Get rid of msvc 2010 solution

This commit is contained in:
twinaphex 2017-07-06 18:17:00 +02:00
parent 099eb8ce4e
commit e48b95b1ad
5 changed files with 0 additions and 545 deletions

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@ -1,124 +0,0 @@
@echo off
@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
@call :GetVSCommonToolsDir
@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
@if "%Framework35Version%"=="" goto error_no_Framework35Version
@set FrameworkDir=%FrameworkDir32%
@set FrameworkVersion=%FrameworkVersion32%
@if not "%WindowsSdkDir%" == "" (
@set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
@set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
@set "LIB=%WindowsSdkDir%lib;%LIB%"
)
@rem
@rem Root of Visual Studio IDE installed files.
@rem
@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
@rem PATH
@rem ----
@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
@set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
)
@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
@set PATH=%DevEnvDir%;%PATH%
@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
@set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
)
@if not "%FSHARPINSTALLDIR%" == "" (
@set "PATH=%FSHARPINSTALLDIR%;%PATH%"
)
@rem INCLUDE
@rem -------
@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
@rem LIB
@rem ---
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
@rem LIBPATH
@rem -------
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
@goto end
@REM -----------------------------------------------------------------------
:GetVSCommonToolsDir
@set VS100COMNTOOLS=
@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
@exit /B 0
:GetVSCommonToolsDirHelper32
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
@if "%%i"=="10.0" (
@SET "VS100COMNTOOLS=%%k"
)
)
@if "%VS100COMNTOOLS%"=="" exit /B 1
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
@exit /B 0
:GetVSCommonToolsDirHelper64
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
@if "%%i"=="10.0" (
@SET "VS100COMNTOOLS=%%k"
)
)
@if "%VS100COMNTOOLS%"=="" exit /B 1
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
@exit /B 0
@REM -----------------------------------------------------------------------
:error_no_VS100COMNTOOLSDIR
@echo ERROR: Cannot determine the location of the VS Common Tools folder.
@goto end
:error_no_VSINSTALLDIR
@echo ERROR: Cannot determine the location of the VS installation.
@goto end
:error_no_FrameworkDIR32
@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
@goto end
:error_no_FrameworkVer32
@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
@goto end
:error_no_Framework35Version
@echo ERROR: Cannot determine the .NET Framework 3.5 version.
@goto end
:end
msbuild msvc-2010.sln /p:Configuration=Release /target:clean
msbuild msvc-2010.sln /p:Configuration=Release
exit

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@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010\msvc-2010.vcxproj", "{38462FE9-E3FC-4336-B241-50F5599C537B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{38462FE9-E3FC-4336-B241-50F5599C537B}.Debug|Win32.ActiveCfg = Debug|Win32
{38462FE9-E3FC-4336-B241-50F5599C537B}.Debug|Win32.Build.0 = Debug|Win32
{38462FE9-E3FC-4336-B241-50F5599C537B}.Release|Win32.ActiveCfg = Release|Win32
{38462FE9-E3FC-4336-B241-50F5599C537B}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,27 +0,0 @@
LIBRARY "msvc-2010"
EXPORTS
retro_set_environment
retro_set_video_refresh
retro_set_audio_sample
retro_set_audio_sample_batch
retro_set_input_poll
retro_set_input_state
retro_init
retro_deinit
retro_api_version
retro_get_system_info
retro_get_system_av_info
retro_set_controller_port_device
retro_reset
retro_run
retro_serialize_size
retro_serialize
retro_unserialize
retro_cheat_reset
retro_cheat_set
retro_load_game
retro_load_game_special
retro_unload_game
retro_get_region
retro_get_memory_data
retro_get_memory_size

View File

@ -1,191 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<ClCompile Include="..\..\mednafen\cdrom\audioreader.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\CDAccess.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\CDAccess_CCD.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\CDAccess_Image.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\cdromif.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\CDUtility.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\crc32.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\galois.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\l-ec.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\lec.cpp" />
<ClCompile Include="..\..\mednafen\cdrom\recover-raw.cpp" />
<ClCompile Include="..\..\mednafen\mednafen-endian.c" />
<ClCompile Include="..\..\mednafen\error.cpp" />
<ClCompile Include="..\..\mednafen\file.cpp" />
<ClCompile Include="..\..\mednafen\FileStream.cpp" />
<ClCompile Include="..\..\mednafen\FileWrapper.cpp" />
<ClCompile Include="..\..\mednafen\general.cpp" />
<ClCompile Include="..\..\mednafen\hw_misc\arcade_card\arcade_card.cpp" />
<ClCompile Include="..\..\mednafen\MemoryStream.cpp" />
<ClCompile Include="..\..\mednafen\mempatcher.cpp" />
<ClCompile Include="..\..\mednafen\okiadpcm.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\huc6280.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\input.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\pcecd.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\pcecd_drive.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\psg.cpp" />
<ClCompile Include="..\..\mednafen\pce_fast\vdc.cpp" />
<ClCompile Include="..\..\mednafen\settings.cpp" />
<ClCompile Include="..\..\mednafen\sound\Blip_Buffer.c">
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<ClCompile Include="..\..\mednafen\Stream.cpp" />
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
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<ClCompile Include="..\..\mednafen\tremor\codebook.c">
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\mednafen\tremor\floor0.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\mednafen\tremor\floor1.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ExceptionHandling>false</ExceptionHandling>
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<WarningLevel>Level3</WarningLevel>
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<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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@ -1,183 +0,0 @@
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