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43 lines
920 B
C++
43 lines
920 B
C++
#ifndef __MDFN_PSX_TIMER_H
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#define __MDFN_PSX_TIMER_H
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namespace MDFN_IEN_PSX
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{
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enum
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{
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TIMER_GSREG_COUNTER0 = 0x00,
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TIMER_GSREG_MODE0,
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TIMER_GSREG_TARGET0,
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TIMER_GSREG_COUNTER1 = 0x10,
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TIMER_GSREG_MODE1,
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TIMER_GSREG_TARGET1,
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TIMER_GSREG_COUNTER2 = 0x20,
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TIMER_GSREG_MODE2,
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TIMER_GSREG_TARGET2,
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};
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uint32 TIMER_GetRegister(unsigned int which, char *special, const uint32 special_len);
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void TIMER_SetRegister(unsigned int which, uint32 value);
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void TIMER_Write(const pscpu_timestamp_t timestamp, uint32 A, uint16 V);
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uint16 TIMER_Read(const pscpu_timestamp_t timestamp, uint32 A);
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void TIMER_AddDotClocks(uint32 count);
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void TIMER_ClockHRetrace(void);
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void TIMER_SetHRetrace(bool status);
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void TIMER_SetVBlank(bool status);
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pscpu_timestamp_t TIMER_Update(const pscpu_timestamp_t);
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void TIMER_ResetTS(void);
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void TIMER_Power(void);
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int TIMER_StateAction(StateMem *sm, int load, int data_only);
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}
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#endif
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