Make need_fullpath = false

This commit is contained in:
retro-wertz 2018-05-26 13:08:30 +08:00
parent 105c84037c
commit 345cde451e
2 changed files with 137 additions and 186 deletions

File diff suppressed because it is too large Load Diff

View File

@ -23,7 +23,7 @@ uint32 MDFND_GetTime(void);
void MDFND_Sleep(uint32 ms);
/* path = path of game/file to load. returns NULL on failure. */
MDFNGI *MDFNI_LoadGame(const char *force_module, const char *path);
MDFNGI *MDFNI_LoadGame(const char *force_module, const uint8_t *data, size_t size);
MDFNGI *MDFNI_LoadCD(const char *sysname, const char *devicename);