mirror of
https://github.com/libretro/beetle-lynx-libretro.git
synced 2024-11-23 08:10:55 +00:00
Add very crude disk swapping.
Needs to be written more cleanly. Here as a POC.
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parent
f15dae3d6f
commit
701ce4f9dd
66
libretro.cpp
66
libretro.cpp
@ -161,9 +161,71 @@ static void check_system_specs(void)
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environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
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}
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#if defined(WANT_PSX_EMU)
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#include "mednafen/psx/psx.h"
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namespace MDFN_IEN_PSX
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{
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extern int CD_SelectedDisc;
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extern std::vector<CDIF*> *cdifs;
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}
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using MDFN_IEN_PSX::CD_SelectedDisc;
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using MDFN_IEN_PSX::cdifs;
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static unsigned disk_get_num_images(void)
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{
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return cdifs ? cdifs->size() : 0;
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}
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static bool eject_state;
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static bool disk_set_eject_state(bool ejected)
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{
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fprintf(stderr, "[Mednafen]: Ejected: %u.\n", ejected);
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if (ejected == eject_state)
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return false;
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game->DoSimpleCommand(ejected ? MDFN_MSC_EJECT_DISK : MDFN_MSC_INSERT_DISK);
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eject_state = ejected;
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return true;
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}
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static bool disk_get_eject_state(void)
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{
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return eject_state;
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}
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static unsigned disk_get_image_index(void)
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{
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// PSX global. Hacky.
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return MDFN_IEN_PSX::CD_SelectedDisc;
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}
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static bool disk_set_image_index(unsigned index)
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{
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CD_SelectedDisc = index;
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if (CD_SelectedDisc > disk_get_num_images())
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CD_SelectedDisc = disk_get_num_images();
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// Very hacky. CDSelect command will increment first.
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CD_SelectedDisc--;
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game->DoSimpleCommand(MDFN_MSC_SELECT_DISK);
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return true;
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}
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static struct retro_disk_control_callback disk_interface = {
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disk_set_eject_state,
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disk_get_eject_state,
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disk_get_image_index,
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disk_set_image_index,
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disk_get_num_images,
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};
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#endif
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void retro_init()
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{
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MDFNI_InitializeModule();
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eject_state = false;
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const char *dir = NULL;
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@ -192,6 +254,10 @@ void retro_init()
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fprintf(stderr, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
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#endif
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#if defined(WANT_PSX_EMU)
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environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_interface);
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#endif
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check_system_specs();
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}
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104
libretro.h
104
libretro.h
@ -19,7 +19,7 @@ extern "C" {
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#endif
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// Used for checking API/ABI mismatches that can break libretro implementations.
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// It is not incremented for compatible changes.
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// It is not incremented for compatible changes to the API.
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#define RETRO_API_VERSION 1
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// Libretro's fundamental device abstractions.
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@ -50,6 +50,28 @@ extern "C" {
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// Only use ANALOG type when polling for analog values of the axes.
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#define RETRO_DEVICE_ANALOG 5
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// Abstracts the concept of a pointing mechanism, e.g. touch.
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// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed.
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// For a touch centric device, coordinates reported are the coordinates of the press.
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//
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// Coordinates in X and Y are reported as:
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// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
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// and 0x7fff corresponds to the far right/bottom of the screen.
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// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor.
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// The frontend is free to scale/resize this screen as it sees fit, however,
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// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc.
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//
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// To check if the pointer coordinates are valid (e.g. a touch display actually being touched),
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// PRESSED returns 1 or 0.
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// If using a mouse, PRESSED will usually correspond to the left mouse button.
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// PRESSED will only return 1 if the pointer is inside the game screen.
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//
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// For multi-touch, the index variable can be used to successively query more presses.
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// If index = 0 returns true for _PRESSED, coordinates can be extracted
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// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on.
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// Eventually _PRESSED will return false for an index. No further presses are registered at this point.
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#define RETRO_DEVICE_POINTER 6
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// These device types are specializations of the base types above.
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// They should only be used in retro_set_controller_type() to inform libretro implementations
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// about use of a very specific device type.
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@ -101,6 +123,11 @@ extern "C" {
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#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
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#define RETRO_DEVICE_ID_LIGHTGUN_START 6
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// Id values for POINTER.
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#define RETRO_DEVICE_ID_POINTER_X 0
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#define RETRO_DEVICE_ID_POINTER_Y 1
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#define RETRO_DEVICE_ID_POINTER_PRESSED 2
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// Returned from retro_get_region().
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#define RETRO_REGION_NTSC 0
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#define RETRO_REGION_PAL 1
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@ -285,9 +312,28 @@ enum retro_key
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RETROK_EURO = 321,
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RETROK_UNDO = 322,
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RETROK_LAST
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RETROK_LAST,
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RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
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};
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enum retro_mod
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{
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RETROKMOD_NONE = 0x0000,
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RETROKMOD_SHIFT = 0x01,
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RETROKMOD_CTRL = 0x02,
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RETROKMOD_ALT = 0x04,
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RETROKMOD_META = 0x08,
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RETROKMOD_NUMLOCK = 0x10,
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RETROKMOD_CAPSLOCK = 0x20,
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RETROKMOD_SCROLLOCK = 0x40,
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RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
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};
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// Environment commands.
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#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
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// Sets screen rotation of graphics.
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@ -331,7 +377,7 @@ enum retro_key
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//
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// It can be used by the frontend to potentially warn
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// about too demanding implementations.
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//
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//
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// The levels are "floating", but roughly defined as:
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// 0: Low-powered embedded devices such as Raspberry Pi
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// 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
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@ -366,8 +412,60 @@ enum retro_key
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// It is up to the frontend to present this in a usable way.
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// The array is terminated by retro_input_descriptor::description being set to NULL.
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// This function can be called at any time, but it is recommended to call it as early as possible.
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#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
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// const struct retro_keyboard_callback * --
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// Sets a callback function used to notify core about keyboard events.
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//
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#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
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// const struct retro_disk_control_callback * --
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// Sets an interface which frontend can use to eject and insert disk images.
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// This is used for games which consist of multiple images and must be manually
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// swapped out by the user (e.g. PSX).
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// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
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// down is set if the key is being pressed, or false if it is being released.
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// keycode is the RETROK value of the char.
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// character is the text character of the pressed key. (UTF-32).
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// key_modifiers is a set of RETROKMOD values or'ed together.
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typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
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struct retro_keyboard_callback
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{
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retro_keyboard_event_t callback;
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};
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// Callback for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
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// Should be set for implementations which can swap out multiple disk images in runtime.
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// If the implementation can do this automatically, it should strive to do so.
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// However, there are cases where the user must manually do so.
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//
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// Overview: To swap a disk image, eject the disk image with set_eject_state(true).
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// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false).
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// If ejected is true, "ejects" the virtual disk tray. When ejected, the disk image index can be set.
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typedef bool (*retro_set_eject_state_t)(bool ejected);
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// Gets current eject state. The initial state is not ejected.
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typedef bool (*retro_get_eject_state_t)(void);
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// Gets current disk index. First disk is index 0.
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// If return value is >= get_num_images(), no disk is currently inserted.
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typedef unsigned (*retro_get_image_index_t)(void);
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// Sets image index. Can only be called when disk is ejected.
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// The implementation supports setting "no disk" by using an index >= get_num_images().
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typedef bool (*retro_set_image_index_t)(unsigned index);
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// Gets total number of images which are available to use.
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typedef unsigned (*retro_get_num_images_t)(void);
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struct retro_disk_control_callback
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{
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retro_set_eject_state_t set_eject_state;
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retro_get_eject_state_t get_eject_state;
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retro_get_image_index_t get_image_index;
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retro_set_image_index_t set_image_index;
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retro_get_num_images_t get_num_images;
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};
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enum retro_pixel_format
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{
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// 0RGB1555, native endian. 0 bit must be set to 0.
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@ -156,7 +156,7 @@ MDFNGI *MDFNI_LoadCD(const char *force_module, const char *devicename)
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{
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uint8 LayoutMD5[16];
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#ifdef NEED_CD
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std::vector<CDIF *> CDInterfaces; // FIXME: Cleanup on error out.
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static std::vector<CDIF *> CDInterfaces; // FIXME: Cleanup on error out.
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#endif
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MDFN_printf(_("Loading %s...\n\n"), devicename ? devicename : _("PHYSICAL CD"));
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static uint32 WriteCounter = 0;
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#endif
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static std::vector<CDIF*> *cdifs = NULL;
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static std::vector<const char *> cdifs_scex_ids;
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static bool CD_TrayOpen;
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static int CD_SelectedDisc; // -1 for no disc
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// Libretro. Needs to be global.
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int CD_SelectedDisc; // -1 for no disc
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std::vector<CDIF*> *cdifs;
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static uint64 Memcard_PrevDC[8];
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static int64 Memcard_SaveDelay[8];
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