mirror of
https://github.com/libretro/beetle-pce-fast-libretro.git
synced 2024-11-22 23:39:50 +00:00
Cleanups
This commit is contained in:
parent
6845c604c2
commit
1b0fa60bc5
1
Makefile
1
Makefile
@ -271,7 +271,6 @@ MEDNAFEN_SOURCES := $(MEDNAFEN_DIR)/error.cpp \
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$(MEDNAFEN_DIR)/state.cpp \
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$(CDROM_SOURCES) \
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$(MEDNAFEN_DIR)/mempatcher.cpp \
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$(MEDNAFEN_DIR)/video/surface.cpp \
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$(RESAMPLER_SOURCES) \
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$(MEDNAFEN_DIR)/file.cpp \
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$(OKIADPCM_SOURCES) \
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@ -94,7 +94,6 @@ MEDNAFEN_SOURCES := $(MEDNAFEN_DIR)/error.cpp \
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$(MEDNAFEN_DIR)/Stream.cpp \
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$(MEDNAFEN_DIR)/state.cpp \
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$(MEDNAFEN_DIR)/mempatcher.cpp \
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$(MEDNAFEN_DIR)/video/surface.cpp \
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$(MEDNAFEN_DIR)/sound/Blip_Buffer.cpp \
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$(MEDNAFEN_DIR)/file.cpp \
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$(OKIADPCM_SOURCES) \
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59
libretro.cpp
59
libretro.cpp
@ -413,31 +413,6 @@ static void Emulate(EmulateSpecStruct *espec)
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}
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#endif
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#if 0
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static bool firstcat = true;
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MDFN_PixelFormat tmp_pf;
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tmp_pf.Rshift = 0;
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tmp_pf.Gshift = 0;
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tmp_pf.Bshift = 0;
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tmp_pf.Ashift = 8;
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tmp_pf.Rprec = 0;
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tmp_pf.Gprec = 0;
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tmp_pf.Bprec = 0;
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tmp_pf.Aprec = 0;
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tmp_pf.bpp = 8;
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tmp_pf.colorspace = MDFN_COLORSPACE_RGB;
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espec->surface->SetFormat(tmp_pf, false);
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espec->VideoFormatChanged = firstcat;
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firstcat = false;
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#endif
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if(espec->VideoFormatChanged)
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VDC_SetPixelFormat(espec->surface->format); //.Rshift, espec->surface->format.Gshift, espec->surface->format.Bshift);
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if(espec->SoundFormatChanged)
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{
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@ -1284,7 +1259,6 @@ static retro_input_state_t input_state_cb;
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static bool overscan;
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static double last_sound_rate;
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static MDFN_PixelFormat last_pixel_format;
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static MDFN_Surface *surf;
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@ -1622,16 +1596,29 @@ bool retro_load_game(const struct retro_game_info *info)
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if (!game)
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return false;
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MDFN_PixelFormat pix_fmt(MDFN_COLORSPACE_RGB, 16, 8, 0, 13);
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memset(&last_pixel_format, 0, sizeof(MDFN_PixelFormat));
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surf = new MDFN_Surface(NULL, FB_WIDTH, FB_HEIGHT, FB_WIDTH, pix_fmt);
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surf = (MDFN_Surface*)calloc(1, sizeof(*surf));
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if (!surf)
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return false;
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surf->width = FB_WIDTH;
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surf->height = FB_HEIGHT;
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surf->pitch = FB_WIDTH;
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surf->pixels = (uint16_t*)calloc(1, FB_WIDTH * FB_HEIGHT * 3);
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if (!surf->pixels)
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{
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free(surf);
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return false;
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}
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// Possible endian bug ...
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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PCEINPUT_SetInput(i, "gamepad", &input_buf[i][0]);
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VDC_SetPixelFormat();
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return game;
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}
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@ -1715,13 +1702,6 @@ void retro_run(void)
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spec.VideoFormatChanged = false;
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spec.SoundFormatChanged = false;
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if (memcmp(&last_pixel_format, &spec.surface->format, sizeof(MDFN_PixelFormat)))
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{
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spec.VideoFormatChanged = TRUE;
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last_pixel_format = spec.surface->format;
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}
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if (spec.SoundRate != last_sound_rate)
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{
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spec.SoundFormatChanged = true;
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@ -1739,7 +1719,7 @@ void retro_run(void)
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unsigned width = spec.DisplayRect.w & ~0x1;
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unsigned height = spec.DisplayRect.h;
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video_cb(surf->pixels16 + surf->pitchinpix * spec.DisplayRect.y, width, height, FB_WIDTH << 1);
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video_cb(surf->pixels + surf->pitch * spec.DisplayRect.y, width, height, FB_WIDTH << 1);
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video_frames++;
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audio_frames += spec.SoundBufSize;
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@ -1775,7 +1755,8 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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void retro_deinit()
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{
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delete surf;
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if (surf)
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free(surf);
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surf = NULL;
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if (log_cb)
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@ -214,7 +214,7 @@ vpc_t vpc;
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#define VDCS_VD 0x20 // Vertical blank interrupt occurred
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#define VDCS_BSY 0x40 // VDC is waiting for a CPU access slot during the active display area??
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void VDC_SetPixelFormat(const MDFN_PixelFormat &format)
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void VDC_SetPixelFormat(void)
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{
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// I know the temptation is there, but don't combine these two loops just
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// because they loop 512 times ;)
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@ -948,7 +948,7 @@ void VDC_RunFrame(EmulateSpecStruct *espec, bool IsHES)
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MDFN_ALIGN(8) uint8 bg_linebuf[8 + 1024];
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MDFN_ALIGN(8) uint16 spr_linebuf[16 + 1024];
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uint16 *target_ptr16 = surface->pixels16 + (frame_counter - 14) * surface->pitchinpix;
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uint16 *target_ptr16 = surface->pixels + (frame_counter - 14) * surface->pitch;
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if(fc_vrm && !skip)
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LineWidths[frame_counter - 14] = DisplayRect->w;
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@ -107,7 +107,7 @@ typedef struct
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extern vdc_t *vdc;
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void VDC_SetPixelFormat(const MDFN_PixelFormat &format) MDFN_COLD;
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void VDC_SetPixelFormat(void);
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void VDC_RunFrame(EmulateSpecStruct *espec, bool IsHES);
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void VDC_SetLayerEnableMask(uint64 mask);
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@ -1,8 +1,62 @@
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#ifndef __MDFN_VIDEO_H
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#define __MDFN_VIDEO_H
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#include "video/surface.h"
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#include <stdint.h>
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void MDFN_DispMessage(const char *format, ...);
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#if defined(FRONTEND_SUPPORTS_RGB565)
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/* 16bit color - RGB565 */
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#define RED_MASK 0xf800
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#define GREEN_MASK 0x7e0
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#define BLUE_MASK 0x1f
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#define RED_EXPAND 3
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#define GREEN_EXPAND 2
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#define BLUE_EXPAND 3
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#define RED_SHIFT 11
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#else
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/* 16bit color - RGB555 */
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#define RED_MASK 0x7c00
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#define GREEN_MASK 0x3e0
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#define BLUE_MASK 0x1f
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#define RED_EXPAND 3
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#define GREEN_EXPAND 3
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#define BLUE_EXPAND 3
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#define RED_SHIFT 10
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct
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{
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int32_t x, y, w, h;
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} MDFN_Rect;
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typedef struct
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{
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unsigned int colorspace;
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uint8_t r_shift;
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uint8_t g_shift;
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uint8_t b_shift;
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uint8_t a_shift;
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} MDFN_PixelFormat;
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typedef struct
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{
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uint16_t *pixels;
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int32_t width;
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int32_t height;
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int32_t pitch;
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} MDFN_Surface;
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,96 +0,0 @@
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/* Mednafen - Multi-system Emulator
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../mednafen.h"
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#include "surface.h"
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MDFN_PixelFormat::MDFN_PixelFormat()
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{
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bpp = 0;
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colorspace = 0;
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Rshift = 0;
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Gshift = 0;
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Bshift = 0;
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Ashift = 0;
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}
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MDFN_PixelFormat::MDFN_PixelFormat(const unsigned int p_colorspace, const uint8 p_rs, const uint8 p_gs, const uint8 p_bs, const uint8 p_as)
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{
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#if defined(WANT_16BPP)
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bpp = 16;
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#else
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bpp = 32;
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#endif
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colorspace = p_colorspace;
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Rshift = p_rs;
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Gshift = p_gs;
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Bshift = p_bs;
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Ashift = p_as;
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}
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MDFN_Surface::MDFN_Surface()
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{
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memset(&format, 0, sizeof(format));
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pixels16 = NULL;
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pitchinpix = 0;
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w = 0;
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h = 0;
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}
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MDFN_Surface::MDFN_Surface(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
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{
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Init(p_pixels, p_width, p_height, p_pitchinpix, nf);
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}
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void MDFN_Surface::Init(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
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{
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void *rpix = NULL;
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assert(nf.bpp == 16 || nf.bpp == 32);
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format = nf;
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pixels16 = NULL;
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if(!(rpix = calloc(1, p_pitchinpix * p_height * (nf.bpp / 8))))
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throw(1);
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//if(nf.bpp == 16)
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pixels16 = (uint16 *)rpix;
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w = p_width;
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h = p_height;
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pitchinpix = p_pitchinpix;
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}
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// When we're converting, only convert the w*h area(AKA leave the last part of the line, pitch32 - w, alone),
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// for places where we store auxillary information there(graphics viewer in the debugger), and it'll be faster
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// to boot.
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void MDFN_Surface::SetFormat(const MDFN_PixelFormat &nf, bool convert)
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{
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format = nf;
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}
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MDFN_Surface::~MDFN_Surface()
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{
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if(pixels16)
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free(pixels16);
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}
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@ -1,123 +0,0 @@
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#ifndef __MDFN_SURFACE_H
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#define __MDFN_SURFACE_H
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#if defined(FRONTEND_SUPPORTS_RGB565)
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/* 16bit color - RGB565 */
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#define RED_MASK 0xf800
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#define GREEN_MASK 0x7e0
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#define BLUE_MASK 0x1f
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#define RED_EXPAND 3
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#define GREEN_EXPAND 2
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#define BLUE_EXPAND 3
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#define RED_SHIFT 11
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#else
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/* 16bit color - RGB555 */
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#define RED_MASK 0x7c00
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#define GREEN_MASK 0x3e0
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#define BLUE_MASK 0x1f
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#define RED_EXPAND 3
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#define GREEN_EXPAND 3
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#define BLUE_EXPAND 3
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#define RED_SHIFT 10
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#endif
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struct MDFN_PaletteEntry
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{
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uint8 r, g, b;
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};
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typedef struct
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{
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int32 x, y, w, h;
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} MDFN_Rect;
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enum
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{
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MDFN_COLORSPACE_RGB = 0,
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MDFN_COLORSPACE_YCbCr = 1,
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MDFN_COLORSPACE_YUV = 2, // TODO, maybe.
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};
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class MDFN_PixelFormat
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{
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public:
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MDFN_PixelFormat();
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MDFN_PixelFormat(const unsigned int p_colorspace, const uint8 p_rs, const uint8 p_gs, const uint8 p_bs, const uint8 p_as);
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unsigned int bpp;
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unsigned int colorspace;
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union
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{
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uint8 Rshift; // Bit position of the lowest bit of the red component
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uint8 Yshift;
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};
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union
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{
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uint8 Gshift; // [...] green component
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uint8 Ushift;
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uint8 Cbshift;
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};
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union
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{
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uint8 Bshift; // [...] blue component
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uint8 Vshift;
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uint8 Crshift;
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};
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uint8 Ashift; // [...] alpha component.
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// Creates a color value for the surface corresponding to the 8-bit R/G/B/A color passed.
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return MAKECOLOR(r, g, b, a);
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}
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}; // MDFN_PixelFormat;
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// Supports 32-bit RGBA
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// 16-bit is WIP
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class MDFN_Surface //typedef struct
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{
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public:
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MDFN_Surface();
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MDFN_Surface(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf);
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~MDFN_Surface();
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uint16 *pixels16;
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// w, h, and pitch32 should always be > 0
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int32 w;
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int32 h;
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union
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{
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int32 pitch32; // In pixels, not in bytes.
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int32 pitchinpix; // New name, new code should use this.
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};
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MDFN_PaletteEntry *palette;
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MDFN_PixelFormat format;
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void SetFormat(const MDFN_PixelFormat &new_format, bool convert);
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// Creates a value for the surface corresponding to the R/G/B/A color passed.
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return MAKECOLOR(r, g, b, a);
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}
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private:
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void Init(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf);
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};
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#endif
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@ -364,13 +364,6 @@
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="video"
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Filter="">
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<File
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RelativePath="..\..\mednafen\video\surface.cpp">
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</File>
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</Filter>
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<Filter
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Name="tremor"
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Filter="">
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|
@ -205,7 +205,6 @@
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
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</ClCompile>
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<ClCompile Include="..\..\mednafen\video\surface.cpp" />
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<ClCompile Include="..\..\scrc32.cpp" />
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<ClCompile Include="..\..\thread.c">
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsCpp</CompileAs>
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||||
|
@ -200,8 +200,5 @@
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<ClCompile Include="..\..\mednafen\trio\triostr.c">
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<Filter>Source Files\mednafen\trio</Filter>
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</ClCompile>
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<ClCompile Include="..\..\mednafen\video\surface.cpp">
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<Filter>Source Files\mednafen\video</Filter>
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</ClCompile>
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||||
</ItemGroup>
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||||
</Project>
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||||
|
@ -117,7 +117,6 @@
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||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\..\mednafen\video\surface.cpp" />
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||||
<ClCompile Include="..\..\scrc32.cpp" />
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<ClCompile Include="..\..\thread.c">
|
||||
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
|
||||
|
@ -47,9 +47,6 @@
|
||||
<ClCompile Include="..\..\thread.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\mednafen\video\surface.cpp">
|
||||
<Filter>Source Files\mednafen\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\mednafen\error.cpp">
|
||||
<Filter>Source Files\mednafen</Filter>
|
||||
</ClCompile>
|
||||
|
Loading…
Reference in New Issue
Block a user