mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 10:40:39 +00:00
133 lines
3.8 KiB
C
133 lines
3.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2015 - Daniel De Matteis
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* Copyright (C) 2014-2015 - Jean-André Santoni
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "menu_texture.h"
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#include <file/file_path.h>
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#include "../general.h"
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#include "../gfx/video_pixel_converter.h"
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#include "../gfx/video_thread_wrapper.h"
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#ifdef HAVE_OPENGL
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#include "../gfx/gl_common.h"
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static void menu_texture_png_load_gl(struct texture_image *ti,
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enum texture_filter_type filter_type,
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unsigned *id)
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{
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/* Generate the OpenGL texture object */
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glGenTextures(1, id);
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gl_load_texture_data((GLuint)*id,
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RARCH_WRAP_EDGE, filter_type,
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4 /* TODO/FIXME - dehardcode */,
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ti->width, ti->height, ti->pixels,
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sizeof(uint32_t) /* TODO/FIXME - dehardcode */
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);
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}
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#endif
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static unsigned menu_texture_png_load(const char *path,
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enum texture_backend_type type,
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enum texture_filter_type filter_type)
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{
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unsigned id = 0;
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struct texture_image ti = {0};
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if (! path_file_exists(path))
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return 0;
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texture_image_load(&ti, path);
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switch (type)
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{
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case TEXTURE_BACKEND_OPENGL:
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#ifdef HAVE_OPENGL
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menu_texture_png_load_gl(&ti, filter_type, &id);
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#endif
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break;
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case TEXTURE_BACKEND_DEFAULT:
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default:
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break;
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}
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free(ti.pixels);
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return id;
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}
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static int menu_texture_png_load_wrap(void *data)
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{
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const char *filename = (const char*)data;
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if (!filename)
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return 0;
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return menu_texture_png_load(filename, TEXTURE_BACKEND_DEFAULT,
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TEXTURE_FILTER_LINEAR);
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}
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static int menu_texture_png_load_wrap_gl_mipmap(void *data)
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{
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const char *filename = (const char*)data;
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if (!filename)
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return 0;
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return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL,
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TEXTURE_FILTER_MIPMAP_LINEAR);
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}
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static int menu_texture_png_load_wrap_gl(void *data)
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{
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const char *filename = (const char*)data;
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if (!filename)
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return 0;
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return menu_texture_png_load(filename, TEXTURE_BACKEND_OPENGL,
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TEXTURE_FILTER_LINEAR);
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}
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unsigned menu_texture_load(const char *path,
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enum texture_backend_type type,
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enum texture_filter_type filter_type)
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{
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if (g_settings.video.threaded
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&& !g_extern.system.hw_render_callback.context_type)
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{
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thread_video_t *thr = (thread_video_t*)driver.video_data;
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if (!thr)
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return 0;
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switch (type)
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{
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case TEXTURE_BACKEND_OPENGL:
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if (filter_type == TEXTURE_FILTER_MIPMAP_LINEAR ||
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filter_type == TEXTURE_FILTER_MIPMAP_NEAREST)
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thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl_mipmap;
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else
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thr->cmd_data.custom_command.method = menu_texture_png_load_wrap_gl;
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break;
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case TEXTURE_BACKEND_DEFAULT:
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default:
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thr->cmd_data.custom_command.method = menu_texture_png_load_wrap;
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break;
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}
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thr->cmd_data.custom_command.data = (void*)path;
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thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
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thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
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return thr->cmd_data.custom_command.return_value;
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}
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return menu_texture_png_load(path, type, filter_type);
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}
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