This commit is contained in:
twinaphex 2015-07-25 04:15:26 +02:00
parent 6845c604c2
commit 1b0fa60bc5
13 changed files with 79 additions and 280 deletions

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@ -271,7 +271,6 @@ MEDNAFEN_SOURCES := $(MEDNAFEN_DIR)/error.cpp \
$(MEDNAFEN_DIR)/state.cpp \
$(CDROM_SOURCES) \
$(MEDNAFEN_DIR)/mempatcher.cpp \
$(MEDNAFEN_DIR)/video/surface.cpp \
$(RESAMPLER_SOURCES) \
$(MEDNAFEN_DIR)/file.cpp \
$(OKIADPCM_SOURCES) \

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@ -94,7 +94,6 @@ MEDNAFEN_SOURCES := $(MEDNAFEN_DIR)/error.cpp \
$(MEDNAFEN_DIR)/Stream.cpp \
$(MEDNAFEN_DIR)/state.cpp \
$(MEDNAFEN_DIR)/mempatcher.cpp \
$(MEDNAFEN_DIR)/video/surface.cpp \
$(MEDNAFEN_DIR)/sound/Blip_Buffer.cpp \
$(MEDNAFEN_DIR)/file.cpp \
$(OKIADPCM_SOURCES) \

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@ -413,31 +413,6 @@ static void Emulate(EmulateSpecStruct *espec)
}
#endif
#if 0
static bool firstcat = true;
MDFN_PixelFormat tmp_pf;
tmp_pf.Rshift = 0;
tmp_pf.Gshift = 0;
tmp_pf.Bshift = 0;
tmp_pf.Ashift = 8;
tmp_pf.Rprec = 0;
tmp_pf.Gprec = 0;
tmp_pf.Bprec = 0;
tmp_pf.Aprec = 0;
tmp_pf.bpp = 8;
tmp_pf.colorspace = MDFN_COLORSPACE_RGB;
espec->surface->SetFormat(tmp_pf, false);
espec->VideoFormatChanged = firstcat;
firstcat = false;
#endif
if(espec->VideoFormatChanged)
VDC_SetPixelFormat(espec->surface->format); //.Rshift, espec->surface->format.Gshift, espec->surface->format.Bshift);
if(espec->SoundFormatChanged)
{
@ -1284,7 +1259,6 @@ static retro_input_state_t input_state_cb;
static bool overscan;
static double last_sound_rate;
static MDFN_PixelFormat last_pixel_format;
static MDFN_Surface *surf;
@ -1622,16 +1596,29 @@ bool retro_load_game(const struct retro_game_info *info)
if (!game)
return false;
MDFN_PixelFormat pix_fmt(MDFN_COLORSPACE_RGB, 16, 8, 0, 13);
memset(&last_pixel_format, 0, sizeof(MDFN_PixelFormat));
surf = (MDFN_Surface*)calloc(1, sizeof(*surf));
surf = new MDFN_Surface(NULL, FB_WIDTH, FB_HEIGHT, FB_WIDTH, pix_fmt);
if (!surf)
return false;
surf->width = FB_WIDTH;
surf->height = FB_HEIGHT;
surf->pitch = FB_WIDTH;
surf->pixels = (uint16_t*)calloc(1, FB_WIDTH * FB_HEIGHT * 3);
if (!surf->pixels)
{
free(surf);
return false;
}
// Possible endian bug ...
for (unsigned i = 0; i < MAX_PLAYERS; i++)
PCEINPUT_SetInput(i, "gamepad", &input_buf[i][0]);
VDC_SetPixelFormat();
return game;
}
@ -1715,13 +1702,6 @@ void retro_run(void)
spec.VideoFormatChanged = false;
spec.SoundFormatChanged = false;
if (memcmp(&last_pixel_format, &spec.surface->format, sizeof(MDFN_PixelFormat)))
{
spec.VideoFormatChanged = TRUE;
last_pixel_format = spec.surface->format;
}
if (spec.SoundRate != last_sound_rate)
{
spec.SoundFormatChanged = true;
@ -1739,7 +1719,7 @@ void retro_run(void)
unsigned width = spec.DisplayRect.w & ~0x1;
unsigned height = spec.DisplayRect.h;
video_cb(surf->pixels16 + surf->pitchinpix * spec.DisplayRect.y, width, height, FB_WIDTH << 1);
video_cb(surf->pixels + surf->pitch * spec.DisplayRect.y, width, height, FB_WIDTH << 1);
video_frames++;
audio_frames += spec.SoundBufSize;
@ -1775,7 +1755,8 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
void retro_deinit()
{
delete surf;
if (surf)
free(surf);
surf = NULL;
if (log_cb)

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@ -214,7 +214,7 @@ vpc_t vpc;
#define VDCS_VD 0x20 // Vertical blank interrupt occurred
#define VDCS_BSY 0x40 // VDC is waiting for a CPU access slot during the active display area??
void VDC_SetPixelFormat(const MDFN_PixelFormat &format)
void VDC_SetPixelFormat(void)
{
// I know the temptation is there, but don't combine these two loops just
// because they loop 512 times ;)
@ -948,7 +948,7 @@ void VDC_RunFrame(EmulateSpecStruct *espec, bool IsHES)
MDFN_ALIGN(8) uint8 bg_linebuf[8 + 1024];
MDFN_ALIGN(8) uint16 spr_linebuf[16 + 1024];
uint16 *target_ptr16 = surface->pixels16 + (frame_counter - 14) * surface->pitchinpix;
uint16 *target_ptr16 = surface->pixels + (frame_counter - 14) * surface->pitch;
if(fc_vrm && !skip)
LineWidths[frame_counter - 14] = DisplayRect->w;

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@ -107,7 +107,7 @@ typedef struct
extern vdc_t *vdc;
void VDC_SetPixelFormat(const MDFN_PixelFormat &format) MDFN_COLD;
void VDC_SetPixelFormat(void);
void VDC_RunFrame(EmulateSpecStruct *espec, bool IsHES);
void VDC_SetLayerEnableMask(uint64 mask);

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@ -1,8 +1,62 @@
#ifndef __MDFN_VIDEO_H
#define __MDFN_VIDEO_H
#include "video/surface.h"
#include <stdint.h>
void MDFN_DispMessage(const char *format, ...);
#if defined(FRONTEND_SUPPORTS_RGB565)
/* 16bit color - RGB565 */
#define RED_MASK 0xf800
#define GREEN_MASK 0x7e0
#define BLUE_MASK 0x1f
#define RED_EXPAND 3
#define GREEN_EXPAND 2
#define BLUE_EXPAND 3
#define RED_SHIFT 11
#define GREEN_SHIFT 5
#define BLUE_SHIFT 0
#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
#else
/* 16bit color - RGB555 */
#define RED_MASK 0x7c00
#define GREEN_MASK 0x3e0
#define BLUE_MASK 0x1f
#define RED_EXPAND 3
#define GREEN_EXPAND 3
#define BLUE_EXPAND 3
#define RED_SHIFT 10
#define GREEN_SHIFT 5
#define BLUE_SHIFT 0
#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
int32_t x, y, w, h;
} MDFN_Rect;
typedef struct
{
unsigned int colorspace;
uint8_t r_shift;
uint8_t g_shift;
uint8_t b_shift;
uint8_t a_shift;
} MDFN_PixelFormat;
typedef struct
{
uint16_t *pixels;
int32_t width;
int32_t height;
int32_t pitch;
} MDFN_Surface;
#ifdef __cplusplus
}
#endif
#endif

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@ -1,96 +0,0 @@
/* Mednafen - Multi-system Emulator
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../mednafen.h"
#include "surface.h"
MDFN_PixelFormat::MDFN_PixelFormat()
{
bpp = 0;
colorspace = 0;
Rshift = 0;
Gshift = 0;
Bshift = 0;
Ashift = 0;
}
MDFN_PixelFormat::MDFN_PixelFormat(const unsigned int p_colorspace, const uint8 p_rs, const uint8 p_gs, const uint8 p_bs, const uint8 p_as)
{
#if defined(WANT_16BPP)
bpp = 16;
#else
bpp = 32;
#endif
colorspace = p_colorspace;
Rshift = p_rs;
Gshift = p_gs;
Bshift = p_bs;
Ashift = p_as;
}
MDFN_Surface::MDFN_Surface()
{
memset(&format, 0, sizeof(format));
pixels16 = NULL;
pitchinpix = 0;
w = 0;
h = 0;
}
MDFN_Surface::MDFN_Surface(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
{
Init(p_pixels, p_width, p_height, p_pitchinpix, nf);
}
void MDFN_Surface::Init(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
{
void *rpix = NULL;
assert(nf.bpp == 16 || nf.bpp == 32);
format = nf;
pixels16 = NULL;
if(!(rpix = calloc(1, p_pitchinpix * p_height * (nf.bpp / 8))))
throw(1);
//if(nf.bpp == 16)
pixels16 = (uint16 *)rpix;
w = p_width;
h = p_height;
pitchinpix = p_pitchinpix;
}
// When we're converting, only convert the w*h area(AKA leave the last part of the line, pitch32 - w, alone),
// for places where we store auxillary information there(graphics viewer in the debugger), and it'll be faster
// to boot.
void MDFN_Surface::SetFormat(const MDFN_PixelFormat &nf, bool convert)
{
format = nf;
}
MDFN_Surface::~MDFN_Surface()
{
if(pixels16)
free(pixels16);
}

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@ -1,123 +0,0 @@
#ifndef __MDFN_SURFACE_H
#define __MDFN_SURFACE_H
#if defined(FRONTEND_SUPPORTS_RGB565)
/* 16bit color - RGB565 */
#define RED_MASK 0xf800
#define GREEN_MASK 0x7e0
#define BLUE_MASK 0x1f
#define RED_EXPAND 3
#define GREEN_EXPAND 2
#define BLUE_EXPAND 3
#define RED_SHIFT 11
#define GREEN_SHIFT 5
#define BLUE_SHIFT 0
#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
#else
/* 16bit color - RGB555 */
#define RED_MASK 0x7c00
#define GREEN_MASK 0x3e0
#define BLUE_MASK 0x1f
#define RED_EXPAND 3
#define GREEN_EXPAND 3
#define BLUE_EXPAND 3
#define RED_SHIFT 10
#define GREEN_SHIFT 5
#define BLUE_SHIFT 0
#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
#endif
struct MDFN_PaletteEntry
{
uint8 r, g, b;
};
typedef struct
{
int32 x, y, w, h;
} MDFN_Rect;
enum
{
MDFN_COLORSPACE_RGB = 0,
MDFN_COLORSPACE_YCbCr = 1,
MDFN_COLORSPACE_YUV = 2, // TODO, maybe.
};
class MDFN_PixelFormat
{
public:
MDFN_PixelFormat();
MDFN_PixelFormat(const unsigned int p_colorspace, const uint8 p_rs, const uint8 p_gs, const uint8 p_bs, const uint8 p_as);
unsigned int bpp;
unsigned int colorspace;
union
{
uint8 Rshift; // Bit position of the lowest bit of the red component
uint8 Yshift;
};
union
{
uint8 Gshift; // [...] green component
uint8 Ushift;
uint8 Cbshift;
};
union
{
uint8 Bshift; // [...] blue component
uint8 Vshift;
uint8 Crshift;
};
uint8 Ashift; // [...] alpha component.
// Creates a color value for the surface corresponding to the 8-bit R/G/B/A color passed.
INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
{
return MAKECOLOR(r, g, b, a);
}
}; // MDFN_PixelFormat;
// Supports 32-bit RGBA
// 16-bit is WIP
class MDFN_Surface //typedef struct
{
public:
MDFN_Surface();
MDFN_Surface(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf);
~MDFN_Surface();
uint16 *pixels16;
// w, h, and pitch32 should always be > 0
int32 w;
int32 h;
union
{
int32 pitch32; // In pixels, not in bytes.
int32 pitchinpix; // New name, new code should use this.
};
MDFN_PaletteEntry *palette;
MDFN_PixelFormat format;
void SetFormat(const MDFN_PixelFormat &new_format, bool convert);
// Creates a value for the surface corresponding to the R/G/B/A color passed.
INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
{
return MAKECOLOR(r, g, b, a);
}
private:
void Init(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf);
};
#endif

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@ -364,13 +364,6 @@
</File>
</Filter>
</Filter>
<Filter
Name="video"
Filter="">
<File
RelativePath="..\..\mednafen\video\surface.cpp">
</File>
</Filter>
<Filter
Name="tremor"
Filter="">

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@ -205,7 +205,6 @@
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\mednafen\video\surface.cpp" />
<ClCompile Include="..\..\scrc32.cpp" />
<ClCompile Include="..\..\thread.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsCpp</CompileAs>

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@ -200,8 +200,5 @@
<ClCompile Include="..\..\mednafen\trio\triostr.c">
<Filter>Source Files\mednafen\trio</Filter>
</ClCompile>
<ClCompile Include="..\..\mednafen\video\surface.cpp">
<Filter>Source Files\mednafen\video</Filter>
</ClCompile>
</ItemGroup>
</Project>

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@ -117,7 +117,6 @@
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\mednafen\video\surface.cpp" />
<ClCompile Include="..\..\scrc32.cpp" />
<ClCompile Include="..\..\thread.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>

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@ -47,9 +47,6 @@
<ClCompile Include="..\..\thread.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\mednafen\video\surface.cpp">
<Filter>Source Files\mednafen\video</Filter>
</ClCompile>
<ClCompile Include="..\..\mednafen\error.cpp">
<Filter>Source Files\mednafen</Filter>
</ClCompile>