beetle-lynx-libretro/libretro.cpp

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#include <stdarg.h>
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#include "mednafen/mednafen.h"
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#include "mednafen/mednafen-endian.h"
#include "mednafen/mempatcher.h"
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#include "mednafen/git.h"
#include "mednafen/general.h"
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#include <libretro.h>
#include <streams/file_stream.h>
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#include <algorithm>
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#include "mednafen/lynx/system.h"
#include "libretro_core_options.h"
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#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
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struct retro_perf_callback perf_cb;
retro_get_cpu_features_t perf_get_cpu_features_cb = NULL;
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retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static bool overscan;
static double last_sound_rate;
static MDFN_PixelFormat last_pixel_format;
static bool auto_rotate;
static unsigned rot_screen;
static unsigned rot_screen_last_frame;
static unsigned select_pressed_last_frame;
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static MDFN_Surface *surf;
static bool failed_init;
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static void hookup_ports(bool force);
static bool initial_ports_hookup = false;
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std::string retro_base_directory;
std::string retro_base_name;
std::string retro_save_directory;
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static bool libretro_supports_input_bitmasks;
static int system_color_depth = 16;
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extern MDFNGI EmulatedLynx;
MDFNGI *MDFNGameInfo = &EmulatedLynx;
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static void set_basename(const char *path)
{
const char *base = strrchr(path, '/');
if (!base)
base = strrchr(path, '\\');
if (base)
retro_base_name = base + 1;
else
retro_base_name = path;
retro_base_name = retro_base_name.substr(0, retro_base_name.find_last_of('.'));
}
#define MEDNAFEN_CORE_NAME_MODULE "lynx"
#define MEDNAFEN_CORE_NAME "Beetle Lynx"
#define MEDNAFEN_CORE_VERSION "v1.24.0"
#define MEDNAFEN_CORE_EXTENSIONS "lnx|o"
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#define MEDNAFEN_CORE_TIMING_FPS 75.0
#define MEDNAFEN_CORE_GEOMETRY_BASE_W 160
#define MEDNAFEN_CORE_GEOMETRY_BASE_H 102
#define MEDNAFEN_CORE_GEOMETRY_MAX_W 160
#define MEDNAFEN_CORE_GEOMETRY_MAX_H 102
#define MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO (80.0 / 51.0)
#define FB_WIDTH 160
#define FB_HEIGHT 102
#define FB_MAX_HEIGHT FB_HEIGHT
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const char *mednafen_core_str = MEDNAFEN_CORE_NAME;
static void check_system_specs(void)
{
unsigned level = 0;
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
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void retro_init(void)
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{
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struct retro_log_callback log;
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
log_cb = log.log;
else
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log_cb = NULL;
const char *dir = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
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retro_base_directory = dir;
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// Make sure that we don't have any lingering slashes, etc, as they break Windows.
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size_t last = retro_base_directory.find_last_not_of("/\\");
if (last != std::string::npos)
last++;
retro_base_directory = retro_base_directory.substr(0, last);
}
else
{
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/* TODO: Add proper fallback */
if (log_cb)
log_cb(RETRO_LOG_WARN, "System directory is not defined. Fallback on using same dir as ROM for system directory later ...\n");
failed_init = true;
}
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
{
// If save directory is defined use it, otherwise use system directory
//retro_save_directory = *dir ? dir : retro_base_directory;
retro_save_directory = dir;
// Make sure that we don't have any lingering slashes, etc, as they break Windows.
size_t last = retro_save_directory.find_last_not_of("/\\");
if (last != std::string::npos)
last++;
retro_save_directory = retro_save_directory.substr(0, last);
}
else
{
/* TODO: Add proper fallback */
if (log_cb)
log_cb(RETRO_LOG_WARN, "Save directory is not defined. Fallback on using SYSTEM directory ...\n");
retro_save_directory = retro_base_directory;
}
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if (environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb))
perf_get_cpu_features_cb = perf_cb.get_cpu_features;
else
perf_get_cpu_features_cb = NULL;
check_system_specs();
libretro_set_core_options(environ_cb);
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
libretro_supports_input_bitmasks = true;
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}
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void retro_reset(void)
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{
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DoSimpleCommand(MDFN_MSC_RESET);
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}
bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
{
return false;
}
static void set_volume (uint32_t *ptr, unsigned number)
{
switch(number)
{
default:
*ptr = number;
break;
}
}
static void check_variables(void)
{
struct retro_variable var = {0};
var.key = "lynx_rot_screen";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
if (strcmp(var.value, "disabled") == 0)
auto_rotate = false;
else
auto_rotate = true;
rot_screen = 0;
}
}
#define MAX_PLAYERS 1
#define MAX_BUTTONS 9
static uint8_t input_buf[2];
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static bool MDFNI_LoadGame(const uint8_t *data, size_t size)
{
if (!data || !size)
{
MDFN_indent(-2);
MDFNGameInfo = NULL;
}
MDFNFILE *GameFile = file_open_mem(data, size);
if (!GameFile)
return false;
MDFNGameInfo = &EmulatedLynx;
MDFN_indent(1);
MDFN_printf(_("Using module: lynx\n\n"));
MDFN_indent(1);
//
// Load per-game settings
//
// Maybe we should make a "pgcfg" subdir, and automatically load all files in it?
// End load per-game settings
//
Load(GameFile);
MDFN_LoadGameCheats(NULL);
MDFNMP_InstallReadPatches();
MDFN_indent(-2);
return true;
}
static bool init_pix_format(void)
{
struct retro_variable var = { "lynx_pix_format", NULL };
bool ret = true;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
system_color_depth = atoi(var.value);
}
if (system_color_depth == 32)
{
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
if (log_cb)
log_cb(RETRO_LOG_ERROR, "Pixel format XRGB8888 not supported by platform.\n");
ret = false;
}
}
if (!ret || system_color_depth == 16)
{
enum retro_pixel_format rgb565 = RETRO_PIXEL_FORMAT_RGB565;
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
{
log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
system_color_depth = 16;
}
else
ret = false;
}
return ret;
}
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bool retro_load_game(const struct retro_game_info *info)
{
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if (!info || failed_init)
return false;
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struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "A" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "B" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "Opt 1" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Opt 2" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Option" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Rotate Screen and D-Pad" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
overscan = false;
environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &overscan);
if (!init_pix_format())
log_cb(RETRO_LOG_ERROR, "Unable to initialize pixel format. Aborting.\n");
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if (!MDFNI_LoadGame((const uint8_t *)info->data, info->size))
return false;
surf = (MDFN_Surface*)calloc(1, sizeof(*surf));
if (!surf)
return false;
surf->width = FB_WIDTH;
surf->height = FB_HEIGHT;
surf->pitch = FB_WIDTH;
surf->bpp = system_color_depth;
if (system_color_depth == 32)
{
surf->pixels = (uint32_t*)calloc(4, FB_WIDTH * FB_HEIGHT);
if (!surf->pixels)
{
free(surf);
surf = NULL;
return false;
}
}
else if (system_color_depth == 16)
{
surf->pixels16 = (uint16_t*)calloc(2, FB_WIDTH * FB_HEIGHT);
if (!surf->pixels16)
{
free(surf);
surf = NULL;
return false;
}
}
else
return false;
lynxie->DisplaySetAttributes(surf->bpp);
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SetInput(0, "gamepad", (uint8_t*)&input_buf);
auto_rotate = false;
rot_screen = 0;
select_pressed_last_frame = 0;
rot_screen_last_frame = 0;
check_variables();
return true;
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}
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static void MDFNI_CloseGame(void)
{
if(!MDFNGameInfo)
return;
MDFN_FlushGameCheats(0);
CloseGame();
MDFNMP_Kill();
MDFNGameInfo = NULL;
}
void retro_unload_game(void)
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{
MDFNI_CloseGame();
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}
static void update_input(void)
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{
static unsigned map[4][9] = {
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_START
},
};
unsigned select_button = 0;
uint16_t input_state = 0;
if (libretro_supports_input_bitmasks)
{
int16_t ret = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
for (unsigned i = 0; i < MAX_BUTTONS; i++)
input_state |= ret & (1 << map[rot_screen][i]) ? (1 << i) : 0;
select_button = ret & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
}
else
{
for (unsigned i = 0; i < MAX_BUTTONS; i++)
input_state |= input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, map[rot_screen][i]) ? (1 << i) : 0;
select_button = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT);
}
// Input data must be little endian.
input_buf[0] = (input_state >> 0) & 0xff;
input_buf[1] = (input_state >> 8) & 0xff;
if (auto_rotate)
{
switch (lynxie->CartGetRotate())
{
case CART_ROTATE_RIGHT: rot_screen = 3; break;
case CART_ROTATE_LEFT: rot_screen = 1; break;
default: rot_screen = 0; break;
}
}
if (!auto_rotate && (select_button && !select_pressed_last_frame))
rot_screen++;
if (rot_screen != rot_screen_last_frame)
{
if (rot_screen > 3)
rot_screen = 0;
rot_screen_last_frame = rot_screen;
const float aspect[2] = { (80.0 / 51.0), (51.0 / 80.0) };
const unsigned rot_angle[4] = { 0, 1, 2, 3 };
struct retro_game_geometry new_geom = { FB_WIDTH, FB_HEIGHT, FB_WIDTH, FB_HEIGHT, aspect[rot_screen & 1] };
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, (void*)&new_geom);
environ_cb(RETRO_ENVIRONMENT_SET_ROTATION, (void*)&rot_angle[rot_screen]);
}
select_pressed_last_frame = select_button;
rot_screen_last_frame = rot_screen;
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}
void retro_run()
{
input_poll_cb();
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update_input();
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static int16_t sound_buf[0x10000];
static MDFN_Rect rects[FB_MAX_HEIGHT];
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rects[0].w = ~0;
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EmulateSpecStruct spec = {0};
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spec.surface = surf;
spec.SoundRate = 44100;
spec.SoundBuf = sound_buf;
spec.LineWidths = rects;
spec.SoundBufMaxSize = sizeof(sound_buf) / 2;
spec.SoundVolume = 1.0;
spec.soundmultiplier = 1.0;
spec.SoundBufSize = 0;
spec.VideoFormatChanged = false;
spec.SoundFormatChanged = false;
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if (spec.SoundRate != last_sound_rate)
{
spec.SoundFormatChanged = true;
last_sound_rate = spec.SoundRate;
}
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Emulate(&spec);
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int16 *const SoundBuf = spec.SoundBuf + spec.SoundBufSizeALMS * 2;
int32 SoundBufSize = spec.SoundBufSize - spec.SoundBufSizeALMS;
const int32 SoundBufMaxSize = spec.SoundBufMaxSize - spec.SoundBufSizeALMS;
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spec.SoundBufSize = spec.SoundBufSizeALMS + SoundBufSize;
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unsigned width = spec.DisplayRect.w;
unsigned height = spec.DisplayRect.h;
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if (surf->bpp == 32)
{
const uint32_t *pix = surf->pixels;
video_cb(pix, width, height, FB_WIDTH << 2);
}
else if (surf->bpp == 16)
{
const uint16_t *pix = surf->pixels16;
video_cb(pix, width, height, FB_WIDTH << 1);
}
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audio_batch_cb(spec.SoundBuf, spec.SoundBufSize);
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
check_variables();
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}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = MEDNAFEN_CORE_NAME;
#ifndef GIT_VERSION
#define GIT_VERSION ""
#endif
info->library_version = MEDNAFEN_CORE_VERSION GIT_VERSION;
info->need_fullpath = false;
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info->valid_extensions = MEDNAFEN_CORE_EXTENSIONS;
info->block_extract = false;
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}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
memset(info, 0, sizeof(*info));
info->timing.fps = MEDNAFEN_CORE_TIMING_FPS;
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info->timing.sample_rate = 44100.0;
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info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_W;
info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_H;
info->geometry.max_width = MEDNAFEN_CORE_GEOMETRY_MAX_W;
info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H;
info->geometry.aspect_ratio = MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
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}
void retro_deinit()
{
delete surf;
surf = NULL;
libretro_supports_input_bitmasks = false;
}
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unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC; // FIXME: Regions for other cores.
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}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned in_port, unsigned device)
{
}
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void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
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struct retro_vfs_interface_info vfs_iface_info = {
1,
NULL
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
filestream_vfs_init(&vfs_iface_info);
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}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
static size_t serialize_size;
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size_t retro_serialize_size(void)
{
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StateMem st;
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st.data = NULL;
st.loc = 0;
st.len = 0;
st.malloced = 0;
st.initial_malloc = 0;
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if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
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return 0;
free(st.data);
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return serialize_size = st.len;
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}
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bool retro_serialize(void *data, size_t size)
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{
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StateMem st;
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bool ret = false;
uint8_t *_dat = (uint8_t*)malloc(size);
if (!_dat)
return false;
/* Mednafen can realloc the buffer so we need to ensure this is safe. */
st.data = _dat;
st.loc = 0;
st.len = 0;
st.malloced = size;
st.initial_malloc = 0;
ret = MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL);
memcpy(data, st.data, size);
free(st.data);
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return ret;
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}
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bool retro_unserialize(const void *data, size_t size)
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{
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StateMem st;
memset(&st, 0, sizeof(st));
st.data = (uint8_t*)data;
st.len = size;
return MDFNSS_LoadSM(&st, 0, 0);
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}
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void *retro_get_memory_data(unsigned type)
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{
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if (lynxie && type == RETRO_MEMORY_SYSTEM_RAM)
return lynxie->GetRamPointer();
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return NULL;
}
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size_t retro_get_memory_size(unsigned type)
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{
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if (type == RETRO_MEMORY_SYSTEM_RAM)
return 1024 * 64;
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return 0;
}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned, bool, const char *)
{}
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#ifdef _WIN32
static void sanitize_path(std::string &path)
{
size_t size = path.size();
for (size_t i = 0; i < size; i++)
if (path[i] == '/')
path[i] = '\\';
}
#endif
// Use a simpler approach to make sure that things go right for libretro.
std::string MDFN_MakeFName(MakeFName_Type type, int id1, const char *cd1)
{
char slash;
#ifdef _WIN32
slash = '\\';
#else
slash = '/';
#endif
std::string ret;
switch (type)
{
case MDFNMKF_SAV:
ret = retro_save_directory +slash + retro_base_name +
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std::string(".") + std::string(cd1);
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break;
case MDFNMKF_FIRMWARE:
ret = retro_base_directory + slash + std::string(cd1);
#ifdef _WIN32
sanitize_path(ret); // Because Windows path handling is mongoloid.
#endif
break;
default:
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break;
}
if (log_cb)
log_cb(RETRO_LOG_INFO, "MDFN_MakeFName: %s\n", ret.c_str());
return ret;
}
void MDFND_DispMessage(unsigned char *str)
{
if (log_cb)
log_cb(RETRO_LOG_INFO, "%s", str);
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}
void MDFND_MidSync(const EmulateSpecStruct *)
{}
void MDFN_MidLineUpdate(EmulateSpecStruct *espec, int y)
{
//MDFND_MidLineUpdate(espec, y);
}
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/* forward declarations */
extern void MDFND_DispMessage(unsigned char *str);
static int curindent = 0;
void MDFN_indent(int indent)
{
curindent += indent;
}
static uint8 lastchar = 0;
void MDFN_printf(const char *format, ...)
{
char *format_temp;
char *temp;
unsigned int x, newlen;
va_list ap;
va_start(ap,format);
// First, determine how large our format_temp buffer needs to be.
uint8 lastchar_backup = lastchar; // Save lastchar!
for(newlen=x=0;x<strlen(format);x++)
{
if(lastchar == '\n' && format[x] != '\n')
{
int y;
for(y=0;y<curindent;y++)
newlen++;
}
newlen++;
lastchar = format[x];
}
format_temp = (char *)malloc(newlen + 1); // Length + NULL character, duh
// Now, construct our format_temp string
lastchar = lastchar_backup; // Restore lastchar
for(newlen=x=0;x<strlen(format);x++)
{
if(lastchar == '\n' && format[x] != '\n')
{
int y;
for(y=0;y<curindent;y++)
format_temp[newlen++] = ' ';
}
format_temp[newlen++] = format[x];
lastchar = format[x];
}
format_temp[newlen] = 0;
temp = new char[4096];
vsnprintf(temp, 4096, format_temp, ap);
free(format_temp);
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if (log_cb)
log_cb(RETRO_LOG_INFO, "%s", temp);
delete[] temp;
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va_end(ap);
}
void MDFN_PrintError(const char *format, ...)
{
char *temp;
va_list ap;
va_start(ap, format);
temp = new char[4096];
vsnprintf(temp, 4096, format, ap);
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if (log_cb)
log_cb(RETRO_LOG_ERROR, "%s\n", temp);
delete[] temp;
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va_end(ap);
}
void MDFN_DebugPrintReal(const char *file, const int line, const char *format, ...)
{
char *temp;
va_list ap;
va_start(ap, format);
temp = new char[4096];
vsnprintf(temp, 4096, format, ap);
fprintf(stderr, "%s:%d %s\n", file, line, temp);
delete[] temp;
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va_end(ap);
}