beetle-lynx-libretro/libretro.cpp

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#include <stdarg.h>
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#include "mednafen/mednafen.h"
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#include "mednafen/mednafen-endian.h"
#include "mednafen/mempatcher.h"
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#include "mednafen/git.h"
#include "mednafen/general.h"
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#include <libretro.h>
#include <streams/file_stream.h>
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#include <algorithm>
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#include "mednafen/lynx/system.h"
#include "libretro_core_options.h"
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#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#ifdef _WIN32
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#define SLASH "\\"
#else
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#define SLASH "/"
#endif
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struct retro_perf_callback perf_cb;
retro_get_cpu_features_t perf_get_cpu_features_cb = NULL;
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retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static bool overscan;
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static bool force_60hz;
static MDFN_PixelFormat last_pixel_format;
static unsigned rotate_mode;
static unsigned rotate_fixed;
static unsigned rotate_screen;
static unsigned rotate_screen_last_frame;
static unsigned select_pressed_last_frame;
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static MDFN_Surface *surf;
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static bool libretro_supports_option_categories = false;
static char retro_system_directory[4096];
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static bool libretro_supports_input_bitmasks;
static int system_color_depth = 16;
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extern MDFNGI EmulatedLynx;
MDFNGI *MDFNGameInfo = &EmulatedLynx;
#define MEDNAFEN_CORE_NAME_MODULE "lynx"
#define MEDNAFEN_CORE_NAME "Beetle Lynx"
#define MEDNAFEN_CORE_VERSION "v1.24.0"
#define MEDNAFEN_CORE_EXTENSIONS "lnx|lyx|o"
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#define MEDNAFEN_CORE_TIMING_FPS 75.0
#define MEDNAFEN_CORE_GEOMETRY_BASE_W 160
#define MEDNAFEN_CORE_GEOMETRY_BASE_H 102
#define MEDNAFEN_CORE_GEOMETRY_MAX_W 160
#define MEDNAFEN_CORE_GEOMETRY_MAX_H 102
#define MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO (80.0 / 51.0)
#define FB_WIDTH 160
#define FB_HEIGHT 102
#define FB_MAX_HEIGHT FB_HEIGHT
static void check_system_specs(void)
{
unsigned level = 0;
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
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void retro_init(void)
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{
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const char *dir = NULL;
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struct retro_log_callback log;
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
log_cb = log.log;
else
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log_cb = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", dir);
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if (environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb))
perf_get_cpu_features_cb = perf_cb.get_cpu_features;
else
perf_get_cpu_features_cb = NULL;
check_system_specs();
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libretro_set_core_options(environ_cb,
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&libretro_supports_option_categories);
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
libretro_supports_input_bitmasks = true;
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}
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void retro_reset(void)
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{
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DoSimpleCommand(MDFN_MSC_RESET);
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}
bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
{
return false;
}
static void check_variables(void)
{
struct retro_variable var = {0};
var.key = "lynx_rot_screen";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
unsigned last_val1 = rotate_mode;
unsigned last_val2 = rotate_fixed;
if (strcmp(var.value, "auto") == 0)
{
rotate_mode = 1;
rotate_fixed = 0;
}
else if (strcmp(var.value, "manual") == 0)
{
rotate_mode = 2;
rotate_fixed = 0;
}
else if (strcmp(var.value, "0") == 0)
{
rotate_mode = 0;
rotate_fixed = 0;
}
else if (strcmp(var.value, "90") == 0)
{
rotate_mode = 0;
rotate_fixed = 1;
}
else if (strcmp(var.value, "180") == 0)
{
rotate_mode = 0;
rotate_fixed = 2;
}
else if (strcmp(var.value, "270") == 0)
{
rotate_mode = 0;
rotate_fixed = 3;
}
}
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var.key = "lynx_force_60hz";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
force_60hz = true;
else
force_60hz = false;
}
}
#define MAX_PLAYERS 1
#define MAX_BUTTONS 9
static uint8_t input_buf[2];
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static bool MDFNI_LoadGame(const uint8_t *data, size_t size)
{
if (!data || !size)
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MDFNGameInfo = NULL;
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MDFNFILE *GameFile = file_open_mem(data, size);
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if (!GameFile)
return false;
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MDFNGameInfo = &EmulatedLynx;
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//
// Load per-game settings
//
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// Maybe we should make a "pgcfg" subdir,
// and automatically load all files in it?
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// End load per-game settings
//
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char bios_path[2048];
snprintf(bios_path, sizeof(bios_path),"%s" SLASH "%s", retro_system_directory, "lynxboot.img");
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Load(GameFile, bios_path);
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MDFN_LoadGameCheats();
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MDFNMP_InstallReadPatches();
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return true;
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}
static bool init_pix_format(void)
{
struct retro_variable var = { "lynx_pix_format", NULL };
bool ret = true;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
system_color_depth = atoi(var.value);
}
if (system_color_depth == 32)
{
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
if (log_cb)
log_cb(RETRO_LOG_ERROR, "Pixel format XRGB8888 not supported by platform.\n");
ret = false;
}
}
if (!ret || system_color_depth == 16)
{
enum retro_pixel_format rgb565 = RETRO_PIXEL_FORMAT_RGB565;
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
{
log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
system_color_depth = 16;
}
else
ret = false;
}
return ret;
}
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bool retro_load_game(const struct retro_game_info *info)
{
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if (!info)
return false;
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struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "A" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "B" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "Opt 1" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Opt 2" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Option" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Rotate Screen and D-Pad" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
overscan = false;
environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &overscan);
if (!init_pix_format())
log_cb(RETRO_LOG_ERROR, "Unable to initialize pixel format. Aborting.\n");
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if (!MDFNI_LoadGame((const uint8_t *)info->data, info->size))
return false;
surf = (MDFN_Surface*)calloc(1, sizeof(*surf));
if (!surf)
return false;
surf->width = FB_WIDTH;
surf->height = FB_HEIGHT;
surf->pitch = FB_WIDTH;
surf->bpp = system_color_depth;
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surf->pixels = (uint16_t*)calloc(4, FB_WIDTH * FB_HEIGHT);
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if (!surf->pixels)
{
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free(surf);
surf = NULL;
return false;
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}
lynxie->DisplaySetAttributes(surf->bpp);
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SetInput(0, "gamepad", (uint8_t*)&input_buf);
rotate_mode = 0;
rotate_fixed = 0;
rotate_screen = 0;
select_pressed_last_frame = 0;
rotate_screen_last_frame = 0;
check_variables();
return true;
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}
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static void MDFNI_CloseGame(void)
{
if(!MDFNGameInfo)
return;
MDFN_FlushGameCheats();
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CloseGame();
MDFNMP_Kill();
MDFNGameInfo = NULL;
}
void retro_unload_game(void)
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{
MDFNI_CloseGame();
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}
static void update_input(void)
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{
static unsigned map[4][9] = {
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_START
},
{
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_START
},
};
unsigned select_button = 0;
uint16_t input_state = 0;
if (libretro_supports_input_bitmasks)
{
int16_t ret = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
for (unsigned i = 0; i < MAX_BUTTONS; i++)
input_state |= ret & (1 << map[rotate_screen][i]) ? (1 << i) : 0;
select_button = ret & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
}
else
{
for (unsigned i = 0; i < MAX_BUTTONS; i++)
input_state |= input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, map[rotate_screen][i]) ? (1 << i) : 0;
select_button = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT);
}
// Input data must be little endian.
input_buf[0] = (input_state >> 0) & 0xff;
input_buf[1] = (input_state >> 8) & 0xff;
switch (rotate_mode)
{
case 1: /* auto rotation */
switch (lynxie->CartGetRotate())
{
case CART_ROTATE_RIGHT: rotate_screen = 3; break;
case CART_ROTATE_LEFT: rotate_screen = 1; break;
default: rotate_screen = 0; break;
}
break;
case 2: /* manual rotation */
if (select_button && !select_pressed_last_frame)
rotate_screen++;
break;
case 0: /* fixed rotation */
rotate_screen = rotate_fixed;
break;
default: /* just set to normal */
rotate_screen = 0;
break;
}
if (rotate_screen != rotate_screen_last_frame)
{
if (rotate_screen > 3)
rotate_screen = 0;
rotate_screen_last_frame = rotate_screen;
const float aspect[2] = { (80.0 / 51.0), (51.0 / 80.0) };
const unsigned rot_angle[4] = { 0, 1, 2, 3 };
struct retro_game_geometry new_geom = { FB_WIDTH, FB_HEIGHT, FB_WIDTH, FB_HEIGHT, aspect[rotate_screen & 1] };
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, (void*)&new_geom);
environ_cb(RETRO_ENVIRONMENT_SET_ROTATION, (void*)&rot_angle[rotate_screen]);
}
select_pressed_last_frame = select_button;
rotate_screen_last_frame = rotate_screen;
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}
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void retro_run(void)
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{
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static int16_t sound_buf[0x10000];
static double last_sound_rate;
EmulateSpecStruct spec = {0};
bool updated = false;
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input_poll_cb();
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update_input();
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spec.surface = surf;
spec.SoundRate = 44100;
spec.SoundBuf = sound_buf;
spec.SoundBufMaxSize = sizeof(sound_buf) / 2;
spec.SoundBufSize = 0;
spec.SoundFormatChanged = false;
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if (spec.SoundRate != last_sound_rate)
{
spec.SoundFormatChanged = true;
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last_sound_rate = spec.SoundRate;
}
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Emulate(&spec);
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unsigned width = spec.DisplayRect.w;
unsigned height = spec.DisplayRect.h;
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unsigned pitch = FB_WIDTH << (system_color_depth >> 4);
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video_cb(surf->pixels, width, height, pitch);
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audio_batch_cb(spec.SoundBuf, spec.SoundBufSize);
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE,
&updated) && updated)
check_variables();
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}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = MEDNAFEN_CORE_NAME;
#ifndef GIT_VERSION
#define GIT_VERSION ""
#endif
info->library_version = MEDNAFEN_CORE_VERSION GIT_VERSION;
info->need_fullpath = false;
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info->valid_extensions = MEDNAFEN_CORE_EXTENSIONS;
info->block_extract = false;
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}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
memset(info, 0, sizeof(*info));
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if (!force_60hz)
info->timing.fps = MEDNAFEN_CORE_TIMING_FPS;
else
info->timing.fps = 60.0;
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info->timing.sample_rate = 44100.0;
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info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_W;
info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_H;
info->geometry.max_width = MEDNAFEN_CORE_GEOMETRY_MAX_W;
info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H;
info->geometry.aspect_ratio = MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
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}
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void retro_deinit(void)
{
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if (surf)
{
if (surf->pixels)
free(surf->pixels);
surf->pixels = NULL;
free (surf);
surf = NULL;
}
libretro_supports_input_bitmasks = false;
}
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unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC; // FIXME: Regions for other cores.
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}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
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void retro_set_controller_port_device(unsigned in_port, unsigned device) {}
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void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
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struct retro_vfs_interface_info vfs_iface_info = {
2,
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NULL
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
filestream_vfs_init(&vfs_iface_info);
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}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
size_t retro_serialize_size(void)
{
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StateMem st;
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st.data = NULL;
st.loc = 0;
st.len = 0;
st.malloced = 0;
st.initial_malloc = 0;
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if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
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return 0;
free(st.data);
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return st.len;
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}
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bool retro_serialize(void *data, size_t size)
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{
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StateMem st;
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bool ret = false;
uint8_t *_dat = (uint8_t*)malloc(size);
if (!_dat)
return false;
/* Mednafen can realloc the buffer so we need to ensure this is safe. */
st.data = _dat;
st.loc = 0;
st.len = 0;
st.malloced = size;
st.initial_malloc = 0;
ret = MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL);
memcpy(data, st.data, size);
free(st.data);
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return ret;
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}
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bool retro_unserialize(const void *data, size_t size)
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{
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StateMem st;
memset(&st, 0, sizeof(st));
st.data = (uint8_t*)data;
st.len = size;
return MDFNSS_LoadSM(&st, 0, 0);
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}
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void *retro_get_memory_data(unsigned type)
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{
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if (lynxie && type == RETRO_MEMORY_SYSTEM_RAM)
return lynxie->GetRamPointer();
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return NULL;
}
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size_t retro_get_memory_size(unsigned type)
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{
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if (type == RETRO_MEMORY_SYSTEM_RAM)
return 1024 * 64;
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return 0;
}
2022-05-28 23:01:14 +00:00
void retro_cheat_reset(void) { }
void retro_cheat_set(unsigned, bool, const char *) { }