mirror of
https://github.com/libretro/beetle-pce-fast-libretro.git
synced 2024-11-24 00:10:14 +00:00
549 lines
13 KiB
C++
549 lines
13 KiB
C++
/* Mednafen - Multi-system Emulator
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "mednafen.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include <trio/trio.h>
|
|
#include "driver.h"
|
|
#include "general.h"
|
|
#include "state.h"
|
|
#include "video.h"
|
|
|
|
#define RLSB MDFNSTATE_RLSB //0x80000000
|
|
|
|
int32 smem_read(StateMem *st, void *buffer, uint32 len)
|
|
{
|
|
if ((len + st->loc) > st->len)
|
|
return 0;
|
|
|
|
memcpy(buffer, st->data + st->loc, len);
|
|
st->loc += len;
|
|
|
|
return(len);
|
|
}
|
|
|
|
int32 smem_write(StateMem *st, void *buffer, uint32 len)
|
|
{
|
|
if ((len + st->loc) > st->malloced)
|
|
{
|
|
uint32 newsize = (st->malloced >= 32768) ? st->malloced : (st->initial_malloc ? st->initial_malloc : 32768);
|
|
|
|
while(newsize < (len + st->loc))
|
|
newsize *= 2;
|
|
st->data = (uint8 *)realloc(st->data, newsize);
|
|
st->malloced = newsize;
|
|
}
|
|
memcpy(st->data + st->loc, buffer, len);
|
|
st->loc += len;
|
|
|
|
if (st->loc > st->len)
|
|
st->len = st->loc;
|
|
|
|
return(len);
|
|
}
|
|
|
|
int32 smem_putc(StateMem *st, int value)
|
|
{
|
|
uint8 tmpval = value;
|
|
if(smem_write(st, &tmpval, 1) != 1)
|
|
return(-1);
|
|
return(1);
|
|
}
|
|
|
|
int32 smem_tell(StateMem *st)
|
|
{
|
|
return(st->loc);
|
|
}
|
|
|
|
int32 smem_seek(StateMem *st, uint32 offset, int whence)
|
|
{
|
|
switch(whence)
|
|
{
|
|
case SEEK_SET: st->loc = offset; break;
|
|
case SEEK_END: st->loc = st->len - offset; break;
|
|
case SEEK_CUR: st->loc += offset; break;
|
|
}
|
|
|
|
if(st->loc > st->len)
|
|
{
|
|
st->loc = st->len;
|
|
return(-1);
|
|
}
|
|
|
|
if(st->loc < 0)
|
|
{
|
|
st->loc = 0;
|
|
return(-1);
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
int smem_write32le(StateMem *st, uint32 b)
|
|
{
|
|
uint8 s[4];
|
|
s[0]=b;
|
|
s[1]=b>>8;
|
|
s[2]=b>>16;
|
|
s[3]=b>>24;
|
|
return((smem_write(st, s, 4)<4)?0:4);
|
|
}
|
|
|
|
int smem_read32le(StateMem *st, uint32 *b)
|
|
{
|
|
uint8 s[4];
|
|
|
|
if(smem_read(st, s, 4) < 4)
|
|
return(0);
|
|
|
|
*b = s[0] | (s[1] << 8) | (s[2] << 16) | (s[3] << 24);
|
|
|
|
return(4);
|
|
}
|
|
|
|
|
|
static bool ValidateSFStructure(SFORMAT *sf)
|
|
{
|
|
SFORMAT *saved_sf = sf;
|
|
|
|
while(sf->size || sf->name)
|
|
{
|
|
SFORMAT *sub_sf = saved_sf;
|
|
while(sub_sf->size || sub_sf->name)
|
|
{
|
|
if(sf != sub_sf)
|
|
{
|
|
if(!strncmp(sf->name, sub_sf->name, 32))
|
|
{
|
|
printf("Duplicate state variable name: %.32s\n", sf->name);
|
|
}
|
|
}
|
|
sub_sf++;
|
|
}
|
|
|
|
sf++;
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
|
|
static bool SubWrite(StateMem *st, SFORMAT *sf, const char *name_prefix = NULL)
|
|
{
|
|
// FIXME? It's kind of slow, and we definitely don't want it on with state rewinding...
|
|
ValidateSFStructure(sf);
|
|
|
|
while(sf->size || sf->name) // Size can sometimes be zero, so also check for the text name. These two should both be zero only at the end of a struct.
|
|
{
|
|
if(!sf->size || !sf->v)
|
|
{
|
|
sf++;
|
|
continue;
|
|
}
|
|
|
|
if(sf->size == (uint32)~0) /* Link to another struct. */
|
|
{
|
|
if(!SubWrite(st, (SFORMAT *)sf->v, name_prefix))
|
|
return(0);
|
|
|
|
sf++;
|
|
continue;
|
|
}
|
|
|
|
int32 bytesize = sf->size;
|
|
|
|
char nameo[1 + 256];
|
|
int slen;
|
|
|
|
slen = trio_snprintf(nameo + 1, 256, "%s%s", name_prefix ? name_prefix : "", sf->name);
|
|
nameo[0] = slen;
|
|
|
|
if(slen >= 255)
|
|
{
|
|
printf("Warning: state variable name possibly too long: %s %s %s %d\n", sf->name, name_prefix, nameo, slen);
|
|
slen = 255;
|
|
}
|
|
|
|
smem_write(st, nameo, 1 + nameo[0]);
|
|
smem_write32le(st, bytesize);
|
|
|
|
/* Flip the byte order... */
|
|
if(sf->flags & MDFNSTATE_BOOL)
|
|
{
|
|
|
|
}
|
|
else if(sf->flags & MDFNSTATE_RLSB64)
|
|
Endian_A64_NE_to_LE(sf->v, bytesize / sizeof(uint64));
|
|
else if(sf->flags & MDFNSTATE_RLSB32)
|
|
Endian_A32_NE_to_LE(sf->v, bytesize / sizeof(uint32));
|
|
else if(sf->flags & MDFNSTATE_RLSB16)
|
|
Endian_A16_NE_to_LE(sf->v, bytesize / sizeof(uint16));
|
|
else if(sf->flags & RLSB)
|
|
Endian_V_NE_to_LE(sf->v, bytesize);
|
|
|
|
// Special case for the evil bool type, to convert bool to 1-byte elements.
|
|
// Don't do it if we're only saving the raw data.
|
|
if(sf->flags & MDFNSTATE_BOOL)
|
|
{
|
|
for(int32 bool_monster = 0; bool_monster < bytesize; bool_monster++)
|
|
{
|
|
uint8 tmp_bool = ((bool *)sf->v)[bool_monster];
|
|
//printf("Bool write: %.31s\n", sf->name);
|
|
smem_write(st, &tmp_bool, 1);
|
|
}
|
|
}
|
|
else
|
|
smem_write(st, (uint8 *)sf->v, bytesize);
|
|
|
|
/* Now restore the original byte order. */
|
|
if(sf->flags & MDFNSTATE_BOOL)
|
|
{
|
|
|
|
}
|
|
else if(sf->flags & MDFNSTATE_RLSB64)
|
|
Endian_A64_LE_to_NE(sf->v, bytesize / sizeof(uint64));
|
|
else if(sf->flags & MDFNSTATE_RLSB32)
|
|
Endian_A32_LE_to_NE(sf->v, bytesize / sizeof(uint32));
|
|
else if(sf->flags & MDFNSTATE_RLSB16)
|
|
Endian_A16_LE_to_NE(sf->v, bytesize / sizeof(uint16));
|
|
else if(sf->flags & RLSB)
|
|
Endian_V_LE_to_NE(sf->v, bytesize);
|
|
sf++;
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
static int WriteStateChunk(StateMem *st, const char *sname, SFORMAT *sf)
|
|
{
|
|
int32 data_start_pos;
|
|
int32 end_pos;
|
|
|
|
uint8 sname_tmp[32];
|
|
|
|
memset(sname_tmp, 0, sizeof(sname_tmp));
|
|
strncpy((char *)sname_tmp, sname, 32);
|
|
|
|
if(strlen(sname) > 32)
|
|
printf("Warning: section name is too long: %s\n", sname);
|
|
|
|
smem_write(st, sname_tmp, 32);
|
|
|
|
smem_write32le(st, 0); // We'll come back and write this later.
|
|
|
|
data_start_pos = smem_tell(st);
|
|
|
|
if(!SubWrite(st, sf))
|
|
return(0);
|
|
|
|
end_pos = smem_tell(st);
|
|
|
|
smem_seek(st, data_start_pos - 4, SEEK_SET);
|
|
smem_write32le(st, end_pos - data_start_pos);
|
|
smem_seek(st, end_pos, SEEK_SET);
|
|
|
|
return(end_pos - data_start_pos);
|
|
}
|
|
|
|
struct compare_cstr
|
|
{
|
|
bool operator()(const char *s1, const char *s2) const
|
|
{
|
|
return(strcmp(s1, s2) < 0);
|
|
}
|
|
};
|
|
|
|
typedef std::map<const char *, SFORMAT *, compare_cstr> SFMap_t;
|
|
|
|
static void MakeSFMap(SFORMAT *sf, SFMap_t &sfmap)
|
|
{
|
|
while(sf->size || sf->name) // Size can sometimes be zero, so also check for the text name. These two should both be zero only at the end of a struct.
|
|
{
|
|
if(!sf->size || !sf->v)
|
|
{
|
|
sf++;
|
|
continue;
|
|
}
|
|
|
|
if(sf->size == (uint32)~0) /* Link to another SFORMAT structure. */
|
|
MakeSFMap((SFORMAT *)sf->v, sfmap);
|
|
else
|
|
{
|
|
assert(sf->name);
|
|
|
|
if(sfmap.find(sf->name) != sfmap.end())
|
|
printf("Duplicate save state variable in internal emulator structures(CLUB THE PROGRAMMERS WITH BREADSTICKS): %s\n", sf->name);
|
|
|
|
sfmap[sf->name] = sf;
|
|
}
|
|
|
|
sf++;
|
|
}
|
|
}
|
|
|
|
// Fast raw chunk reader
|
|
static void DOReadChunk(StateMem *st, SFORMAT *sf)
|
|
{
|
|
while(sf->size || sf->name) // Size can sometimes be zero, so also check for the text name.
|
|
// These two should both be zero only at the end of a struct.
|
|
{
|
|
if(!sf->size || !sf->v)
|
|
{
|
|
sf++;
|
|
continue;
|
|
}
|
|
|
|
if(sf->size == (uint32) ~0) // Link to another SFORMAT struct
|
|
{
|
|
DOReadChunk(st, (SFORMAT *)sf->v);
|
|
sf++;
|
|
continue;
|
|
}
|
|
|
|
int32 bytesize = sf->size;
|
|
|
|
// Loading raw data, bool types are stored as they appear in memory, not as single bytes in the full state format.
|
|
// In the SFORMAT structure, the size member for bool entries is the number of bool elements, not the total in-memory size,
|
|
// so we adjust it here.
|
|
if(sf->flags & MDFNSTATE_BOOL)
|
|
bytesize *= sizeof(bool);
|
|
|
|
smem_read(st, (uint8 *)sf->v, bytesize);
|
|
sf++;
|
|
}
|
|
}
|
|
|
|
static int ReadStateChunk(StateMem *st, SFORMAT *sf, int size)
|
|
{
|
|
int temp;
|
|
|
|
{
|
|
SFMap_t sfmap;
|
|
SFMap_t sfmap_found; // Used for identifying variables that are missing in the save state.
|
|
|
|
MakeSFMap(sf, sfmap);
|
|
|
|
temp = smem_tell(st);
|
|
while(smem_tell(st) < (temp + size))
|
|
{
|
|
uint32 recorded_size; // In bytes
|
|
uint8 toa[1 + 256]; // Don't change to char unless cast toa[0] to unsigned to smem_read() and other places.
|
|
|
|
if(smem_read(st, toa, 1) != 1)
|
|
{
|
|
puts("Unexpected EOF");
|
|
return(0);
|
|
}
|
|
|
|
if(smem_read(st, toa + 1, toa[0]) != toa[0])
|
|
{
|
|
puts("Unexpected EOF?");
|
|
return 0;
|
|
}
|
|
|
|
toa[1 + toa[0]] = 0;
|
|
|
|
smem_read32le(st, &recorded_size);
|
|
|
|
SFMap_t::iterator sfmit;
|
|
|
|
sfmit = sfmap.find((char *)toa + 1);
|
|
|
|
if(sfmit != sfmap.end())
|
|
{
|
|
SFORMAT *tmp = sfmit->second;
|
|
uint32 expected_size = tmp->size; // In bytes
|
|
|
|
if(recorded_size != expected_size)
|
|
{
|
|
printf("Variable in save state wrong size: %s. Need: %d, got: %d\n", toa + 1, expected_size, recorded_size);
|
|
if(smem_seek(st, recorded_size, SEEK_CUR) < 0)
|
|
{
|
|
puts("Seek error");
|
|
return(0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sfmap_found[tmp->name] = tmp;
|
|
|
|
smem_read(st, (uint8 *)tmp->v, expected_size);
|
|
|
|
if(tmp->flags & MDFNSTATE_BOOL)
|
|
{
|
|
// Converting downwards is necessary for the case of sizeof(bool) > 1
|
|
for(int32 bool_monster = expected_size - 1; bool_monster >= 0; bool_monster--)
|
|
{
|
|
((bool *)tmp->v)[bool_monster] = ((uint8 *)tmp->v)[bool_monster];
|
|
}
|
|
}
|
|
if(tmp->flags & MDFNSTATE_RLSB64)
|
|
Endian_A64_LE_to_NE(tmp->v, expected_size / sizeof(uint64));
|
|
else if(tmp->flags & MDFNSTATE_RLSB32)
|
|
Endian_A32_LE_to_NE(tmp->v, expected_size / sizeof(uint32));
|
|
else if(tmp->flags & MDFNSTATE_RLSB16)
|
|
Endian_A16_LE_to_NE(tmp->v, expected_size / sizeof(uint16));
|
|
else if(tmp->flags & RLSB)
|
|
Endian_V_LE_to_NE(tmp->v, expected_size);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
printf("Unknown variable in save state: %s\n", toa + 1);
|
|
if(smem_seek(st, recorded_size, SEEK_CUR) < 0)
|
|
{
|
|
puts("Seek error");
|
|
return(0);
|
|
}
|
|
}
|
|
} // while(...)
|
|
|
|
for(SFMap_t::const_iterator it = sfmap.begin(); it != sfmap.end(); it++)
|
|
{
|
|
if(sfmap_found.find(it->second->name) == sfmap_found.end())
|
|
{
|
|
printf("Variable missing from save state: %s\n", it->second->name);
|
|
}
|
|
}
|
|
|
|
assert(smem_tell(st) == (temp + size));
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int CurrentState = 0;
|
|
|
|
/* This function is called by the game driver(NES, GB, GBA) to save a state. */
|
|
int MDFNSS_StateAction(void *st_p, int load, int data_only, std::vector <SSDescriptor> §ions)
|
|
{
|
|
StateMem *st = (StateMem*)st_p;
|
|
std::vector<SSDescriptor>::iterator section;
|
|
|
|
if(load)
|
|
{
|
|
{
|
|
char sname[32];
|
|
|
|
for(section = sections.begin(); section != sections.end(); section++)
|
|
{
|
|
int found = 0;
|
|
uint32 tmp_size;
|
|
uint32 total = 0;
|
|
|
|
while(smem_read(st, (uint8 *)sname, 32) == 32)
|
|
{
|
|
if(smem_read32le(st, &tmp_size) != 4)
|
|
return(0);
|
|
|
|
total += tmp_size + 32 + 4;
|
|
|
|
// Yay, we found the section
|
|
if(!strncmp(sname, section->name, 32))
|
|
{
|
|
if(!ReadStateChunk(st, section->sf, tmp_size))
|
|
{
|
|
printf("Error reading chunk: %s\n", section->name);
|
|
return(0);
|
|
}
|
|
found = 1;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if(smem_seek(st, tmp_size, SEEK_CUR) < 0)
|
|
{
|
|
puts("Chunk seek failure");
|
|
return(0);
|
|
}
|
|
}
|
|
}
|
|
if(smem_seek(st, -total, SEEK_CUR) < 0)
|
|
{
|
|
puts("Reverse seek error");
|
|
return(0);
|
|
}
|
|
if(!found && !section->optional) // Not found. We are sad!
|
|
{
|
|
printf("Section missing: %.32s\n", section->name);
|
|
return(0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(section = sections.begin(); section != sections.end(); section++)
|
|
{
|
|
if(!WriteStateChunk(st, section->name, section->sf))
|
|
return(0);
|
|
}
|
|
}
|
|
|
|
return(1);
|
|
}
|
|
|
|
int MDFNSS_StateAction(void *st_p, int load, int data_only, SFORMAT *sf, const char *name, bool optional)
|
|
{
|
|
StateMem *st = (StateMem*)st_p;
|
|
std::vector <SSDescriptor> love;
|
|
|
|
love.push_back(SSDescriptor(sf, name, optional));
|
|
return(MDFNSS_StateAction(st, load, 0, love));
|
|
}
|
|
|
|
int MDFNSS_SaveSM(void *st_p, int, int, const void*, const void*, const void*)
|
|
{
|
|
StateMem *st = (StateMem*)st_p;
|
|
static const char *header_magic = "MDFNSVST";
|
|
uint8 header[32];
|
|
int neowidth = 0, neoheight = 0;
|
|
|
|
memset(header, 0, sizeof(header));
|
|
memcpy(header, header_magic, 8);
|
|
|
|
MDFN_en32lsb(header + 16, MEDNAFEN_VERSION_NUMERIC);
|
|
MDFN_en32lsb(header + 24, neowidth);
|
|
MDFN_en32lsb(header + 28, neoheight);
|
|
smem_write(st, header, 32);
|
|
|
|
if(!MDFNGameInfo->StateAction(st, 0, 0))
|
|
return(0);
|
|
|
|
uint32 sizy = smem_tell(st);
|
|
smem_seek(st, 16 + 4, SEEK_SET);
|
|
smem_write32le(st, sizy);
|
|
|
|
return(1);
|
|
}
|
|
|
|
int MDFNSS_LoadSM(void *st_p, int, int)
|
|
{
|
|
StateMem *st = (StateMem*)st_p;
|
|
uint8 header[32];
|
|
uint32 stateversion;
|
|
|
|
smem_read(st, header, 32);
|
|
|
|
if(memcmp(header, "MEDNAFENSVESTATE", 16) && memcmp(header, "MDFNSVST", 8))
|
|
return(0);
|
|
|
|
stateversion = MDFN_de32lsb(header + 16);
|
|
|
|
return(MDFNGameInfo->StateAction(st, stateversion, 0));
|
|
}
|