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Update
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@ -485,7 +485,7 @@ static void DrawBG(const vdc_t *vdc, const uint32 count, uint8 *target)
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const uint16 *BAT_Base = &vdc->VRAM[bat_y];
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const uint64 *CG_Base = &vdc->bg_tile_cache[0][line_sub];
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uint64_t cg_mask = 0xFFFFFFF;
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uint64_t cg_mask = 0xFFFFFFFFFFFFFFFFFFFULL;
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if((vdc->MWR & 0x3) == 0x3)
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cg_mask = (vdc->MWR & 0x80) ? 0xCCCCCCCCCCCCCCCCULL : 0x3333333333333333ULL;
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