Files
RetroArch/samples/network/netplay_e2e
LibretroAdmin aa6a6bb75d netplay_e2e: say which side lost the stick when a lane fails
"states that never hash alike" failed once with the host seeing the
client's stick on none of 1513 frames, and did not fail again in 18
runs here. A failing lane now prints how often the client's own stick
moved, which shows whether its network gamepad was read at all, and
the device ids each core was given, which show whether the ports were
the analog joypads stick sync needs; the network gamepad's [Network]
and bind lines join the log lines it prints.
2026-11-07 23:27:16 +01:00
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