Add very crude disk swapping.

Needs to be written more cleanly. Here as a POC.
This commit is contained in:
Themaister 2013-02-21 23:44:41 +01:00
parent f15dae3d6f
commit 701ce4f9dd
4 changed files with 172 additions and 6 deletions

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@ -161,9 +161,71 @@ static void check_system_specs(void)
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
#if defined(WANT_PSX_EMU)
#include "mednafen/psx/psx.h"
namespace MDFN_IEN_PSX
{
extern int CD_SelectedDisc;
extern std::vector<CDIF*> *cdifs;
}
using MDFN_IEN_PSX::CD_SelectedDisc;
using MDFN_IEN_PSX::cdifs;
static unsigned disk_get_num_images(void)
{
return cdifs ? cdifs->size() : 0;
}
static bool eject_state;
static bool disk_set_eject_state(bool ejected)
{
fprintf(stderr, "[Mednafen]: Ejected: %u.\n", ejected);
if (ejected == eject_state)
return false;
game->DoSimpleCommand(ejected ? MDFN_MSC_EJECT_DISK : MDFN_MSC_INSERT_DISK);
eject_state = ejected;
return true;
}
static bool disk_get_eject_state(void)
{
return eject_state;
}
static unsigned disk_get_image_index(void)
{
// PSX global. Hacky.
return MDFN_IEN_PSX::CD_SelectedDisc;
}
static bool disk_set_image_index(unsigned index)
{
CD_SelectedDisc = index;
if (CD_SelectedDisc > disk_get_num_images())
CD_SelectedDisc = disk_get_num_images();
// Very hacky. CDSelect command will increment first.
CD_SelectedDisc--;
game->DoSimpleCommand(MDFN_MSC_SELECT_DISK);
return true;
}
static struct retro_disk_control_callback disk_interface = {
disk_set_eject_state,
disk_get_eject_state,
disk_get_image_index,
disk_set_image_index,
disk_get_num_images,
};
#endif
void retro_init()
{
MDFNI_InitializeModule();
eject_state = false;
const char *dir = NULL;
@ -192,6 +254,10 @@ void retro_init()
fprintf(stderr, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
#endif
#if defined(WANT_PSX_EMU)
environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_interface);
#endif
check_system_specs();
}

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@ -19,7 +19,7 @@ extern "C" {
#endif
// Used for checking API/ABI mismatches that can break libretro implementations.
// It is not incremented for compatible changes.
// It is not incremented for compatible changes to the API.
#define RETRO_API_VERSION 1
// Libretro's fundamental device abstractions.
@ -50,6 +50,28 @@ extern "C" {
// Only use ANALOG type when polling for analog values of the axes.
#define RETRO_DEVICE_ANALOG 5
// Abstracts the concept of a pointing mechanism, e.g. touch.
// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed.
// For a touch centric device, coordinates reported are the coordinates of the press.
//
// Coordinates in X and Y are reported as:
// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
// and 0x7fff corresponds to the far right/bottom of the screen.
// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor.
// The frontend is free to scale/resize this screen as it sees fit, however,
// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc.
//
// To check if the pointer coordinates are valid (e.g. a touch display actually being touched),
// PRESSED returns 1 or 0.
// If using a mouse, PRESSED will usually correspond to the left mouse button.
// PRESSED will only return 1 if the pointer is inside the game screen.
//
// For multi-touch, the index variable can be used to successively query more presses.
// If index = 0 returns true for _PRESSED, coordinates can be extracted
// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on.
// Eventually _PRESSED will return false for an index. No further presses are registered at this point.
#define RETRO_DEVICE_POINTER 6
// These device types are specializations of the base types above.
// They should only be used in retro_set_controller_type() to inform libretro implementations
// about use of a very specific device type.
@ -101,6 +123,11 @@ extern "C" {
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
// Id values for POINTER.
#define RETRO_DEVICE_ID_POINTER_X 0
#define RETRO_DEVICE_ID_POINTER_Y 1
#define RETRO_DEVICE_ID_POINTER_PRESSED 2
// Returned from retro_get_region().
#define RETRO_REGION_NTSC 0
#define RETRO_REGION_PAL 1
@ -285,9 +312,28 @@ enum retro_key
RETROK_EURO = 321,
RETROK_UNDO = 322,
RETROK_LAST
RETROK_LAST,
RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
};
enum retro_mod
{
RETROKMOD_NONE = 0x0000,
RETROKMOD_SHIFT = 0x01,
RETROKMOD_CTRL = 0x02,
RETROKMOD_ALT = 0x04,
RETROKMOD_META = 0x08,
RETROKMOD_NUMLOCK = 0x10,
RETROKMOD_CAPSLOCK = 0x20,
RETROKMOD_SCROLLOCK = 0x40,
RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
};
// Environment commands.
#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
// Sets screen rotation of graphics.
@ -331,7 +377,7 @@ enum retro_key
//
// It can be used by the frontend to potentially warn
// about too demanding implementations.
//
//
// The levels are "floating", but roughly defined as:
// 0: Low-powered embedded devices such as Raspberry Pi
// 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
@ -366,8 +412,60 @@ enum retro_key
// It is up to the frontend to present this in a usable way.
// The array is terminated by retro_input_descriptor::description being set to NULL.
// This function can be called at any time, but it is recommended to call it as early as possible.
#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
// const struct retro_keyboard_callback * --
// Sets a callback function used to notify core about keyboard events.
//
#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
// const struct retro_disk_control_callback * --
// Sets an interface which frontend can use to eject and insert disk images.
// This is used for games which consist of multiple images and must be manually
// swapped out by the user (e.g. PSX).
// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
// down is set if the key is being pressed, or false if it is being released.
// keycode is the RETROK value of the char.
// character is the text character of the pressed key. (UTF-32).
// key_modifiers is a set of RETROKMOD values or'ed together.
typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
struct retro_keyboard_callback
{
retro_keyboard_event_t callback;
};
// Callback for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
// Should be set for implementations which can swap out multiple disk images in runtime.
// If the implementation can do this automatically, it should strive to do so.
// However, there are cases where the user must manually do so.
//
// Overview: To swap a disk image, eject the disk image with set_eject_state(true).
// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false).
// If ejected is true, "ejects" the virtual disk tray. When ejected, the disk image index can be set.
typedef bool (*retro_set_eject_state_t)(bool ejected);
// Gets current eject state. The initial state is not ejected.
typedef bool (*retro_get_eject_state_t)(void);
// Gets current disk index. First disk is index 0.
// If return value is >= get_num_images(), no disk is currently inserted.
typedef unsigned (*retro_get_image_index_t)(void);
// Sets image index. Can only be called when disk is ejected.
// The implementation supports setting "no disk" by using an index >= get_num_images().
typedef bool (*retro_set_image_index_t)(unsigned index);
// Gets total number of images which are available to use.
typedef unsigned (*retro_get_num_images_t)(void);
struct retro_disk_control_callback
{
retro_set_eject_state_t set_eject_state;
retro_get_eject_state_t get_eject_state;
retro_get_image_index_t get_image_index;
retro_set_image_index_t set_image_index;
retro_get_num_images_t get_num_images;
};
enum retro_pixel_format
{
// 0RGB1555, native endian. 0 bit must be set to 0.

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@ -156,7 +156,7 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
{
uint8 LayoutMD5[16];
#ifdef NEED_CD
std::vector<CDIF *> CDInterfaces; // FIXME: Cleanup on error out.
static std::vector<CDIF *> CDInterfaces; // FIXME: Cleanup on error out.
#endif
MDFN_printf(_("Loading %s...\n\n"), devicename ? devicename : _("PHYSICAL CD"));

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@ -55,10 +55,12 @@ static uint32 ReadCounter = 0;
static uint32 WriteCounter = 0;
#endif
static std::vector<CDIF*> *cdifs = NULL;
static std::vector<const char *> cdifs_scex_ids;
static bool CD_TrayOpen;
static int CD_SelectedDisc; // -1 for no disc
// Libretro. Needs to be global.
int CD_SelectedDisc; // -1 for no disc
std::vector<CDIF*> *cdifs;
static uint64 Memcard_PrevDC[8];
static int64 Memcard_SaveDelay[8];