mirror of
https://github.com/libretro/beetle-gba-libretro.git
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181 lines
5.4 KiB
C
181 lines
5.4 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (retro_miscellaneous.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __RARCH_MISCELLANEOUS_H
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#define __RARCH_MISCELLANEOUS_H
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#define RARCH_MAX_SUBSYSTEMS 10
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#define RARCH_MAX_SUBSYSTEM_ROMS 10
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#include <stdint.h>
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#include <boolean.h>
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#include <retro_inline.h>
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#if defined(_WIN32)
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#if defined(_XBOX)
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#include <Xtl.h>
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#else
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#endif
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#endif
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#include <limits.h>
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#ifdef _MSC_VER
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#include <compat/msvc.h>
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#endif
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static INLINE void bits_or_bits(uint32_t *a, uint32_t *b, uint32_t count)
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{
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uint32_t i;
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for (i = 0; i < count;i++)
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a[i] |= b[i];
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}
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static INLINE void bits_clear_bits(uint32_t *a, uint32_t *b, uint32_t count)
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{
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uint32_t i;
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for (i = 0; i < count;i++)
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a[i] &= ~b[i];
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}
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static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count)
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{
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uint32_t i;
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for (i = 0; i < count; i++)
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{
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if (ptr[i] != 0)
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return true;
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}
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return false;
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}
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#ifndef PATH_MAX_LENGTH
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#if defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(PS2) || defined(GEKKO)|| defined(WIIU) || defined(ORBIS)
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#define PATH_MAX_LENGTH 512
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#else
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#define PATH_MAX_LENGTH 4096
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#endif
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#endif
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#ifndef MAX
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#endif
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#ifndef MIN
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#endif
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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#define BITS_GET_ELEM(a, i) ((a).data[i])
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#define BITS_GET_ELEM_PTR(a, i) ((a)->data[i])
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#define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7)))
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#define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7)))
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#define BIT_GET(a, bit) (((a)[(bit) >> 3] >> ((bit) & 7)) & 1)
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#define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15)))
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#define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15)))
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#define BIT16_GET(a, bit) (((a) >> ((bit) & 15)) & 1)
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#define BIT16_CLEAR_ALL(a) ((a) = 0)
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#define BIT32_SET(a, bit) ((a) |= (UINT32_C(1) << ((bit) & 31)))
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#define BIT32_CLEAR(a, bit) ((a) &= ~(UINT32_C(1) << ((bit) & 31)))
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#define BIT32_GET(a, bit) (((a) >> ((bit) & 31)) & 1)
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#define BIT32_CLEAR_ALL(a) ((a) = 0)
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#define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63)))
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#define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63)))
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#define BIT64_GET(a, bit) (((a) >> ((bit) & 63)) & 1)
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#define BIT64_CLEAR_ALL(a) ((a) = 0)
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#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (UINT32_C(1) << ((bit) & 31)))
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#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(UINT32_C(1) << ((bit) & 31)))
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#define BIT128_GET(a, bit) (((a).data[(bit) >> 5] >> ((bit) & 31)) & 1)
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#define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a))
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#define BIT128_SET_PTR(a, bit) BIT128_SET(*a, bit)
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#define BIT128_CLEAR_PTR(a, bit) BIT128_CLEAR(*a, bit)
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#define BIT128_GET_PTR(a, bit) BIT128_GET(*a, bit)
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#define BIT128_CLEAR_ALL_PTR(a) BIT128_CLEAR_ALL(*a)
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#define BIT256_SET(a, bit) BIT128_SET(a, bit)
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#define BIT256_CLEAR(a, bit) BIT128_CLEAR(a, bit)
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#define BIT256_GET(a, bit) BIT128_GET(a, bit)
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#define BIT256_CLEAR_ALL(a) BIT128_CLEAR_ALL(a)
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#define BIT256_SET_PTR(a, bit) BIT256_SET(*a, bit)
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#define BIT256_CLEAR_PTR(a, bit) BIT256_CLEAR(*a, bit)
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#define BIT256_GET_PTR(a, bit) BIT256_GET(*a, bit)
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#define BIT256_CLEAR_ALL_PTR(a) BIT256_CLEAR_ALL(*a)
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#define BITS_COPY16_PTR(a,bits) \
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{ \
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BIT128_CLEAR_ALL_PTR(a); \
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BITS_GET_ELEM_PTR(a, 0) = (bits) & 0xffff; \
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}
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#define BITS_COPY32_PTR(a,bits) \
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{ \
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BIT128_CLEAR_ALL_PTR(a); \
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BITS_GET_ELEM_PTR(a, 0) = (bits); \
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}
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/* Helper macros and struct to keep track of many booleans. */
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/* This struct has 256 bits. */
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typedef struct
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{
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uint32_t data[8];
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} retro_bits_t;
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#ifdef _WIN32
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# ifdef _WIN64
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# define PRI_SIZET PRIu64
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# else
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# if _MSC_VER == 1800
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# define PRI_SIZET PRIu32
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# else
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# define PRI_SIZET "u"
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# endif
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# endif
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#elif defined(PS2)
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# define PRI_SIZET "u"
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#else
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# if (SIZE_MAX == 0xFFFF)
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# define PRI_SIZET "hu"
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# elif (SIZE_MAX == 0xFFFFFFFF)
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# define PRI_SIZET "u"
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# elif (SIZE_MAX == 0xFFFFFFFFFFFFFFFF)
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# define PRI_SIZET "lu"
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# else
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# error PRI_SIZET: unknown SIZE_MAX
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# endif
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#endif
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#endif
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