(PS3) PCE Fast core should now compile again on PS3

This commit is contained in:
twinaphex 2013-12-28 03:41:44 +01:00
parent 70792ee170
commit 0ce3a02f9a

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@ -351,12 +351,6 @@ void CDAccess_CCD::CheckSubQSanity(void)
int lba = ((BCD_to_U8(am_bcd) * 60 + BCD_to_U8(as_bcd)) * 75 + BCD_to_U8(af_bcd)) - 150;
uint8 track = BCD_to_U8(track_bcd);
if(prev_lba != INT_MAX && abs(lba - prev_lba) > 100)
throw MDFN_Error(0, _("Garbage subchannel Q data detected(excessively large jump in AMSF)"));
if(abs(lba - s) > 100)
throw MDFN_Error(0, _("Garbage subchannel Q data detected(AMSF value is out of tolerance)"));
prev_lba = lba;
if(track < prev_track)