Fetch translations & Recreate libretro_core_options_intl.h

This commit is contained in:
github-actions[bot] 2023-04-07 11:15:35 +00:00
parent e61d55956c
commit a53a9df3c7

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@ -3063,17 +3063,17 @@ struct retro_core_options_v2 options_ca = {
/* RETRO_LANGUAGE_CHS */
#define CATEGORY_VIDEO_LABEL_CHS "视频"
#define CATEGORY_VIDEO_INFO_0_CHS NULL
#define CATEGORY_VIDEO_INFO_0_CHS "设置显示裁剪、跳帧和其他显示"
#define CATEGORY_INPUT_LABEL_CHS "输入"
#define CATEGORY_INPUT_INFO_0_CHS NULL
#define CATEGORY_INPUT_INFO_0_CHS "设置光枪、鼠标和Neg手柄"
#define CATEGORY_HACKS_LABEL_CHS "模拟修改"
#define CATEGORY_HACKS_INFO_0_CHS "配置处理器超时和模拟精确参数,影响低级性能和兼容性。"
#define CATEGORY_HACKS_INFO_0_CHS "设置处理器超频和模拟精确性参数,影响低阶性能和兼容性。"
#define CATEGORY_CHANNEL_VOLUME_LABEL_CHS "高级频道音量设置"
#define CATEGORY_CHANNEL_VOLUME_INFO_0_CHS NULL
#define CATEGORY_CHANNEL_VOLUME_INFO_0_CHS "配置各个硬件声道的音量"
#define CATEGORY_CD_LABEL_CHS NULL
#define CATEGORY_CD_INFO_0_CHS NULL
#define CATEGORY_CD_INFO_0_CHS "配置与PC Engine CD模拟相关的选项"
#define PCE_FAST_PALETTE_LABEL_CHS "色板"
#define PCE_FAST_PALETTE_INFO_0_CHS NULL
#define PCE_FAST_PALETTE_INFO_0_CHS "使用复合设计模式尝试复现原始的控制台显示,在部分游戏中可以显示更多细节"
#define OPTION_VAL_RGB_CHS NULL
#define OPTION_VAL_COMPOSITE_CHS "合成"
#define PCE_FAST_FRAMESKIP_LABEL_CHS "跳帧"
@ -3083,29 +3083,29 @@ struct retro_core_options_v2 options_ca = {
#define PCE_FAST_FRAMESKIP_THRESHOLD_LABEL_CHS "跳帧阈值(%)"
#define PCE_FAST_FRAMESKIP_THRESHOLD_INFO_0_CHS "当“跳帧”功能设置成“手动”,请在下方指定跳帧占音频缓存的比例(百分比)。更高的值可以降低因频繁丢帧而导致的爆音风险。"
#define OPTION_VAL_33_CHS "33 (默认)"
#define PCE_FAST_HOVERSCAN_LABEL_CHS NULL
#define PCE_FAST_HOVERSCAN_INFO_0_CHS NULL
#define PCE_FAST_HOVERSCAN_LABEL_CHS "水平过扫描仅在352宽度模式下生效"
#define PCE_FAST_HOVERSCAN_INFO_0_CHS "选择要显示的最大图像宽度超出设定值的图像将从右侧被裁减针对宽度为352px的游戏"
#define OPTION_VAL_352_CHS "352 (默认)"
#define PCE_FAST_INITIAL_SCANLINE_LABEL_CHS NULL
#define PCE_FAST_INITIAL_SCANLINE_INFO_0_CHS NULL
#define PCE_FAST_INITIAL_SCANLINE_LABEL_CHS "初始扫描线"
#define PCE_FAST_INITIAL_SCANLINE_INFO_0_CHS "扫描线渲染的上界,超出设定值的部分将从图像顶部被裁剪"
#define OPTION_VAL_3_CHS "3 (默认)"
#define PCE_FAST_LAST_SCANLINE_LABEL_CHS NULL
#define PCE_FAST_LAST_SCANLINE_INFO_0_CHS NULL
#define PCE_FAST_LAST_SCANLINE_LABEL_CHS "终末扫描线"
#define PCE_FAST_LAST_SCANLINE_INFO_0_CHS "扫描线渲染的下界,超出设定值的部分将从图像底部被裁剪"
#define OPTION_VAL_242_CHS "242 (默认)"
#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_LABEL_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_INFO_0_CHS NULL
#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_LABEL_CHS "PSG音频通道0的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_INFO_0_CHS "设置PSG音频通道0的音量"
#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_LABEL_CHS "PSG音频通道1的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_INFO_0_CHS "设置PSG音频通道1的音量"
#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_LABEL_CHS "PSG音频通道2的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_INFO_0_CHS "设置PSG音频通道2的音量"
#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_LABEL_CHS "PSG音频通道3的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_INFO_0_CHS "设置PSG音频通道3的音量"
#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_LABEL_CHS "PSG音频通道4的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_INFO_0_CHS "设置PSG音频通道4的音量"
#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_LABEL_CHS "PSG音频通道5的音量百分数"
#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_INFO_0_CHS "设置PSG音频通道5的音量"
#define PCE_FAST_MOUSE_SENSITIVITY_LABEL_CHS "鼠标灵敏度"
#define PCE_FAST_MOUSE_SENSITIVITY_INFO_0_CHS NULL
#define PCE_FAST_MOUSE_SENSITIVITY_INFO_0_CHS "更高的值将使鼠标光标移动更快。"
#define OPTION_VAL_0_25_CHS NULL
#define OPTION_VAL_0_50_CHS NULL
#define OPTION_VAL_0_75_CHS NULL
@ -3126,43 +3126,43 @@ struct retro_core_options_v2 options_ca = {
#define OPTION_VAL_4_50_CHS NULL
#define OPTION_VAL_4_75_CHS NULL
#define OPTION_VAL_5_00_CHS NULL
#define PCE_FAST_DISABLE_SOFTRESET_LABEL_CHS NULL
#define PCE_FAST_DISABLE_SOFTRESET_INFO_0_CHS NULL
#define PCE_FAST_TURBO_TOGGLING_LABEL_CHS NULL
#define PCE_FAST_TURBO_TOGGLING_INFO_0_CHS NULL
#define PCE_FAST_TURBO_TOGGLE_HOTKEY_LABEL_CHS NULL
#define PCE_FAST_TURBO_TOGGLE_HOTKEY_INFO_0_CHS NULL
#define PCE_FAST_TURBO_DELAY_LABEL_CHS NULL
#define PCE_FAST_TURBO_DELAY_INFO_0_CHS NULL
#define PCE_FAST_CDIMAGECACHE_LABEL_CHS NULL
#define PCE_FAST_CDIMAGECACHE_INFO_0_CHS NULL
#define PCE_FAST_CDBIOS_LABEL_CHS NULL
#define PCE_FAST_CDBIOS_INFO_0_CHS NULL
#define PCE_FAST_DISABLE_SOFTRESET_LABEL_CHS "禁用软重置快捷键即RUN+SELECT组合键"
#define PCE_FAST_DISABLE_SOFTRESET_INFO_0_CHS "当同时按下 RUN 和 SELECT两个按键时暂时禁用两个按键而不是触发软重置。"
#define PCE_FAST_TURBO_TOGGLING_LABEL_CHS "连发切换"
#define PCE_FAST_TURBO_TOGGLING_INFO_0_CHS "启用连发切换开关按键III和IV"
#define PCE_FAST_TURBO_TOGGLE_HOTKEY_LABEL_CHS "备用连发热键"
#define PCE_FAST_TURBO_TOGGLE_HOTKEY_INFO_0_CHS "将RetroPad虚拟控制器的L3/R3按键指定为连发切换热键而不是按键III和IV。仅在没有给L3/R3按钮分配任何功能的情况下才起作用。在切换到6键控制器模式时你可以用它来避免重新设置按钮III和IV。"
#define PCE_FAST_TURBO_DELAY_LABEL_CHS "连发延迟"
#define PCE_FAST_TURBO_DELAY_INFO_0_CHS "设置连发两次触发间的间隔(单位为帧)"
#define PCE_FAST_CDIMAGECACHE_LABEL_CHS "启用CD光盘缓存重启以生效"
#define PCE_FAST_CDIMAGECACHE_INFO_0_CHS "在启动时将完整的镜像加载到内存中,以增加启动时间为代价,或许能减少游戏中的加载时间。"
#define PCE_FAST_CDBIOS_LABEL_CHS "设置CD的BIOS重启以生效"
#define PCE_FAST_CDBIOS_INFO_0_CHS "大部分的游戏可以在BIOS“System Card 3”上运行但是一些未经授权的游戏需要“Games Express”"
#define OPTION_VAL_GAMES_EXPRESS_CHS NULL
#define OPTION_VAL_SYSTEM_CARD_1_CHS NULL
#define OPTION_VAL_SYSTEM_CARD_2_CHS NULL
#define OPTION_VAL_SYSTEM_CARD_3_CHS NULL
#define OPTION_VAL_SYSTEM_CARD_2_US_CHS NULL
#define OPTION_VAL_SYSTEM_CARD_3_US_CHS NULL
#define PCE_FAST_CDSPEED_LABEL_CHS NULL
#define PCE_FAST_CDSPEED_LABEL_CAT_CHS NULL
#define PCE_FAST_CDSPEED_INFO_0_CHS NULL
#define OPTION_VAL_1_CHS NULL
#define OPTION_VAL_2_CHS NULL
#define OPTION_VAL_4_CHS "4 倍"
#define OPTION_VAL_8_CHS "8 倍"
#define PCE_FAST_ADPCMVOLUME_LABEL_CHS NULL
#define PCE_FAST_ADPCMVOLUME_LABEL_CAT_CHS NULL
#define PCE_FAST_ADPCMVOLUME_INFO_0_CHS NULL
#define PCE_FAST_ADPCMVOLUME_INFO_1_CHS NULL
#define PCE_FAST_CDDAVOLUME_LABEL_CHS NULL
#define PCE_FAST_CDDAVOLUME_LABEL_CAT_CHS NULL
#define PCE_FAST_CDPSGVOLUME_LABEL_CHS NULL
#define PCE_FAST_CDPSGVOLUME_LABEL_CAT_CHS NULL
#define PCE_FAST_NOSPRITELIMIT_LABEL_CHS NULL
#define PCE_FAST_NOSPRITELIMIT_INFO_0_CHS NULL
#define PCE_FAST_OCMULTIPLIER_LABEL_CHS NULL
#define PCE_FAST_OCMULTIPLIER_INFO_0_CHS NULL
#define PCE_FAST_CDSPEED_LABEL_CHS "CD 加载速度"
#define PCE_FAST_CDSPEED_LABEL_CAT_CHS "CD 加载速度"
#define PCE_FAST_CDSPEED_INFO_0_CHS "较高的数值可以加快加载速度,但会使一些游戏出现问题。"
#define OPTION_VAL_1_CHS "1倍"
#define OPTION_VAL_2_CHS "2倍"
#define OPTION_VAL_4_CHS "4倍"
#define OPTION_VAL_8_CHS "8倍"
#define PCE_FAST_ADPCMVOLUME_LABEL_CHS "(CD) ADPCM 音量百分比"
#define PCE_FAST_ADPCMVOLUME_LABEL_CAT_CHS "ADPCM 音量百分比"
#define PCE_FAST_ADPCMVOLUME_INFO_0_CHS "仅CD游戏生效。将此音量控制设置得太高可能会导致采样削波。"
#define PCE_FAST_ADPCMVOLUME_INFO_1_CHS "将此音量控制设置得太高可能会导致采样削波。"
#define PCE_FAST_CDDAVOLUME_LABEL_CHS "(CD) CDDA 音量百分比"
#define PCE_FAST_CDDAVOLUME_LABEL_CAT_CHS "CDDA 音量百分比"
#define PCE_FAST_CDPSGVOLUME_LABEL_CHS "(CD) PSG 音量百分比"
#define PCE_FAST_CDPSGVOLUME_LABEL_CAT_CHS "PSG 音量百分比"
#define PCE_FAST_NOSPRITELIMIT_LABEL_CHS "解除符号限制"
#define PCE_FAST_NOSPRITELIMIT_INFO_0_CHS "移除每条扫描线16个符号的硬件限制。警告可能会导致某些游戏的显示问题。"
#define PCE_FAST_OCMULTIPLIER_LABEL_CHS "CPU超频倍率重启以生效"
#define PCE_FAST_OCMULTIPLIER_INFO_0_CHS "更高的值可以减少游戏中的降速。注意!可能导致故障和崩溃。"
struct retro_core_option_v2_category option_cats_chs[] = {
{