292,
CG_TESSFACTOR = 3255,
CG_GLSL_UNIFORM = 3300,
CG_GLSL_ATTRIB = 3301,
CG_ENV = 3302,
CG_HLSL_UNIFORM = 3559,
CG_HLSL_VARYING = 3560,
CG_SAMPLER_RES = 3561,
CG_LASTCOL0 = 4400,
CG_LASTCOL1 = 4401,
CG_LASTCOL2 = 4402,
CG_LASTCOL3 = 4403,
CG_LASTCOL4 = 4404,
CG_LASTCOL5 = 4405,
CG_LASTCOL6 = 4406,
CG_LASTCOL7 = 4407,
CG_FACE = 4410,
CG_PRIMITIVEID = 4411,
CG_INSTANCEID = 4412,
CG_SAMPLEID = 4413,
CG_VERTEXID = 4414,
CG_LAYER = 4415,
CG_SAMPLEMASK = 4416,
CG_CONTROLPOINTID = 4417,
CG_EDGETESS = 4418,
CG_INNERTESS = 4419,
CG_SAMPLEPOS = 4420,
CG_NUMSAMPLES = 4421,
CG_UNDEFINED = 3256
} CGresource;
typedef enum
{
CG_PROFILE_UNKNOWN = 6145,
CG_PROFILE_VP20 = 6146,
CG_PROFILE_FP20 = 6147,
CG_PROFILE_VP30 = 6148,
CG_PROFILE_FP30 = 6149,
CG_PROFILE_ARBVP1 = 6150,
CG_PROFILE_FP40 = 6151,
CG_PROFILE_ARBFP1 = 7000,
CG_PROFILE_VP40 = 7001,
CG_PROFILE_GLSLV = 7007, /* GLSL vertex shader */
CG_PROFILE_GLSLF = 7008, /* GLSL fragment shader */
CG_PROFILE_GLSLG = 7016, /* GLSL geometry shader */
CG_PROFILE_GLSLC = 7009, /* Combined GLSL program */
CG_PROFILE_GPU_FP = 7010, /* Deprecated alias for CG_PROFILE_GP4FP */
CG_PROFILE_GPU_VP = 7011, /* Deprecated alias for CG_PROFILE_GP4VP */
CG_PROFILE_GPU_GP = 7012, /* Deprecated alias for CG_PROFILE_GP4GP */
CG_PROFILE_GP4FP = 7010, /* NV_gpu_program4 fragment program */
CG_PROFILE_GP4VP = 7011, /* NV_gpu_program4 vertex program */
CG_PROFILE_GP4GP = 7012, /* NV_gpu_program4 geometry program */
CG_PROFILE_GP5FP = 7017, /* NV_gpu_program5 fragment program */
CG_PROFILE_GP5VP = 7018, /* NV_gpu_program5 vertex program */
CG_PROFILE_GP5GP = 7019, /* NV_gpu_program5 geometry program */
CG_PROFILE_GP5TCP = 7020, /* NV_tessellation_program5 tessellation control program */
CG_PROFILE_GP5TEP = 7021, /* NV_tessellation_program5 tessellation evaluation program */
CG_PROFILE_VS_1_1 = 6153,
CG_PROFILE_VS_2_0 = 6154,
CG_PROFILE_VS_2_X = 6155,
CG_PROFILE_VS_2_SW = 6156,
CG_PROFILE_PS_1_1 = 6159,
CG_PROFILE_PS_1_2 = 6160,
CG_PROFILE_PS_1_3 = 6161,
CG_PROFILE_PS_2_0 = 6162,
CG_PROFILE_PS_2_X = 6163,
CG_PROFILE_PS_2_SW = 6164,
CG_PROFILE_VS_3_0 = 6157, /* DX9 vertex shader */
CG_PROFILE_PS_3_0 = 6165, /* DX9 pixel shader */
CG_PROFILE_HLSLV = 6158, /* DX9 HLSL vertex shader */
CG_PROFILE_HLSLF = 6166, /* DX9 HLSL fragment shader */
CG_PROFILE_VS_4_0 = 6167, /* DX10 vertex shader */
CG_PROFILE_PS_4_0 = 6168, /* DX10 pixel shader */
CG_PROFILE_GS_4_0 = 6169, /* DX10 geometry shader */
CG_PROFILE_VS_5_0 = 6170, /* DX11 vertex shader */
CG_PROFILE_PS_5_0 = 6171, /* DX11 pixel shader */
CG_PROFILE_GS_5_0 = 6172, /* DX11 geometry shader */
CG_PROFILE_HS_5_0 = 6173, /* DX11 hull shader (tessellation control) */
CG_PROFILE_DS_5_0 = 6174, /* DX11 domain shader (tessellation evaluation) */
CG_PROFILE_GENERIC = 7002
} CGprofile;
typedef enum
{
CG_NO_ERROR = 0,
CG_COMPILER_ERROR = 1,
CG_INVALID_PARAMETER_ERROR = 2,
CG_INVALID_PROFILE_ERROR = 3,
CG_PROGRAM_LOAD_ERROR = 4,
CG_PROGRAM_BIND_ERROR = 5,
CG_PROGRAM_NOT_LOADED_ERROR = 6,
CG_UNSUPPORTED_GL_EXTENSION_ERROR = 7,
CG_INVALID_VALUE_TYPE_ERROR = 8,
CG_NOT_MATRIX_PARAM_ERROR = 9,
CG_INVALID_ENUMERANT_ERROR = 10,
CG_NOT_4x4_MATRIX_ERROR = 11,
CG_FILE_READ_ERROR = 12,
CG_FILE_WRITE_ERROR = 13,
CG_NVPARSE_ERROR = 14,
CG_MEMORY_ALLOC_ERROR = 15,
CG_INVALID_CONTEXT_HANDLE_ERROR = 16,
CG_INVALID_PROGRAM_HANDLE_ERROR = 17,
CG_INVALID_PARAM_HANDLE_ERROR = 18,
CG_UNKNOWN_PROFILE_ERROR = 19,
CG_VAR_ARG_ERROR = 20,
CG_INVALID_DIMENSION_ERROR = 21,
CG_ARRAY_PARAM_ERROR = 22,
CG_OUT_OF_ARRAY_BOUNDS_ERROR = 23,
CG_CONFLICTING_TYPES_ERROR = 24,
CG_CONFLICTING_PARAMETER_TYPES_ERROR = 25,
CG_PARAMETER_IS_NOT_SHARED_ERROR = 26,
CG_INVALID_PARAMETER_VARIABILITY_ERROR = 27,
CG_CANNOT_DESTROY_PARAMETER_ERROR = 28,
CG_NOT_ROOT_PARAMETER_ERROR = 29,
CG_PARAMETERS_DO_NOT_MATCH_ERROR = 30,
CG_IS_NOT_PROGRAM_PARAMETER_ERROR = 31,
CG_INVALID_PARAMETER_TYPE_ERROR = 32,
CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR = 33,
CG_INVALID_SIZE_ERROR = 34,
CG_BIND_CREATES_CYCLE_ERROR = 35,
CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR = 36,
CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR = 37,
CG_ARRAY_HAS_WRONG_DIMENSION_ERROR = 38,
CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR = 39,
CG_INVALID_EFFECT_HANDLE_ERROR = 40,
CG_INVALID_STATE_HANDLE_ERROR = 41,
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR = 42,
CG_INVALID_PASS_HANDLE_ERROR = 43,
CG_INVALID_ANNOTATION_HANDLE_ERROR = 44,
CG_INVALID_TECHNIQUE_HANDLE_ERROR = 45,
CG_INVALID_PARAMETER_HANDLE_ERROR = 46,
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR = 47,
CG_INVALID_FUNCTION_HANDLE_ERROR = 48,
CG_INVALID_TECHNIQUE_ERROR = 49,
CG_INVALID_POINTER_ERROR = 50,
CG_NOT_ENOUGH_DATA_ERROR = 51,
CG_NON_NUMERIC_PARAMETER_ERROR = 52,
CG_ARRAY_SIZE_MISMATCH_ERROR = 53,
CG_CANNOT_SET_NON_UNIFORM_PARAMETER_ERROR = 54,
CG_DUPLICATE_NAME_ERROR = 55,
CG_INVALID_OBJ_HANDLE_ERROR = 56,
CG_INVALID_BUFFER_HANDLE_ERROR = 57,
CG_BUFFER_INDEX_OUT_OF_RANGE_ERROR = 58,
CG_BUFFER_ALREADY_MAPPED_ERROR = 59,
CG_BUFFER_UPDATE_NOT_ALLOWED_ERROR = 60,
CG_GLSLG_UNCOMBINED_LOAD_ERROR = 61
} CGerror;
typedef enum
{
CG_UNKNOWN = 4096,
CG_IN = 4097,
CG_OUT = 4098,
CG_INOUT = 4099,
CG_MIXED = 4100,
CG_VARYING = 4101,
CG_UNIFORM = 4102,
CG_CONSTANT = 4103,
CG_PROGRAM_SOURCE = 4104, /* cgGetProgramString */
CG_PROGRAM_ENTRY = 4105, /* cgGetProgramString */
CG_COMPILED_PROGRAM = 4106, /* cgGetProgramString */
CG_PROGRAM_PROFILE = 4107, /* cgGetProgramString */
CG_GLOBAL = 4108,
CG_PROGRAM = 4109,
CG_DEFAULT = 4110,
CG_ERROR = 4111,
CG_SOURCE = 4112,
CG_OBJECT = 4113,
CG_COMPILE_MANUAL = 4114,
CG_COMPILE_IMMEDIATE = 4115,
CG_COMPILE_LAZY = 4116,
CG_CURRENT = 4117,
CG_LITERAL = 4118,
CG_VERSION = 4119, /* cgGetString */
CG_ROW_MAJOR = 4120,
CG_COLUMN_MAJOR = 4121,
CG_FRAGMENT = 4122, /* cgGetProgramInput and cgGetProgramOutput */
CG_VERTEX = 4123, /* cgGetProgramInput and cgGetProgramOutput */
CG_POINT = 4124, /* Geometry program cgGetProgramInput */
CG_LINE = 4125, /* Geometry program cgGetProgramInput */
CG_LINE_ADJ = 4126, /* Geometry program cgGetProgramInput */
CG_TRIANGLE = 4127, /* Geometry program cgGetProgramInput */
CG_TRIANGLE_ADJ = 4128, /* Geometry program cgGetProgramInput */
CG_POINT_OUT = 4129, /* Geometry program cgGetProgramOutput */
CG_LINE_OUT = 4130, /* Geometry program cgGetProgramOutput */
CG_TRIANGLE_OUT = 4131, /* Geometry program cgGetProgramOutput */
CG_IMMEDIATE_PARAMETER_SETTING = 4132,
CG_DEFERRED_PARAMETER_SETTING = 4133,
CG_NO_LOCKS_POLICY = 4134,
CG_THREAD_SAFE_POLICY = 4135,
CG_FORCE_UPPER_CASE_POLICY = 4136,
CG_UNCHANGED_CASE_POLICY = 4137,
CG_IS_OPENGL_PROFILE = 4138,
CG_IS_DIRECT3D_PROFILE = 4139,
CG_IS_DIRECT3D_8_PROFILE = 4140,
CG_IS_DIRECT3D_9_PROFILE = 4141,
CG_IS_DIRECT3D_10_PROFILE = 4142,
CG_IS_VERTEX_PROFILE = 4143,
CG_IS_FRAGMENT_PROFILE = 4144,
CG_IS_GEOMETRY_PROFILE = 4145,
CG_IS_TRANSLATION_PROFILE = 4146,
CG_IS_HLSL_PROFILE = 4147,
CG_IS_GLSL_PROFILE = 4148,
CG_IS_TESSELLATION_CONTROL_PROFILE = 4149,
CG_IS_TESSELLATION_EVALUATION_PROFILE = 4150,
CG_PATCH = 4152, /* cgGetProgramInput and cgGetProgramOutput */
CG_IS_DIRECT3D_11_PROFILE = 4153
} CGenum;
typedef enum
{
CG_PARAMETERCLASS_UNKNOWN = 0,
CG_PARAMETERCLASS_SCALAR = 1,
CG_PARAMETERCLASS_VECTOR = 2,
CG_PARAMETERCLASS_MATRIX = 3,
CG_PARAMETERCLASS_STRUCT = 4,
CG_PARAMETERCLASS_ARRAY = 5,
CG_PARAMETERCLASS_SAMPLER = 6,
CG_PARAMETERCLASS_OBJECT = 7,
CG_PARAMETERCLASS_BUFFER = 8
} CGparameterclass;
typedef enum
{
CG_UNKNOWN_DOMAIN = 0,
CG_FIRST_DOMAIN = 1,
CG_VERTEX_DOMAIN = 1,
CG_FRAGMENT_DOMAIN = 2,
CG_GEOMETRY_DOMAIN = 3,
CG_TESSELLATION_CONTROL_DOMAIN = 4,
CG_TESSELLATION_EVALUATION_DOMAIN = 5
} CGdomain;
typedef enum
{
CG_MAP_READ = 0,
CG_MAP_WRITE = 1,
CG_MAP_READ_WRITE = 2,
CG_MAP_WRITE_DISCARD = 3,
CG_MAP_WRITE_NO_OVERWRITE = 4
} CGbufferaccess;
typedef enum
{
CG_BUFFER_USAGE_STREAM_DRAW = 0,
CG_BUFFER_USAGE_STREAM_READ = 1,
CG_BUFFER_USAGE_STREAM_COPY = 2,
CG_BUFFER_USAGE_STATIC_DRAW = 3,
CG_BUFFER_USAGE_STATIC_READ = 4,
CG_BUFFER_USAGE_STATIC_COPY = 5,
CG_BUFFER_USAGE_DYNAMIC_DRAW = 6,
CG_BUFFER_USAGE_DYNAMIC_READ = 7,
CG_BUFFER_USAGE_DYNAMIC_COPY = 8
} CGbufferusage;
#ifdef __cplusplus
extern "C"
{
#endif
typedef CGbool (CGENTRY * CGstatecallback)(CGstateassignment);
typedef void (CGENTRY * CGerrorCallbackFunc)(void);
typedef void (CGENTRY * CGerrorHandlerFunc)(CGcontext, CGerror, void *);
typedef void (CGENTRY * CGIncludeCallbackFunc)(CGcontext, const char *);
/*************************************************************************/
/*** Functions ***/
/*************************************************************************/
#ifndef CG_EXPLICIT
CG_API CGenum CGENTRY cgSetLockingPolicy(CGenum lockingPolicy);
CG_API CGenum CGENTRY cgGetLockingPolicy(void);
CG_API CGenum CGENTRY cgSetSemanticCasePolicy(CGenum casePolicy);
CG_API CGenum CGENTRY cgGetSemanticCasePolicy(void);
CG_API CGcontext CGENTRY cgCreateContext(void);
CG_API void CGENTRY cgSetContextBehavior(CGcontext context, CGbehavior behavior);
CG_API CGbehavior CGENTRY cgGetContextBehavior(CGcontext context);
CG_API const char * CGENTRY cgGetBehaviorString(CGbehavior behavior);
CG_API CGbehavior CGENTRY cgGetBehavior(const char *behavior_string);
CG_API void CGENTRY cgDestroyContext(CGcontext context);
CG_API CGbool CGENTRY cgIsContext(CGcontext context);
CG_API const char * CGENTRY cgGetLastListing(CGcontext context);
CG_API void CGENTRY cgSetLastListing(CGhandle handle, const char *listing);
CG_API void CGENTRY cgSetAutoCompile(CGcontext context, CGenum autoCompileMode);
CG_API CGenum CGENTRY cgGetAutoCompile(CGcontext context);
CG_API void CGENTRY cgSetParameterSettingMode(CGcontext context, CGenum parameterSettingMode);
CG_API CGenum CGENTRY cgGetParameterSettingMode(CGcontext context);
CG_API void CGENTRY cgSetCompilerIncludeString(CGcontext context, const char *name, const char *source);
CG_API void CGENTRY cgSetCompilerIncludeFile(CGcontext context, const char *name, const char *filename);
CG_API void CGENTRY cgSetCompilerIncludeCallback(CGcontext context, CGIncludeCallbackFunc func);
CG_API CGIncludeCallbackFunc CGENTRY cgGetCompilerIncludeCallback(CGcontext context);
CG_API CGprogram CGENTRY cgCreateProgram(CGcontext context, CGenum program_type, const char *program, CGprofile profile, const char *entry, const char **args);
CG_API CGprogram CGENTRY cgCreateProgramFromFile(CGcontext context, CGenum program_type, const char *program_file, CGprofile profile, const char *entry, const char **args);
CG_API CGprogram CGENTRY cgCopyProgram(CGprogram program);
CG_API void CGENTRY cgDestroyProgram(CGprogram program);
CG_API CGprogram CGENTRY cgGetFirstProgram(CGcontext context);
CG_API CGprogram CGENTRY cgGetNextProgram(CGprogram current);
CG_API CGcontext CGENTRY cgGetProgramContext(CGprogram program);
CG_API CGbool CGENTRY cgIsProgram(CGprogram program);
CG_API void CGENTRY cgCompileProgram(CGprogram program);
CG_API CGbool CGENTRY cgIsProgramCompiled(CGprogram program);
CG_API const char * CGENTRY cgGetProgramString(CGprogram program, CGenum pname);
CG_API CGprofile CGENTRY cgGetProgramProfile(CGprogram program);
CG_API char const * const * CGENTRY cgGetProgramOptions(CGprogram program);
CG_API void CGENTRY cgSetProgramProfile(CGprogram program, CGprofile profile);
CG_API CGenum CGENTRY cgGetProgramInput(CGprogram program);
CG_API CGenum CGENTRY cgGetProgramOutput(CGprogram program);
CG_API int CGENTRY cgGetProgramOutputVertices(CGprogram program);
CG_API void CGENTRY cgSetProgramOutputVertices(CGprogram program, int vertices);
CG_API void CGENTRY cgSetPassProgramParameters(CGprogram program);
CG_API void CGENTRY cgUpdateProgramParameters(CGprogram program);
CG_API void CGENTRY cgUpdatePassParameters(CGpass pass);
CG_API CGparameter CGENTRY cgCreateParameter(CGcontext context, CGtype type);
CG_API CGparameter CGENTRY cgCreateParameterArray(CGcontext context, CGtype type, int length);
CG_API CGparameter CGENTRY cgCreateParameterMultiDimArray(CGcontext context, CGtype type, int dim, const int *lengths);
CG_API void CGENTRY cgDestroyParameter(CGparameter param);
CG_API void CGENTRY cgConnectParameter(CGparameter from, CGparameter to);
CG_API void CGENTRY cgDisconnectParameter(CGparameter param);
CG_API CGparameter CGENTRY cgGetConnectedParameter(CGparameter param);
CG_API int CGENTRY cgGetNumConnectedToParameters(CGparameter param);
CG_API CGparameter CGENTRY cgGetConnectedToParameter(CGparameter param, int index);
CG_API CGparameter CGENTRY cgGetNamedParameter(CGprogram program, const char *name);
CG_API CGparameter CGENTRY cgGetNamedProgramParameter(CGprogram program, CGenum name_space, const char *name);
CG_API CGparameter CGENTRY cgGetNamedProgramUniformBuffer(CGprogram program, const char *blockName);
CG_API CGparameter CGENTRY cgGetNamedEffectUniformBuffer(CGeffect effect, const char *blockName);
CG_API const char * CGENTRY cgGetUniformBufferBlockName(CGparameter param);
CG_API CGparameter CGENTRY cgGetFirstParameter(CGprogram program, CGenum name_space);
CG_API CGparameter CGENTRY cgGetNextParameter(CGparameter current);
CG_API CGparameter CGENTRY cgGetFirstLeafParameter(CGprogram program, CGenum name_space);
CG_API CGparameter CGENTRY cgGetNextLeafParameter(CGparameter current);
CG_API CGparameter CGENTRY cgGetFirstStructParameter(CGparameter param);
CG_API CGparameter CGENTRY cgGetFirstUniformBufferParameter(CGparameter param);
CG_API CGparameter CGENTRY cgGetNamedStructParameter(CGparameter param, const char *name);
CG_API CGparameter CGENTRY cgGetNamedUniformBufferParameter(CGparameter param, const char *name);
CG_API CGparameter CGENTRY cgGetFirstDependentParameter(CGparameter param);
CG_API CGparameter CGENTRY cgGetArrayParameter(CGparameter aparam, int index);
CG_API int CGENTRY cgGetArrayDimension(CGparameter param);
CG_API CGtype CGENTRY cgGetArrayType(CGparameter param);
CG_API int CGENTRY cgGetArraySize(CGparameter param, int dimension);
CG_API int CGENTRY cgGetArrayTotalSize(CGparameter param);
CG_API void CGENTRY cgSetArraySize(CGparameter param, int size);
CG_API void CGENTRY cgSetMultiDimArraySize(CGparameter param, const int *sizes);
CG_API CGprogram CGENTRY cgGetParameterProgram(CGparameter param);
CG_API CGcontext CGENTRY cgGetParameterContext(CGparameter param);
CG_API CGbool CGENTRY cgIsParameter(CGparameter param);
CG_API const char * CGENTRY cgGetParameterName(CGparameter param);
CG_API CGtype CGENTRY cgGetParameterType(CGparameter param);
CG_API CGtype CGENTRY cgGetParameterBaseType(CGparameter param);
CG_API CGparameterclass CGENTRY cgGetParameterClass(CGparameter param);
CG_API int CGENTRY cgGetParameterRows(CGparameter param);
CG_API int CGENTRY cgGetParameterColumns(CGparameter param);
CG_API CGtype CGENTRY cgGetParameterNamedType(CGparameter param);
CG_API const char * CGENTRY cgGetParameterSemantic(CGparameter param);
CG_API CGresource CGENTRY cgGetParameterResource(CGparameter param);
CG_API CGresource CGENTRY cgGetParameterBaseResource(CGparameter param);
CG_API unsigned long CGENTRY cgGetParameterResourceIndex(CGparameter param);
CG_API CGenum CGENTRY cgGetParameterVariability(CGparameter param);
CG_API CGenum CGENTRY cgGetParameterDirection(CGparameter param);
CG_API CGbool CGENTRY cgIsParameterReferenced(CGparameter param);
CG_API CGbool CGENTRY cgIsParameterUsed(CGparameter param, CGhandle handle);
CG_API const double * CGENTRY cgGetParameterValues(CGparameter param, CGenum value_type, int *nvalues);
CG_API void CGENTRY cgSetParameterValuedr(CGparameter param, int nelements, const double *vals);
CG_API void CGENTRY cgSetParameterValuedc(CGparameter param, int nelements, const double *vals);
CG_API void CGENTRY cgSetParameterValuefr(CGparameter param, int nelements, const float *vals);
CG_API void CGENTRY cgSetParameterValuefc(CGparameter param, int nelements, const float *vals);
CG_API void CGENTRY cgSetParameterValueir(CGparameter param, int nelements, const int *vals);
CG_API void CGENTRY cgSetParameterValueic(CGparameter param, int nelements, const int *vals);
CG_API int CGENTRY cgGetParameterValuedr(CGparameter param, int nelements, double *vals);
CG_API int CGENTRY cgGetParameterValuedc(CGparameter param, int nelements, double *vals);
CG_API int CGENTRY cgGetParameterValuefr(CGparameter param, int nelements, float *vals);
CG_API int CGENTRY cgGetParameterValuefc(CGparameter param, int nelements, float *vals);
CG_API int CGENTRY cgGetParameterValueir(CGparameter param, int nelements, int *vals);
CG_API int CGENTRY cgGetParameterValueic(CGparameter param, int nelements, int *vals);
CG_API int CGENTRY cgGetParameterDefaultValuedr(CGparameter param, int nelements, double *vals);
CG_API int CGENTRY cgGetParameterDefaultValuedc(CGparameter param, int nelements, double *vals);
CG_API int CGENTRY cgGetParameterDefaultValuefr(CGparameter param, int nelements, float *vals);
CG_API int CGENTRY cgGetParameterDefaultValuefc(CGparameter param, int nelements, float *vals);
CG_API int CGENTRY cgGetParameterDefaultValueir(CGparameter param, int nelements, int *vals);
CG_API int CGENTRY cgGetParameterDefaultValueic(CGparameter param, int nelements, int *vals);
CG_API const char * CGENTRY cgGetStringParameterValue(CGparameter param);
CG_API void CGENTRY cgSetStringParameterValue(CGparameter param, const char *str);
CG_API int CGENTRY cgGetParameterOrdinalNumber(CGparameter param);
CG_API CGbool CGENTRY cgIsParameterGlobal(CGparameter param);
CG_API int CGENTRY cgGetParameterIndex(CGparameter param);
CG_API void CGENTRY cgSetParameterVariability(CGparameter param, CGenum vary);
CG_API void CGENTRY cgSetParameterSemantic(CGparameter param, const char *semantic);
CG_API void CGENTRY cgSetParameter1f(CGparameter param, float x);
CG_API void CGENTRY cgSetParameter2f(CGparameter param, float x, float y);
CG_API void CGENTRY cgSetParameter3f(CGparameter param, float x, float y, float z);
CG_API void CGENTRY cgSetParameter4f(CGparameter param, float x, float y, float z, float w);
CG_API void CGENTRY cgSetParameter1d(CGparameter param, double x);
CG_API void CGENTRY cgSetParameter2d(CGparameter param, double x, double y);
CG_API void CGENTRY cgSetParameter3d(CGparameter param, double x, double y, double z);
CG_API void CGENTRY cgSetParameter4d(CGparameter param, double x, double y, double z, double w);
CG_API void CGENTRY cgSetParameter1i(CGparameter param, int x);
CG_API void CGENTRY cgSetParameter2i(CGparameter param, int x, int y);
CG_API void CGENTRY cgSetParameter3i(CGparameter param, int x, int y, int z);
CG_API void CGENTRY cgSetParameter4i(CGparameter param, int x, int y, int z, int w);
CG_API void CGENTRY cgSetParameter1iv(CGparameter param, const int *v);
CG_API void CGENTRY cgSetParameter2iv(CGparameter param, const int *v);
CG_API void CGENTRY cgSetParameter3iv(CGparameter param, const int *v);
CG_API void CGENTRY cgSetParameter4iv(CGparameter param, const int *v);
CG_API void CGENTRY cgSetParameter1fv(CGparameter param, const float *v);
CG_API void CGENTRY cgSetParameter2fv(CGparameter param, const float *v);
CG_API void CGENTRY cgSetParameter3fv(CGparameter param, const float *v);
CG_API void CGENTRY cgSetParameter4fv(CGparameter param, const float *v);
CG_API void CGENTRY cgSetParameter1dv(CGparameter param, const double *v);
CG_API void CGENTRY cgSetParameter2dv(CGparameter param, const double *v);
CG_API void CGENTRY cgSetParameter3dv(CGparameter param, const double *v);
CG_API void CGENTRY cgSetParameter4dv(CGparameter param, const double *v);
CG_API void CGENTRY cgSetMatrixParameterir(CGparameter param, const int *matrix);
CG_API void CGENTRY cgSetMatrixParameterdr(CGparameter param, const double *matrix);
CG_API void CGENTRY cgSetMatrixParameterfr(CGparameter param, const float *matrix);
CG_API void CGENTRY cgSetMatrixParameteric(CGparameter param, const int *matrix);
CG_API void CGENTRY cgSetMatrixParameterdc(CGparameter param, const double *matrix);
CG_API void CGENTRY cgSetMatrixParameterfc(CGparameter param, const float *matrix);
CG_API void CGENTRY cgGetMatrixParameterir(CGparameter param, int *matrix);
CG_API void CGENTRY cgGetMatrixParameterdr(CGparameter param, double *matrix);
CG_API void CGENTRY cgGetMatrixParameterfr(CGparameter param, float *matrix);
CG_API void CGENTRY cgGetMatrixParameteric(CGparameter param, int *matrix);
CG_API void CGENTRY cgGetMatrixParameterdc(CGparameter param, double *matrix);
CG_API void CGENTRY cgGetMatrixParameterfc(CGparameter param, float *matrix);
CG_API CGenum CGENTRY cgGetMatrixParameterOrder(CGparameter param);
CG_API CGparameter CGENTRY cgGetNamedSubParameter(CGparameter param, const char *name);
CG_API const char * CGENTRY cgGetTypeString(CGtype type);
CG_API CGtype CGENTRY cgGetType(const char *type_string);
CG_API CGtype CGENTRY cgGetNamedUserType(CGhandle handle, const char *name);
CG_API int CGENTRY cgGetNumUserTypes(CGhandle handle);
CG_API CGtype CGENTRY cgGetUserType(CGhandle handle, int index);
CG_API int CGENTRY cgGetNumParentTypes(CGtype type);
CG_API CGtype CGENTRY cgGetParentType(CGtype type, int index);
CG_API CGbool CGENTRY cgIsParentType(CGtype parent, CGtype child);
CG_API CGbool CGENTRY cgIsInterfaceType(CGtype type);
CG_API const char * CGENTRY cgGetResourceString(CGresource resource);
CG_API CGresource CGENTRY cgGetResource(const char *resource_string);
CG_API const char * CGENTRY cgGetEnumString(CGenum en);
CG_API CGenum CGENTRY cgGetEnum(const char *enum_string);
CG_API const char * CGENTRY cgGetProfileString(CGprofile profile);
CG_API CGprofile CGENTRY cgGetProfile(const char *profile_string);
CG_API int CGENTRY cgGetNumSupportedProfiles(void);
CG_API CGprofile CGENTRY cgGetSupportedProfile(int index);
CG_API CGbool CGENTRY cgIsProfileSupported(CGprofile profile);
CG_API CGbool CGENTRY cgGetProfileProperty(CGprofile profile, CGenum query);
CG_API const char * CGENTRY cgGetParameterClassString(CGparameterclass pc);
CG_API CGparameterclass CGENTRY cgGetParameterClassEnum(const char *pString);
CG_API const char * CGENTRY cgGetDomainString(CGdomain domain);
CG_API CGdomain CGENTRY cgGetDomain(const char *domain_string);
CG_API CGdomain CGENTRY cgGetProgramDomain(CGprogram program);
CG_API CGerror CGENTRY cgGetError(void);
CG_API CGerror CGENTRY cgGetFirstError(void);
CG_API const char * CGENTRY cgGetErrorString(CGerror error);
CG_API const char * CGENTRY cgGetLastErrorString(CGerror *error);
CG_API void CGENTRY cgSetErrorCallback(CGerrorCallbackFunc func);
CG_API CGerrorCallbackFunc CGENTRY cgGetErrorCallback(void);
CG_API void CGENTRY cgSetErrorHandler(CGerrorHandlerFunc func, void *data);
CG_API CGerrorHandlerFunc CGENTRY cgGetErrorHandler(void **data);
CG_API const char * CGENTRY cgGetString(CGenum sname);
CG_API CGeffect CGENTRY cgCreateEffect(CGcontext context, const char *code, const char **args);
CG_API CGeffect CGENTRY cgCreateEffectFromFile(CGcontext context, const char *filename, const char **args);
CG_API CGeffect CGENTRY cgCopyEffect(CGeffect effect);
CG_API void CGENTRY cgDestroyEffect(CGeffect effect);
CG_API CGcontext CGENTRY cgGetEffectContext(CGeffect effect);
CG_API CGbool CGENTRY cgIsEffect(CGeffect effect);
CG_API CGeffect CGENTRY cgGetFirstEffect(CGcontext context);
CG_API CGeffect CGENTRY cgGetNextEffect(CGeffect effect);
CG_API CGprogram CGENTRY cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char *entry, const char **args);
CG_API CGtechnique CGENTRY cgGetFirstTechnique(CGeffect effect);
CG_API CGtechnique CGENTRY cgGetNextTechnique(CGtechnique tech);
CG_API CGtechnique CGENTRY cgGetNamedTechnique(CGeffect effect, const char *name);
CG_API const char * CGENTRY cgGetTechniqueName(CGtechnique tech);
CG_API CGbool CGENTRY cgIsTechnique(CGtechnique tech);
CG_API CGbool CGENTRY cgValidateTechnique(CGtechnique tech);
CG_API CGbool CGENTRY cgIsTechniqueValidated(CGtechnique tech);
CG_API CGeffect CGENTRY cgGetTechniqueEffect(CGtechnique tech);
CG_API CGpass CGENTRY cgGetFirstPass(CGtechnique tech);
CG_API CGpass CGENTRY cgGetNamedPass(CGtechnique tech, const char *name);
CG_API CGpass CGENTRY cgGetNextPass(CGpass pass);
CG_API CGbool CGENTRY cgIsPass(CGpass pass);
CG_API const char * CGENTRY cgGetPassName(CGpass pass);
CG_API CGtechnique CGENTRY cgGetPassTechnique(CGpass pass);
CG_API CGprogram CGENTRY cgGetPassProgram(CGpass pass, CGdomain domain);
CG_API void CGENTRY cgSetPassState(CGpass pass);
CG_API void CGENTRY cgResetPassState(CGpass pass);
CG_API CGstateassignment CGENTRY cgGetFirstStateAssignment(CGpass pass);
CG_API CGstateassignment CGENTRY cgGetNamedStateAssignment(CGpass pass, const char *name);
CG_API CGstateassignment CGENTRY cgGetNextStateAssignment(CGstateassignment sa);
CG_API CGbool CGENTRY cgIsStateAssignment(CGstateassignment sa);
CG_API CGbool CGENTRY cgCallStateSetCallback(CGstateassignment sa);
CG_API CGbool CGENTRY cgCallStateValidateCallback(CGstateassignment sa);
CG_API CGbool CGENTRY cgCallStateResetCallback(CGstateassignment sa);
CG_API CGpass CGENTRY cgGetStateAssignmentPass(CGstateassignment sa);
CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentParameter(CGstateassignment sa);
CG_API const float * CGENTRY cgGetFloatStateAssignmentValues(CGstateassignment sa, int *nvalues);
CG_API const int * CGENTRY cgGetIntStateAssignmentValues(CGstateassignment sa, int *nvalues);
CG_API const CGbool * CGENTRY cgGetBoolStateAssignmentValues(CGstateassignment sa, int *nvalues);
CG_API const char * CGENTRY cgGetStringStateAssignmentValue(CGstateassignment sa);
CG_API CGprogram CGENTRY cgGetProgramStateAssignmentValue(CGstateassignment sa);
CG_API CGparameter CGENTRY cgGetTextureStateAssignmentValue(CGstateassignment sa);
CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentValue(CGstateassignment sa);
CG_API int CGENTRY cgGetStateAssignmentIndex(CGstateassignment sa);
CG_API int CGENTRY cgGetNumDependentStateAssignmentParameters(CGstateassignment sa);
CG_API CGparameter CGENTRY cgGetDependentStateAssignmentParameter(CGstateassignment sa, int index);
CG_API int CGENTRY cgGetNumDependentProgramArrayStateAssignmentParameters(CGstateassignment sa);
CG_API CGparameter CGENTRY cgGetDependentProgramArrayStateAssignmentParameter(CGstateassignment sa, int index);
CG_API CGparameter CGENTRY cgGetConnectedStateAssignmentParameter(CGstateassignment sa);
CG_API CGstate CGENTRY cgGetStateAssignmentState(CGstateassignment sa);
CG_API CGstate CGENTRY cgGetSamplerStateAssignmentState(CGstateassignment sa);
CG_API CGstate CGENTRY cgCreateState(CGcontext context, const char *name, CGtype type);
CG_API CGstate CGENTRY cgCreateArrayState(CGcontext context, const char *name, CGtype type, int nelements);
CG_API void CGENTRY cgSetStateCallbacks(CGstate state, CGstatecallback set, CGstatecallback reset, CGstatecallback validate);
CG_API void CGENTRY cgSetStateLatestProfile(CGstate state, CGprofile profile);
CG_API CGstatecallback CGENTRY cgGetStateSetCallback(CGstate state);
CG_API CGstatecallback CGENTRY cgGetStateResetCallback(CGstate state);
CG_API CGstatecallback CGENTRY cgGetStateValidateCallback(CGstate state);
CG_API CGprofile CGENTRY cgGetStateLatestProfile(CGstate state);
CG_API CGcontext CGENTRY cgGetStateContext(CGstate state);
CG_API CGtype CGENTRY cgGetStateType(CGstate state);
CG_API const char * CGENTRY cgGetStateName(CGstate state);
CG_API CGstate CGENTRY cgGetNamedState(CGcontext context, const char *name);
CG_API CGstate CGENTRY cgGetFirstState(CGcontext context);
CG_API CGstate CGENTRY cgGetNextState(CGstate state);
CG_API CGbool CGENTRY cgIsState(CGstate state);
CG_API void CGENTRY cgAddStateEnumerant(CGstate state, const char *name, int value);
CG_API CGstate CGENTRY cgCreateSamplerState(CGcontext context, const char *name, CGtype type);
CG_API CGstate CGENTRY cgCreateArraySamplerState(CGcontext context, const char *name, CGtype type, int nelements);
CG_API CGstate CGENTRY cgGetNamedSamplerState(CGcontext context, const char *name);
CG_API CGstate CGENTRY cgGetFirstSamplerState(CGcontext context);
CG_API CGstateassignment CGENTRY cgGetFirstSamplerStateAssignment(CGparameter param);
CG_API CGstateassignment CGENTRY cgGetNamedSamplerStateAssignment(CGparameter param, const char *name);
CG_API void CGENTRY cgSetSamplerState(CGparameter param);
CG_API CGparameter CGENTRY cgGetNamedEffectParameter(CGeffect effect, const char *name);
CG_API CGparameter CGENTRY cgGetFirstLeafEffectParameter(CGeffect effect);
CG_API CGparameter CGENTRY cgGetFirstEffectParameter(CGeffect effect);
CG_API CGparameter CGENTRY cgGetEffectParameterBySemantic(CGeffect effect, const char *semantic);
CG_API CGannotation CGENTRY cgGetFirstTechniqueAnnotation(CGtechnique tech);
CG_API CGannotation CGENTRY cgGetFirstPassAnnotation(CGpass pass);
CG_API CGannotation CGENTRY cgGetFirstParameterAnnotation(CGparameter param);
CG_API CGannotation CGENTRY cgGetFirstProgramAnnotation(CGprogram program);
CG_API CGannotation CGENTRY cgGetFirstEffectAnnotation(CGeffect effect);
CG_API CGannotation CGENTRY cgGetNextAnnotation(CGannotation ann);
CG_API CGannotation CGENTRY cgGetNamedTechniqueAnnotation(CGtechnique tech, const char *name);
CG_API CGannotation CGENTRY cgGetNamedPassAnnotation(CGpass pass, const char *name);
CG_API CGannotation CGENTRY cgGetNamedParameterAnnotation(CGparameter param, const char *name);
CG_API CGannotation CGENTRY cgGetNamedProgramAnnotation(CGprogram program, const char *name);
CG_API CGannotation CGENTRY cgGetNamedEffectAnnotation(CGeffect effect, const char *name);
CG_API CGbool CGENTRY cgIsAnnotation(CGannotation ann);
CG_API const char * CGENTRY cgGetAnnotationName(CGannotation ann);
CG_API CGtype CGENTRY cgGetAnnotationType(CGannotation ann);
CG_API const float * CGENTRY cgGetFloatAnnotationValues(CGannotation ann, int *nvalues);
CG_API const int * CGENTRY cgGetIntAnnotationValues(CGannotation ann, int *nvalues);
CG_API const char * CGENTRY cgGetStringAnnotationValue(CGannotation ann);
CG_API const char * const * CGENTRY cgGetStringAnnotationValues(CGannotation ann, int *nvalues);
CG_API const CGbool * CGENTRY cgGetBoolAnnotationValues(CGannotation ann, int *nvalues);
CG_API const int * CGENTRY cgGetBooleanAnnotationValues(CGannotation ann, int *nvalues);
CG_API int CGENTRY cgGetNumDependentAnnotationParameters(CGannotation ann);
CG_API CGparameter CGENTRY cgGetDependentAnnotationParameter(CGannotation ann, int index);
CG_API void CGENTRY cgEvaluateProgram(CGprogram program, float *buf, int ncomps, int nx, int ny, int nz);
CG_API CGbool CGENTRY cgSetEffectName(CGeffect effect, const char *name);
CG_API const char * CGENTRY cgGetEffectName(CGeffect effect);
CG_API CGeffect CGENTRY cgGetNamedEffect(CGcontext context, const char *name);
CG_API CGparameter CGENTRY cgCreateEffectParameter(CGeffect effect, const char *name, CGtype type);
CG_API CGtechnique CGENTRY cgCreateTechnique(CGeffect effect, const char *name);
CG_API CGparameter CGENTRY cgCreateEffectParameterArray(CGeffect effect, const char *name, CGtype type, int length);
CG_API CGparameter CGENTRY cgCreateEffectParameterMultiDimArray(CGeffect effect, const char *name, CGtype type, int dim, const int *lengths);
CG_API CGpass CGENTRY cgCreatePass(CGtechnique tech, const char *name);
CG_API CGstateassignment CGENTRY cgCreateStateAssignment(CGpass pass, CGstate state);
CG_API CGstateassignment CGENTRY cgCreateStateAssignmentIndex(CGpass pass, CGstate state, int index);
CG_API CGstateassignment CGENTRY cgCreateSamplerStateAssignment(CGparameter param, CGstate state);
CG_API CGbool CGENTRY cgSetFloatStateAssignment(CGstateassignment sa, float value);
CG_API CGbool CGENTRY cgSetIntStateAssignment(CGstateassignment sa, int value);
CG_API CGbool CGENTRY cgSetBoolStateAssignment(CGstateassignment sa, CGbool value);
CG_API CGbool CGENTRY cgSetStringStateAssignment(CGstateassignment sa, const char *value);
CG_API CGbool CGENTRY cgSetProgramStateAssignment(CGstateassignment sa, CGprogram program);
CG_API CGbool CGENTRY cgSetSamplerStateAssignment(CGstateassignment sa, CGparameter param);
CG_API CGbool CGENTRY cgSetTextureStateAssignment(CGstateassignment sa, CGparameter param);
CG_API CGbool CGENTRY cgSetFloatArrayStateAssignment(CGstateassignment sa, const float *vals);
CG_API CGbool CGENTRY cgSetIntArrayStateAssignment(CGstateassignment sa, const int *vals);
CG_API CGbool CGENTRY cgSetBoolArrayStateAssignment(CGstateassignment sa, const CGbool *vals);
CG_API CGannotation CGENTRY cgCreateTechniqueAnnotation(CGtechnique tech, const char *name, CGtype type);
CG_API CGannotation CGENTRY cgCreatePassAnnotation(CGpass pass, const char *name, CGtype type);
CG_API CGannotation CGENTRY cgCreateParameterAnnotation(CGparameter param, const char *name, CGtype type);
CG_API CGannotation CGENTRY cgCreateProgramAnnotation(CGprogram program, const char *name, CGtype type);
CG_API CGannotation CGENTRY cgCreateEffectAnnotation(CGeffect effect, const char *name, CGtype type);
CG_API CGbool CGENTRY cgSetIntAnnotation(CGannotation ann, int value);
CG_API CGbool CGENTRY cgSetFloatAnnotation(CGannotation ann, float value);
CG_API CGbool CGENTRY cgSetBoolAnnotation(CGannotation ann, CGbool value);
CG_API CGbool CGENTRY cgSetStringAnnotation(CGannotation ann, const char *value);
CG_API int CGENTRY cgGetNumStateEnumerants(CGstate state);
CG_API const char * CGENTRY cgGetStateEnumerant(CGstate state, int index, int *value);
CG_API const char * CGENTRY cgGetStateEnumerantName(CGstate state, int value);
CG_API int CGENTRY cgGetStateEnumerantValue(CGstate state, const char *name);
CG_API CGeffect CGENTRY cgGetParameterEffect(CGparameter param);
CG_API CGparameterclass CGENTRY cgGetTypeClass(CGtype type);
CG_API CGtype CGENTRY cgGetTypeBase(CGtype type);
CG_API CGbool CGENTRY cgGetTypeSizes(CGtype type, int *nrows, int *ncols);
CG_API void CGENTRY cgGetMatrixSize(CGtype type, int *nrows, int *ncols);
CG_API int CGENTRY cgGetNumProgramDomains(CGprogram program);
CG_API CGdomain CGENTRY cgGetProfileDomain(CGprofile profile);
CG_API CGprofile CGENTRY cgGetProfileSibling(CGprofile profile, CGdomain domain);
CG_API CGprogram CGENTRY cgCombinePrograms(int n, const CGprogram *exeList);
CG_API CGprogram CGENTRY cgCombinePrograms2(const CGprogram exe1, const CGprogram exe2);
CG_API CGprogram CGENTRY cgCombinePrograms3(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3);
CG_API CGprogram CGENTRY cgCombinePrograms4(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3, const CGprogram exe4);
CG_API CGprogram CGENTRY cgCombinePrograms5(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3, const CGprogram exe4, const CGprogram exe5);
CG_API CGprofile CGENTRY cgGetProgramDomainProfile(CGprogram program, int index);
CG_API CGprogram CGENTRY cgGetProgramDomainProgram(CGprogram program, int index);
CG_API CGobj CGENTRY cgCreateObj(CGcontext context, CGenum program_type, const char *source, CGprofile profile, const char **args);
CG_API CGobj CGENTRY cgCreateObjFromFile(CGcontext context, CGenum program_type, const char *source_file, CGprofile profile, const char **args);
CG_API void CGENTRY cgDestroyObj(CGobj obj);
CG_API long CGENTRY cgGetParameterResourceSize(CGparameter param);
CG_API CGtype CGENTRY cgGetParameterResourceType(CGparameter param);
CG_API const char * CGENTRY cgGetParameterResourceName(CGparameter param);
CG_API int CGENTRY cgGetParameterBufferIndex(CGparameter param);
CG_API int CGENTRY cgGetParameterBufferOffset(CGparameter param);
CG_API CGbuffer CGENTRY cgCreateBuffer(CGcontext context, int size, const void *data, CGbufferusage bufferUsage);
CG_API CGbool CGENTRY cgIsBuffer(CGbuffer buffer);
CG_API void CGENTRY cgSetBufferData(CGbuffer buffer, int size, const void *data);
CG_API void CGENTRY cgSetBufferSubData(CGbuffer buffer, int offset, int size, const void *data);
CG_API void CGENTRY cgSetProgramBuffer(CGprogram program, int bufferIndex, CGbuffer buffer);
CG_API void CGENTRY cgSetUniformBufferParameter(CGparameter param, CGbuffer buffer);
CG_API void * CGENTRY cgMapBuffer(CGbuffer buffer, CGbufferaccess access);
CG_API void CGENTRY cgUnmapBuffer(CGbuffer buffer);
CG_API void CGENTRY cgDestroyBuffer(CGbuffer buffer);
CG_API CGbuffer CGENTRY cgGetProgramBuffer(CGprogram program, int bufferIndex);
CG_API CGbuffer CGENTRY cgGetUniformBufferParameter(CGparameter param);
CG_API int CGENTRY cgGetBufferSize(CGbuffer buffer);
CG_API int CGENTRY cgGetProgramBufferMaxSize(CGprofile profile);
CG_API int CGENTRY cgGetProgramBufferMaxIndex(CGprofile profile);
CG_API CGbuffer CGENTRY cgGetEffectParameterBuffer(CGparameter param);
CG_API void CGENTRY cgSetEffectParameterBuffer(CGparameter param, CGbuffer buffer);
#endif
#ifdef __cplusplus
}
#endif
#ifdef CG_APIENTRY_DEFINED
# undef CG_APIENTRY_DEFINED
# undef APIENTRY
#endif
#ifdef CG_WINGDIAPI_DEFINED
# undef CG_WINGDIAPI_DEFINED
# undef WINGDIAPI
#endif
#endif