mirror of
https://github.com/libretro/beetle-pce-fast-libretro.git
synced 2024-11-27 01:50:21 +00:00
694 lines
17 KiB
C++
Executable File
694 lines
17 KiB
C++
Executable File
#include "mednafen/mednafen.h"
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#include "mednafen/mempatcher.h"
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#include "mednafen/git.h"
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#include "mednafen/general.h"
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#include "mednafen/md5.h"
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#include "libretro.h"
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#include "thread.h"
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static MDFNGI *game;
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struct retro_perf_callback perf_cb;
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retro_get_cpu_features_t perf_get_cpu_features_cb = NULL;
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retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_audio_sample_t audio_cb;
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static retro_audio_sample_batch_t audio_batch_cb;
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static retro_environment_t environ_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static bool overscan;
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static double last_sound_rate;
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static MDFN_PixelFormat last_pixel_format;
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static MDFN_Surface *surf;
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static bool failed_init;
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std::string retro_base_directory;
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std::string retro_base_name;
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std::string retro_save_directory;
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static void set_basename(const char *path)
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{
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const char *base = strrchr(path, '/');
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if (!base)
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base = strrchr(path, '\\');
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if (base)
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retro_base_name = base + 1;
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else
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retro_base_name = path;
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retro_base_name = retro_base_name.substr(0, retro_base_name.find_last_of('.'));
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}
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#include "mednafen/pce_fast/pcecd.h"
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#define MEDNAFEN_CORE_NAME_MODULE "pce_fast"
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#define MEDNAFEN_CORE_NAME "Mednafen PCE Fast"
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#define MEDNAFEN_CORE_VERSION "v0.9.33.3"
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#define MEDNAFEN_CORE_EXTENSIONS "pce|sgx|cue|ccd"
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#define MEDNAFEN_CORE_TIMING_FPS 59.82
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#define MEDNAFEN_CORE_GEOMETRY_BASE_W (game->nominal_width)
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#define MEDNAFEN_CORE_GEOMETRY_BASE_H (game->nominal_height)
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#define MEDNAFEN_CORE_GEOMETRY_MAX_W 512
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#define MEDNAFEN_CORE_GEOMETRY_MAX_H 242
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#define MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO (4.0 / 3.0)
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#define FB_WIDTH 512
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#define FB_HEIGHT 242
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#define FB_MAX_HEIGHT FB_HEIGHT
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// Wastes a little space for NTSC PSX, but better than dynamically allocating.
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const char *mednafen_core_str = MEDNAFEN_CORE_NAME;
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static void check_system_specs(void)
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{
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unsigned level = 0;
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environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
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}
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void retro_init(void)
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{
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struct retro_log_callback log;
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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else
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log_cb = NULL;
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MDFNI_InitializeModule();
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const char *dir = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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{
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retro_base_directory = dir;
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// Make sure that we don't have any lingering slashes, etc, as they break Windows.
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size_t last = retro_base_directory.find_last_not_of("/\\");
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if (last != std::string::npos)
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last++;
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retro_base_directory = retro_base_directory.substr(0, last);
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MDFNI_Initialize(retro_base_directory.c_str());
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}
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else
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{
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/* TODO: Add proper fallback */
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if (log_cb)
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log_cb(RETRO_LOG_WARN, "System directory is not defined. Fallback on using same dir as ROM for system directory later ...\n");
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failed_init = true;
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}
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if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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{
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// If save directory is defined use it, otherwise use system directory
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retro_save_directory = *dir ? dir : retro_base_directory;
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// Make sure that we don't have any lingering slashes, etc, as they break Windows.
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size_t last = retro_save_directory.find_last_not_of("/\\");
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if (last != std::string::npos)
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last++;
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retro_save_directory = retro_save_directory.substr(0, last);
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}
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else
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{
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/* TODO: Add proper fallback */
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if (log_cb)
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log_cb(RETRO_LOG_WARN, "Save directory is not defined. Fallback on using SYSTEM directory ...\n");
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retro_save_directory = retro_base_directory;
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}
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#if defined(WANT_16BPP) && defined(FRONTEND_SUPPORTS_RGB565)
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enum retro_pixel_format rgb565 = RETRO_PIXEL_FORMAT_RGB565;
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if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
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log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
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#endif
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if (environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb))
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perf_get_cpu_features_cb = perf_cb.get_cpu_features;
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else
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perf_get_cpu_features_cb = NULL;
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check_system_specs();
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}
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void retro_reset(void)
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{
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game->DoSimpleCommand(MDFN_MSC_RESET);
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}
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bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
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{
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return false;
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}
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static void set_volume (uint32_t *ptr, unsigned number)
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{
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switch(number)
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{
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default:
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*ptr = number;
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break;
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}
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}
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static void check_variables(void)
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{
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struct retro_variable var = {0};
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var.key = "pce_nospritelimit";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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if (strcmp(var.value, "disabled") == 0)
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setting_pce_fast_nospritelimit = 0;
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else if (strcmp(var.value, "enabled") == 0)
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setting_pce_fast_nospritelimit = 1;
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}
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var.key = "pce_keepaspect";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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if (strcmp(var.value, "disabled") == 0)
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{
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setting_pce_keepaspect = 0;
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game->fb_width = 512;
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game->nominal_width = 341;
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game->lcm_width = 341;
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}
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else if (strcmp(var.value, "enabled") == 0)
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{
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setting_pce_keepaspect = 1;
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game->fb_width = 682;
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game->nominal_width = 288;
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game->lcm_width = 1024;
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}
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}
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bool do_cdsettings = false;
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var.key = "pce_cddavolume";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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do_cdsettings = true;
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setting_pce_fast_cddavolume = atoi(var.value);
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}
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var.key = "pce_adpcmvolume";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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do_cdsettings = true;
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setting_pce_fast_adpcmvolume = atoi(var.value);
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}
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var.key = "pce_cdpsgvolume";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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do_cdsettings = true;
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setting_pce_fast_cdpsgvolume = atoi(var.value);
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}
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var.key = "pce_cdspeed";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
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{
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do_cdsettings = true;
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setting_pce_fast_cdspeed = atoi(var.value);
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}
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if (do_cdsettings)
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{
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PCE_Fast::PCECD_Settings settings = {0};
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settings.CDDA_Volume = (double)setting_pce_fast_cddavolume / 100;
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settings.CD_Speed = setting_pce_fast_cdspeed;
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settings.ADPCM_Volume = (double)setting_pce_fast_adpcmvolume / 100;
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if (PCECD_SetSettings(&settings) && log_cb)
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log_cb(RETRO_LOG_INFO, "PCE CD Audio settings changed.\n");
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}
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}
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#define MAX_PLAYERS 5
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#define MAX_BUTTONS 13
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static uint8_t input_buf[MAX_PLAYERS][2] = {0};
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bool retro_load_game(const struct retro_game_info *info)
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{
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if (failed_init)
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return false;
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#ifdef WANT_32BPP
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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if (log_cb)
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log_cb(RETRO_LOG_ERROR, "Pixel format XRGB8888 not supported by platform, cannot use %s.\n", MEDNAFEN_CORE_NAME);
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return false;
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}
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#endif
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overscan = false;
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environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &overscan);
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set_basename(info->path);
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game = MDFNI_LoadGame(MEDNAFEN_CORE_NAME_MODULE, info->path);
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if (!game)
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return false;
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MDFN_PixelFormat pix_fmt(MDFN_COLORSPACE_RGB, 16, 8, 0, 24);
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memset(&last_pixel_format, 0, sizeof(MDFN_PixelFormat));
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surf = new MDFN_Surface(NULL, FB_WIDTH, FB_HEIGHT, FB_WIDTH, pix_fmt);
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check_variables();
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// Possible endian bug ...
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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game->SetInput(i, "gamepad", &input_buf[i][0]);
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return game;
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}
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void retro_unload_game()
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{
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if (!game)
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return;
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MDFNI_CloseGame();
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}
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// Hardcoded for PSX. No reason to parse lots of structures ...
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// See mednafen/psx/input/gamepad.cpp
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static void update_input(void)
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{
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MDFNGI *currgame = (MDFNGI*)game;
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static unsigned map[] = {
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_B,
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_RIGHT,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_LEFT,
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RETRO_DEVICE_ID_JOYPAD_Y,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_R,
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RETRO_DEVICE_ID_JOYPAD_L2
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};
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for (unsigned j = 0; j < MAX_PLAYERS; j++)
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{
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uint16_t input_state = 0;
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for (unsigned i = 0; i < MAX_BUTTONS; i++)
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input_state |= input_state_cb(j, RETRO_DEVICE_JOYPAD, 0, map[i]) ? (1 << i) : 0;
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// Input data must be little endian.
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input_buf[j][0] = (input_state >> 0) & 0xff;
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input_buf[j][1] = (input_state >> 8) & 0xff;
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}
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}
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static uint64_t video_frames, audio_frames;
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void retro_run(void)
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{
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MDFNGI *curgame = (MDFNGI*)game;
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input_poll_cb();
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update_input();
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static int16_t sound_buf[0x10000];
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static MDFN_Rect rects[FB_MAX_HEIGHT];
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rects[0].w = ~0;
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EmulateSpecStruct spec = {0};
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spec.surface = surf;
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spec.SoundRate = 44100;
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spec.SoundBuf = sound_buf;
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spec.LineWidths = rects;
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spec.SoundBufMaxSize = sizeof(sound_buf) / 2;
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spec.SoundVolume = 1.0;
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spec.soundmultiplier = 1.0;
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spec.SoundBufSize = 0;
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spec.VideoFormatChanged = false;
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spec.SoundFormatChanged = false;
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if (memcmp(&last_pixel_format, &spec.surface->format, sizeof(MDFN_PixelFormat)))
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{
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spec.VideoFormatChanged = TRUE;
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last_pixel_format = spec.surface->format;
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}
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if (spec.SoundRate != last_sound_rate)
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{
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spec.SoundFormatChanged = true;
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last_sound_rate = spec.SoundRate;
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}
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curgame->Emulate(&spec);
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int16 *const SoundBuf = spec.SoundBuf + spec.SoundBufSizeALMS * curgame->soundchan;
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int32 SoundBufSize = spec.SoundBufSize - spec.SoundBufSizeALMS;
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const int32 SoundBufMaxSize = spec.SoundBufMaxSize - spec.SoundBufSizeALMS;
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spec.SoundBufSize = spec.SoundBufSizeALMS + SoundBufSize;
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unsigned width = spec.DisplayRect.w;
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unsigned height = spec.DisplayRect.h;
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#if defined(WANT_32BPP)
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const uint32_t *pix = surf->pixels;
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video_cb(pix, width, height, FB_WIDTH << 2);
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#elif defined(WANT_16BPP)
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const uint16_t *pix = surf->pixels16;
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video_cb(pix, width, height, FB_WIDTH << 1);
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#endif
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video_frames++;
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audio_frames += spec.SoundBufSize;
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audio_batch_cb(spec.SoundBuf, spec.SoundBufSize);
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bool updated = false;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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check_variables();
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}
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void retro_get_system_info(struct retro_system_info *info)
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{
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memset(info, 0, sizeof(*info));
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info->library_name = MEDNAFEN_CORE_NAME;
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info->library_version = MEDNAFEN_CORE_VERSION;
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info->need_fullpath = true;
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info->valid_extensions = MEDNAFEN_CORE_EXTENSIONS;
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info->block_extract = false;
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}
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void retro_get_system_av_info(struct retro_system_av_info *info)
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{
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memset(info, 0, sizeof(*info));
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info->timing.fps = MEDNAFEN_CORE_TIMING_FPS;
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info->timing.sample_rate = 44100;
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info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_W;
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info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_H;
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info->geometry.max_width = MEDNAFEN_CORE_GEOMETRY_MAX_W;
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info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H;
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info->geometry.aspect_ratio = MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
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}
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void retro_deinit()
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{
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delete surf;
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surf = NULL;
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if (log_cb)
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{
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log_cb(RETRO_LOG_INFO, "[%s]: Samples / Frame: %.5f\n",
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mednafen_core_str, (double)audio_frames / video_frames);
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log_cb(RETRO_LOG_INFO, "[%s]: Estimated FPS: %.5f\n",
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mednafen_core_str, (double)video_frames * 44100 / audio_frames);
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}
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}
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unsigned retro_get_region(void)
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{
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return RETRO_REGION_NTSC; // FIXME: Regions for other cores.
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}
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unsigned retro_api_version(void)
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{
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return RETRO_API_VERSION;
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}
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void retro_set_controller_port_device(unsigned in_port, unsigned device)
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{
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MDFNGI *currgame = (MDFNGI*)game;
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if (!currgame)
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return;
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switch(device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (currgame->SetInput)
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currgame->SetInput(in_port, "gamepad", &input_buf[in_port][0]);
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break;
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case RETRO_DEVICE_MOUSE:
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if (currgame->SetInput)
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currgame->SetInput(in_port, "mouse", &input_buf[in_port][0]);
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break;
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}
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}
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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static const struct retro_variable vars[] = {
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{ "pce_nospritelimit", "No Sprite Limit; disabled|enabled" },
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{ "pce_keepaspect", "Keep Aspect; enabled|disabled" },
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{ "pce_cddavolume", "(CD) CDDA Volume; 0|10|20|30|40|50|60|70|80|90|100" },
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{ "pce_adpcmvolume", "(CD) ADPCM Volume; 0|10|20|30|40|50|60|70|80|90|100" },
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{ "pce_cdpsgvolume", "(CD) CD PSG Volume; 0|10|20|30|40|50|60|70|80|90|100" },
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{ "pce_cdspeed", "(CD) CD Speed; 1|2|4|8" },
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{ NULL, NULL },
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};
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static const struct retro_controller_description pads[] = {
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{ "PCE Joypad", RETRO_DEVICE_JOYPAD },
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{ "Mouse", RETRO_DEVICE_MOUSE },
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};
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static const struct retro_controller_info ports[] = {
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{ pads, 2 },
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{ pads, 2 },
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{ 0 },
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};
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cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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audio_cb = cb;
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
|
|
{
|
|
audio_batch_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_poll(retro_input_poll_t cb)
|
|
{
|
|
input_poll_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_state(retro_input_state_t cb)
|
|
{
|
|
input_state_cb = cb;
|
|
}
|
|
|
|
void retro_set_video_refresh(retro_video_refresh_t cb)
|
|
{
|
|
video_cb = cb;
|
|
}
|
|
|
|
static size_t serialize_size;
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
MDFNGI *curgame = (MDFNGI*)game;
|
|
//if (serialize_size)
|
|
// return serialize_size;
|
|
|
|
if (!curgame->StateAction)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_WARN, "[mednafen]: Module %s doesn't support save states.\n", curgame->shortname);
|
|
return 0;
|
|
}
|
|
|
|
StateMem st;
|
|
memset(&st, 0, sizeof(st));
|
|
|
|
if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_WARN, "[mednafen]: Module %s doesn't support save states.\n", curgame->shortname);
|
|
return 0;
|
|
}
|
|
|
|
free(st.data);
|
|
return serialize_size = st.len;
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
memset(&st, 0, sizeof(st));
|
|
st.data = (uint8_t*)data;
|
|
st.malloced = size;
|
|
|
|
return MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL);
|
|
}
|
|
|
|
bool retro_unserialize(const void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
memset(&st, 0, sizeof(st));
|
|
st.data = (uint8_t*)data;
|
|
st.len = size;
|
|
|
|
return MDFNSS_LoadSM(&st, 0, 0);
|
|
}
|
|
|
|
void *retro_get_memory_data(unsigned)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void retro_cheat_reset(void)
|
|
{}
|
|
|
|
void retro_cheat_set(unsigned, bool, const char *)
|
|
{}
|
|
|
|
MDFN_Thread *MDFND_CreateThread(int (*fn)(void *), void *data)
|
|
{
|
|
return (MDFN_Thread*)sthread_create((void (*)(void*))fn, data);
|
|
}
|
|
|
|
void MDFND_WaitThread(MDFN_Thread *thr, int *val)
|
|
{
|
|
sthread_join((sthread_t*)thr);
|
|
|
|
if (val)
|
|
{
|
|
*val = 0;
|
|
fprintf(stderr, "WaitThread relies on return value.\n");
|
|
}
|
|
}
|
|
|
|
void MDFND_KillThread(MDFN_Thread *)
|
|
{
|
|
fprintf(stderr, "Killing a thread is a BAD IDEA!\n");
|
|
}
|
|
|
|
MDFN_Mutex *MDFND_CreateMutex()
|
|
{
|
|
return (MDFN_Mutex*)slock_new();
|
|
}
|
|
|
|
void MDFND_DestroyMutex(MDFN_Mutex *lock)
|
|
{
|
|
slock_free((slock_t*)lock);
|
|
}
|
|
|
|
int MDFND_LockMutex(MDFN_Mutex *lock)
|
|
{
|
|
slock_lock((slock_t*)lock);
|
|
return 0;
|
|
}
|
|
|
|
int MDFND_UnlockMutex(MDFN_Mutex *lock)
|
|
{
|
|
slock_unlock((slock_t*)lock);
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
static void sanitize_path(std::string &path)
|
|
{
|
|
size_t size = path.size();
|
|
for (size_t i = 0; i < size; i++)
|
|
if (path[i] == '/')
|
|
path[i] = '\\';
|
|
}
|
|
#endif
|
|
|
|
// Use a simpler approach to make sure that things go right for libretro.
|
|
std::string MDFN_MakeFName(MakeFName_Type type, int id1, const char *cd1)
|
|
{
|
|
char slash;
|
|
#ifdef _WIN32
|
|
slash = '\\';
|
|
#else
|
|
slash = '/';
|
|
#endif
|
|
std::string ret;
|
|
switch (type)
|
|
{
|
|
case MDFNMKF_SAV:
|
|
ret = retro_save_directory +slash + retro_base_name +
|
|
std::string(".") +
|
|
#ifndef _XBOX
|
|
md5_context::asciistr(MDFNGameInfo->MD5, 0) + std::string(".") +
|
|
#endif
|
|
std::string(cd1);
|
|
break;
|
|
case MDFNMKF_FIRMWARE:
|
|
ret = retro_base_directory + slash + std::string(cd1);
|
|
#ifdef _WIN32
|
|
sanitize_path(ret); // Because Windows path handling is mongoloid.
|
|
#endif
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "MDFN_MakeFName: %s\n", ret.c_str());
|
|
return ret;
|
|
}
|
|
|
|
void MDFND_DispMessage(unsigned char *str)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "%s\n", str);
|
|
}
|
|
|
|
void MDFND_Message(const char *str)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_INFO, "%s\n", str);
|
|
}
|
|
|
|
void MDFND_MidSync(const EmulateSpecStruct *)
|
|
{}
|
|
|
|
void MDFN_MidLineUpdate(EmulateSpecStruct *espec, int y)
|
|
{
|
|
//MDFND_MidLineUpdate(espec, y);
|
|
}
|
|
|
|
void MDFND_PrintError(const char* err)
|
|
{
|
|
if (log_cb)
|
|
log_cb(RETRO_LOG_ERROR, "%s\n", err);
|
|
}
|
|
|
|
void MDFND_Sleep(unsigned int time)
|
|
{
|
|
retro_sleep(time);
|
|
}
|