diff --git a/libretro.cpp b/libretro.cpp index c64da36..2142f4d 100644 --- a/libretro.cpp +++ b/libretro.cpp @@ -762,46 +762,12 @@ void retro_run() #if defined(WANT_PSX_EMU) unsigned width = rects[0].w; unsigned height = spec.DisplayRect.h; - unsigned int ptrDiff = 0; #else unsigned width = spec.DisplayRect.w; unsigned height = spec.DisplayRect.h; #endif -#if defined(WANT_PSX_EMU) - // This is for PAL, the core implements PAL over NTSC TV so you get the - // infamous PAL borders. This removes them. The PS1 supports only two horizontal - // resolutions so it's OK to use constants and not percentage. - bool isPal = false; - if (height == FB_HEIGHT) - { - ptrDiff += width * 47; - height = 480; - isPal = true; - } - else if (height == 288) - { - // TODO: This seems to be OK as is, but I might be wrong. - isPal = true; - } - - if (isPal && width == FB_WIDTH) - ptrDiff += 7; - - // The core handles vertical overscan for NTSC pretty well, but it ignores - // horizontal overscan. This is a tough estimation of what the horizontal - // overscan should be, tested with all major NTSC resolutions. Mayeb make it - // configurable? - float hoverscan = 0.941176471; - - width = width * hoverscan; - ptrDiff += ((rects[0].w - width) / 2); - - const uint32_t *ptr = surf->pixels; - ptr += ptrDiff; - - video_cb(ptr, width, height, FB_WIDTH << 2); -#elif defined(WANT_32BPP) +#if defined(WANT_32BPP) const uint32_t *pix = surf->pixels; video_cb(pix, width, height, FB_WIDTH << 2); #elif defined(WANT_16BPP)