beetle-pce-fast-libretro/mednafen/video/surface.cpp

97 lines
2.4 KiB
C++

/* Mednafen - Multi-system Emulator
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../mednafen.h"
#include "surface.h"
MDFN_PixelFormat::MDFN_PixelFormat()
{
bpp = 0;
colorspace = 0;
Rshift = 0;
Gshift = 0;
Bshift = 0;
Ashift = 0;
}
MDFN_PixelFormat::MDFN_PixelFormat(const unsigned int p_colorspace, const uint8 p_rs, const uint8 p_gs, const uint8 p_bs, const uint8 p_as)
{
#if defined(WANT_16BPP)
bpp = 16;
#else
bpp = 32;
#endif
colorspace = p_colorspace;
Rshift = p_rs;
Gshift = p_gs;
Bshift = p_bs;
Ashift = p_as;
}
MDFN_Surface::MDFN_Surface()
{
memset(&format, 0, sizeof(format));
pixels16 = NULL;
pitchinpix = 0;
w = 0;
h = 0;
}
MDFN_Surface::MDFN_Surface(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
{
Init(p_pixels, p_width, p_height, p_pitchinpix, nf);
}
void MDFN_Surface::Init(void *const p_pixels, const uint32 p_width, const uint32 p_height, const uint32 p_pitchinpix, const MDFN_PixelFormat &nf)
{
void *rpix = NULL;
assert(nf.bpp == 16 || nf.bpp == 32);
format = nf;
pixels16 = NULL;
if(!(rpix = calloc(1, p_pitchinpix * p_height * (nf.bpp / 8))))
throw(1);
//if(nf.bpp == 16)
pixels16 = (uint16 *)rpix;
w = p_width;
h = p_height;
pitchinpix = p_pitchinpix;
}
// When we're converting, only convert the w*h area(AKA leave the last part of the line, pitch32 - w, alone),
// for places where we store auxillary information there(graphics viewer in the debugger), and it'll be faster
// to boot.
void MDFN_Surface::SetFormat(const MDFN_PixelFormat &nf, bool convert)
{
format = nf;
}
MDFN_Surface::~MDFN_Surface()
{
if(pixels16)
free(pixels16);
}