RetroArch/input/connect/connect_ps4_hori_mini.c
2023-02-23 18:53:17 +01:00

202 lines
5.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <boolean.h>
#include "joypad_connection.h"
#include "../input_defines.h"
struct hidpad_ps4_hori_mini_data
{
struct pad_connection* connection;
uint32_t slot;
uint32_t buttons;
uint8_t data[512];
};
static void* hidpad_ps4_hori_mini_init(void *data, uint32_t slot,
hid_driver_t *driver)
{
struct pad_connection *connection = (struct pad_connection*)data;
struct hidpad_ps4_hori_mini_data *device =
(struct hidpad_ps4_hori_mini_data*)
calloc(1, sizeof(struct hidpad_ps4_hori_mini_data));
if (!device)
return NULL;
if (!connection)
{
free(device);
return NULL;
}
device->connection = connection;
device->slot = slot;
return device;
}
static void hidpad_ps4_hori_mini_deinit(void *data)
{
struct hidpad_ps4_hori_mini_data *device =
(struct hidpad_ps4_hori_mini_data*)data;
if (device)
free(device);
}
static void hidpad_ps4_hori_mini_get_buttons(
void *data, input_bits_t *state)
{
struct hidpad_ps4_hori_mini_data *device =
(struct hidpad_ps4_hori_mini_data*)data;
if ( device )
{
/* copy 32 bits : needed for PS button? */
BITS_COPY32_PTR(state, device->buttons);
}
else
BIT256_CLEAR_ALL_PTR(state);
}
static int16_t hidpad_ps4_hori_mini_get_axis(void *data, unsigned axis)
{
int val;
struct hidpad_ps4_hori_mini_data *device =
(struct hidpad_ps4_hori_mini_data*)data;
if (!device || axis >= 4)
return 0;
val = (device->data[1 + axis] << 8) - 0x8000;
if (abs(val) > 0x1000)
return val;
return 0;
}
static void hidpad_ps4_hori_mini_packet_handler(void *data,
uint8_t *packet, uint16_t size)
{
uint8_t dpad = 0;
uint32_t i, pressed_keys;
static const uint32_t button_mapping[15] =
{
RETRO_DEVICE_ID_JOYPAD_Y,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_L2,
RETRO_DEVICE_ID_JOYPAD_R2,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_L3,
RETRO_DEVICE_ID_JOYPAD_R3,
16,
17,
18
};
struct hidpad_ps4_hori_mini_data *device =
(struct hidpad_ps4_hori_mini_data*)data;
if (!device)
return;
memcpy(device->data, packet, size);
device->buttons = 0;
dpad = device->data[5] & 0xF;
switch(dpad)
{
case 0:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_UP);
break;
case 1:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_UP);
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT);
break;
case 2:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT);
break;
case 3:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT);
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_DOWN);
break;
case 4:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_DOWN);
break;
case 5:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_DOWN);
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_LEFT);
break;
case 6:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_LEFT);
break;
case 7:
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_LEFT);
device->buttons |= (1 << RETRO_DEVICE_ID_JOYPAD_UP);
break;
}
pressed_keys = (
(device->data[5] & 0xF0) >> 4)
| (device->data[6] << 4)
| (device->data[7] << 12);
for (i = 0; i < 15; i++)
device->buttons |= (pressed_keys & (1 << i)) ?
(1 << button_mapping[i]) : 0;
}
static void hidpad_ps4_hori_mini_set_rumble(void *data,
enum retro_rumble_effect effect, uint16_t strength) { }
/* For now we return a single static name */
const char * hidpad_ps4_hori_mini_get_name(void *data)
{
return "HORI mini wired PS4";
}
static int32_t hidpad_ps4_hori_mini_button(void *data, uint16_t joykey)
{
struct hidpad_ps4_hori_mini_data *pad =
(struct hidpad_ps4_hori_mini_data*)data;
if (!pad || joykey > 31)
return 0;
return pad->buttons & (1 << joykey);
}
pad_connection_interface_t pad_connection_ps4_hori_mini = {
hidpad_ps4_hori_mini_init,
hidpad_ps4_hori_mini_deinit,
hidpad_ps4_hori_mini_packet_handler,
hidpad_ps4_hori_mini_set_rumble,
hidpad_ps4_hori_mini_get_buttons,
hidpad_ps4_hori_mini_get_axis,
hidpad_ps4_hori_mini_get_name,
hidpad_ps4_hori_mini_button, /* button */
false
};