mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 16:39:43 +00:00
fe0ece3124
cores like SNES9x/bSNES right now
413 lines
12 KiB
C
413 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include <stdint.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <ctype.h>
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#include "menu_common.h"
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#include "menu_action.h"
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#include "menu_shader.h"
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#include "../input/keyboard_line.h"
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#include "menu_input_line_cb.h"
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#include "../performance.h"
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#include "../settings_data.h"
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void menu_key_start_line(void *data, const char *label,
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const char *label_setting, unsigned type, unsigned idx,
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input_keyboard_line_complete_t cb)
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{
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menu_handle_t *menu = (menu_handle_t*)data;
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if (!menu)
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return;
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menu->keyboard.display = true;
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menu->keyboard.label = label;
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menu->keyboard.label_setting = label_setting;
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menu->keyboard.type = type;
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menu->keyboard.idx = idx;
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menu->keyboard.buffer = input_keyboard_start_line(menu, cb);
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}
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static void menu_key_end_line(void *data)
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{
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menu_handle_t *menu = (menu_handle_t*)data;
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if (!menu)
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return;
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menu->keyboard.display = false;
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menu->keyboard.label = NULL;
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menu->keyboard.label_setting = NULL;
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/* Avoid triggering states on pressing return. */
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driver.flushing_input = true;
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}
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static void menu_search_callback(void *userdata, const char *str)
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{
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menu_handle_t *menu = (menu_handle_t*)userdata;
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size_t idx;
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if (str && *str && file_list_search(menu->menu_list->selection_buf, str, &idx))
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menu_navigation_set(menu, idx, true);
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menu_key_end_line(menu);
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}
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void st_uint_callback(void *userdata, const char *str)
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{
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menu_handle_t *menu = (menu_handle_t*)userdata;
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rarch_setting_t *current_setting = NULL;
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if (str && *str)
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{
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if ((current_setting = (rarch_setting_t*)
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setting_data_find_setting(
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menu->list_settings, menu->keyboard.label_setting)))
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*current_setting->value.unsigned_integer = strtoul(str, NULL, 0);
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}
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menu_key_end_line(menu);
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}
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void st_string_callback(void *userdata, const char *str)
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{
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menu_handle_t *menu = (menu_handle_t*)userdata;
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rarch_setting_t *current_setting = NULL;
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if (str && *str)
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{
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if ((current_setting = (rarch_setting_t*)
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setting_data_find_setting(
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menu->list_settings, menu->keyboard.label_setting)))
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menu_action_setting_set_current_string(current_setting, str);
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else
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{
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if (!strcmp(menu->keyboard.label, "video_shader_preset_save_as"))
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menu_shader_manager_save_preset(str, false);
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}
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}
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menu_key_end_line(menu);
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}
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void st_cheat_callback(void *userdata, const char *str)
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{
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menu_handle_t *menu = (menu_handle_t*)userdata;
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cheat_manager_t *cheat = (cheat_manager_t*)menu->cheats;
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if (cheat && str && *str)
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{
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unsigned cheat_index = menu->keyboard.type - MENU_SETTINGS_CHEAT_BEGIN;
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RARCH_LOG("cheat_index is: %d\n", cheat_index);
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cheat->cheats[cheat_index].code = strdup(str);
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cheat->cheats[cheat_index].state = true;
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}
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menu_key_end_line(menu);
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}
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void menu_key_event(bool down, unsigned keycode,
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uint32_t character, uint16_t mod)
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{
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if (!driver.menu)
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return;
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(void)down;
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(void)keycode;
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(void)mod;
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if (character == '/')
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{
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driver.menu->keyboard.display = true;
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driver.menu->keyboard.label = "Search: ";
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driver.menu->keyboard.buffer =
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input_keyboard_start_line(driver.menu, menu_search_callback);
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}
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}
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void menu_poll_bind_state(struct menu_bind_state *state)
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{
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unsigned i, b, a, h;
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const rarch_joypad_driver_t *joypad = NULL;
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if (!state)
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return;
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memset(state->state, 0, sizeof(state->state));
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state->skip = driver.input->input_state(driver.input_data, NULL, 0,
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RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN);
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if (driver.input && driver.input_data && driver.input->get_joypad_driver)
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joypad = driver.input->get_joypad_driver(driver.input_data);
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if (!joypad)
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{
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RARCH_ERR("Cannot poll raw joypad state.");
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return;
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}
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if (joypad->poll)
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joypad->poll();
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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for (b = 0; b < MENU_MAX_BUTTONS; b++)
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state->state[i].buttons[b] = input_joypad_button_raw(joypad, i, b);
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for (a = 0; a < MENU_MAX_AXES; a++)
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state->state[i].axes[a] = input_joypad_axis_raw(joypad, i, a);
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for (h = 0; h < MENU_MAX_HATS; h++)
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{
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_UP_MASK, h) ? HAT_UP_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_DOWN_MASK, h) ? HAT_DOWN_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_LEFT_MASK, h) ? HAT_LEFT_MASK : 0;
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state->state[i].hats[h] |=
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input_joypad_hat_raw(joypad, i, HAT_RIGHT_MASK, h) ? HAT_RIGHT_MASK : 0;
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}
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}
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}
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void menu_poll_bind_get_rested_axes(struct menu_bind_state *state)
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{
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unsigned i, a;
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const rarch_joypad_driver_t *joypad = NULL;
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if (!state)
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return;
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if (driver.input && driver.input_data && driver.input->get_joypad_driver)
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joypad = driver.input->get_joypad_driver(driver.input_data);
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if (!joypad)
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{
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RARCH_ERR("Cannot poll raw joypad state.");
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return;
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}
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for (i = 0; i < MAX_PLAYERS; i++)
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for (a = 0; a < MENU_MAX_AXES; a++)
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state->axis_state[i].rested_axes[a] =
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input_joypad_axis_raw(joypad, i, a);
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}
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static bool menu_poll_find_trigger_pad(struct menu_bind_state *state,
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struct menu_bind_state *new_state, unsigned p)
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{
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unsigned a, b, h;
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const struct menu_bind_state_port *n = (const struct menu_bind_state_port*)
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&new_state->state[p];
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const struct menu_bind_state_port *o = (const struct menu_bind_state_port*)
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&state->state[p];
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for (b = 0; b < MENU_MAX_BUTTONS; b++)
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{
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if (n->buttons[b] && !o->buttons[b])
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{
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state->target->joykey = b;
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state->target->joyaxis = AXIS_NONE;
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return true;
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}
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}
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/* Axes are a bit tricky ... */
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for (a = 0; a < MENU_MAX_AXES; a++)
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{
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int locked_distance = abs(n->axes[a] -
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new_state->axis_state[p].locked_axes[a]);
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int rested_distance = abs(n->axes[a] -
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new_state->axis_state[p].rested_axes[a]);
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if (abs(n->axes[a]) >= 20000 &&
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locked_distance >= 20000 &&
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rested_distance >= 20000)
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{
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/* Take care of case where axis rests on +/- 0x7fff
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* (e.g. 360 controller on Linux) */
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state->target->joyaxis = n->axes[a] > 0 ? AXIS_POS(a) : AXIS_NEG(a);
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state->target->joykey = NO_BTN;
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/* Lock the current axis */
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new_state->axis_state[p].locked_axes[a] = n->axes[a] > 0 ? 0x7fff : -0x7fff;
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return true;
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}
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if (locked_distance >= 20000) /* Unlock the axis. */
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new_state->axis_state[p].locked_axes[a] = 0;
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}
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for (h = 0; h < MENU_MAX_HATS; h++)
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{
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uint16_t trigged = n->hats[h] & (~o->hats[h]);
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uint16_t sane_trigger = 0;
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if (trigged & HAT_UP_MASK)
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sane_trigger = HAT_UP_MASK;
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else if (trigged & HAT_DOWN_MASK)
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sane_trigger = HAT_DOWN_MASK;
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else if (trigged & HAT_LEFT_MASK)
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sane_trigger = HAT_LEFT_MASK;
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else if (trigged & HAT_RIGHT_MASK)
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sane_trigger = HAT_RIGHT_MASK;
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if (sane_trigger)
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{
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state->target->joykey = HAT_MAP(h, sane_trigger);
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state->target->joyaxis = AXIS_NONE;
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return true;
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}
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}
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return false;
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}
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bool menu_poll_find_trigger(struct menu_bind_state *state,
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struct menu_bind_state *new_state)
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{
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unsigned i;
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if (!state || !new_state)
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return false;
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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if (menu_poll_find_trigger_pad(state, new_state, i))
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{
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/* Update the joypad mapping automatically.
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* More friendly that way. */
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g_settings.input.joypad_map[state->user] = i;
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return true;
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}
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}
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return false;
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}
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bool menu_custom_bind_keyboard_cb(void *data, unsigned code)
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{
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menu_handle_t *menu = (menu_handle_t*)data;
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if (!menu)
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return false;
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menu->binds.target->key = (enum retro_key)code;
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menu->binds.begin++;
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menu->binds.target++;
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menu->binds.timeout_end = rarch_get_time_usec() +
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MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
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return menu->binds.begin <= menu->binds.last;
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}
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int menu_input_bind_iterate(void *data)
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{
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char msg[PATH_MAX];
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menu_handle_t *menu = (menu_handle_t*)data;
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struct menu_bind_state binds = menu->binds;
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if (driver.video_data && driver.menu_ctx &&
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driver.menu_ctx->render)
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driver.menu_ctx->render();
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snprintf(msg, sizeof(msg), "[%s]\npress joypad\n(RETURN to skip)",
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input_config_bind_map[
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driver.menu->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc);
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if (driver.video_data && driver.menu_ctx
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&& driver.menu_ctx->render_messagebox)
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driver.menu_ctx->render_messagebox(msg);
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driver.block_input = true;
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menu_poll_bind_state(&binds);
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if ((binds.skip && !menu->binds.skip) ||
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menu_poll_find_trigger(&menu->binds, &binds))
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{
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driver.block_input = false;
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/* Avoid new binds triggering things right away. */
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driver.flushing_input = true;
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binds.begin++;
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if (binds.begin <= binds.last)
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binds.target++;
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else
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return 1;
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}
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menu->binds = binds;
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return 0;
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}
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int menu_input_bind_iterate_keyboard(void *data)
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{
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char msg[PATH_MAX];
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int64_t current;
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int timeout = 0;
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bool timed_out = false;
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menu_handle_t *menu = (menu_handle_t*)data;
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if (driver.video_data && driver.menu_ctx &&
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driver.menu_ctx->render)
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driver.menu_ctx->render();
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current = rarch_get_time_usec();
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timeout = (driver.menu->binds.timeout_end - current) / 1000000;
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snprintf(msg, sizeof(msg), "[%s]\npress keyboard\n(timeout %d seconds)",
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input_config_bind_map[
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driver.menu->binds.begin - MENU_SETTINGS_BIND_BEGIN].desc,
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timeout);
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if (driver.video_data && driver.menu_ctx
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&& driver.menu_ctx->render_messagebox)
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driver.menu_ctx->render_messagebox(msg);
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if (timeout <= 0)
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{
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menu->binds.begin++;
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/* Could be unsafe, but whatever. */
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menu->binds.target->key = RETROK_UNKNOWN;
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menu->binds.target++;
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menu->binds.timeout_end = rarch_get_time_usec() +
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MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000;
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timed_out = true;
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}
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/* binds.begin is updated in keyboard_press callback. */
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if (menu->binds.begin > menu->binds.last)
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{
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/* Avoid new binds triggering things right away. */
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driver.flushing_input = true;
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/* We won't be getting any key events, so just cancel early. */
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if (timed_out)
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input_keyboard_wait_keys_cancel();
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return 1;
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}
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return 0;
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}
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