beetle-pce-fast-libretro/thread.c
2014-11-05 09:03:58 +01:00

396 lines
7.7 KiB
C

/* Copyright (C) 2010-2014 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (rthreads.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <thread.h>
#include <stdlib.h>
#if defined(_WIN32)
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#elif defined(GEKKO)
#include "thread/gx_pthread.h"
#elif defined(PSP)
#include "thread/psp_pthread.h"
#else
#include <pthread.h>
#include <time.h>
#endif
#ifdef __MACH__
#include <mach/clock.h>
#include <mach/mach.h>
#endif
struct thread_data
{
void (*func)(void*);
void *userdata;
};
#ifdef _WIN32
struct sthread
{
HANDLE thread;
};
static DWORD CALLBACK thread_wrap(void *data_)
{
struct thread_data *data = (struct thread_data*)data_;
data->func(data->userdata);
free(data);
return 0;
}
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
{
sthread_t *thread = (sthread_t*)calloc(1, sizeof(*thread));
if (!thread)
return NULL;
struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data));
if (!data)
{
free(thread);
return NULL;
}
data->func = thread_func;
data->userdata = userdata;
thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL);
if (!thread->thread)
{
free(data);
free(thread);
return NULL;
}
return thread;
}
int sthread_detach(sthread_t *thread)
{
CloseHandle(thread->thread);
free(thread);
return 0;
}
void sthread_join(sthread_t *thread)
{
WaitForSingleObject(thread->thread, INFINITE);
CloseHandle(thread->thread);
free(thread);
}
struct slock
{
HANDLE lock;
};
slock_t *slock_new(void)
{
slock_t *lock = (slock_t*)calloc(1, sizeof(*lock));
if (!lock)
return NULL;
lock->lock = CreateMutex(NULL, FALSE, "");
if (!lock->lock)
{
free(lock);
return NULL;
}
return lock;
}
void slock_free(slock_t *lock)
{
if (!lock)
return;
CloseHandle(lock->lock);
free(lock);
}
void slock_lock(slock_t *lock)
{
WaitForSingleObject(lock->lock, INFINITE);
}
void slock_unlock(slock_t *lock)
{
ReleaseMutex(lock->lock);
}
struct scond
{
HANDLE event;
};
scond_t *scond_new(void)
{
scond_t *cond = (scond_t*)calloc(1, sizeof(*cond));
if (!cond)
return NULL;
cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!cond->event)
{
free(cond);
return NULL;
}
return cond;
}
void scond_wait(scond_t *cond, slock_t *lock)
{
WaitForSingleObject(cond->event, 0);
#if MSC_VER <= 1310
slock_unlock(lock);
WaitForSingleObject(cond->event, INFINITE);
#else
SignalObjectAndWait(lock->lock, cond->event, INFINITE, FALSE);
#endif
slock_lock(lock);
}
bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
{
WaitForSingleObject(cond->event, 0);
#if MSC_VER <= 1310
slock_unlock(lock);
DWORD res = WaitForSingleObject(cond->event, (DWORD)(timeout_us) / 1000);
#else
DWORD res = SignalObjectAndWait(lock->lock, cond->event,
(DWORD)(timeout_us) / 1000, FALSE);
#endif
slock_lock(lock);
return res == WAIT_OBJECT_0;
}
void scond_signal(scond_t *cond)
{
SetEvent(cond->event);
}
/* FIXME - check how this function should differ
* from scond_signal implementation. */
int scond_broadcast(scond_t *cond)
{
SetEvent(cond->event);
return 0;
}
void scond_free(scond_t *cond)
{
if (!cond)
return;
CloseHandle(cond->event);
free(cond);
}
#else
struct sthread
{
pthread_t id;
};
static void *thread_wrap(void *data_)
{
struct thread_data *data = (struct thread_data*)data_;
data->func(data->userdata);
free(data);
return NULL;
}
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
{
sthread_t *thr = (sthread_t*)calloc(1, sizeof(*thr));
if (!thr)
return NULL;
struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data));
if (!data)
{
free(thr);
return NULL;
}
data->func = thread_func;
data->userdata = userdata;
if (pthread_create(&thr->id, NULL, thread_wrap, data) < 0)
{
free(data);
free(thr);
return NULL;
}
return thr;
}
int sthread_detach(sthread_t *thread)
{
return pthread_detach(thread->id);
}
void sthread_join(sthread_t *thread)
{
pthread_join(thread->id, NULL);
free(thread);
}
struct slock
{
pthread_mutex_t lock;
};
slock_t *slock_new(void)
{
slock_t *lock = (slock_t*)calloc(1, sizeof(*lock));
if (!lock)
return NULL;
if (pthread_mutex_init(&lock->lock, NULL) < 0)
{
free(lock);
return NULL;
}
return lock;
}
void slock_free(slock_t *lock)
{
if (!lock)
return;
pthread_mutex_destroy(&lock->lock);
free(lock);
}
void slock_lock(slock_t *lock)
{
pthread_mutex_lock(&lock->lock);
}
void slock_unlock(slock_t *lock)
{
pthread_mutex_unlock(&lock->lock);
}
struct scond
{
pthread_cond_t cond;
};
scond_t *scond_new(void)
{
scond_t *cond = (scond_t*)calloc(1, sizeof(*cond));
if (!cond)
return NULL;
if (pthread_cond_init(&cond->cond, NULL) < 0)
{
free(cond);
return NULL;
}
return cond;
}
void scond_free(scond_t *cond)
{
if (!cond)
return;
pthread_cond_destroy(&cond->cond);
free(cond);
}
void scond_wait(scond_t *cond, slock_t *lock)
{
pthread_cond_wait(&cond->cond, &lock->lock);
}
int scond_broadcast(scond_t *cond)
{
return pthread_cond_broadcast(&cond->cond);
}
bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
{
struct timespec now = {0};
#ifdef __MACH__
/* OSX doesn't have clock_gettime. */
clock_serv_t cclock;
mach_timespec_t mts;
host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock);
clock_get_time(cclock, &mts);
mach_port_deallocate(mach_task_self(), cclock);
now.tv_sec = mts.tv_sec;
now.tv_nsec = mts.tv_nsec;
#elif defined(__CELLOS_LV2__)
sys_time_sec_t s;
sys_time_nsec_t n;
sys_time_get_current_time(&s, &n);
now.tv_sec = s;
now.tv_nsec = n;
#elif defined(__mips__)
struct timeval tm;
gettimeofday(&tm, NULL);
now.tv_sec = tm.tv_sec;
now.tv_nsec = tm.tv_usec * 1000;
#elif !defined(GEKKO)
/* timeout on libogc is duration, not end time. */
clock_gettime(CLOCK_REALTIME, &now);
#endif
now.tv_sec += timeout_us / 1000000LL;
now.tv_nsec += timeout_us * 1000LL;
now.tv_sec += now.tv_nsec / 1000000000LL;
now.tv_nsec = now.tv_nsec % 1000000000LL;
int ret = pthread_cond_timedwait(&cond->cond, &lock->lock, &now);
return ret == 0;
}
void scond_signal(scond_t *cond)
{
pthread_cond_signal(&cond->cond);
}
#endif