beetle-lynx-libretro/mednafen/mednafen-driver.h

76 lines
2.1 KiB
C++

#ifndef __MDFN_MEDNAFEN_DRIVER_H
#define __MDFN_MEDNAFEN_DRIVER_H
#include <stdio.h>
#include <vector>
#include <string>
#include "settings-common.h"
extern std::vector<MDFNGI *>MDFNSystems;
/* Indent stdout newlines +- "indent" amount */
void MDFN_indent(int indent);
void MDFN_printf(const char *format, ...);
#define MDFNI_printf MDFN_printf
/* Displays an error. Can block or not. */
void MDFND_PrintError(const char *s);
void MDFND_Message(const char *s);
uint32 MDFND_GetTime(void);
void MDFND_Sleep(uint32 ms);
#ifdef WANT_THREADING
/* Being threading support. */
// Mostly based off SDL's prototypes and semantics.
// Driver code should actually define MDFN_Thread and MDFN_Mutex.
struct MDFN_Thread;
struct MDFN_Mutex;
MDFN_Thread *MDFND_CreateThread(int (*fn)(void *), void *data);
void MDFND_WaitThread(MDFN_Thread *thread, int *status);
void MDFND_KillThread(MDFN_Thread *thread);
MDFN_Mutex *MDFND_CreateMutex(void);
void MDFND_DestroyMutex(MDFN_Mutex *mutex);
int MDFND_LockMutex(MDFN_Mutex *mutex);
int MDFND_UnlockMutex(MDFN_Mutex *mutex);
/* End threading support. */
#endif
/* path = path of game/file to load. returns NULL on failure. */
MDFNGI *MDFNI_LoadGame(const char *force_module, const char *path);
MDFNGI *MDFNI_LoadCD(const char *sysname, const char *devicename);
// Call this function as early as possible, even before MDFNI_Initialize()
bool MDFNI_InitializeModule(void);
/* allocates memory. 0 on failure, 1 on success. */
/* Also pass it the base directory to load the configuration file. */
int MDFNI_Initialize(const char *basedir);
/* Sets the base directory(save states, snapshots, etc. are saved in directories
below this directory. */
void MDFNI_SetBaseDirectory(const char *dir);
/* Closes currently loaded game */
void MDFNI_CloseGame(void);
void MDFN_DispMessage(const char *format, ...);
#define MDFNI_DispMessage MDFN_DispMessage
uint32 MDFNI_CRC32(uint32 crc, uint8 *buf, uint32 len);
// NES hackish function. Should abstract in the future.
int MDFNI_DatachSet(const uint8 *rcode);
void MDFNI_DumpModulesDef(const char *fn);
#endif