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https://github.com/libretro/beetle-pce-fast-libretro.git
synced 2024-11-23 16:00:08 +00:00
Make macros out of MAKECOLOR - and use them
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@ -1081,13 +1081,6 @@ INLINE void PS_GPU::ReorderRGB_Var(uint32 out_Rshift, uint32 out_Gshift, uint32
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}
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template<uint32 out_Rshift, uint32 out_Gshift, uint32 out_Bshift>
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void PS_GPU::ReorderRGB(bool bpp24, const uint16 *src, uint32 *dest, const int32 dx_start, const int32 dx_end, int32 fb_x)
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{
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ReorderRGB_Var(out_Rshift, out_Gshift, out_Bshift, bpp24, src, dest, dx_start, dx_end, fb_x);
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}
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pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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{
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static const uint32 DotClockRatios[5] = { 10, 8, 5, 4, 7 };
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@ -1222,8 +1215,6 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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{
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if((bool)(DisplayMode & 0x08) != HardwarePALType)
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{
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const uint32 black = surface->MakeColor(0, 0, 0);
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DisplayRect->x = 0;
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DisplayRect->y = 0;
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DisplayRect->w = 384;
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@ -1237,9 +1228,7 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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LineWidths[y].w = 384;
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for(int32 x = 0; x < 384; x++)
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{
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dest[x] = black;
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}
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dest[x] = 0;
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}
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char buffer[256];
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@ -1247,13 +1236,11 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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#ifndef __LIBRETRO__
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trio_snprintf(buffer, sizeof(buffer), _("VIDEO STANDARD MISMATCH"));
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DrawTextTrans(surface->pixels + ((DisplayRect->h / 2) - (13 / 2)) * surface->pitch32, surface->pitch32 << 2, DisplayRect->w, (UTF8*)buffer,
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surface->MakeColor(0x00, 0xFF, 0x00), true, MDFN_FONT_6x13_12x13);
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MAKECOLOR(0x00, 0xFF, 0x00), true, MDFN_FONT_6x13_12x13);
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#endif
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}
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else
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{
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const uint32 black = surface->MakeColor(0, 0, 0);
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espec->InterlaceOn = (bool)(DisplayMode & 0x20);
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espec->InterlaceField = field;
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@ -1268,7 +1255,7 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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for(int i = 0; i < (DisplayRect->y + DisplayRect->h); i++)
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{
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surface->pixels[i * surface->pitch32 + 0] =
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surface->pixels[i * surface->pitch32 + 1] = black;
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surface->pixels[i * surface->pitch32 + 1] = 0;
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LineWidths[i].x = 0;
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LineWidths[i].w = 2;
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}
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@ -1365,25 +1352,12 @@ pscpu_timestamp_t PS_GPU::Update(const pscpu_timestamp_t sys_timestamp)
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{
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const uint16 *src = GPURAM[DisplayFB_CurLineYReadout];
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const uint32 black = surface->MakeColor(0, 0, 0);
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for(int32 x = 0; x < dx_start; x++)
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dest[x] = black;
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dest[x] = 0;
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//printf("%d %d %d - %d %d\n", scanline, dx_start, dx_end, HorizStart, HorizEnd);
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if(surface->format.Rshift == 0 && surface->format.Gshift == 8 && surface->format.Bshift == 16)
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ReorderRGB<0, 8, 16>(DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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else if(surface->format.Rshift == 8 && surface->format.Gshift == 16 && surface->format.Bshift == 24)
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ReorderRGB<8, 16, 24>(DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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else if(surface->format.Rshift == 16 && surface->format.Gshift == 8 && surface->format.Bshift == 0)
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ReorderRGB<16, 8, 0>(DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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else if(surface->format.Rshift == 24 && surface->format.Gshift == 16 && surface->format.Bshift == 8)
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ReorderRGB<24, 16, 8>(DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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else
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ReorderRGB_Var(surface->format.Rshift, surface->format.Gshift, surface->format.Bshift, DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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for(uint32 x = dx_end; x < dmw; x++)
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dest[x] = black;
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ReorderRGB_Var(surface->format.Rshift, surface->format.Gshift, surface->format.Bshift, DisplayMode & 0x10, src, dest, dx_start, dx_end, fb_x);
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}
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//if(scanline == 64)
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@ -1453,7 +1427,7 @@ void PS_GPU::StartFrame(EmulateSpecStruct *espec_arg)
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r = ((rc >> 0) & 0x1F) << 3;
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g = ((rc >> 5) & 0x1F) << 3;
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b = ((rc >> 10) & 0x1F) << 3;
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OutputLUT[rc] = espec->surface->format.MakeColor(r, g, b, 0);
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OutputLUT[rc] = MAKECOLOR(r, g, b, 0);
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}
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}
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}
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@ -6,6 +6,7 @@
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#define GREEN_SHIFT 8
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#define BLUE_SHIFT 0
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#define ALPHA_SHIFT 24
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#define MAKECOLOR(r, g, b, a) ((r << RED_SHIFT) | (g << GREEN_SHIFT) | (b << BLUE_SHIFT) | (a << ALPHA_SHIFT))
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#elif defined(WANT_16BPP) && defined(FRONTEND_SUPPORTS_RGB565)
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/* 16bit color - RGB565 */
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#define RED_MASK 0xf800
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@ -17,6 +18,7 @@
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#define RED_SHIFT 11
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#elif defined(WANT_16BPP) && !defined(FRONTEND_SUPPORTS_RGB565)
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/* 16bit color - RGB555 */
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#define RED_MASK 0x7c00
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@ -28,6 +30,7 @@
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#define RED_SHIFT 10
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#define GREEN_SHIFT 5
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#define BLUE_SHIFT 0
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#define MAKECOLOR(r, g, b, a) (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT))
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#endif
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typedef struct
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@ -74,17 +77,10 @@ class MDFN_PixelFormat
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uint8 Ashift; // [...] alpha component.
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// Creates a color value for the surface corresponding to the 8-bit R/G/B/A color passed.
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#if defined(WANT_32BPP)
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return((r << RED_SHIFT) | (g << GREEN_SHIFT) | (b << BLUE_SHIFT) | (a << ALPHA_SHIFT));
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return MAKECOLOR(r, g, b, a);
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}
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#elif defined(WANT_16BPP)
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT));
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}
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#endif
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// Gets the R/G/B/A values for the passed 32-bit surface pixel value
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#if defined(WANT_32BPP)
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@ -134,13 +130,13 @@ class MDFN_Surface //typedef struct
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void SetFormat(const MDFN_PixelFormat &new_format, bool convert);
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#if defined(WANT_32BPP)
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// Creates a 32-bit value for the surface corresponding to the R/G/B/A color passed.
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// Creates a value for the surface corresponding to the R/G/B/A color passed.
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return((r << RED_SHIFT) | (g << GREEN_SHIFT) | (b << BLUE_SHIFT) | (a << ALPHA_SHIFT));
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return MAKECOLOR(r, g, b, a);
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}
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#if defined(WANT_32BPP)
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// Gets the R/G/B/A values for the passed 32-bit surface pixel value
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INLINE void DecodeColor(uint32 value, int &r, int &g, int &b, int &a) const
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{
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@ -157,11 +153,6 @@ class MDFN_Surface //typedef struct
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b = (value >> BLUE_SHIFT) & 0xFF;
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}
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#elif defined(WANT_16BPP)
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// Creates a 32-bit value for the surface corresponding to the R/G/B/A color passed.
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INLINE uint32 MakeColor(uint8 r, uint8 g, uint8 b, uint8 a = 0) const
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{
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return (((r >> RED_EXPAND) << RED_SHIFT) | ((g >> GREEN_EXPAND) << GREEN_SHIFT) | ((b >> BLUE_EXPAND) << BLUE_SHIFT));
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}
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// Gets the R/G/B/A values for the passed 32-bit surface pixel value
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INLINE void DecodeColor(uint32 value, int &r, int &g, int &b, int &a) const
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