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https://github.com/libretro/RetroArch.git
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e525f20b2a
(Xbox 1) Fixed include typo in xdk_d3d8.cpp
40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <xtl.h>
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#include "xdk1_xfonts.h"
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#include "../../general.h"
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void xfonts_deinit_font(void)
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{
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}
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void xfonts_render_msg_place(void *data, float x, float y, float scale, const char *msg)
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{
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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d3d->d3d_render_device->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &d3d->pFrontBuffer);
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//d3d->d3d_render_device->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &d3d->pBackBuffer);
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wchar_t str[256];
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convert_char_to_wchar(str, msg, sizeof(str));
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d3d->debug_font->TextOut(d3d->pFrontBuffer, str, (unsigned)-1, x, y);
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//d3d->debug_font->TextOut(d3d->pBackBuffer, str, (unsigned)-1, x, y);
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d3d->pFrontBuffer->Release();
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//d3d->pBackBuffer->Release();
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}
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