mirror of
https://github.com/libretro/beetle-pce-fast-libretro.git
synced 2024-11-23 07:50:03 +00:00
Merge pull request #28 from leiradel/master
added cheevos support via retro_get_memory_data/size
This commit is contained in:
commit
828b4223f4
@ -1297,6 +1297,9 @@ void retro_init(void)
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else
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perf_get_cpu_features_cb = NULL;
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bool yes = true;
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environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
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setting_initial_scanline = 0;
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setting_last_scanline = 242;
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@ -1827,6 +1830,8 @@ void *retro_get_memory_data(unsigned type)
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if (IsPopulous)
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return (uint8_t*)(ROMSpace + 0x40 * 8192);
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return (uint8_t*)SaveRAM;
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case RETRO_MEMORY_SYSTEM_RAM:
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return BaseRAM;
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default:
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break;
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}
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@ -1842,6 +1847,8 @@ size_t retro_get_memory_size(unsigned type)
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if (IsPopulous)
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return 32768;
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return 2048;
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case RETRO_MEMORY_SYSTEM_RAM:
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return sizeof(BaseRAM) - 8192;
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default:
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break;
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}
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234
libretro.h
234
libretro.h
@ -1,4 +1,4 @@
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/* Copyright (C) 2010-2014 The RetroArch team
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/* Copyright (C) 2010-2016 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this libretro API header (libretro.h).
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@ -43,6 +43,40 @@ extern "C" {
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#endif
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#endif
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#ifndef RETRO_CALLCONV
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# if defined(__GNUC__) && defined(__i386__) && !defined(__x86_64__)
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# define RETRO_CALLCONV __attribute__((cdecl))
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# elif defined(_MSC_VER) && defined(_M_X86) && !defined(_M_X64)
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# define RETRO_CALLCONV __cdecl
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# else
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# define RETRO_CALLCONV /* all other platforms only have one calling convention each */
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# endif
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#endif
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#ifndef RETRO_API
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# if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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# ifdef RETRO_IMPORT_SYMBOLS
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# ifdef __GNUC__
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# define RETRO_API RETRO_CALLCONV __attribute__((__dllimport__))
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# else
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# define RETRO_API RETRO_CALLCONV __declspec(dllimport)
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# endif
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# else
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# ifdef __GNUC__
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# define RETRO_API RETRO_CALLCONV __attribute__((__dllexport__))
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# else
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# define RETRO_API RETRO_CALLCONV __declspec(dllexport)
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# endif
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# endif
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# else
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# if defined(__GNUC__) && __GNUC__ >= 4 && !defined(__CELLOS_LV2__)
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# define RETRO_API RETRO_CALLCONV __attribute__((__visibility__("default")))
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# else
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# define RETRO_API RETRO_CALLCONV
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# endif
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# endif
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#endif
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/* Used for checking API/ABI mismatches that can break libretro
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* implementations.
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* It is not incremented for compatible changes to the API.
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@ -165,13 +199,15 @@ extern "C" {
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#define RETRO_DEVICE_ID_ANALOG_Y 1
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/* Id values for MOUSE. */
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#define RETRO_DEVICE_ID_MOUSE_X 0
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#define RETRO_DEVICE_ID_MOUSE_Y 1
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#define RETRO_DEVICE_ID_MOUSE_LEFT 2
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#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
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#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
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#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
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#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
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#define RETRO_DEVICE_ID_MOUSE_X 0
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#define RETRO_DEVICE_ID_MOUSE_Y 1
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#define RETRO_DEVICE_ID_MOUSE_LEFT 2
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#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
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#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
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#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
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#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
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#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP 7
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#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN 8
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/* Id values for LIGHTGUN types. */
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#define RETRO_DEVICE_ID_LIGHTGUN_X 0
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@ -206,6 +242,8 @@ enum retro_language
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RETRO_LANGUAGE_KOREAN = 9,
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RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10,
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RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11,
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RETRO_LANGUAGE_ESPERANTO = 12,
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RETRO_LANGUAGE_POLISH = 13,
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RETRO_LANGUAGE_LAST,
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/* Ensure sizeof(enum) == sizeof(int) */
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@ -693,9 +731,10 @@ enum retro_mod
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* location-based information from the host device,
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* such as current latitude / longitude.
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*/
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#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30
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#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 /* Old name, kept for compatibility. */
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#define RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY 30
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/* const char ** --
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* Returns the "content" directory of the frontend.
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* Returns the "core assets" directory of the frontend.
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* This directory can be used to store specific assets that the
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* core relies upon, such as art assets,
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* input data, etc etc.
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@ -851,6 +890,70 @@ enum retro_mod
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* Returns the specified language of the frontend, if specified by the user.
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* It can be used by the core for localization purposes.
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*/
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#define RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER (40 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* struct retro_framebuffer * --
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* Returns a preallocated framebuffer which the core can use for rendering
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* the frame into when not using SET_HW_RENDER.
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* The framebuffer returned from this call must not be used
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* after the current call to retro_run() returns.
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*
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* The goal of this call is to allow zero-copy behavior where a core
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* can render directly into video memory, avoiding extra bandwidth cost by copying
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* memory from core to video memory.
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*
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* If this call succeeds and the core renders into it,
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* the framebuffer pointer and pitch can be passed to retro_video_refresh_t.
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* If the buffer from GET_CURRENT_SOFTWARE_FRAMEBUFFER is to be used,
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* the core must pass the exact
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* same pointer as returned by GET_CURRENT_SOFTWARE_FRAMEBUFFER;
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* i.e. passing a pointer which is offset from the
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* buffer is undefined. The width, height and pitch parameters
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* must also match exactly to the values obtained from GET_CURRENT_SOFTWARE_FRAMEBUFFER.
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*
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* It is possible for a frontend to return a different pixel format
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* than the one used in SET_PIXEL_FORMAT. This can happen if the frontend
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* needs to perform conversion.
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*
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* It is still valid for a core to render to a different buffer
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* even if GET_CURRENT_SOFTWARE_FRAMEBUFFER succeeds.
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*
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* A frontend must make sure that the pointer obtained from this function is
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* writeable (and readable).
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*/
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enum retro_hw_render_interface_type
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{
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RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
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RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
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};
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/* Base struct. All retro_hw_render_interface_* types
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* contain at least these fields. */
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struct retro_hw_render_interface
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{
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enum retro_hw_render_interface_type interface_type;
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unsigned interface_version;
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};
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#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* const struct retro_hw_render_interface ** --
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* Returns an API specific rendering interface for accessing API specific data.
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* Not all HW rendering APIs support or need this.
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* The contents of the returned pointer is specific to the rendering API
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* being used. See the various headers like libretro_vulkan.h, etc.
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*
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* GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called.
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* Similarly, after context_destroyed callback returns,
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* the contents of the HW_RENDER_INTERFACE are invalidated.
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*/
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#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* const bool * --
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* If true, the libretro implementation supports achievements
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* either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS
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* or via retro_get_memory_data/retro_get_memory_size.
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*
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* This must be called before the first call to retro_run.
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*/
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#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
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#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
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@ -1125,6 +1228,10 @@ struct retro_log_callback
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#define RETRO_SIMD_VFPU (1 << 13)
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#define RETRO_SIMD_PS (1 << 14)
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#define RETRO_SIMD_AES (1 << 15)
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#define RETRO_SIMD_VFPV3 (1 << 16)
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#define RETRO_SIMD_VFPV4 (1 << 17)
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#define RETRO_SIMD_POPCNT (1 << 18)
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#define RETRO_SIMD_MOVBE (1 << 19)
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typedef uint64_t retro_perf_tick_t;
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typedef int64_t retro_time_t;
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@ -1298,13 +1405,17 @@ struct retro_camera_callback
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*/
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uint64_t caps;
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unsigned width; /* Desired resolution for camera. Is only used as a hint. */
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/* Desired resolution for camera. Is only used as a hint. */
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unsigned width;
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unsigned height;
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retro_camera_start_t start; /* Set by frontend. */
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retro_camera_stop_t stop; /* Set by frontend. */
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/* Set by frontend. */
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retro_camera_start_t start;
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retro_camera_stop_t stop;
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/* Set by libretro core if raw framebuffer callbacks will be used. */
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retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer;
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/* Set by libretro core if OpenGL texture callbacks will be used. */
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retro_camera_frame_opengl_texture_t frame_opengl_texture;
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@ -1464,6 +1575,9 @@ enum retro_hw_context_type
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* use the corresponding enums directly. */
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RETRO_HW_CONTEXT_OPENGLES_VERSION = 5,
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/* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */
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RETRO_HW_CONTEXT_VULKAN = 6,
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RETRO_HW_CONTEXT_DUMMY = INT_MAX
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};
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@ -1486,23 +1600,28 @@ struct retro_hw_render_callback
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*/
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retro_hw_context_reset_t context_reset;
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/* Set by frontend. */
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/* Set by frontend.
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* TODO: This is rather obsolete. The frontend should not
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* be providing preallocated framebuffers. */
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retro_hw_get_current_framebuffer_t get_current_framebuffer;
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/* Set by frontend. */
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retro_hw_get_proc_address_t get_proc_address;
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/* Set if render buffers should have depth component attached. */
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/* Set if render buffers should have depth component attached.
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* TODO: Obsolete. */
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bool depth;
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/* Set if stencil buffers should be attached. */
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/* Set if stencil buffers should be attached.
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* TODO: Obsolete. */
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bool stencil;
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/* If depth and stencil are true, a packed 24/8 buffer will be added.
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* Only attaching stencil is invalid and will be ignored. */
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/* Use conventional bottom-left origin convention. If false,
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* standard libretro top-left origin semantics are used. */
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* standard libretro top-left origin semantics are used.
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* TODO: Move to GL specific interface. */
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bool bottom_left_origin;
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/* Major version number for core GL context or GLES 3.1+. */
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@ -1513,6 +1632,7 @@ struct retro_hw_render_callback
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/* If this is true, the frontend will go very far to avoid
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* resetting context in scenarios like toggling fullscreen, etc.
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* TODO: Obsolete? Maybe frontend should just always assume this ...
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*/
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bool cache_context;
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@ -1779,6 +1899,36 @@ struct retro_game_info
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const char *meta; /* String of implementation specific meta-data. */
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};
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#define RETRO_MEMORY_ACCESS_WRITE (1 << 0)
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/* The core will write to the buffer provided by retro_framebuffer::data. */
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#define RETRO_MEMORY_ACCESS_READ (1 << 1)
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/* The core will read from retro_framebuffer::data. */
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#define RETRO_MEMORY_TYPE_CACHED (1 << 0)
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/* The memory in data is cached.
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* If not cached, random writes and/or reading from the buffer is expected to be very slow. */
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struct retro_framebuffer
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{
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void *data; /* The framebuffer which the core can render into.
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Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER.
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The initial contents of data are unspecified. */
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unsigned width; /* The framebuffer width used by the core. Set by core. */
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unsigned height; /* The framebuffer height used by the core. Set by core. */
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size_t pitch; /* The number of bytes between the beginning of a scanline,
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and beginning of the next scanline.
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Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
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enum retro_pixel_format format; /* The pixel format the core must use to render into data.
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This format could differ from the format used in
|
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SET_PIXEL_FORMAT.
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Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
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unsigned access_flags; /* How the core will access the memory in the framebuffer.
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RETRO_MEMORY_ACCESS_* flags.
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Set by core. */
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unsigned memory_flags; /* Flags telling core how the memory has been mapped.
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RETRO_MEMORY_TYPE_* flags.
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Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
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};
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/* Callbacks */
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/* Environment callback. Gives implementations a way of performing
|
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@ -1832,25 +1982,25 @@ typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
|
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*
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* The rest of the set_* functions are guaranteed to have been called
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* before the first call to retro_run() is made. */
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void retro_set_environment(retro_environment_t);
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void retro_set_video_refresh(retro_video_refresh_t);
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void retro_set_audio_sample(retro_audio_sample_t);
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
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void retro_set_input_poll(retro_input_poll_t);
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void retro_set_input_state(retro_input_state_t);
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RETRO_API void retro_set_environment(retro_environment_t);
|
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RETRO_API void retro_set_video_refresh(retro_video_refresh_t);
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RETRO_API void retro_set_audio_sample(retro_audio_sample_t);
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RETRO_API void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
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RETRO_API void retro_set_input_poll(retro_input_poll_t);
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RETRO_API void retro_set_input_state(retro_input_state_t);
|
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/* Library global initialization/deinitialization. */
|
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void retro_init(void);
|
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void retro_deinit(void);
|
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RETRO_API void retro_init(void);
|
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RETRO_API void retro_deinit(void);
|
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|
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/* Must return RETRO_API_VERSION. Used to validate ABI compatibility
|
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* when the API is revised. */
|
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unsigned retro_api_version(void);
|
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RETRO_API unsigned retro_api_version(void);
|
||||
|
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/* Gets statically known system info. Pointers provided in *info
|
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* must be statically allocated.
|
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* Can be called at any time, even before retro_init(). */
|
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void retro_get_system_info(struct retro_system_info *info);
|
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RETRO_API void retro_get_system_info(struct retro_system_info *info);
|
||||
|
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/* Gets information about system audio/video timings and geometry.
|
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* Can be called only after retro_load_game() has successfully completed.
|
||||
@ -1858,7 +2008,7 @@ void retro_get_system_info(struct retro_system_info *info);
|
||||
* variable if needed.
|
||||
* E.g. geom.aspect_ratio might not be initialized if core doesn't
|
||||
* desire a particular aspect ratio. */
|
||||
void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
RETRO_API void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
|
||||
/* Sets device to be used for player 'port'.
|
||||
* By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all
|
||||
@ -1868,10 +2018,10 @@ void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
* hint to the libretro core when a core cannot automatically detect the
|
||||
* appropriate input device type on its own. It is also relevant when a
|
||||
* core can change its behavior depending on device type. */
|
||||
void retro_set_controller_port_device(unsigned port, unsigned device);
|
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RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device);
|
||||
|
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/* Resets the current game. */
|
||||
void retro_reset(void);
|
||||
RETRO_API void retro_reset(void);
|
||||
|
||||
/* Runs the game for one video frame.
|
||||
* During retro_run(), input_poll callback must be called at least once.
|
||||
@ -1881,7 +2031,7 @@ void retro_reset(void);
|
||||
* a frame if GET_CAN_DUPE returns true.
|
||||
* In this case, the video callback can take a NULL argument for data.
|
||||
*/
|
||||
void retro_run(void);
|
||||
RETRO_API void retro_run(void);
|
||||
|
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/* Returns the amount of data the implementation requires to serialize
|
||||
* internal state (save states).
|
||||
@ -1889,35 +2039,35 @@ void retro_run(void);
|
||||
* returned size is never allowed to be larger than a previous returned
|
||||
* value, to ensure that the frontend can allocate a save state buffer once.
|
||||
*/
|
||||
size_t retro_serialize_size(void);
|
||||
RETRO_API size_t retro_serialize_size(void);
|
||||
|
||||
/* Serializes internal state. If failed, or size is lower than
|
||||
* retro_serialize_size(), it should return false, true otherwise. */
|
||||
bool retro_serialize(void *data, size_t size);
|
||||
bool retro_unserialize(const void *data, size_t size);
|
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RETRO_API bool retro_serialize(void *data, size_t size);
|
||||
RETRO_API bool retro_unserialize(const void *data, size_t size);
|
||||
|
||||
void retro_cheat_reset(void);
|
||||
void retro_cheat_set(unsigned index, bool enabled, const char *code);
|
||||
RETRO_API void retro_cheat_reset(void);
|
||||
RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char *code);
|
||||
|
||||
/* Loads a game. */
|
||||
bool retro_load_game(const struct retro_game_info *game);
|
||||
RETRO_API bool retro_load_game(const struct retro_game_info *game);
|
||||
|
||||
/* Loads a "special" kind of game. Should not be used,
|
||||
* except in extreme cases. */
|
||||
bool retro_load_game_special(
|
||||
RETRO_API bool retro_load_game_special(
|
||||
unsigned game_type,
|
||||
const struct retro_game_info *info, size_t num_info
|
||||
);
|
||||
|
||||
/* Unloads a currently loaded game. */
|
||||
void retro_unload_game(void);
|
||||
RETRO_API void retro_unload_game(void);
|
||||
|
||||
/* Gets region of game. */
|
||||
unsigned retro_get_region(void);
|
||||
RETRO_API unsigned retro_get_region(void);
|
||||
|
||||
/* Gets region of memory. */
|
||||
void *retro_get_memory_data(unsigned id);
|
||||
size_t retro_get_memory_size(unsigned id);
|
||||
RETRO_API void *retro_get_memory_data(unsigned id);
|
||||
RETRO_API size_t retro_get_memory_size(unsigned id);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user