beetle-pce-fast-libretro/mednafen/settings.cpp
2012-10-13 16:56:30 +02:00

795 lines
18 KiB
C++

/* Mednafen - Multi-system Emulator
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mednafen.h"
#include <errno.h>
#include <string.h>
#include <vector>
#include <string>
#include <trio/trio.h>
#include <map>
#include <list>
#include "settings.h"
#include "md5.h"
#include "string/world_strtod.h"
#include "string/escape.h"
#include "FileStream.h"
#include "MemoryStream.h"
typedef struct
{
char *name;
char *value;
} UnknownSetting_t;
std::multimap <uint32, MDFNCS> CurrentSettings;
std::vector<UnknownSetting_t> UnknownSettings;
static std::string fname; // TODO: remove
static MDFNCS *FindSetting(const char *name, bool deref_alias = true, bool dont_freak_out_on_fail = false);
static bool TranslateSettingValueUI(const char *value, unsigned long long &tlated_value)
{
char *endptr = NULL;
if(value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
tlated_value = strtoull(value + 2, &endptr, 16);
else
tlated_value = strtoull(value, &endptr, 10);
if(!endptr || *endptr != 0)
{
return(false);
}
return(true);
}
static bool TranslateSettingValueI(const char *value, long long &tlated_value)
{
char *endptr = NULL;
if(value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
tlated_value = strtoll(value + 2, &endptr, 16);
else
tlated_value = strtoll(value, &endptr, 10);
if(!endptr || *endptr != 0)
{
return(false);
}
return(true);
}
static void ValidateSetting(const char *value, const MDFNSetting *setting)
{
MDFNSettingType base_type = setting->type;
if(base_type == MDFNST_UINT)
{
unsigned long long ullvalue;
if(!TranslateSettingValueUI(value, ullvalue))
{
throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a valid unsigned integer."), setting->name, value);
}
if(setting->minimum)
{
unsigned long long minimum;
TranslateSettingValueUI(setting->minimum, minimum);
if(ullvalue < minimum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
}
}
if(setting->maximum)
{
unsigned long long maximum;
TranslateSettingValueUI(setting->maximum, maximum);
if(ullvalue > maximum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
}
}
}
else if(base_type == MDFNST_INT)
{
long long llvalue;
if(!TranslateSettingValueI(value, llvalue))
{
throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a valid signed integer."), setting->name, value);
}
if(setting->minimum)
{
long long minimum;
TranslateSettingValueI(setting->minimum, minimum);
if(llvalue < minimum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
}
}
if(setting->maximum)
{
long long maximum;
TranslateSettingValueI(setting->maximum, maximum);
if(llvalue > maximum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
}
}
}
else if(base_type == MDFNST_FLOAT)
{
double dvalue;
char *endptr = NULL;
dvalue = world_strtod(value, &endptr);
if(!endptr || *endptr != 0)
{
throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a floating-point(real) number."), setting->name, value);
}
if(setting->minimum)
{
double minimum;
minimum = world_strtod(setting->minimum, NULL);
if(dvalue < minimum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
}
}
if(setting->maximum)
{
double maximum;
maximum = world_strtod(setting->maximum, NULL);
if(dvalue > maximum)
{
throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
}
}
}
else if(base_type == MDFNST_BOOL)
{
if(strlen(value) != 1 || (value[0] != '0' && value[0] != '1'))
{
throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not a valid boolean value."), setting->name, value);
}
}
else if(base_type == MDFNST_ENUM)
{
const MDFNSetting_EnumList *enum_list = setting->enum_list;
bool found = false;
std::string valid_string_list;
assert(enum_list);
while(enum_list->string)
{
if(!strcasecmp(value, enum_list->string))
{
found = true;
break;
}
if(enum_list->description) // Don't list out undocumented and deprecated values.
valid_string_list = valid_string_list + (enum_list == setting->enum_list ? "" : " ") + std::string(enum_list->string);
enum_list++;
}
if(!found)
{
throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not a recognized string. Recognized strings: %s"), setting->name, value, valid_string_list.c_str());
}
}
if(setting->validate_func && !setting->validate_func(setting->name, value))
{
if(base_type == MDFNST_STRING)
throw MDFN_Error(0, _("Setting \"%s\" is not set to a valid string: \"%s\""), setting->name, value);
else
throw MDFN_Error(0, _("Setting \"%s\" is not set to a valid unsigned integer: \"%s\""), setting->name, value);
}
}
static uint32 MakeNameHash(const char *name)
{
uint32 name_hash;
name_hash = crc32(0, (const Bytef *)name, strlen(name));
return(name_hash);
}
static void ParseSettingLine(std::string &linebuf, bool IsOverrideSetting = false)
{
MDFNCS *zesetting;
size_t spacepos = linebuf.find(' ');
// EOF or bad line
if(spacepos == std::string::npos)
return;
// No name(key)
if(spacepos == 0)
return;
// No value
if((spacepos + 1) == linebuf.size())
return;
// Comment
if(linebuf[0] == ';')
return;
linebuf[spacepos] = 0;
zesetting = FindSetting(linebuf.c_str(), true, true);
if(zesetting)
{
char *nv = strdup(linebuf.c_str() + spacepos + 1);
if(IsOverrideSetting)
{
if(zesetting->game_override)
free(zesetting->game_override);
zesetting->game_override = nv;
}
else
{
if(zesetting->value)
free(zesetting->value);
zesetting->value = nv;
}
ValidateSetting(nv, zesetting->desc); // TODO: Validate later(so command line options can override invalid setting file data correctly)
}
else if(!IsOverrideSetting)
{
UnknownSetting_t unks;
unks.name = strdup(linebuf.c_str());
unks.value = strdup(linebuf.c_str() + spacepos + 1);
UnknownSettings.push_back(unks);
}
}
static void LoadSettings(Stream *fp, const char *section, bool override)
{
bool InCorrectSection = true; // To also allow for all-game overrides at the start of the override file, might be useful in certain scenarios.
std::string linebuf;
linebuf.reserve(1024);
while(fp->get_line(linebuf) != -1)
{
if(linebuf[0] == '[')
{
if(section)
{
if(!strcasecmp(linebuf.c_str() + 1, section) && linebuf[1 + strlen(section)] == ']')
InCorrectSection = true;
else
InCorrectSection = false;
}
}
else if(InCorrectSection)
{
ParseSettingLine(linebuf, override);
}
}
}
bool MDFN_LoadSettings(const char *path, const char *section, bool override)
{
MDFN_printf(_("Loading settings from \"%s\"..."), path);
try
{
MemoryStream mp(new FileStream(path, FileStream::MODE_READ));
LoadSettings(&mp, section, override);
}
catch(MDFN_Error &e)
{
if(e.GetErrno() == ENOENT)
{
MDFN_indent(1);
MDFN_printf(_("Failed: %s\n"), e.what());
MDFN_indent(-1);
return(true);
}
else
{
MDFN_printf("\n");
MDFN_PrintError(_("Failed to load settings from \"%s\": %s"), fname.c_str(), e.what());
return(false);
}
}
catch(std::exception &e)
{
MDFN_printf("\n");
MDFN_PrintError(_("Failed to load settings from \"%s\": %s"), fname.c_str(), e.what());
return(false);
}
MDFN_printf("\n");
return(true);
}
static bool compare_sname(MDFNCS *first, MDFNCS *second)
{
return(strcmp(first->name, second->name) < 0);
}
static void SaveSettings(Stream *fp)
{
std::multimap <uint32, MDFNCS>::iterator sit;
std::list<MDFNCS *> SortedList;
std::list<MDFNCS *>::iterator lit;
fp->printf(";VERSION %s\n", MEDNAFEN_VERSION);
fp->printf(_(";Edit this file at your own risk!\n"));
fp->printf(_(";File format: <key><single space><value><LF or CR+LF>\n\n"));
for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
SortedList.push_back(&sit->second);
SortedList.sort(compare_sname);
for(lit = SortedList.begin(); lit != SortedList.end(); lit++)
{
if((*lit)->desc->type == MDFNST_ALIAS)
continue;
fp->printf(";%s\n%s %s\n\n", _((*lit)->desc->description), (*lit)->name, (*lit)->value);
}
if(UnknownSettings.size())
{
fp->printf("\n;\n;Unrecognized settings follow:\n;\n\n");
for(unsigned int i = 0; i < UnknownSettings.size(); i++)
{
fp->printf("%s %s\n\n", UnknownSettings[i].name, UnknownSettings[i].value);
}
}
fp->close();
}
bool MDFN_SaveSettings(const char *path)
{
try
{
FileStream fp(path, FileStream::MODE_WRITE);
SaveSettings(&fp);
}
catch(std::exception &e)
{
MDFND_PrintError(e.what());
return(0);
}
return(1);
}
static INLINE void MergeSettingSub(const MDFNSetting *setting)
{
MDFNCS TempSetting;
uint32 name_hash;
assert(setting->name);
assert(setting->default_value);
if(FindSetting(setting->name, false, true) != NULL)
return;
name_hash = MakeNameHash(setting->name);
TempSetting.name = strdup(setting->name);
TempSetting.value = strdup(setting->default_value);
TempSetting.name_hash = name_hash;
TempSetting.desc = setting;
TempSetting.ChangeNotification = setting->ChangeNotification;
TempSetting.game_override = NULL;
TempSetting.netplay_override = NULL;
CurrentSettings.insert(std::pair<uint32, MDFNCS>(name_hash, TempSetting)); //[name_hash] = TempSetting;
}
bool MDFN_MergeSettings(const MDFNSetting *setting)
{
while(setting->name != NULL)
{
MergeSettingSub(setting);
setting++;
}
return(1);
}
bool MDFN_MergeSettings(const std::vector<MDFNSetting> &setting)
{
for(unsigned int x = 0; x < setting.size(); x++)
MergeSettingSub(&setting[x]);
return(1);
}
void MDFN_KillSettings(void)
{
std::multimap <uint32, MDFNCS>::iterator sit;
for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
{
if(sit->second.desc->type == MDFNST_ALIAS)
continue;
free(sit->second.name);
free(sit->second.value);
}
if(UnknownSettings.size())
{
for(unsigned int i = 0; i < UnknownSettings.size(); i++)
{
free(UnknownSettings[i].name);
free(UnknownSettings[i].value);
}
}
CurrentSettings.clear(); // Call after the list is all handled
UnknownSettings.clear();
}
static MDFNCS *FindSetting(const char *name, bool dref_alias, bool dont_freak_out_on_fail)
{
MDFNCS *ret = NULL;
uint32 name_hash;
//printf("Find: %s\n", name);
name_hash = MakeNameHash(name);
std::pair<std::multimap <uint32, MDFNCS>::iterator, std::multimap <uint32, MDFNCS>::iterator> sit_pair;
std::multimap <uint32, MDFNCS>::iterator sit;
sit_pair = CurrentSettings.equal_range(name_hash);
for(sit = sit_pair.first; sit != sit_pair.second; sit++)
{
//printf("Found: %s\n", sit->second.name);
if(!strcmp(sit->second.name, name))
{
if(dref_alias && sit->second.desc->type == MDFNST_ALIAS)
return(FindSetting(sit->second.value, dref_alias, dont_freak_out_on_fail));
ret = &sit->second;
}
}
if(!ret && !dont_freak_out_on_fail)
{
printf("\n\nINCONCEIVABLE! Setting not found: %s\n\n", name);
exit(1);
}
return(ret);
}
static const char *GetSetting(const MDFNCS *setting)
{
const char *value;
if(setting->netplay_override)
value = setting->netplay_override;
else if(setting->game_override)
value = setting->game_override;
else
value = setting->value;
return(value);
}
static int GetEnum(const MDFNCS *setting, const char *value)
{
const MDFNSetting_EnumList *enum_list = setting->desc->enum_list;
int ret = 0;
bool found = false;
assert(enum_list);
while(enum_list->string)
{
if(!strcasecmp(value, enum_list->string))
{
found = true;
ret = enum_list->number;
break;
}
enum_list++;
}
assert(found);
return(ret);
}
uint64 MDFN_GetSettingUI(const char *name)
{
const MDFNCS *setting = FindSetting(name);
const char *value = GetSetting(setting);
if(setting->desc->type == MDFNST_ENUM)
return(GetEnum(setting, value));
else
{
unsigned long long ret;
TranslateSettingValueUI(value, ret);
return(ret);
}
}
int64 MDFN_GetSettingI(const char *name)
{
const MDFNCS *setting = FindSetting(name);
const char *value = GetSetting(FindSetting(name));
if(setting->desc->type == MDFNST_ENUM)
return(GetEnum(setting, value));
else
{
long long ret;
TranslateSettingValueI(value, ret);
return(ret);
}
}
double MDFN_GetSettingF(const char *name)
{
return(world_strtod(GetSetting(FindSetting(name)), (char **)NULL));
}
bool MDFN_GetSettingB(const char *name)
{
return((bool)MDFN_GetSettingUI(name));
}
std::string MDFN_GetSettingS(const char *name)
{
const MDFNCS *setting = FindSetting(name);
const char *value = GetSetting(setting);
// Even if we're getting the string value of an enum instead of the associated numeric value, we still need
// to make sure it's a valid enum
// (actually, not really, since it's handled in other places where the setting is actually set)
//if(setting->desc->type == MDFNST_ENUM)
// GetEnum(setting, value);
return(std::string(value));
}
const std::multimap <uint32, MDFNCS> *MDFNI_GetSettings(void)
{
return(&CurrentSettings);
}
bool MDFNI_SetSetting(const char *name, const char *value, bool NetplayOverride)
{
MDFNCS *zesetting = FindSetting(name, true, true);
if(zesetting)
{
try
{
ValidateSetting(value, zesetting->desc);
}
catch(std::exception &e)
{
MDFND_PrintError(e.what());
return(0);
}
// TODO: When NetplayOverride is set, make sure the setting is an emulation-related setting,
// and that it is safe to change it(changing paths to BIOSes and such is not safe :b).
if(NetplayOverride)
{
if(zesetting->netplay_override)
free(zesetting->netplay_override);
zesetting->netplay_override = strdup(value);
}
else
{
// Overriding the per-game override. Poetic. Though not really.
if(zesetting->game_override)
{
free(zesetting->game_override);
zesetting->game_override = NULL;
}
if(zesetting->value)
free(zesetting->value);
zesetting->value = strdup(value);
}
// TODO, always call driver notification function, regardless of whether a game is loaded.
if(zesetting->ChangeNotification)
{
if(MDFNGameInfo)
zesetting->ChangeNotification(name);
}
return(true);
}
else
{
MDFN_PrintError(_("Unknown setting \"%s\""), name);
return(false);
}
}
#if 0
// TODO after a game is loaded, but should we?
void MDFN_CallSettingsNotification(void)
{
for(unsigned int x = 0; x < CurrentSettings.size(); x++)
{
if(CurrentSettings[x].ChangeNotification)
{
// TODO, always call driver notification function, regardless of whether a game is loaded.
if(MDFNGameInfo)
CurrentSettings[x].ChangeNotification(CurrentSettings[x].name);
}
}
}
#endif
bool MDFNI_SetSettingB(const char *name, bool value)
{
char tmpstr[2];
tmpstr[0] = value ? '1' : '0';
tmpstr[1] = 0;
return(MDFNI_SetSetting(name, tmpstr, FALSE));
}
bool MDFNI_SetSettingUI(const char *name, uint64 value)
{
char tmpstr[32];
trio_snprintf(tmpstr, 32, "%llu", value);
return(MDFNI_SetSetting(name, tmpstr, FALSE));
}
void MDFNI_DumpSettingsDef(const char *path)
{
FileStream fp(path, FileStream::MODE_WRITE);
std::multimap <uint32, MDFNCS>::iterator sit;
std::list<MDFNCS *> SortedList;
std::list<MDFNCS *>::iterator lit;
std::map<int, const char *> tts;
std::map<uint32, const char *>fts;
tts[MDFNST_INT] = "MDFNST_INT";
tts[MDFNST_UINT] = "MDFNST_UINT";
tts[MDFNST_BOOL] = "MDFNST_BOOL";
tts[MDFNST_FLOAT] = "MDFNST_FLOAT";
tts[MDFNST_STRING] = "MDFNST_STRING";
tts[MDFNST_ENUM] = "MDFNST_ENUM";
fts[MDFNSF_CAT_INPUT] = "MDFNSF_CAT_INPUT";
fts[MDFNSF_CAT_SOUND] = "MDFNSF_CAT_SOUND";
fts[MDFNSF_CAT_VIDEO] = "MDFNSF_CAT_VIDEO";
fts[MDFNSF_EMU_STATE] = "MDFNSF_EMU_STATE";
fts[MDFNSF_UNTRUSTED_SAFE] = "MDFNSF_UNTRUSTED_SAFE";
fts[MDFNSF_SUPPRESS_DOC] = "MDFNSF_SUPPRESS_DOC";
fts[MDFNSF_COMMON_TEMPLATE] = "MDFNSF_COMMON_TEMPLATE";
fts[MDFNSF_REQUIRES_RELOAD] = "MDFNSF_REQUIRES_RELOAD";
fts[MDFNSF_REQUIRES_RESTART] = "MDFNSF_REQUIRES_RESTART";
for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
SortedList.push_back(&sit->second);
SortedList.sort(compare_sname);
for(lit = SortedList.begin(); lit != SortedList.end(); lit++)
{
const MDFNSetting *setting = (*lit)->desc;
char *desc_escaped;
char *desc_extra_escaped;
if(setting->type == MDFNST_ALIAS)
continue;
fp.printf("%s\n", setting->name);
for(unsigned int i = 0; i < 32; i++)
{
if(setting->flags & (1 << i))
fp.printf("%s ", fts[1 << i]);
}
fp.printf("\n");
desc_escaped = escape_string(setting->description ? setting->description : "");
desc_extra_escaped = escape_string(setting->description_extra ? setting->description_extra : "");
fp.printf("%s\n", desc_escaped);
fp.printf("%s\n", desc_extra_escaped);
free(desc_escaped);
free(desc_extra_escaped);
fp.printf("%s\n", tts[setting->type]);
fp.printf("%s\n", setting->default_value ? setting->default_value : "");
fp.printf("%s\n", setting->minimum ? setting->minimum : "");
fp.printf("%s\n", setting->maximum ? setting->maximum : "");
if(!setting->enum_list)
fp.printf("0\n");
else
{
const MDFNSetting_EnumList *el = setting->enum_list;
int count = 0;
while(el->string)
{
count++;
el++;
}
fp.printf("%d\n", count);
el = setting->enum_list;
while(el->string)
{
desc_escaped = escape_string(el->description ? el->description : "");
desc_extra_escaped = escape_string(el->description_extra ? el->description_extra : "");
fp.printf("%s\n", el->string);
fp.printf("%s\n", desc_escaped);
fp.printf("%s\n", desc_extra_escaped);
free(desc_escaped);
free(desc_extra_escaped);
el++;
}
}
}
fp.close();
}