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https://github.com/libretro/beetle-pce-fast-libretro.git
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230 lines
7.4 KiB
C
230 lines
7.4 KiB
C
// Band-limited sound synthesis buffer
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// Various changes and hacks for use in Mednafen.
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// Blip_Buffer 0.4.1
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#ifndef BLIP_BUFFER_H
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#define BLIP_BUFFER_H
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#include <limits.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Internal
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typedef int32_t blip_long;
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typedef uint32_t blip_ulong;
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typedef int64_t blip_s64;
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typedef uint64_t blip_u64;
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// Time unit at source clock rate
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typedef blip_long blip_time_t;
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// Output samples are 16-bit signed, with a range of -32768 to 32767
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typedef short blip_sample_t;
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enum { blip_sample_max = 32767 };
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typedef const char* blargg_err_t;
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typedef blip_u64 blip_resampled_time_t;
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typedef blip_resampled_time_t resampled_time_t;
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typedef blip_time_t blip_buf_t_;
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typedef struct
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{
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blip_u64 factor;
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blip_resampled_time_t offset;
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blip_buf_t_* buffer;
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blip_long buffer_size;
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blip_long reader_accum;
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int bass_shift;
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long sample_rate;
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long clock_rate;
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int bass_freq;
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int length;
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int modified;
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} Blip_Buffer;
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void Blip_Buffer_init(Blip_Buffer* bbuf);
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void Blip_Buffer_deinit(Blip_Buffer* bbuf);
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// Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults
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// to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there
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// isn't enough memory, returns error without affecting current buffer setup.
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blargg_err_t Blip_Buffer_set_sample_rate(Blip_Buffer* bbuf,
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long samples_per_sec, int msec_length /*= 1000 / 4*/);
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// End current time frame of specified duration and make its samples available
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// (along with any still-unread samples) for reading with read_samples(). Begins
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// a new time frame at the end of the current frame.
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void Blip_Buffer_end_frame(Blip_Buffer* bbuf, blip_time_t time);
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// Read at most 'max_samples' out of buffer into 'dest', removing them from from
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// the buffer. Returns number of samples actually read and removed. If stereo is
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// true, increments 'dest' one extra time after writing each sample, to allow
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// easy interleving of two channels into a stereo output buffer.
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long Blip_Buffer_read_samples(Blip_Buffer* bbuf, blip_sample_t* dest,
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long max_samples);
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// Additional optional features
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// Set frequency high-pass filter frequency, where higher values reduce bass more
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void Blip_Buffer_bass_freq(Blip_Buffer* bbuf, int frequency);
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// Remove all available samples and clear buffer to silence. If 'entire_buffer' is
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// false, just clears out any samples waiting rather than the entire buffer.
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void Blip_Buffer_clear(Blip_Buffer* bbuf, int entire_buffer /*= 1*/);
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// Number of samples available for reading with read_samples()
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static INLINE long Blip_Buffer_samples_avail(Blip_Buffer* bbuf);
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// Remove 'count' samples from those waiting to be read
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void Blip_Buffer_remove_samples(Blip_Buffer* bbuf, long count);
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// Experimental features
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// Number of raw samples that can be mixed within frame of specified duration.
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long Blip_Buffer_count_samples(Blip_Buffer* bbuf, blip_time_t duration);
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// Mix 'count' samples from 'buf' into buffer.
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void Blip_Buffer_mix_samples(Blip_Buffer* bbuf, blip_sample_t const* buf,
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long count);
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void Blip_Buffer_remove_silence(Blip_Buffer* bbuf, long count);
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static INLINE blip_resampled_time_t Blip_Buffer_resampled_time(
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Blip_Buffer* bbuf, blip_time_t t)
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{
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return t * bbuf->factor + bbuf->offset;
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}
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blip_resampled_time_t Blip_Buffer_clock_rate_factor(Blip_Buffer* bbuf,
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long clock_rate);
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#define BLIP_BUFFER_ACCURACY 32
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#define BLIP_PHASE_BITS 8
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// Number of bits in resample ratio fraction. Higher values give a more accurate ratio
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// but reduce maximum buffer size.
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//#ifndef BLIP_BUFFER_ACCURACY
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// #define BLIP_BUFFER_ACCURACY 16
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//#endif
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// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in
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// noticeable broadband noise when synthesizing high frequency square waves.
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// Affects size of Blip_Synth objects since they store the waveform directly.
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//#ifndef BLIP_PHASE_BITS
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// #if BLIP_BUFFER_FAST
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// #define BLIP_PHASE_BITS 8
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// #else
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// #define BLIP_PHASE_BITS 6
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// #endif
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//#endif
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// Internal
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#define blip_widest_impulse_ 16
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#define blip_buffer_extra_ (blip_widest_impulse_ + 2)
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#define blip_res (1 << BLIP_PHASE_BITS)
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#define blip_sample_bits 30
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// Range specifies the greatest expected change in amplitude. Calculate it
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// by finding the difference between the maximum and minimum expected
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// amplitudes (max - min).
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typedef struct
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{
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int delta_factor;
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} Blip_Synth;
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static INLINE void Blip_Synth_set_volume(Blip_Synth* synth, double v, int range)
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{
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synth->delta_factor = ((v * (1.0 / (range < 0 ? -range : range))) *
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(1L << blip_sample_bits) + 0.5);
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}
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// Works directly in terms of fractional output samples. Contact author for more info.
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static INLINE void Blip_Synth_offset_resampled(Blip_Synth* synth, blip_resampled_time_t,
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int delta, Blip_Buffer*);
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// Add an amplitude transition of specified delta, optionally into specified buffer
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// rather than the one set with output(). Delta can be positive or negative.
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// The actual change in amplitude is delta * (volume / range)
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static INLINE void Blip_Synth_offset(Blip_Synth* synth, blip_time_t t, int delta,
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Blip_Buffer* buf)
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{
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Blip_Synth_offset_resampled(synth, t * buf->factor + buf->offset, delta, buf);
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}
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// Optimized reading from Blip_Buffer, for use in custom sample output
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// Begin reading from buffer. Name should be unique to the current block.
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#define BLIP_READER_BEGIN( name, blip_buffer ) \
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const blip_buf_t_* name##_reader_buf = (blip_buffer).buffer;\
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blip_long name##_reader_accum = (blip_buffer).reader_accum
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// Get value to pass to BLIP_READER_NEXT()
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#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift)
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// Current sample
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#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16))
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// Current raw sample in full internal resolution
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#define BLIP_READER_READ_RAW( name ) (name##_reader_accum)
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// Advance to next sample
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#define BLIP_READER_NEXT( name, bass ) \
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(void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass)))
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// End reading samples from buffer. The number of samples read must now be removed
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// using Blip_Buffer_remove_samples().
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#define BLIP_READER_END( name, blip_buffer ) \
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(void) ((blip_buffer).reader_accum = name##_reader_accum)
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// End of public interface
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static INLINE void Blip_Synth_offset_resampled(
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Blip_Synth* synth,
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blip_resampled_time_t time,
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int delta, Blip_Buffer* blip_buf)
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{
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int phase;
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blip_long* buf, left, right;
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delta *= synth->delta_factor;
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buf = blip_buf->buffer + (time >>
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BLIP_BUFFER_ACCURACY);
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phase = (int)(time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) &
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(blip_res - 1));
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left = buf [0] + delta;
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// Kind of crappy, but doing shift after multiply results in overflow.
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// Alternate way of delaying multiply by delta_factor results in worse
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// sub-sample resolution.
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right = (delta >> BLIP_PHASE_BITS) * phase;
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left -= right;
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right += buf [1];
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buf [0] = left;
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buf [1] = right;
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}
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static INLINE long Blip_Buffer_samples_avail(Blip_Buffer* bbuf)
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{
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return (long)(bbuf->offset >> BLIP_BUFFER_ACCURACY);
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}
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static INLINE void Blip_Buffer_set_clock_rate(Blip_Buffer* bbuf, long cps)
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{
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bbuf->factor = Blip_Buffer_clock_rate_factor(bbuf, bbuf->clock_rate = cps);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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