mirror of
https://github.com/libretro/beetle-lynx-libretro.git
synced 2024-11-27 02:12:46 +00:00
1310 lines
32 KiB
C++
1310 lines
32 KiB
C++
#include <stdarg.h>
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#include "mednafen/mednafen.h"
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#include "mednafen/mednafen-endian.h"
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#include "mednafen/mempatcher.h"
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#include "mednafen/git.h"
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#include "mednafen/general.h"
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#include "mednafen/md5.h"
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#ifdef NEED_DEINTERLACER
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#include "mednafen/video/Deinterlacer.h"
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#endif
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#include "libretro.h"
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static MDFNGI *game;
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struct retro_perf_callback perf_cb;
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retro_get_cpu_features_t perf_get_cpu_features_cb = NULL;
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retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_audio_sample_t audio_cb;
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static retro_audio_sample_batch_t audio_batch_cb;
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static retro_environment_t environ_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static bool overscan;
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static double last_sound_rate;
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static MDFN_PixelFormat last_pixel_format;
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static unsigned rot_screen;
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static unsigned select_pressed_last_frame;
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static MDFN_Surface *surf;
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static bool failed_init;
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static void hookup_ports(bool force);
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static bool initial_ports_hookup = false;
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std::string retro_base_directory;
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std::string retro_base_name;
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std::string retro_save_directory;
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static void set_basename(const char *path)
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{
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const char *base = strrchr(path, '/');
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if (!base)
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base = strrchr(path, '\\');
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if (base)
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retro_base_name = base + 1;
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else
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retro_base_name = path;
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retro_base_name = retro_base_name.substr(0, retro_base_name.find_last_of('.'));
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}
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//
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// Copyright (c) 2004 K. Wilkins
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from
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// the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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//////////////////////////////////////////////////////////////////////////////
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// Handy - An Atari Lynx Emulator //
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// Copyright (c) 1996,1997 //
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// K. Wilkins //
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//////////////////////////////////////////////////////////////////////////////
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// System object class //
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//////////////////////////////////////////////////////////////////////////////
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// //
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// This class provides the glue to bind of of the emulation objects //
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// together via peek/poke handlers and pass thru interfaces to lower //
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// objects, all control of the emulator is done via this class. Update() //
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// does most of the work and each call emulates one CPU instruction and //
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// updates all of the relevant hardware if required. It must be remembered //
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// that if that instruction involves setting SPRGO then, it will cause a //
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// sprite painting operation and then a corresponding update of all of the //
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// hardware which will usually involve recursive calls to Update, see //
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// Mikey SPRGO code for more details. //
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// //
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// K. Wilkins //
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// August 1997 //
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// //
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//////////////////////////////////////////////////////////////////////////////
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// Revision History: //
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// ----------------- //
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// //
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// 01Aug1997 KW Document header added & class documented. //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#define SYSTEM_CPP
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//#include <crtdbg.h>
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//#define TRACE_SYSTEM
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#include "mednafen/lynx/system.h"
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#include "mednafen/general.h"
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#include "mednafen/mempatcher.h"
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CSystem::CSystem(const uint8 *filememory, int32 filesize)
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:mCart(NULL),
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mRom(NULL),
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mMemMap(NULL),
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mRam(NULL),
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mCpu(NULL),
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mMikie(NULL),
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mSusie(NULL)
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{
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mFileType=HANDY_FILETYPE_ILLEGAL;
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if(filesize < 11)
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{
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/* Lynx ROM image is too short. */
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}
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char clip[11];
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memcpy(clip,filememory,11);
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clip[4]=0;
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clip[10]=0;
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if(!strcmp(&clip[6],"BS93")) mFileType=HANDY_FILETYPE_HOMEBREW;
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else if(!strcmp(&clip[0],"LYNX")) mFileType=HANDY_FILETYPE_LNX;
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else if(filesize==128*1024 || filesize==256*1024 || filesize==512*1024)
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{
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/* Invalid Cart (type). but 128/256/512k size -> set to RAW and try to load raw rom image */
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mFileType=HANDY_FILETYPE_RAW;
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}
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else
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{
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/* File format is unknown to module. This will then
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* just load the core into an "Insert Game" screen */
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}
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MDFNMP_Init(65536, 1);
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// Create the system objects that we'll use
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// Attempt to load the cartridge errors caught above here...
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mRom = new CRom(MDFN_MakeFName(MDFNMKF_FIRMWARE, 0, "lynxboot.img").c_str());
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// An exception from this will be caught by the level above
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switch(mFileType)
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{
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case HANDY_FILETYPE_RAW:
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case HANDY_FILETYPE_LNX:
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mCart = new CCart(filememory,filesize);
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mRam = new CRam(0,0);
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break;
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case HANDY_FILETYPE_HOMEBREW:
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{
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#if 0
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static uint8 dummy_cart[CCart::HEADER_RAW_SIZE + 65536] =
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{
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'L', 'Y', 'N', 'X', 0x00, 0x01, 0x00, 0x00,
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0x01, 0x00,
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};
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mCart = new CCart(dummy_cart, sizeof(dummy_cart));
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#else
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mCart = new CCart(NULL, 0);
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#endif
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mRam = new CRam(filememory,filesize);
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}
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break;
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case HANDY_FILETYPE_SNAPSHOT:
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case HANDY_FILETYPE_ILLEGAL:
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default:
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mCart = new CCart(0,0);
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mRam = new CRam(0,0);
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break;
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}
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// These can generate exceptions
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mMikie = new CMikie(*this);
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mSusie = new CSusie(*this);
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// Instantiate the memory map handler
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mMemMap = new CMemMap(*this);
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// Now the handlers are set we can instantiate the CPU as is will use handlers on reset
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mCpu = new C65C02(*this);
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// Now init is complete do a reset, this will cause many things to be reset twice
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// but what the hell, who cares, I don't.....
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Reset();
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}
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CSystem::~CSystem()
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{
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// Cleanup all our objects
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if(mCart!=NULL) delete mCart;
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if(mRom!=NULL) delete mRom;
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if(mRam!=NULL) delete mRam;
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if(mCpu!=NULL) delete mCpu;
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if(mMikie!=NULL) delete mMikie;
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if(mSusie!=NULL) delete mSusie;
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if(mMemMap!=NULL) delete mMemMap;
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}
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void CSystem::Reset(void)
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{
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gSystemCycleCount=0;
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gNextTimerEvent=0;
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gCPUBootAddress=0;
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gSystemIRQ=FALSE;
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gSystemNMI=FALSE;
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gSystemCPUSleep=FALSE;
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gSystemHalt=FALSE;
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gSuzieDoneTime = 0;
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mMemMap->Reset();
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mCart->Reset();
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mRom->Reset();
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mRam->Reset();
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mMikie->Reset();
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mSusie->Reset();
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mCpu->Reset();
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// Homebrew hashup
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if(mFileType==HANDY_FILETYPE_HOMEBREW)
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{
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mMikie->PresetForHomebrew();
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C6502_REGS regs;
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mCpu->GetRegs(regs);
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regs.PC=(uint16)gCPUBootAddress;
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mCpu->SetRegs(regs);
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}
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}
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// Somewhat of a hack to make sure undrawn lines are black.
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bool LynxLineDrawn[256];
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static CSystem *lynxie = NULL;
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extern MDFNGI EmulatedLynx;
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static bool TestMagic(const char *name, MDFNFILE *fp)
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{
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uint8 data[std::max<unsigned>(CCart::HEADER_RAW_SIZE, CRam::HEADER_RAW_SIZE)];
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uint64 rc;
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rc = fp->size;
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if(rc >= CCart::HEADER_RAW_SIZE && CCart::TestMagic(data, sizeof(data)))
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return true;
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if(rc >= CRam::HEADER_RAW_SIZE && CRam::TestMagic(data, sizeof(data)))
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return true;
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return false;
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}
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static int Load(const uint8_t *data, size_t size)
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{
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lynxie = new CSystem(data, size);
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switch(lynxie->CartGetRotate())
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{
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case CART_ROTATE_LEFT:
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MDFNGameInfo->rotated = MDFN_ROTATE270;
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break;
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case CART_ROTATE_RIGHT:
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MDFNGameInfo->rotated = MDFN_ROTATE90;
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break;
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}
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if(lynxie->mRam->InfoRAMSize)
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{
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memcpy(MDFNGameInfo->MD5, lynxie->mRam->MD5, 16);
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MDFN_printf(_("RAM: %u bytes\n"), lynxie->mRam->InfoRAMSize);
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MDFN_printf(_("CRC32: 0x%08x\n"), lynxie->mRam->CRC32());
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MDFN_printf(_("RAM MD5: 0x%s\n"), md5_context::asciistr(MDFNGameInfo->MD5, 0).c_str());
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}
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else
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{
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memcpy(MDFNGameInfo->MD5, lynxie->mCart->MD5, 16);
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MDFN_printf(_("ROM: %dKiB\n"), (lynxie->mCart->InfoROMSize + 1023) / 1024);
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MDFN_printf(_("CRC32: 0x%08x\n"), lynxie->mCart->CRC32());
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MDFN_printf(_("ROM MD5: 0x%s\n"), md5_context::asciistr(MDFNGameInfo->MD5, 0).c_str());
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}
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MDFNGameInfo->fps = (uint32)(59.8 * 65536 * 256);
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if(MDFN_GetSettingB("lynx.lowpass"))
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{
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lynxie->mMikie->miksynth.treble_eq(-35);
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}
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else
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{
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lynxie->mMikie->miksynth.treble_eq(0);
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}
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return(1);
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}
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static void CloseGame(void)
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{
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if(lynxie)
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{
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delete lynxie;
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lynxie = NULL;
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}
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}
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static uint8 *chee;
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static void Emulate(EmulateSpecStruct *espec)
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{
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espec->DisplayRect.x = 0;
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espec->DisplayRect.y = 0;
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espec->DisplayRect.w = 160;
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espec->DisplayRect.h = 102;
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if(espec->VideoFormatChanged)
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lynxie->DisplaySetAttributes(espec->surface->format); // FIXME, pitch
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if(espec->SoundFormatChanged)
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{
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lynxie->mMikie->mikbuf.set_sample_rate(espec->SoundRate ? espec->SoundRate : 44100, 60);
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lynxie->mMikie->mikbuf.clock_rate((long int)(16000000 / 4));
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lynxie->mMikie->mikbuf.bass_freq(60);
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lynxie->mMikie->miksynth.volume(0.50);
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}
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uint16 butt_data = chee[0] | (chee[1] << 8);
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lynxie->SetButtonData(butt_data);
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MDFNMP_ApplyPeriodicCheats();
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memset(LynxLineDrawn, 0, sizeof(LynxLineDrawn[0]) * 102);
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lynxie->mMikie->mpSkipFrame = espec->skip;
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lynxie->mMikie->mpDisplayCurrent = espec->surface;
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lynxie->mMikie->mpDisplayCurrentLine = 0;
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lynxie->mMikie->startTS = gSystemCycleCount;
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while(lynxie->mMikie->mpDisplayCurrent && (gSystemCycleCount - lynxie->mMikie->startTS) < 700000)
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{
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lynxie->Update();
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// printf("%d ", gSystemCycleCount - lynxie->mMikie->startTS);
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}
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{
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// FIXME, we should integrate this into mikie.*
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uint32 color_black = espec->surface->MakeColor(30, 30, 30);
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for(int y = 0; y < 102; y++)
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{
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if(espec->surface->format.bpp == 16)
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{
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uint16 *row = espec->surface->pixels16 + y * espec->surface->pitchinpix;
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if(!LynxLineDrawn[y])
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{
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for(int x = 0; x < 160; x++)
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row[x] = color_black;
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}
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}
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else
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{
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uint32 *row = espec->surface->pixels + y * espec->surface->pitchinpix;
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if(!LynxLineDrawn[y])
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{
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for(int x = 0; x < 160; x++)
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row[x] = color_black;
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}
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}
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}
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}
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espec->MasterCycles = gSystemCycleCount - lynxie->mMikie->startTS;
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if(espec->SoundBuf)
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{
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lynxie->mMikie->mikbuf.end_frame((gSystemCycleCount - lynxie->mMikie->startTS) >> 2);
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espec->SoundBufSize = lynxie->mMikie->mikbuf.read_samples(espec->SoundBuf, espec->SoundBufMaxSize) / 2; // divide by nr audio chn
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}
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else
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espec->SoundBufSize = 0;
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}
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static void SetInput(int port, const char *type, void *ptr)
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{
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chee = (uint8 *)ptr;
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}
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static void TransformInput(void)
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{
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if(MDFN_GetSettingB("lynx.rotateinput"))
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{
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static const unsigned bp[4] = { 4, 6, 5, 7 };
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const unsigned offs = MDFNGameInfo->rotated;
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uint16 butt_data = MDFN_de16lsb(chee);
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butt_data = (butt_data & 0xFF0F) |
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(((butt_data >> bp[0]) & 1) << bp[(0 + offs) & 3]) |
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(((butt_data >> bp[1]) & 1) << bp[(1 + offs) & 3]) |
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(((butt_data >> bp[2]) & 1) << bp[(2 + offs) & 3]) |
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(((butt_data >> bp[3]) & 1) << bp[(3 + offs) & 3]);
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//printf("%d, %04x\n", MDFNGameInfo->rotated, butt_data);
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MDFN_en16lsb(chee, butt_data);
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}
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}
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int StateAction(StateMem *sm, int load, int data_only)
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{
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SFORMAT SystemRegs[] =
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{
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SFVAR(gSuzieDoneTime),
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SFVAR(gSystemCycleCount),
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SFVAR(gNextTimerEvent),
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SFVAR(gCPUBootAddress),
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SFVAR(gSystemIRQ),
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SFVAR(gSystemNMI),
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SFVAR(gSystemCPUSleep),
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SFVAR(gSystemHalt),
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SFARRAYN(lynxie->GetRamPointer(), RAM_SIZE, "RAM"),
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SFEND
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};
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MDFNSS_StateAction(sm, load, data_only, SystemRegs, "SYST", false);
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if(!lynxie->mSusie->StateAction(sm, load, data_only))
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return(0);
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if(!lynxie->mMemMap->StateAction(sm, load, data_only))
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return(0);
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if(!lynxie->mCart->StateAction(sm, load, data_only))
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return(0);
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if(!lynxie->mMikie->StateAction(sm, load, data_only))
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return(0);
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if(!lynxie->mCpu->StateAction(sm, load, data_only))
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return(0);
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return(1);
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}
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static void SetLayerEnableMask(uint64 mask)
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{
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}
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static void DoSimpleCommand(int cmd)
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{
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switch(cmd)
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{
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case MDFN_MSC_POWER:
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case MDFN_MSC_RESET: lynxie->Reset(); break;
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}
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}
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static MDFNSetting LynxSettings[] =
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{
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{ "lynx.rotateinput", MDFNSF_NOFLAGS, "Virtually rotate D-pad along with screen.", NULL, MDFNST_BOOL, "1" },
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{ "lynx.lowpass", MDFNSF_CAT_SOUND, "Enable sound output lowpass filter.", NULL, MDFNST_BOOL, "1" },
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{ NULL }
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};
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static const InputDeviceInputInfoStruct IDII[] =
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{
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{ "a", "A (outer)", 8, IDIT_BUTTON_CAN_RAPID, NULL },
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{ "b", "B (inner)", 7, IDIT_BUTTON_CAN_RAPID, NULL },
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{ "option_2", "Option 2 (lower)", 5, IDIT_BUTTON_CAN_RAPID, NULL },
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{ "option_1", "Option 1 (upper)", 4, IDIT_BUTTON_CAN_RAPID, NULL },
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{ "left", "LEFT ←", /*VIRTB_DPAD0_L,*/ 2, IDIT_BUTTON, "right", { "up", "right", "down" } },
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{ "right", "RIGHT →", /*VIRTB_DPAD0_R,*/ 3, IDIT_BUTTON, "left", { "down", "left", "up" } },
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{ "up", "UP ↑", /*VIRTB_DPAD0_U,*/ 0, IDIT_BUTTON, "down", { "right", "down", "left" } },
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{ "down", "DOWN ↓", /*VIRTB_DPAD0_D,*/ 1, IDIT_BUTTON, "up", { "left", "up", "right" } },
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{ "pause", "PAUSE", 6, IDIT_BUTTON, NULL },
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};
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static InputDeviceInfoStruct InputDeviceInfo[] =
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{
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{
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"gamepad",
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"Gamepad",
|
|
NULL,
|
|
NULL,
|
|
sizeof(IDII) / sizeof(InputDeviceInputInfoStruct),
|
|
IDII,
|
|
}
|
|
};
|
|
|
|
static const InputPortInfoStruct PortInfo[] =
|
|
{
|
|
{ "builtin", "Built-In", sizeof(InputDeviceInfo) / sizeof(InputDeviceInfoStruct), InputDeviceInfo, 0 }
|
|
};
|
|
|
|
static InputInfoStruct InputInfo =
|
|
{
|
|
sizeof(PortInfo) / sizeof(InputPortInfoStruct),
|
|
PortInfo
|
|
};
|
|
|
|
static const FileExtensionSpecStruct KnownExtensions[] =
|
|
{
|
|
{ ".lnx", "Atari Lynx ROM Image" },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
MDFNGI EmulatedLynx =
|
|
{
|
|
LynxSettings,
|
|
MDFN_MASTERCLOCK_FIXED(16000000),
|
|
0,
|
|
|
|
false, // Multires possible?
|
|
|
|
160, // lcm_width
|
|
102, // lcm_height
|
|
NULL, // Dummy
|
|
|
|
|
|
160, // Nominal width
|
|
102, // Nominal height
|
|
|
|
160, // Framebuffer width
|
|
102, // Framebuffer height
|
|
|
|
2, // Number of output sound channels
|
|
};
|
|
|
|
|
|
#ifdef NEED_DEINTERLACER
|
|
static bool PrevInterlaced;
|
|
static Deinterlacer deint;
|
|
#endif
|
|
|
|
#define MEDNAFEN_CORE_NAME_MODULE "lynx"
|
|
#define MEDNAFEN_CORE_NAME "Beetle Lynx"
|
|
#define MEDNAFEN_CORE_VERSION "v0.9.47"
|
|
#define MEDNAFEN_CORE_EXTENSIONS "lnx"
|
|
#define MEDNAFEN_CORE_TIMING_FPS 75.0
|
|
#define MEDNAFEN_CORE_GEOMETRY_BASE_W 160
|
|
#define MEDNAFEN_CORE_GEOMETRY_BASE_H 102
|
|
#define MEDNAFEN_CORE_GEOMETRY_MAX_W 160
|
|
#define MEDNAFEN_CORE_GEOMETRY_MAX_H 102
|
|
#define MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO (80.0 / 51.0)
|
|
#define FB_WIDTH 160
|
|
#define FB_HEIGHT 102
|
|
|
|
#define FB_MAX_HEIGHT FB_HEIGHT
|
|
|
|
const char *mednafen_core_str = MEDNAFEN_CORE_NAME;
|
|
|
|
static void check_system_specs(void)
|
|
{
|
|
unsigned level = 0;
|
|
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
|
|
}
|
|
|
|
void retro_init(void)
|
|
{
|
|
struct retro_log_callback log;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
|
|
log_cb = log.log;
|
|
else
|
|
log_cb = NULL;
|
|
|
|
MDFNI_InitializeModule();
|
|
|
|
const char *dir = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
|
|
{
|
|
retro_base_directory = dir;
|
|
// Make sure that we don't have any lingering slashes, etc, as they break Windows.
|
|
size_t last = retro_base_directory.find_last_not_of("/\\");
|
|
if (last != std::string::npos)
|
|
last++;
|
|
|
|
retro_base_directory = retro_base_directory.substr(0, last);
|
|
|
|
MDFNI_Initialize(retro_base_directory.c_str());
|
|
}
|
|
else
|
|
{
|
|
/* TODO: Add proper fallback */
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_WARN, "System directory is not defined. Fallback on using same dir as ROM for system directory later ...\n");
|
|
failed_init = true;
|
|
}
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
|
|
{
|
|
// If save directory is defined use it, otherwise use system directory
|
|
//retro_save_directory = *dir ? dir : retro_base_directory;
|
|
retro_save_directory = dir;
|
|
// Make sure that we don't have any lingering slashes, etc, as they break Windows.
|
|
size_t last = retro_save_directory.find_last_not_of("/\\");
|
|
if (last != std::string::npos)
|
|
last++;
|
|
|
|
retro_save_directory = retro_save_directory.substr(0, last);
|
|
}
|
|
else
|
|
{
|
|
/* TODO: Add proper fallback */
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_WARN, "Save directory is not defined. Fallback on using SYSTEM directory ...\n");
|
|
retro_save_directory = retro_base_directory;
|
|
}
|
|
|
|
#if defined(WANT_16BPP) && defined(FRONTEND_SUPPORTS_RGB565)
|
|
enum retro_pixel_format rgb565 = RETRO_PIXEL_FORMAT_RGB565;
|
|
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
|
|
log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
|
|
#endif
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb))
|
|
perf_get_cpu_features_cb = perf_cb.get_cpu_features;
|
|
else
|
|
perf_get_cpu_features_cb = NULL;
|
|
|
|
check_system_specs();
|
|
}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
DoSimpleCommand(MDFN_MSC_RESET);
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static void set_volume (uint32_t *ptr, unsigned number)
|
|
{
|
|
switch(number)
|
|
{
|
|
default:
|
|
*ptr = number;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void check_variables(void)
|
|
{
|
|
struct retro_variable var = {0};
|
|
}
|
|
|
|
#define MAX_PLAYERS 1
|
|
#define MAX_BUTTONS 9
|
|
static uint8_t input_buf[MAX_PLAYERS][2] = {{0}};
|
|
|
|
|
|
static void hookup_ports(bool force)
|
|
{
|
|
if (initial_ports_hookup && !force)
|
|
return;
|
|
|
|
SetInput(0, "gamepad", &input_buf);
|
|
|
|
initial_ports_hookup = true;
|
|
}
|
|
|
|
static MDFNGI *MDFNI_LoadGame(const uint8_t *, size_t);
|
|
bool retro_load_game(const struct retro_game_info *info)
|
|
{
|
|
if (!info || failed_init)
|
|
return false;
|
|
|
|
#ifdef WANT_32BPP
|
|
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
|
|
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "Pixel format XRGB8888 not supported by platform, cannot use %s.\n", MEDNAFEN_CORE_NAME);
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
overscan = false;
|
|
environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &overscan);
|
|
|
|
game = MDFNI_LoadGame((const uint8_t *)info->data, info->size);
|
|
|
|
if (!game)
|
|
return false;
|
|
|
|
MDFN_PixelFormat pix_fmt(MDFN_COLORSPACE_RGB, 16, 8, 0, 24);
|
|
memset(&last_pixel_format, 0, sizeof(MDFN_PixelFormat));
|
|
|
|
surf = new MDFN_Surface(NULL, FB_WIDTH, FB_HEIGHT, FB_WIDTH, pix_fmt);
|
|
|
|
#ifdef NEED_DEINTERLACER
|
|
PrevInterlaced = false;
|
|
deint.ClearState();
|
|
#endif
|
|
|
|
hookup_ports(true);
|
|
|
|
rot_screen = 0;
|
|
select_pressed_last_frame = 0;
|
|
|
|
check_variables();
|
|
|
|
return game;
|
|
}
|
|
|
|
void retro_unload_game()
|
|
{
|
|
if (!game)
|
|
return;
|
|
|
|
MDFNI_CloseGame();
|
|
}
|
|
|
|
// Hardcoded for PSX. No reason to parse lots of structures ...
|
|
// See mednafen/psx/input/gamepad.cpp
|
|
static void update_input(void)
|
|
{
|
|
static unsigned map[4][9] = {
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT,
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT,
|
|
RETRO_DEVICE_ID_JOYPAD_UP,
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN,
|
|
RETRO_DEVICE_ID_JOYPAD_START
|
|
},
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN,
|
|
RETRO_DEVICE_ID_JOYPAD_UP,
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT,
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT,
|
|
RETRO_DEVICE_ID_JOYPAD_START
|
|
},
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT,
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT,
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN,
|
|
RETRO_DEVICE_ID_JOYPAD_UP,
|
|
RETRO_DEVICE_ID_JOYPAD_START
|
|
},
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
RETRO_DEVICE_ID_JOYPAD_UP,
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN,
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT,
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT,
|
|
RETRO_DEVICE_ID_JOYPAD_START
|
|
},
|
|
};
|
|
|
|
for (unsigned j = 0; j < MAX_PLAYERS; j++)
|
|
{
|
|
uint16_t input_state = 0;
|
|
for (unsigned i = 0; i < MAX_BUTTONS; i++)
|
|
input_state |= input_state_cb(j, RETRO_DEVICE_JOYPAD, 0, map[rot_screen][i]) ? (1 << i) : 0;
|
|
|
|
// Input data must be little endian.
|
|
input_buf[j][0] = (input_state >> 0) & 0xff;
|
|
input_buf[j][1] = (input_state >> 8) & 0xff;
|
|
}
|
|
|
|
unsigned select_button = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT);
|
|
|
|
if (select_button && !select_pressed_last_frame)
|
|
{
|
|
rot_screen++;
|
|
if (rot_screen > 3)
|
|
rot_screen = 0;
|
|
|
|
const float aspect[2] = { (80.0 / 51.0), (51.0 / 80.0) };
|
|
const unsigned rot_angle[4] = { 0, 1, 2, 3 };
|
|
struct retro_game_geometry new_geom = { FB_WIDTH, FB_HEIGHT, FB_WIDTH, FB_HEIGHT, aspect[rot_screen & 1] };
|
|
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, (void*)&new_geom);
|
|
environ_cb(RETRO_ENVIRONMENT_SET_ROTATION, (void*)&rot_angle[rot_screen]);
|
|
}
|
|
|
|
select_pressed_last_frame = select_button;
|
|
}
|
|
|
|
static uint64_t video_frames, audio_frames;
|
|
|
|
|
|
void retro_run()
|
|
{
|
|
input_poll_cb();
|
|
|
|
update_input();
|
|
|
|
static int16_t sound_buf[0x10000];
|
|
static MDFN_Rect rects[FB_MAX_HEIGHT];
|
|
rects[0].w = ~0;
|
|
|
|
EmulateSpecStruct spec = {0};
|
|
spec.surface = surf;
|
|
spec.SoundRate = 44100;
|
|
spec.SoundBuf = sound_buf;
|
|
spec.LineWidths = rects;
|
|
spec.SoundBufMaxSize = sizeof(sound_buf) / 2;
|
|
spec.SoundVolume = 1.0;
|
|
spec.soundmultiplier = 1.0;
|
|
spec.SoundBufSize = 0;
|
|
spec.VideoFormatChanged = false;
|
|
spec.SoundFormatChanged = false;
|
|
|
|
if (memcmp(&last_pixel_format, &spec.surface->format, sizeof(MDFN_PixelFormat)))
|
|
{
|
|
spec.VideoFormatChanged = TRUE;
|
|
|
|
last_pixel_format = spec.surface->format;
|
|
}
|
|
|
|
if (spec.SoundRate != last_sound_rate)
|
|
{
|
|
spec.SoundFormatChanged = true;
|
|
last_sound_rate = spec.SoundRate;
|
|
}
|
|
|
|
Emulate(&spec);
|
|
|
|
#ifdef NEED_DEINTERLACER
|
|
if (spec.InterlaceOn)
|
|
{
|
|
if (!PrevInterlaced)
|
|
deint.ClearState();
|
|
|
|
deint.Process(spec.surface, spec.DisplayRect, spec.LineWidths, spec.InterlaceField);
|
|
|
|
PrevInterlaced = true;
|
|
|
|
spec.InterlaceOn = false;
|
|
spec.InterlaceField = 0;
|
|
}
|
|
else
|
|
PrevInterlaced = false;
|
|
#endif
|
|
|
|
int16 *const SoundBuf = spec.SoundBuf + spec.SoundBufSizeALMS * 2;
|
|
int32 SoundBufSize = spec.SoundBufSize - spec.SoundBufSizeALMS;
|
|
const int32 SoundBufMaxSize = spec.SoundBufMaxSize - spec.SoundBufSizeALMS;
|
|
|
|
spec.SoundBufSize = spec.SoundBufSizeALMS + SoundBufSize;
|
|
|
|
unsigned width = spec.DisplayRect.w;
|
|
unsigned height = spec.DisplayRect.h;
|
|
|
|
#if defined(WANT_32BPP)
|
|
const uint32_t *pix = surf->pixels;
|
|
video_cb(pix, width, height, FB_WIDTH << 2);
|
|
#elif defined(WANT_16BPP)
|
|
const uint16_t *pix = surf->pixels16;
|
|
video_cb(pix, width, height, FB_WIDTH << 1);
|
|
#endif
|
|
|
|
video_frames++;
|
|
audio_frames += spec.SoundBufSize;
|
|
|
|
audio_batch_cb(spec.SoundBuf, spec.SoundBufSize);
|
|
|
|
bool updated = false;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
|
|
check_variables();
|
|
}
|
|
|
|
void retro_get_system_info(struct retro_system_info *info)
|
|
{
|
|
memset(info, 0, sizeof(*info));
|
|
info->library_name = MEDNAFEN_CORE_NAME;
|
|
#ifndef GIT_VERSION
|
|
#define GIT_VERSION ""
|
|
#endif
|
|
info->library_version = MEDNAFEN_CORE_VERSION GIT_VERSION;
|
|
info->need_fullpath = false;
|
|
info->valid_extensions = MEDNAFEN_CORE_EXTENSIONS;
|
|
info->block_extract = false;
|
|
}
|
|
|
|
void retro_get_system_av_info(struct retro_system_av_info *info)
|
|
{
|
|
memset(info, 0, sizeof(*info));
|
|
info->timing.fps = MEDNAFEN_CORE_TIMING_FPS;
|
|
info->timing.sample_rate = 44100.0;
|
|
info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_W;
|
|
info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_H;
|
|
info->geometry.max_width = MEDNAFEN_CORE_GEOMETRY_MAX_W;
|
|
info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H;
|
|
info->geometry.aspect_ratio = MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
|
|
}
|
|
|
|
void retro_deinit()
|
|
{
|
|
delete surf;
|
|
surf = NULL;
|
|
|
|
if (log_cb)
|
|
{
|
|
log_cb(RETRO_LOG_INFO, "[%s]: Samples / Frame: %.5f\n",
|
|
mednafen_core_str, (double)audio_frames / video_frames);
|
|
log_cb(RETRO_LOG_INFO, "[%s]: Estimated FPS: %.5f\n",
|
|
mednafen_core_str, (double)video_frames * 44100 / audio_frames);
|
|
}
|
|
}
|
|
|
|
unsigned retro_get_region(void)
|
|
{
|
|
return RETRO_REGION_NTSC; // FIXME: Regions for other cores.
|
|
}
|
|
|
|
unsigned retro_api_version(void)
|
|
{
|
|
return RETRO_API_VERSION;
|
|
}
|
|
|
|
void retro_set_controller_port_device(unsigned in_port, unsigned device)
|
|
{
|
|
}
|
|
|
|
void retro_set_environment(retro_environment_t cb)
|
|
{
|
|
environ_cb = cb;
|
|
|
|
}
|
|
|
|
void retro_set_audio_sample(retro_audio_sample_t cb)
|
|
{
|
|
audio_cb = cb;
|
|
}
|
|
|
|
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
|
|
{
|
|
audio_batch_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_poll(retro_input_poll_t cb)
|
|
{
|
|
input_poll_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_state(retro_input_state_t cb)
|
|
{
|
|
input_state_cb = cb;
|
|
}
|
|
|
|
void retro_set_video_refresh(retro_video_refresh_t cb)
|
|
{
|
|
video_cb = cb;
|
|
}
|
|
|
|
static size_t serialize_size;
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
StateMem st;
|
|
|
|
st.data = NULL;
|
|
st.loc = 0;
|
|
st.len = 0;
|
|
st.malloced = 0;
|
|
st.initial_malloc = 0;
|
|
|
|
if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
|
|
return 0;
|
|
|
|
free(st.data);
|
|
|
|
return serialize_size = st.len;
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
bool ret = false;
|
|
uint8_t *_dat = (uint8_t*)malloc(size);
|
|
|
|
if (!_dat)
|
|
return false;
|
|
|
|
/* Mednafen can realloc the buffer so we need to ensure this is safe. */
|
|
st.data = _dat;
|
|
st.loc = 0;
|
|
st.len = 0;
|
|
st.malloced = size;
|
|
st.initial_malloc = 0;
|
|
|
|
ret = MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL);
|
|
|
|
memcpy(data, st.data, size);
|
|
free(st.data);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool retro_unserialize(const void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
memset(&st, 0, sizeof(st));
|
|
st.data = (uint8_t*)data;
|
|
st.len = size;
|
|
|
|
return MDFNSS_LoadSM(&st, 0, 0);
|
|
}
|
|
|
|
void *retro_get_memory_data(unsigned type)
|
|
{
|
|
if (lynxie && type == RETRO_MEMORY_SYSTEM_RAM)
|
|
return lynxie->GetRamPointer();
|
|
return NULL;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned type)
|
|
{
|
|
if (type == RETRO_MEMORY_SYSTEM_RAM)
|
|
return 1024 * 64;
|
|
return 0;
|
|
}
|
|
|
|
void retro_cheat_reset(void)
|
|
{}
|
|
|
|
void retro_cheat_set(unsigned, bool, const char *)
|
|
{}
|
|
|
|
#ifdef _WIN32
|
|
static void sanitize_path(std::string &path)
|
|
{
|
|
size_t size = path.size();
|
|
for (size_t i = 0; i < size; i++)
|
|
if (path[i] == '/')
|
|
path[i] = '\\';
|
|
}
|
|
#endif
|
|
|
|
// Use a simpler approach to make sure that things go right for libretro.
|
|
std::string MDFN_MakeFName(MakeFName_Type type, int id1, const char *cd1)
|
|
{
|
|
char slash;
|
|
#ifdef _WIN32
|
|
slash = '\\';
|
|
#else
|
|
slash = '/';
|
|
#endif
|
|
std::string ret;
|
|
switch (type)
|
|
{
|
|
case MDFNMKF_SAV:
|
|
ret = retro_save_directory +slash + retro_base_name +
|
|
std::string(".") + std::string(cd1);
|
|
break;
|
|
case MDFNMKF_FIRMWARE:
|
|
ret = retro_base_directory + slash + std::string(cd1);
|
|
#ifdef _WIN32
|
|
sanitize_path(ret); // Because Windows path handling is mongoloid.
|
|
#endif
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "MDFN_MakeFName: %s\n", ret.c_str());
|
|
return ret;
|
|
}
|
|
|
|
void MDFND_DispMessage(unsigned char *str)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "%s\n", str);
|
|
}
|
|
|
|
void MDFND_Message(const char *str)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "%s\n", str);
|
|
}
|
|
|
|
void MDFND_MidSync(const EmulateSpecStruct *)
|
|
{}
|
|
|
|
void MDFN_MidLineUpdate(EmulateSpecStruct *espec, int y)
|
|
{
|
|
//MDFND_MidLineUpdate(espec, y);
|
|
}
|
|
|
|
void MDFND_PrintError(const char* err)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "%s\n", err);
|
|
}
|
|
|
|
extern MDFNGI EmulatedLynx;
|
|
MDFNGI *MDFNGameInfo = &EmulatedLynx;
|
|
|
|
/* forward declarations */
|
|
extern void MDFND_DispMessage(unsigned char *str);
|
|
|
|
void MDFN_DispMessage(const char *format, ...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,format);
|
|
char *msg = new char[4096];
|
|
|
|
vsnprintf(msg, 4096, format,ap);
|
|
va_end(ap);
|
|
|
|
MDFND_DispMessage((UTF8*)msg);
|
|
}
|
|
|
|
void MDFN_ResetMessages(void)
|
|
{
|
|
MDFND_DispMessage(NULL);
|
|
}
|
|
|
|
static MDFNGI *MDFNI_LoadGame(const uint8_t *data, size_t size)
|
|
{
|
|
if (!data || !size) {
|
|
MDFN_indent(2);
|
|
goto error;
|
|
}
|
|
|
|
MDFNGameInfo = &EmulatedLynx;
|
|
|
|
MDFN_indent(1);
|
|
|
|
MDFN_printf(_("Using module: lynx\n\n"));
|
|
MDFN_indent(1);
|
|
|
|
//
|
|
// Load per-game settings
|
|
//
|
|
// Maybe we should make a "pgcfg" subdir, and automatically load all files in it?
|
|
// End load per-game settings
|
|
//
|
|
|
|
if(Load(data, size) <= 0)
|
|
goto error;
|
|
|
|
MDFN_LoadGameCheats(NULL);
|
|
MDFNMP_InstallReadPatches();
|
|
|
|
MDFN_ResetMessages(); // Save state, status messages, etc.
|
|
|
|
MDFN_indent(-2);
|
|
|
|
return(MDFNGameInfo);
|
|
|
|
error:
|
|
MDFN_indent(-2);
|
|
MDFNGameInfo = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
void MDFNI_CloseGame(void)
|
|
{
|
|
if(!MDFNGameInfo)
|
|
return;
|
|
|
|
MDFN_FlushGameCheats(0);
|
|
|
|
CloseGame();
|
|
|
|
MDFNMP_Kill();
|
|
|
|
MDFNGameInfo = NULL;
|
|
}
|
|
|
|
bool MDFNI_InitializeModule(void)
|
|
{
|
|
|
|
return(1);
|
|
}
|
|
|
|
int MDFNI_Initialize(const char *basedir)
|
|
{
|
|
return(1);
|
|
}
|
|
|
|
static int curindent = 0;
|
|
|
|
void MDFN_indent(int indent)
|
|
{
|
|
curindent += indent;
|
|
}
|
|
|
|
static uint8 lastchar = 0;
|
|
|
|
void MDFN_printf(const char *format, ...)
|
|
{
|
|
char *format_temp;
|
|
char *temp;
|
|
unsigned int x, newlen;
|
|
|
|
va_list ap;
|
|
va_start(ap,format);
|
|
|
|
|
|
// First, determine how large our format_temp buffer needs to be.
|
|
uint8 lastchar_backup = lastchar; // Save lastchar!
|
|
for(newlen=x=0;x<strlen(format);x++)
|
|
{
|
|
if(lastchar == '\n' && format[x] != '\n')
|
|
{
|
|
int y;
|
|
for(y=0;y<curindent;y++)
|
|
newlen++;
|
|
}
|
|
newlen++;
|
|
lastchar = format[x];
|
|
}
|
|
|
|
format_temp = (char *)malloc(newlen + 1); // Length + NULL character, duh
|
|
|
|
// Now, construct our format_temp string
|
|
lastchar = lastchar_backup; // Restore lastchar
|
|
for(newlen=x=0;x<strlen(format);x++)
|
|
{
|
|
if(lastchar == '\n' && format[x] != '\n')
|
|
{
|
|
int y;
|
|
for(y=0;y<curindent;y++)
|
|
format_temp[newlen++] = ' ';
|
|
}
|
|
format_temp[newlen++] = format[x];
|
|
lastchar = format[x];
|
|
}
|
|
|
|
format_temp[newlen] = 0;
|
|
|
|
temp = new char[4096];
|
|
vsnprintf(temp, 4096, format_temp, ap);
|
|
free(format_temp);
|
|
|
|
MDFND_Message(temp);
|
|
delete[] temp;
|
|
|
|
va_end(ap);
|
|
}
|
|
|
|
void MDFN_PrintError(const char *format, ...)
|
|
{
|
|
char *temp;
|
|
|
|
va_list ap;
|
|
|
|
va_start(ap, format);
|
|
|
|
temp = new char[4096];
|
|
vsnprintf(temp, 4096, format, ap);
|
|
MDFND_PrintError(temp);
|
|
delete[] temp;
|
|
|
|
va_end(ap);
|
|
}
|
|
|
|
void MDFN_DebugPrintReal(const char *file, const int line, const char *format, ...)
|
|
{
|
|
char *temp;
|
|
|
|
va_list ap;
|
|
|
|
va_start(ap, format);
|
|
|
|
temp = new char[4096];
|
|
vsnprintf(temp, 4096, format, ap);
|
|
fprintf(stderr, "%s:%d %s\n", file, line, temp);
|
|
delete[] temp;
|
|
|
|
va_end(ap);
|
|
}
|