RetroArch/gfx/drivers/nullgfx.c
gblues 6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00

145 lines
3.0 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../video_driver.h"
#include "../../driver.h"
#include "../../verbosity.h"
static void *null_gfx_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
RARCH_ERR("Using the null video driver. RetroArch will not be visible.");
*input = NULL;
*input_data = NULL;
(void)video;
return (void*)-1;
}
static bool null_gfx_frame(void *data, const void *frame,
unsigned width, unsigned height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
(void)data;
(void)frame;
(void)width;
(void)height;
(void)pitch;
(void)msg;
return true;
}
static void null_gfx_set_nonblock_state(void *data, bool toggle)
{
(void)data;
(void)toggle;
}
static bool null_gfx_alive(void *data)
{
(void)data;
return true;
}
static bool null_gfx_focus(void *data)
{
(void)data;
return true;
}
static bool null_gfx_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static bool null_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void null_gfx_free(void *data)
{
(void)data;
}
static bool null_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
static void null_gfx_set_rotation(void *data,
unsigned rotation)
{
(void)data;
(void)rotation;
}
static void null_gfx_viewport_info(void *data,
struct video_viewport *vp)
{
(void)data;
(void)vp;
}
static bool null_gfx_read_viewport(void *data, uint8_t *buffer, bool is_idle)
{
(void)data;
(void)buffer;
return true;
}
static void null_gfx_get_poke_interface(void *data,
const video_poke_interface_t **iface)
{
(void)data;
(void)iface;
}
video_driver_t video_null = {
null_gfx_init,
null_gfx_frame,
null_gfx_set_nonblock_state,
null_gfx_alive,
null_gfx_focus,
null_gfx_suppress_screensaver,
null_gfx_has_windowed,
null_gfx_set_shader,
null_gfx_free,
"null",
NULL, /* set_viewport */
null_gfx_set_rotation,
null_gfx_viewport_info,
null_gfx_read_viewport,
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL, /* overlay_interface */
#endif
null_gfx_get_poke_interface,
};