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This commit is contained in:
parent
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@ -1,155 +0,0 @@
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/* Copyright (C) 2010-2016 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (task_queue.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation the rights to
|
||||
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __LIBRETRO_SDK_TASK_QUEUE_H__
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#define __LIBRETRO_SDK_TASK_QUEUE_H__
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#include <stdint.h>
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#include <boolean.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum task_queue_ctl_state
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{
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TASK_QUEUE_CTL_NONE = 0,
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/* Deinitializes the task system.
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* This deinitializes the task system.
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* The tasks that are running at
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* the moment will stay on hold
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* until TASK_QUEUE_CTL_INIT is called again. */
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TASK_QUEUE_CTL_DEINIT,
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/* Initializes the task system.
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* This initializes the task system
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* and chooses an appropriate
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* implementation according to the settings.
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*
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* This must only be called from the main thread. */
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TASK_QUEUE_CTL_INIT,
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/**
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* Calls func for every running task
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* until it returns true.
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* Returns a task or NULL if not found.
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*/
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TASK_QUEUE_CTL_FIND,
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/* Blocks until all tasks have finished.
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* This must only be called from the main thread. */
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TASK_QUEUE_CTL_WAIT,
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/* Checks for finished tasks
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* Takes the finished tasks, if any,
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* and runs their callbacks.
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* This must only be called from the main thread. */
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TASK_QUEUE_CTL_CHECK,
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/* Pushes a task
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* The task will start as soon as possible. */
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TASK_QUEUE_CTL_PUSH,
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/* Sends a signal to terminate all the tasks.
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*
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* This won't terminate the tasks immediately.
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* They will finish as soon as possible.
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*
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* This must only be called from the main thread. */
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TASK_QUEUE_CTL_RESET,
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TASK_QUEUE_CTL_SET_THREADED,
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TASK_QUEUE_CTL_UNSET_THREADED,
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TASK_QUEUE_CTL_IS_THREADED
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};
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typedef struct retro_task retro_task_t;
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typedef void (*retro_task_callback_t)(void *task_data,
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void *user_data, const char *error);
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typedef void (*retro_task_handler_t)(retro_task_t *task);
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typedef bool (*retro_task_finder_t)(retro_task_t *task,
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void *userdata);
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typedef struct
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{
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char *source_file;
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} decompress_task_data_t;
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struct retro_task
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{
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retro_task_handler_t handler;
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/* always called from the main loop */
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retro_task_callback_t callback;
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/* set to true by the handler to signal
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* the task has finished executing. */
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bool finished;
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/* set to true by the task system
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* to signal the task *must* end. */
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bool cancelled;
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/* created by the handler, destroyed by the user */
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void *task_data;
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/* owned by the user */
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void *user_data;
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/* created and destroyed by the code related to the handler */
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void *state;
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/* created by task handler; destroyed by main loop
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* (after calling the callback) */
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char *error;
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/* -1 = unmettered, 0-100 progress value */
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int8_t progress;
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/* handler can modify but will be
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* free()d automatically if non-NULL. */
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char *title;
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/* don't touch this. */
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retro_task_t *next;
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};
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typedef struct task_finder_data
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{
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retro_task_finder_t func;
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void *userdata;
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} task_finder_data_t;
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void task_queue_push_progress(retro_task_t *task);
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bool task_queue_ctl(enum task_queue_ctl_state state, void *data);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,461 +0,0 @@
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/* Copyright (C) 2010-2016 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (task_queue.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
|
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* to deal in the Software without restriction, including without limitation the rights to
|
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <queues/task_queue.h>
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#ifdef HAVE_THREADS
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#include <rthreads/rthreads.h>
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#endif
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typedef struct
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{
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retro_task_t *front;
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retro_task_t *back;
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} task_queue_t;
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struct retro_task_impl
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{
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void (*push_running)(retro_task_t *);
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void (*reset)(void);
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void (*wait)(void);
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void (*gather)(void);
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bool (*find)(retro_task_finder_t, void*);
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void (*init)(void);
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void (*deinit)(void);
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};
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static task_queue_t tasks_running = {NULL, NULL};
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static task_queue_t tasks_finished = {NULL, NULL};
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#ifndef RARCH_INTERNAL
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static void task_queue_msg_push(unsigned prio, unsigned duration,
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bool flush, const char *fmt, ...)
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{
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char buf[1024];
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buf, sizeof(buf), fmt, ap);
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va_end(ap);
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/* print something here */
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}
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void task_queue_push_progress(retro_task_t *task)
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{
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if (task->title)
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{
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if (task->finished)
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{
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if (task->error)
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task_queue_msg_push(1, 60, true, "%s: %s",
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"Task failed\n", task->title);
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else
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task_queue_msg_push(1, 60, true, "100%%: %s", task->title);
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}
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else
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{
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if (task->progress >= 0 && task->progress <= 100)
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task_queue_msg_push(1, 60, true, "%i%%: %s",
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task->progress, task->title);
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else
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task_queue_msg_push(1, 60, true, "%s...", task->title);
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}
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}
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}
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#endif
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static void task_queue_put(task_queue_t *queue, retro_task_t *task)
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{
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task->next = NULL;
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if (queue->front)
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queue->back->next = task;
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else
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queue->front = task;
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queue->back = task;
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}
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static retro_task_t *task_queue_get(task_queue_t *queue)
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{
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retro_task_t *task = queue->front;
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if (task)
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{
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queue->front = task->next;
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task->next = NULL;
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}
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return task;
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}
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static void retro_task_internal_gather(void)
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{
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retro_task_t *task = NULL;
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while ((task = task_queue_get(&tasks_finished)) != NULL)
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{
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task_queue_push_progress(task);
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if (task->callback)
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task->callback(task->task_data, task->user_data, task->error);
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if (task->error)
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free(task->error);
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if (task->title)
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free(task->title);
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free(task);
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}
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}
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static void retro_task_regular_push_running(retro_task_t *task)
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{
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task_queue_put(&tasks_running, task);
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}
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static void retro_task_regular_gather(void)
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{
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retro_task_t *task = NULL;
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retro_task_t *queue = NULL;
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retro_task_t *next = NULL;
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while ((task = task_queue_get(&tasks_running)) != NULL)
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{
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task->next = queue;
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queue = task;
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}
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for (task = queue; task; task = next)
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{
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next = task->next;
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task->handler(task);
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task_queue_push_progress(task);
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if (task->finished)
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task_queue_put(&tasks_finished, task);
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else
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retro_task_regular_push_running(task);
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}
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retro_task_internal_gather();
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}
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static void retro_task_regular_wait(void)
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{
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while (tasks_running.front)
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retro_task_regular_gather();
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}
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static void retro_task_regular_reset(void)
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{
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retro_task_t *task = tasks_running.front;
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for (; task; task = task->next)
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task->cancelled = true;
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}
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static void retro_task_regular_init(void)
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{
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}
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static void retro_task_regular_deinit(void)
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{
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}
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static bool retro_task_regular_find(retro_task_finder_t func, void *user_data)
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{
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retro_task_t *task = tasks_running.front;
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for (; task; task = task->next)
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{
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if (func(task, user_data))
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return true;
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}
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return false;
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}
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static struct retro_task_impl impl_regular = {
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retro_task_regular_push_running,
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retro_task_regular_reset,
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retro_task_regular_wait,
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retro_task_regular_gather,
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retro_task_regular_find,
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retro_task_regular_init,
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retro_task_regular_deinit
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};
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#ifdef HAVE_THREADS
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static slock_t *running_lock = NULL;
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static slock_t *finished_lock = NULL;
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static scond_t *worker_cond = NULL;
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static sthread_t *worker_thread = NULL;
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static bool worker_continue = true; /* use running_lock when touching it */
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static void retro_task_threaded_push_running(retro_task_t *task)
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{
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slock_lock(running_lock);
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task_queue_put(&tasks_running, task);
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scond_signal(worker_cond);
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slock_unlock(running_lock);
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}
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static void retro_task_threaded_gather(void)
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{
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retro_task_t *task = NULL;
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slock_lock(running_lock);
|
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for (task = tasks_running.front; task; task = task->next)
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||||
task_queue_push_progress(task);
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||||
|
||||
slock_unlock(running_lock);
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||||
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||||
slock_lock(finished_lock);
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retro_task_internal_gather();
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slock_unlock(finished_lock);
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||||
}
|
||||
|
||||
static void retro_task_threaded_wait(void)
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||||
{
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bool wait = false;
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||||
do
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{
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retro_task_threaded_gather();
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|
||||
slock_lock(running_lock);
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wait = (tasks_running.front != NULL);
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slock_unlock(running_lock);
|
||||
} while (wait);
|
||||
}
|
||||
|
||||
static void retro_task_threaded_reset(void)
|
||||
{
|
||||
retro_task_t *task = NULL;
|
||||
|
||||
slock_lock(running_lock);
|
||||
for (task = tasks_running.front; task; task = task->next)
|
||||
task->cancelled = true;
|
||||
slock_unlock(running_lock);
|
||||
}
|
||||
|
||||
|
||||
static bool retro_task_threaded_find(
|
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retro_task_finder_t func, void *user_data)
|
||||
{
|
||||
retro_task_t *task = NULL;
|
||||
|
||||
slock_lock(running_lock);
|
||||
for (task = tasks_running.front; task; task = task->next)
|
||||
{
|
||||
if (func(task, user_data))
|
||||
return true;
|
||||
}
|
||||
slock_unlock(running_lock);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void threaded_worker(void *userdata)
|
||||
{
|
||||
(void)userdata;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
retro_task_t *queue = NULL;
|
||||
retro_task_t *task = NULL;
|
||||
retro_task_t *next = NULL;
|
||||
|
||||
/* pop all into a local queue,
|
||||
* tasks are in the reverse order here. */
|
||||
slock_lock(running_lock);
|
||||
|
||||
if (!worker_continue)
|
||||
break; /* should we keep running until all tasks finished? */
|
||||
|
||||
while ((task = task_queue_get(&tasks_running)) != NULL)
|
||||
{
|
||||
task->next = queue;
|
||||
queue = task;
|
||||
}
|
||||
|
||||
if (queue == NULL) /* no tasks running, lets wait a bit */
|
||||
{
|
||||
scond_wait(worker_cond, running_lock);
|
||||
slock_unlock(running_lock);
|
||||
continue;
|
||||
}
|
||||
|
||||
slock_unlock(running_lock);
|
||||
|
||||
for (task = queue; task; task = next)
|
||||
{
|
||||
next = task->next;
|
||||
task->handler(task);
|
||||
|
||||
if (task->finished)
|
||||
{
|
||||
slock_lock(finished_lock);
|
||||
task_queue_put(&tasks_finished, task);
|
||||
slock_unlock(finished_lock);
|
||||
}
|
||||
else
|
||||
retro_task_threaded_push_running(task);
|
||||
}
|
||||
}
|
||||
|
||||
slock_unlock(running_lock);
|
||||
}
|
||||
|
||||
static void retro_task_threaded_init(void)
|
||||
{
|
||||
running_lock = slock_new();
|
||||
finished_lock = slock_new();
|
||||
worker_cond = scond_new();
|
||||
|
||||
slock_lock(running_lock);
|
||||
worker_continue = true;
|
||||
slock_unlock(running_lock);
|
||||
|
||||
worker_thread = sthread_create(threaded_worker, NULL);
|
||||
}
|
||||
|
||||
static void retro_task_threaded_deinit(void)
|
||||
{
|
||||
slock_lock(running_lock);
|
||||
worker_continue = false;
|
||||
scond_signal(worker_cond);
|
||||
slock_unlock(running_lock);
|
||||
|
||||
sthread_join(worker_thread);
|
||||
|
||||
scond_free(worker_cond);
|
||||
slock_free(running_lock);
|
||||
slock_free(finished_lock);
|
||||
|
||||
worker_thread = NULL;
|
||||
worker_cond = NULL;
|
||||
running_lock = NULL;
|
||||
finished_lock = NULL;
|
||||
}
|
||||
|
||||
static struct retro_task_impl impl_threaded = {
|
||||
retro_task_threaded_push_running,
|
||||
retro_task_threaded_reset,
|
||||
retro_task_threaded_wait,
|
||||
retro_task_threaded_gather,
|
||||
retro_task_threaded_find,
|
||||
retro_task_threaded_init,
|
||||
retro_task_threaded_deinit
|
||||
};
|
||||
#endif
|
||||
|
||||
bool task_queue_ctl(enum task_queue_ctl_state state, void *data)
|
||||
{
|
||||
static struct retro_task_impl *impl_current = NULL;
|
||||
static bool task_threaded_enable = false;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case TASK_QUEUE_CTL_DEINIT:
|
||||
if (impl_current)
|
||||
impl_current->deinit();
|
||||
impl_current = NULL;
|
||||
break;
|
||||
case TASK_QUEUE_CTL_SET_THREADED:
|
||||
task_threaded_enable = true;
|
||||
break;
|
||||
case TASK_QUEUE_CTL_UNSET_THREADED:
|
||||
task_threaded_enable = false;
|
||||
break;
|
||||
case TASK_QUEUE_CTL_IS_THREADED:
|
||||
return task_threaded_enable;
|
||||
case TASK_QUEUE_CTL_INIT:
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
bool *boolean_val = (bool*)data;
|
||||
#endif
|
||||
|
||||
impl_current = &impl_regular;
|
||||
#ifdef HAVE_THREADS
|
||||
if (*boolean_val)
|
||||
{
|
||||
task_queue_ctl(TASK_QUEUE_CTL_SET_THREADED, NULL);
|
||||
impl_current = &impl_threaded;
|
||||
}
|
||||
#endif
|
||||
|
||||
impl_current->init();
|
||||
}
|
||||
break;
|
||||
case TASK_QUEUE_CTL_FIND:
|
||||
{
|
||||
task_finder_data_t *find_data = (task_finder_data_t*)data;
|
||||
if (!impl_current->find(find_data->func, find_data->userdata))
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case TASK_QUEUE_CTL_CHECK:
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
bool current_threaded = (impl_current == &impl_threaded);
|
||||
bool want_threaded =
|
||||
task_queue_ctl(TASK_QUEUE_CTL_IS_THREADED, NULL);
|
||||
|
||||
if (want_threaded != current_threaded)
|
||||
task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
|
||||
|
||||
if (!impl_current)
|
||||
task_queue_ctl(TASK_QUEUE_CTL_INIT, NULL);
|
||||
#endif
|
||||
|
||||
impl_current->gather();
|
||||
}
|
||||
break;
|
||||
case TASK_QUEUE_CTL_PUSH:
|
||||
{
|
||||
/* The lack of NULL checks in the following functions
|
||||
* is proposital to ensure correct control flow by the users. */
|
||||
retro_task_t *task = (retro_task_t*)data;
|
||||
impl_current->push_running(task);
|
||||
break;
|
||||
}
|
||||
case TASK_QUEUE_CTL_RESET:
|
||||
impl_current->reset();
|
||||
break;
|
||||
case TASK_QUEUE_CTL_WAIT:
|
||||
impl_current->wait();
|
||||
break;
|
||||
case TASK_QUEUE_CTL_NONE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
Loading…
Reference in New Issue
Block a user