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Fetch translations & Recreate libretro_core_options_intl.h
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@ -3063,17 +3063,17 @@ struct retro_core_options_v2 options_ca = {
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/* RETRO_LANGUAGE_CHS */
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#define CATEGORY_VIDEO_LABEL_CHS "视频"
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#define CATEGORY_VIDEO_INFO_0_CHS NULL
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#define CATEGORY_VIDEO_INFO_0_CHS "设置显示裁剪、跳帧和其他显示"
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#define CATEGORY_INPUT_LABEL_CHS "输入"
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#define CATEGORY_INPUT_INFO_0_CHS NULL
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#define CATEGORY_INPUT_INFO_0_CHS "设置光枪、鼠标和Neg手柄"
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#define CATEGORY_HACKS_LABEL_CHS "模拟修改"
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#define CATEGORY_HACKS_INFO_0_CHS "配置处理器超时和模拟精确参数,影响低级性能和兼容性。"
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#define CATEGORY_HACKS_INFO_0_CHS "设置处理器超频和模拟精确性参数,影响低阶性能和兼容性。"
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#define CATEGORY_CHANNEL_VOLUME_LABEL_CHS "高级频道音量设置"
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#define CATEGORY_CHANNEL_VOLUME_INFO_0_CHS NULL
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#define CATEGORY_CHANNEL_VOLUME_INFO_0_CHS "配置各个硬件声道的音量"
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#define CATEGORY_CD_LABEL_CHS NULL
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#define CATEGORY_CD_INFO_0_CHS NULL
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#define CATEGORY_CD_INFO_0_CHS "配置与PC Engine CD模拟相关的选项"
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#define PCE_FAST_PALETTE_LABEL_CHS "色板"
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#define PCE_FAST_PALETTE_INFO_0_CHS NULL
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#define PCE_FAST_PALETTE_INFO_0_CHS "使用复合设计模式尝试复现原始的控制台显示,在部分游戏中可以显示更多细节"
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#define OPTION_VAL_RGB_CHS NULL
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#define OPTION_VAL_COMPOSITE_CHS "合成"
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#define PCE_FAST_FRAMESKIP_LABEL_CHS "跳帧"
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@ -3083,29 +3083,29 @@ struct retro_core_options_v2 options_ca = {
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#define PCE_FAST_FRAMESKIP_THRESHOLD_LABEL_CHS "跳帧阈值(%)"
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#define PCE_FAST_FRAMESKIP_THRESHOLD_INFO_0_CHS "当“跳帧”功能设置成“手动”,请在下方指定跳帧占音频缓存的比例(百分比)。更高的值可以降低因频繁丢帧而导致的爆音风险。"
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#define OPTION_VAL_33_CHS "33 (默认)"
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#define PCE_FAST_HOVERSCAN_LABEL_CHS NULL
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#define PCE_FAST_HOVERSCAN_INFO_0_CHS NULL
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#define PCE_FAST_HOVERSCAN_LABEL_CHS "水平过扫描(仅在352宽度模式下生效)"
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#define PCE_FAST_HOVERSCAN_INFO_0_CHS "选择要显示的最大图像宽度,超出设定值的图像将从右侧被裁减(针对宽度为352px的游戏)"
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#define OPTION_VAL_352_CHS "352 (默认)"
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#define PCE_FAST_INITIAL_SCANLINE_LABEL_CHS NULL
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#define PCE_FAST_INITIAL_SCANLINE_INFO_0_CHS NULL
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#define PCE_FAST_INITIAL_SCANLINE_LABEL_CHS "初始扫描线"
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#define PCE_FAST_INITIAL_SCANLINE_INFO_0_CHS "扫描线渲染的上界,超出设定值的部分将从图像顶部被裁剪"
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#define OPTION_VAL_3_CHS "3 (默认)"
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#define PCE_FAST_LAST_SCANLINE_LABEL_CHS NULL
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#define PCE_FAST_LAST_SCANLINE_INFO_0_CHS NULL
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#define PCE_FAST_LAST_SCANLINE_LABEL_CHS "终末扫描线"
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#define PCE_FAST_LAST_SCANLINE_INFO_0_CHS "扫描线渲染的下界,超出设定值的部分将从图像底部被裁剪"
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#define OPTION_VAL_242_CHS "242 (默认)"
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#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_LABEL_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_INFO_0_CHS NULL
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#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_LABEL_CHS "PSG音频通道0的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_0_VOLUME_INFO_0_CHS "设置PSG音频通道0的音量"
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#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_LABEL_CHS "PSG音频通道1的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_1_VOLUME_INFO_0_CHS "设置PSG音频通道1的音量"
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#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_LABEL_CHS "PSG音频通道2的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_2_VOLUME_INFO_0_CHS "设置PSG音频通道2的音量"
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#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_LABEL_CHS "PSG音频通道3的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_3_VOLUME_INFO_0_CHS "设置PSG音频通道3的音量"
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#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_LABEL_CHS "PSG音频通道4的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_4_VOLUME_INFO_0_CHS "设置PSG音频通道4的音量"
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#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_LABEL_CHS "PSG音频通道5的音量百分数"
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#define PCE_FAST_SOUND_CHANNEL_5_VOLUME_INFO_0_CHS "设置PSG音频通道5的音量"
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#define PCE_FAST_MOUSE_SENSITIVITY_LABEL_CHS "鼠标灵敏度"
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#define PCE_FAST_MOUSE_SENSITIVITY_INFO_0_CHS NULL
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#define PCE_FAST_MOUSE_SENSITIVITY_INFO_0_CHS "更高的值将使鼠标光标移动更快。"
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#define OPTION_VAL_0_25_CHS NULL
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#define OPTION_VAL_0_50_CHS NULL
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#define OPTION_VAL_0_75_CHS NULL
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@ -3126,43 +3126,43 @@ struct retro_core_options_v2 options_ca = {
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#define OPTION_VAL_4_50_CHS NULL
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#define OPTION_VAL_4_75_CHS NULL
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#define OPTION_VAL_5_00_CHS NULL
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#define PCE_FAST_DISABLE_SOFTRESET_LABEL_CHS NULL
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#define PCE_FAST_DISABLE_SOFTRESET_INFO_0_CHS NULL
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#define PCE_FAST_TURBO_TOGGLING_LABEL_CHS NULL
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#define PCE_FAST_TURBO_TOGGLING_INFO_0_CHS NULL
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#define PCE_FAST_TURBO_TOGGLE_HOTKEY_LABEL_CHS NULL
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#define PCE_FAST_TURBO_TOGGLE_HOTKEY_INFO_0_CHS NULL
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#define PCE_FAST_TURBO_DELAY_LABEL_CHS NULL
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#define PCE_FAST_TURBO_DELAY_INFO_0_CHS NULL
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#define PCE_FAST_CDIMAGECACHE_LABEL_CHS NULL
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#define PCE_FAST_CDIMAGECACHE_INFO_0_CHS NULL
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#define PCE_FAST_CDBIOS_LABEL_CHS NULL
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#define PCE_FAST_CDBIOS_INFO_0_CHS NULL
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#define PCE_FAST_DISABLE_SOFTRESET_LABEL_CHS "禁用软重置快捷键(即RUN+SELECT组合键)"
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#define PCE_FAST_DISABLE_SOFTRESET_INFO_0_CHS "当同时按下 RUN 和 SELECT两个按键时,暂时禁用两个按键而不是触发软重置。"
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#define PCE_FAST_TURBO_TOGGLING_LABEL_CHS "连发切换"
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#define PCE_FAST_TURBO_TOGGLING_INFO_0_CHS "启用连发切换开关(按键III和IV)"
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#define PCE_FAST_TURBO_TOGGLE_HOTKEY_LABEL_CHS "备用连发热键"
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#define PCE_FAST_TURBO_TOGGLE_HOTKEY_INFO_0_CHS "将RetroPad虚拟控制器的L3/R3按键指定为连发切换热键,而不是按键III和IV。仅在没有给L3/R3按钮分配任何功能的情况下才起作用。在切换到6键控制器模式时,你可以用它来避免重新设置按钮III和IV。"
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#define PCE_FAST_TURBO_DELAY_LABEL_CHS "连发延迟"
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#define PCE_FAST_TURBO_DELAY_INFO_0_CHS "设置连发两次触发间的间隔(单位为帧)"
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#define PCE_FAST_CDIMAGECACHE_LABEL_CHS "启用CD光盘缓存(重启以生效)"
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#define PCE_FAST_CDIMAGECACHE_INFO_0_CHS "在启动时将完整的镜像加载到内存中,以增加启动时间为代价,或许能减少游戏中的加载时间。"
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#define PCE_FAST_CDBIOS_LABEL_CHS "设置CD的BIOS(重启以生效)"
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#define PCE_FAST_CDBIOS_INFO_0_CHS "大部分的游戏可以在BIOS“System Card 3”上运行,但是一些未经授权的游戏需要“Games Express”"
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#define OPTION_VAL_GAMES_EXPRESS_CHS NULL
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#define OPTION_VAL_SYSTEM_CARD_1_CHS NULL
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#define OPTION_VAL_SYSTEM_CARD_2_CHS NULL
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#define OPTION_VAL_SYSTEM_CARD_3_CHS NULL
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#define OPTION_VAL_SYSTEM_CARD_2_US_CHS NULL
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#define OPTION_VAL_SYSTEM_CARD_3_US_CHS NULL
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#define PCE_FAST_CDSPEED_LABEL_CHS NULL
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#define PCE_FAST_CDSPEED_LABEL_CAT_CHS NULL
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#define PCE_FAST_CDSPEED_INFO_0_CHS NULL
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#define OPTION_VAL_1_CHS NULL
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#define OPTION_VAL_2_CHS NULL
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#define OPTION_VAL_4_CHS "4 倍"
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#define OPTION_VAL_8_CHS "8 倍"
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#define PCE_FAST_ADPCMVOLUME_LABEL_CHS NULL
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#define PCE_FAST_ADPCMVOLUME_LABEL_CAT_CHS NULL
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#define PCE_FAST_ADPCMVOLUME_INFO_0_CHS NULL
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#define PCE_FAST_ADPCMVOLUME_INFO_1_CHS NULL
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#define PCE_FAST_CDDAVOLUME_LABEL_CHS NULL
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#define PCE_FAST_CDDAVOLUME_LABEL_CAT_CHS NULL
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#define PCE_FAST_CDPSGVOLUME_LABEL_CHS NULL
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#define PCE_FAST_CDPSGVOLUME_LABEL_CAT_CHS NULL
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#define PCE_FAST_NOSPRITELIMIT_LABEL_CHS NULL
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#define PCE_FAST_NOSPRITELIMIT_INFO_0_CHS NULL
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#define PCE_FAST_OCMULTIPLIER_LABEL_CHS NULL
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#define PCE_FAST_OCMULTIPLIER_INFO_0_CHS NULL
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#define PCE_FAST_CDSPEED_LABEL_CHS "CD 加载速度"
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#define PCE_FAST_CDSPEED_LABEL_CAT_CHS "CD 加载速度"
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#define PCE_FAST_CDSPEED_INFO_0_CHS "较高的数值可以加快加载速度,但会使一些游戏出现问题。"
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#define OPTION_VAL_1_CHS "1倍"
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#define OPTION_VAL_2_CHS "2倍"
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#define OPTION_VAL_4_CHS "4倍"
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#define OPTION_VAL_8_CHS "8倍"
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#define PCE_FAST_ADPCMVOLUME_LABEL_CHS "(CD) ADPCM 音量百分比"
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#define PCE_FAST_ADPCMVOLUME_LABEL_CAT_CHS "ADPCM 音量百分比"
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#define PCE_FAST_ADPCMVOLUME_INFO_0_CHS "仅CD游戏生效。将此音量控制设置得太高可能会导致采样削波。"
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#define PCE_FAST_ADPCMVOLUME_INFO_1_CHS "将此音量控制设置得太高可能会导致采样削波。"
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#define PCE_FAST_CDDAVOLUME_LABEL_CHS "(CD) CDDA 音量百分比"
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#define PCE_FAST_CDDAVOLUME_LABEL_CAT_CHS "CDDA 音量百分比"
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#define PCE_FAST_CDPSGVOLUME_LABEL_CHS "(CD) PSG 音量百分比"
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#define PCE_FAST_CDPSGVOLUME_LABEL_CAT_CHS "PSG 音量百分比"
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#define PCE_FAST_NOSPRITELIMIT_LABEL_CHS "解除符号限制"
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#define PCE_FAST_NOSPRITELIMIT_INFO_0_CHS "移除每条扫描线16个符号的硬件限制。警告!可能会导致某些游戏的显示问题。"
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#define PCE_FAST_OCMULTIPLIER_LABEL_CHS "CPU超频倍率(重启以生效)"
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#define PCE_FAST_OCMULTIPLIER_INFO_0_CHS "更高的值可以减少游戏中的降速。注意!可能导致故障和崩溃。"
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struct retro_core_option_v2_category option_cats_chs[] = {
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{
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