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README.md
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[](https://travis-ci.org/libretro/beetle-pce-libretro)
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[](https://ci.appveyor.com/project/bparker06/beetle-pce-fast-libretro/branch/master)
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# Mednafen PC-Engine libretro
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# Beetle PC-Engine libretro
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Beetle PC Engine is a port/fork of Mednafen's PC Engine (pce) module to the libretro API.
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This core supports both the PC Engine/TurboGrafx-16 and SuperGrafx. It also has CD-ROM2 support and is your one-stop-core for accurate PC Engine emulation.
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Features:
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- Sub-instruction timing granularity (but greater than cycle granularity)
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- All sprite sizes supported.
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- 16-sprites per line limit emulated.
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- Accurate HuC6280 flags emulation.
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- Dot-clock emulation for more accurate aspect ratios.
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- Support for Street Fighter 2's HuCard hardware.
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- Support for Populous's backup RAM.
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- 6-button pad emulation.
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- Mouse emulation.
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- Working CD+G playback.
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