beetle-pce-fast-libretro/threads.c
2015-07-26 17:25:48 +02:00

316 lines
5.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "thread.h"
#include <stdlib.h>
#if defined(_WIN32)
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#elif defined(GEKKO)
#include "thread/gx_pthread.h"
#else
#include <pthread.h>
#include <time.h>
#endif
#ifdef __MACH__
#include <mach/clock.h>
#include <mach/mach.h>
#endif
struct thread_data
{
void (*func)(void*);
void *userdata;
};
#ifdef _WIN32
struct sthread
{
HANDLE thread;
};
static DWORD CALLBACK thread_wrap(void *data_)
{
struct thread_data *data = (struct thread_data*)data_;
data->func(data->userdata);
free(data);
return 0;
}
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
{
sthread_t *thread = (sthread_t*)calloc(1, sizeof(*thread));
if (!thread)
return NULL;
struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data));
if (!data)
{
free(thread);
return NULL;
}
data->func = thread_func;
data->userdata = userdata;
thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL);
if (!thread->thread)
{
free(data);
free(thread);
return NULL;
}
return thread;
}
int sthread_detach(sthread_t *thread)
{
CloseHandle(thread->thread);
free(thread);
return 0;
}
void sthread_join(sthread_t *thread)
{
WaitForSingleObject(thread->thread, INFINITE);
CloseHandle(thread->thread);
free(thread);
}
struct slock
{
HANDLE lock;
};
slock_t *slock_new(void)
{
slock_t *lock = (slock_t*)calloc(1, sizeof(*lock));
if (!lock)
return NULL;
lock->lock = CreateMutex(NULL, FALSE, "");
if (!lock->lock)
{
free(lock);
return NULL;
}
return lock;
}
void slock_free(slock_t *lock)
{
CloseHandle(lock->lock);
free(lock);
}
void slock_lock(slock_t *lock)
{
WaitForSingleObject(lock->lock, INFINITE);
}
void slock_unlock(slock_t *lock)
{
ReleaseMutex(lock->lock);
}
struct scond
{
HANDLE event;
};
scond_t *scond_new(void)
{
scond_t *cond = (scond_t*)calloc(1, sizeof(*cond));
if (!cond)
return NULL;
cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!cond->event)
{
free(cond);
return NULL;
}
return cond;
}
void scond_wait(scond_t *cond, slock_t *lock)
{
WaitForSingleObject(cond->event, 0);
SignalObjectAndWait(lock->lock, cond->event, INFINITE, FALSE);
slock_lock(lock);
}
void scond_signal(scond_t *cond)
{
SetEvent(cond->event);
}
/* FIXME - check how this function should differ from scond_signal implementation */
int scond_broadcast(scond_t *cond)
{
SetEvent(cond->event);
return 0;
}
void scond_free(scond_t *cond)
{
CloseHandle(cond->event);
free(cond);
}
#else
struct sthread
{
pthread_t id;
};
static void *thread_wrap(void *data_)
{
struct thread_data *data = (struct thread_data*)data_;
data->func(data->userdata);
free(data);
return NULL;
}
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
{
sthread_t *thr = (sthread_t*)calloc(1, sizeof(*thr));
if (!thr)
return NULL;
struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data));
if (!data)
{
free(thr);
return NULL;
}
data->func = thread_func;
data->userdata = userdata;
if (pthread_create(&thr->id, NULL, thread_wrap, data) < 0)
{
free(data);
free(thr);
return NULL;
}
return thr;
}
int sthread_detach(sthread_t *thread)
{
return pthread_detach(thread->id);
}
void sthread_join(sthread_t *thread)
{
pthread_join(thread->id, NULL);
free(thread);
}
struct slock
{
pthread_mutex_t lock;
};
slock_t *slock_new(void)
{
slock_t *lock = (slock_t*)calloc(1, sizeof(*lock));
if (!lock)
return NULL;
if (pthread_mutex_init(&lock->lock, NULL) < 0)
{
free(lock);
return NULL;
}
return lock;
}
void slock_free(slock_t *lock)
{
pthread_mutex_destroy(&lock->lock);
free(lock);
}
void slock_lock(slock_t *lock)
{
pthread_mutex_lock(&lock->lock);
}
void slock_unlock(slock_t *lock)
{
pthread_mutex_unlock(&lock->lock);
}
struct scond
{
pthread_cond_t cond;
};
scond_t *scond_new(void)
{
scond_t *cond = (scond_t*)calloc(1, sizeof(*cond));
if (!cond)
return NULL;
if (pthread_cond_init(&cond->cond, NULL) < 0)
{
free(cond);
return NULL;
}
return cond;
}
void scond_free(scond_t *cond)
{
pthread_cond_destroy(&cond->cond);
free(cond);
}
void scond_wait(scond_t *cond, slock_t *lock)
{
pthread_cond_wait(&cond->cond, &lock->lock);
}
int scond_broadcast(scond_t *cond)
{
return pthread_cond_broadcast(&cond->cond);
}
void scond_signal(scond_t *cond)
{
pthread_cond_signal(&cond->cond);
}
#endif