beetle-pce-fast-libretro/mednafen/psx-0926/cdc.h
2013-02-23 11:25:17 +01:00

312 lines
8.3 KiB
C++

#ifndef __MDFN_PSX_CDC_H
#define __MDFN_PSX_CDC_H
#include "../cdrom/cdromif.h"
#include "../cdrom/SimpleFIFO.h"
#include "../clamp.h"
namespace MDFN_IEN_PSX
{
struct CD_Audio_Buffer
{
int16 Samples[2][0x1000]; // [0][...] = l, [1][...] = r
int32 Size;
uint32 Freq;
};
class PS_CDC
{
public:
PS_CDC();
~PS_CDC();
void SetDisc(bool tray_open, CDIF *cdif, const char disc_id[4]);
void Power(void);
int StateAction(StateMem *sm, int load, int data_only);
void ResetTS(void);
int32 CalcNextEvent(void); // Returns in master cycles to next event.
pscpu_timestamp_t Update(const pscpu_timestamp_t timestamp);
void Write(const pscpu_timestamp_t timestamp, uint32 A, uint8 V);
uint8 Read(const pscpu_timestamp_t timestamp, uint32 A);
bool DMACanRead(void);
uint32 DMARead(void);
INLINE uint32 GetCDAudioFreq(void)
{
if(AudioBuffer_UsedCount && !AudioBuffer_InPrebuffer)
{
const unsigned wb = AudioBuffer_ReadPos >> 12;
return AudioBuffer[wb].Freq;
}
return 0;
}
private:
inline void ApplyVolume(int32 samples[2])
{
int32 left_source = samples[0]; //(int16)MDFN_de16lsb(&buf[i * sizeof(int16) * 2 + 0]);
int32 right_source = samples[1]; //(int16)MDFN_de16lsb(&buf[i * sizeof(int16) * 2 + 2]);
int32 left_out = ((left_source * DecodeVolume[0][0]) >> 7) + ((right_source * DecodeVolume[1][0]) >> 7);
int32 right_out = ((left_source * DecodeVolume[0][1]) >> 7) + ((right_source * DecodeVolume[1][1]) >> 7);
clamp(&left_out, -32768, 32767);
clamp(&right_out, -32768, 32767);
if(Muted)
{
left_out = right_out = 0;
}
samples[0] = left_out;
samples[1] = right_out;
}
public:
INLINE void GetCDAudio(int32 &l, int32 &r)
{
if(AudioBuffer_UsedCount && !AudioBuffer_InPrebuffer)
{
const unsigned wb = AudioBuffer_ReadPos >> 12;
int32 samples[2] = { AudioBuffer[wb].Samples[0][AudioBuffer_ReadPos & 0xFFF], AudioBuffer[wb].Samples[1][AudioBuffer_ReadPos & 0xFFF] };
ApplyVolume(samples);
l = samples[0];
r = samples[1];
AudioBuffer_ReadPos = ((AudioBuffer_ReadPos + 1) & 0xFFF) | (AudioBuffer_ReadPos & ~0xFFF);
if((AudioBuffer_ReadPos & 0xFFF) == (AudioBuffer[wb].Size & 0xFFF))
{
//printf("RP == size; usedcount(predec)= %d, PSRCounter=%d\n", AudioBuffer_UsedCount, PSRCounter);
AudioBuffer_ReadPos = ((((AudioBuffer_ReadPos >> 12) + 1) % AudioBuffer_Count) << 12);
AudioBuffer_UsedCount--;
}
}
}
private:
void SoftReset(void);
CDIF *Cur_CDIF;
bool DiscChanged;
int32 DiscStartupDelay;
enum { AudioBuffer_PreBufferCount = 2 };
enum { AudioBuffer_Count = 4 };
CD_Audio_Buffer AudioBuffer[AudioBuffer_Count];
uint32 AudioBuffer_ReadPos;
uint32 AudioBuffer_WritePos;
uint32 AudioBuffer_UsedCount;
bool AudioBuffer_InPrebuffer;
uint8 Pending_DecodeVolume[2][2], DecodeVolume[2][2]; // [data_source][output_port]
void ClearAudioBuffers(void);
uint8 RegSelector;
uint8 ArgsBuf[16];
uint32 ArgsIn; // 5-bit(0 ... 31)
uint8 ResultsBuffer[16];
uint8 ResultsIn; // 5-bit(0 ... 31)
uint8 ResultsWP; // Write position, 4 bit(0 ... 15).
uint8 ResultsRP; // Read position, 4 bit(0 ... 15).
SimpleFIFO<uint8> DMABuffer;
uint8 SB[2340];
uint32 SB_In;
uint8 SubQBuf[0xC];
uint8 SubQBuf_Safe[0xC];
bool SubQChecksumOK;
bool HeaderBufValid;
uint8 HeaderBuf[12];
void RecalcIRQ(void);
enum
{
CDCIRQ_NONE = 0,
CDCIRQ_DATA_READY = 1,
CDCIRQ_COMPLETE = 2,
CDCIRQ_ACKNOWLEDGE = 3,
CDCIRQ_DATA_END = 4,
CDCIRQ_DISC_ERROR = 5
};
// Names are just guessed for these based on what conditions cause them:
enum
{
ERRCODE_BAD_ARGVAL = 0x10,
ERRCODE_BAD_NUMARGS = 0x20,
ERRCODE_BAD_COMMAND = 0x40,
ERRCODE_NOT_READY = 0x80, // 0x80 (happens with getlocl when drive isn't reading, pause when tray is open, and MAYBE when trying to run an async
// command while another async command is currently in its asynch phase being executed[pause when in readtoc, todo test more])
};
uint8 IRQBuffer;
uint8 IRQOutTestMask;
int32 CDCReadyReceiveCounter; // IRQBuffer being non-zero prevents new results and new IRQ from coming in and erasing the current results,
// but apparently at least one CONFOUNDED game is clearing the IRQ state BEFORE reading the results, so we need to have a delay
// between IRQBuffer being cleared to when we allow new results to come in. (The real thing should be like this too,
// but the mechanism is probably more nuanced and complex and ugly and I like anchovy pizza)
void BeginResults(void);
void WriteIRQ(uint8);
void WriteResult(uint8);
uint8 ReadResult(void);
uint8 FilterFile;
uint8 FilterChan;
uint8 PendingCommand;
bool PendingCommandPhase;
int32 PendingCommandCounter;
int32 SPUCounter;
enum { MODE_SPEED = 0x80 };
enum { MODE_STRSND = 0x40 };
enum { MODE_SIZE = 0x20 };
enum { MODE_SIZE2 = 0x10 };
enum { MODE_SF = 0x08 };
enum { MODE_REPORT = 0x04 };
enum { MODE_AUTOPAUSE = 0x02 };
enum { MODE_CDDA = 0x01 };
uint8 Mode;
enum
{
DS_STANDBY = -2,
DS_PAUSED = -1,
DS_STOPPED = 0,
DS_SEEKING,
DS_SEEKING_LOGICAL,
DS_PLAY_SEEKING,
DS_PLAYING,
DS_READING,
DS_RESETTING
};
int DriveStatus;
int StatusAfterSeek;
bool Forward;
bool Backward;
bool Muted;
int32 PlayTrackMatch;
int32 PSRCounter;
int32 CurSector;
unsigned AsyncIRQPending;
uint8 AsyncResultsPending[16];
uint8 AsyncResultsPendingCount;
int32 CalcSeekTime(int32 initial, int32 target, bool motor_on, bool paused);
void ClearAIP(void);
void CheckAIP(void);
void SetAIP(unsigned irq, unsigned result_count, uint8 *r);
void SetAIP(unsigned irq, uint8 result0);
void SetAIP(unsigned irq, uint8 result0, uint8 result1);
int32 SeekTarget;
pscpu_timestamp_t lastts;
CDUtility::TOC toc;
bool IsPSXDisc;
uint8 DiscID[4];
int32 CommandLoc;
bool CommandLoc_Dirty;
uint8 MakeStatus(bool cmd_error = false);
bool DecodeSubQ(uint8 *subpw);
bool CommandCheckDiscPresent(void);
bool XA_Test(const uint8 *sdata);
void XA_ProcessSector(const uint8 *sdata, CD_Audio_Buffer *ab);
int16 xa_previous[2][2];
bool xa_cur_set;
uint8 xa_cur_file;
uint8 xa_cur_chan;
struct CDC_CTEntry
{
uint8 args_min;
uint8 args_max;
const char *name;
int32 (PS_CDC::*func)(const int arg_count, const uint8 *args);
int32 (PS_CDC::*func2)(void);
};
void BeginSeek(uint32 target);
void PreSeekHack(uint32 target);
void ReadBase(void);
static CDC_CTEntry Commands[0x20];
int32 Command_Sync(const int arg_count, const uint8 *args);
int32 Command_Nop(const int arg_count, const uint8 *args);
int32 Command_Setloc(const int arg_count, const uint8 *args);
int32 Command_Play(const int arg_count, const uint8 *args);
int32 Command_Forward(const int arg_count, const uint8 *args);
int32 Command_Backward(const int arg_count, const uint8 *args);
int32 Command_ReadN(const int arg_count, const uint8 *args);
int32 Command_Standby(const int arg_count, const uint8 *args);
int32 Command_Standby_Part2(void);
int32 Command_Stop(const int arg_count, const uint8 *args);
int32 Command_Stop_Part2(void);
int32 Command_Pause(const int arg_count, const uint8 *args);
int32 Command_Pause_Part2(void);
int32 Command_Reset(const int arg_count, const uint8 *args);
int32 Command_Mute(const int arg_count, const uint8 *args);
int32 Command_Demute(const int arg_count, const uint8 *args);
int32 Command_Setfilter(const int arg_count, const uint8 *args);
int32 Command_Setmode(const int arg_count, const uint8 *args);
int32 Command_Getparam(const int arg_count, const uint8 *args);
int32 Command_GetlocL(const int arg_count, const uint8 *args);
int32 Command_GetlocP(const int arg_count, const uint8 *args);
int32 Command_ReadT(const int arg_count, const uint8 *args);
int32 Command_ReadT_Part2(void);
int32 Command_GetTN(const int arg_count, const uint8 *args);
int32 Command_GetTD(const int arg_count, const uint8 *args);
int32 Command_SeekL(const int arg_count, const uint8 *args);
int32 Command_SeekP(const int arg_count, const uint8 *args);
int32 Command_Seek_PartN(void);
int32 Command_Test(const int arg_count, const uint8 *args);
int32 Command_ID(const int arg_count, const uint8 *args);
int32 Command_ID_Part2(void);
int32 Command_ReadS(const int arg_count, const uint8 *args);
int32 Command_Init(const int arg_count, const uint8 *args);
int32 Command_ReadTOC(const int arg_count, const uint8 *args);
int32 Command_ReadTOC_Part2(void);
int32 Command_0x1d(const int arg_count, const uint8 *args);
};
}
#endif