mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-23 16:59:49 +00:00
Report that serialized states are variable sized, and use massive states
if the core does not support variable-size states.
This commit is contained in:
parent
95c70b3a78
commit
15149dffb8
29
libretro.cpp
29
libretro.cpp
@ -36,6 +36,7 @@ static unsigned image_crop = 0;
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static bool crop_overscan = false;
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static bool enable_memcard1 = false;
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static bool enable_analog_calibration = false;
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static bool enable_variable_serialization_size = false;
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// Sets how often (in number of output frames/retro_run invocations)
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// the internal framerace counter should be updated if
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@ -2424,6 +2425,7 @@ static void fallback_log(enum retro_log_level level, const char *fmt, ...)
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void retro_init(void)
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{
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struct retro_log_callback log;
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uint64_t serialization_quirks = RETRO_SERIALIZATION_QUIRK_CORE_VARIABLE_SIZE;
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if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
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log_cb = log.log;
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@ -2469,6 +2471,10 @@ void retro_init(void)
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else
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perf_get_cpu_features_cb = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS, &serialization_quirks) &&
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(serialization_quirks & RETRO_SERIALIZATION_QUIRK_FRONT_VARIABLE_SIZE))
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enable_variable_serialization_size = true;
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setting_initial_scanline = 0;
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setting_last_scanline = 239;
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setting_initial_scanline_pal = 0;
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@ -4032,16 +4038,23 @@ static size_t serialize_size;
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size_t retro_serialize_size(void)
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{
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StateMem st;
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memset(&st, 0, sizeof(st));
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if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
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if (enable_variable_serialization_size)
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{
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return 0;
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}
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StateMem st;
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memset(&st, 0, sizeof(st));
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free(st.data);
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return serialize_size = st.len;
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if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
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{
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return 0;
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}
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free(st.data);
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return serialize_size = st.len;
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}
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else
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{
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return serialize_size = 16777216; // 16MB
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}
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}
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bool retro_serialize(void *data, size_t size)
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414
libretro.h
414
libretro.h
@ -1,4 +1,4 @@
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/* Copyright (C) 2010-2014 The RetroArch team
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/* Copyright (C) 2010-2016 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this libretro API header (libretro.h).
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@ -43,6 +43,40 @@ extern "C" {
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#endif
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#endif
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#ifndef RETRO_CALLCONV
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# if defined(__GNUC__) && defined(__i386__) && !defined(__x86_64__)
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# define RETRO_CALLCONV __attribute__((cdecl))
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# elif defined(_MSC_VER) && defined(_M_X86) && !defined(_M_X64)
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# define RETRO_CALLCONV __cdecl
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# else
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# define RETRO_CALLCONV /* all other platforms only have one calling convention each */
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# endif
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#endif
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#ifndef RETRO_API
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# if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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# ifdef RETRO_IMPORT_SYMBOLS
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# ifdef __GNUC__
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# define RETRO_API RETRO_CALLCONV __attribute__((__dllimport__))
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# else
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# define RETRO_API RETRO_CALLCONV __declspec(dllimport)
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# endif
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# else
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# ifdef __GNUC__
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# define RETRO_API RETRO_CALLCONV __attribute__((__dllexport__))
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# else
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# define RETRO_API RETRO_CALLCONV __declspec(dllexport)
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# endif
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# endif
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# else
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# if defined(__GNUC__) && __GNUC__ >= 4 && !defined(__CELLOS_LV2__)
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# define RETRO_API RETRO_CALLCONV __attribute__((__visibility__("default")))
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# else
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# define RETRO_API RETRO_CALLCONV
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# endif
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# endif
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#endif
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/* Used for checking API/ABI mismatches that can break libretro
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* implementations.
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* It is not incremented for compatible changes to the API.
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@ -165,13 +199,15 @@ extern "C" {
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#define RETRO_DEVICE_ID_ANALOG_Y 1
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/* Id values for MOUSE. */
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#define RETRO_DEVICE_ID_MOUSE_X 0
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#define RETRO_DEVICE_ID_MOUSE_Y 1
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#define RETRO_DEVICE_ID_MOUSE_LEFT 2
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#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
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#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
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#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
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#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
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#define RETRO_DEVICE_ID_MOUSE_X 0
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#define RETRO_DEVICE_ID_MOUSE_Y 1
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#define RETRO_DEVICE_ID_MOUSE_LEFT 2
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#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
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#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4
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#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5
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#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6
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#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP 7
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#define RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN 8
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/* Id values for LIGHTGUN types. */
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#define RETRO_DEVICE_ID_LIGHTGUN_X 0
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@ -206,6 +242,8 @@ enum retro_language
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RETRO_LANGUAGE_KOREAN = 9,
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RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10,
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RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11,
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RETRO_LANGUAGE_ESPERANTO = 12,
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RETRO_LANGUAGE_POLISH = 13,
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RETRO_LANGUAGE_LAST,
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/* Ensure sizeof(enum) == sizeof(int) */
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@ -693,9 +731,10 @@ enum retro_mod
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* location-based information from the host device,
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* such as current latitude / longitude.
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*/
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#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30
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#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 /* Old name, kept for compatibility. */
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#define RETRO_ENVIRONMENT_GET_CORE_ASSETS_DIRECTORY 30
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/* const char ** --
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* Returns the "content" directory of the frontend.
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* Returns the "core assets" directory of the frontend.
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* This directory can be used to store specific assets that the
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* core relies upon, such as art assets,
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* input data, etc etc.
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@ -851,6 +890,122 @@ enum retro_mod
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* Returns the specified language of the frontend, if specified by the user.
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* It can be used by the core for localization purposes.
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*/
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#define RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER (40 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* struct retro_framebuffer * --
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* Returns a preallocated framebuffer which the core can use for rendering
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* the frame into when not using SET_HW_RENDER.
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* The framebuffer returned from this call must not be used
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* after the current call to retro_run() returns.
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*
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* The goal of this call is to allow zero-copy behavior where a core
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* can render directly into video memory, avoiding extra bandwidth cost by copying
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* memory from core to video memory.
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*
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* If this call succeeds and the core renders into it,
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* the framebuffer pointer and pitch can be passed to retro_video_refresh_t.
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* If the buffer from GET_CURRENT_SOFTWARE_FRAMEBUFFER is to be used,
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* the core must pass the exact
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* same pointer as returned by GET_CURRENT_SOFTWARE_FRAMEBUFFER;
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* i.e. passing a pointer which is offset from the
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* buffer is undefined. The width, height and pitch parameters
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* must also match exactly to the values obtained from GET_CURRENT_SOFTWARE_FRAMEBUFFER.
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*
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* It is possible for a frontend to return a different pixel format
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* than the one used in SET_PIXEL_FORMAT. This can happen if the frontend
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* needs to perform conversion.
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*
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* It is still valid for a core to render to a different buffer
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* even if GET_CURRENT_SOFTWARE_FRAMEBUFFER succeeds.
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*
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* A frontend must make sure that the pointer obtained from this function is
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* writeable (and readable).
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*/
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enum retro_hw_render_interface_type
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{
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RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
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RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
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};
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/* Base struct. All retro_hw_render_interface_* types
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* contain at least these fields. */
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struct retro_hw_render_interface
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{
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enum retro_hw_render_interface_type interface_type;
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unsigned interface_version;
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};
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#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* const struct retro_hw_render_interface ** --
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* Returns an API specific rendering interface for accessing API specific data.
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* Not all HW rendering APIs support or need this.
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* The contents of the returned pointer is specific to the rendering API
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* being used. See the various headers like libretro_vulkan.h, etc.
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*
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* GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called.
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* Similarly, after context_destroyed callback returns,
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* the contents of the HW_RENDER_INTERFACE are invalidated.
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*/
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#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* const bool * --
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* If true, the libretro implementation supports achievements
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* either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS
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* or via retro_get_memory_data/retro_get_memory_size.
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*
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* This must be called before the first call to retro_run.
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*/
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enum retro_hw_render_context_negotiation_interface_type
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{
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RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_VULKAN = 0,
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RETRO_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_DUMMY = INT_MAX
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};
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/* Base struct. All retro_hw_render_context_negotiation_interface_* types
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* contain at least these fields. */
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struct retro_hw_render_context_negotiation_interface
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{
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enum retro_hw_render_context_negotiation_interface_type interface_type;
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unsigned interface_version;
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};
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#define RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE (43 | RETRO_ENVIRONMENT_EXPERIMENTAL)
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/* const struct retro_hw_render_context_negotiation_interface * --
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* Sets an interface which lets the libretro core negotiate with frontend how a context is created.
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* The semantics of this interface depends on which API is used in SET_HW_RENDER earlier.
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* This interface will be used when the frontend is trying to create a HW rendering context,
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* so it will be used after SET_HW_RENDER, but before the context_reset callback.
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*/
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/* Serialized state is incomplete in some way. Set if serialization is
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* usable in typical end-user cases but should not be relied upon to
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* implement frame-sensitive frontend features such as netplay or
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* rerecording. */
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#define RETRO_SERIALIZATION_QUIRK_INCOMPLETE (1 << 0)
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/* The core must spend some time initializing before serialization is
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* supported. retro_serialize() will initially fail; retro_unserialize()
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* and retro_serialize_size() may or may not work correctly either. */
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#define RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE (1 << 1)
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/* Serialization size may change within a session. */
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#define RETRO_SERIALIZATION_QUIRK_CORE_VARIABLE_SIZE (1 << 2)
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/* Set by the frontend to acknowledge that it supports variable-sized
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* states. */
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#define RETRO_SERIALIZATION_QUIRK_FRONT_VARIABLE_SIZE (1 << 3)
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/* Serialized state can only be loaded during the same session. */
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#define RETRO_SERIALIZATION_QUIRK_SINGLE_SESSION (1 << 4)
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/* Serialized state cannot be loaded on an architecture with a different
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* endianness from the one it was saved on. */
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#define RETRO_SERIALIZATION_QUIRK_ENDIAN_DEPENDENT (1 << 5)
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/* Serialized state cannot be loaded on a different platform from the one it
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* was saved on for reasons other than endianness, such as word size
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* dependence */
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#define RETRO_SERIALIZATION_QUIRK_PLATFORM_DEPENDENT (1 << 6)
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#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44
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/* uint64_t * --
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* Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't
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* recognize or support. Should be set in either retro_init or retro_load_game, but not both.
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*/
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#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
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#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
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@ -907,9 +1062,9 @@ struct retro_memory_descriptor
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/* To go from emulated address to physical address, the following
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* order applies:
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* Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'.
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*
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* The address space name must consist of only a-zA-Z0-9_-,
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* Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. */
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/* The address space name must consist of only a-zA-Z0-9_-,
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* should be as short as feasible (maximum length is 8 plus the NUL),
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* and may not be any other address space plus one or more 0-9A-F
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* at the end.
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@ -929,12 +1084,43 @@ struct retro_memory_descriptor
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* 'a'+'A' - valid (neither is a prefix of each other)
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* 'AR'+blank - valid ('R' is not in 0-9A-F)
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* 'ARB'+blank - valid (the B can't be part of the address either, because
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* there is no namespace 'AR')
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* there is no namespace 'AR')
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* blank+'B' - not valid, because it's ambigous which address space B1234
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* would refer to.
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* would refer to.
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* The length can't be used for that purpose; the frontend may want
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* to append arbitrary data to an address, without a separator. */
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const char *addrspace;
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/* TODO: When finalizing this one, add a description field, which should be
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* "WRAM" or something roughly equally long. */
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/* TODO: When finalizing this one, replace 'select' with 'limit', which tells
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* which bits can vary and still refer to the same address (limit = ~select).
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* TODO: limit? range? vary? something else? */
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/* TODO: When finalizing this one, if 'len' is above what 'select' (or
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* 'limit') allows, it's bankswitched. Bankswitched data must have both 'len'
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* and 'select' != 0, and the mappings don't tell how the system switches the
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* banks. */
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/* TODO: When finalizing this one, fix the 'len' bit removal order.
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* For len=0x1800, pointer 0x1C00 should go to 0x1400, not 0x0C00.
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* Algorithm: Take bits highest to lowest, but if it goes above len, clear
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* the most recent addition and continue on the next bit.
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* TODO: Can the above be optimized? Is "remove the lowest bit set in both
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* pointer and 'len'" equivalent? */
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/* TODO: Some emulators (MAME?) emulate big endian systems by only accessing
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* the emulated memory in 32-bit chunks, native endian. But that's nothing
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* compared to Darek Mihocka <http://www.emulators.com/docs/nx07_vm101.htm>
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* (section Emulation 103 - Nearly Free Byte Reversal) - he flips the ENTIRE
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* RAM backwards! I'll want to represent both of those, via some flags.
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*
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* I suspect MAME either didn't think of that idea, or don't want the #ifdef.
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* Not sure which, nor do I really care. */
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/* TODO: Some of those flags are unused and/or don't really make sense. Clean
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* them up. */
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};
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/* The frontend may use the largest value of 'start'+'select' in a
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@ -1064,7 +1250,7 @@ struct retro_subsystem_info
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unsigned id;
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};
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typedef void (*retro_proc_address_t)(void);
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typedef void (RETRO_CALLCONV *retro_proc_address_t)(void);
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/* libretro API extension functions:
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* (None here so far).
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@ -1080,7 +1266,7 @@ typedef void (*retro_proc_address_t)(void);
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* e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo".
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* The returned function pointer must be cast to the corresponding type.
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*/
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typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym);
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typedef retro_proc_address_t (RETRO_CALLCONV *retro_get_proc_address_t)(const char *sym);
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struct retro_get_proc_address_interface
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{
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@ -1098,7 +1284,7 @@ enum retro_log_level
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};
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/* Logging function. Takes log level argument as well. */
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typedef void (*retro_log_printf_t)(enum retro_log_level level,
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typedef void (RETRO_CALLCONV *retro_log_printf_t)(enum retro_log_level level,
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const char *fmt, ...);
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struct retro_log_callback
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@ -1125,6 +1311,11 @@ struct retro_log_callback
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#define RETRO_SIMD_VFPU (1 << 13)
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#define RETRO_SIMD_PS (1 << 14)
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#define RETRO_SIMD_AES (1 << 15)
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#define RETRO_SIMD_VFPV3 (1 << 16)
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#define RETRO_SIMD_VFPV4 (1 << 17)
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#define RETRO_SIMD_POPCNT (1 << 18)
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#define RETRO_SIMD_MOVBE (1 << 19)
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#define RETRO_SIMD_CMOV (1 << 20)
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typedef uint64_t retro_perf_tick_t;
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typedef int64_t retro_time_t;
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@ -1142,34 +1333,34 @@ struct retro_perf_counter
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/* Returns current time in microseconds.
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* Tries to use the most accurate timer available.
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*/
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typedef retro_time_t (*retro_perf_get_time_usec_t)(void);
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typedef retro_time_t (RETRO_CALLCONV *retro_perf_get_time_usec_t)(void);
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/* A simple counter. Usually nanoseconds, but can also be CPU cycles.
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* Can be used directly if desired (when creating a more sophisticated
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* performance counter system).
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* */
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typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void);
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typedef retro_perf_tick_t (RETRO_CALLCONV *retro_perf_get_counter_t)(void);
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/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */
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typedef uint64_t (*retro_get_cpu_features_t)(void);
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typedef uint64_t (RETRO_CALLCONV *retro_get_cpu_features_t)(void);
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|
||||
/* Asks frontend to log and/or display the state of performance counters.
|
||||
* Performance counters can always be poked into manually as well.
|
||||
*/
|
||||
typedef void (*retro_perf_log_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_perf_log_t)(void);
|
||||
|
||||
/* Register a performance counter.
|
||||
* ident field must be set with a discrete value and other values in
|
||||
* retro_perf_counter must be 0.
|
||||
* Registering can be called multiple times. To avoid calling to
|
||||
* frontend redundantly, you can check registered field first. */
|
||||
typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter);
|
||||
typedef void (RETRO_CALLCONV *retro_perf_register_t)(struct retro_perf_counter *counter);
|
||||
|
||||
/* Starts a registered counter. */
|
||||
typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter);
|
||||
typedef void (RETRO_CALLCONV *retro_perf_start_t)(struct retro_perf_counter *counter);
|
||||
|
||||
/* Stops a registered counter. */
|
||||
typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter);
|
||||
typedef void (RETRO_CALLCONV *retro_perf_stop_t)(struct retro_perf_counter *counter);
|
||||
|
||||
/* For convenience it can be useful to wrap register, start and stop in macros.
|
||||
* E.g.:
|
||||
@ -1232,10 +1423,10 @@ enum retro_sensor_action
|
||||
#define RETRO_SENSOR_ACCELEROMETER_Y 1
|
||||
#define RETRO_SENSOR_ACCELEROMETER_Z 2
|
||||
|
||||
typedef bool (*retro_set_sensor_state_t)(unsigned port,
|
||||
typedef bool (RETRO_CALLCONV *retro_set_sensor_state_t)(unsigned port,
|
||||
enum retro_sensor_action action, unsigned rate);
|
||||
|
||||
typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id);
|
||||
typedef float (RETRO_CALLCONV *retro_sensor_get_input_t)(unsigned port, unsigned id);
|
||||
|
||||
struct retro_sensor_interface
|
||||
{
|
||||
@ -1252,22 +1443,22 @@ enum retro_camera_buffer
|
||||
};
|
||||
|
||||
/* Starts the camera driver. Can only be called in retro_run(). */
|
||||
typedef bool (*retro_camera_start_t)(void);
|
||||
typedef bool (RETRO_CALLCONV *retro_camera_start_t)(void);
|
||||
|
||||
/* Stops the camera driver. Can only be called in retro_run(). */
|
||||
typedef void (*retro_camera_stop_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_camera_stop_t)(void);
|
||||
|
||||
/* Callback which signals when the camera driver is initialized
|
||||
* and/or deinitialized.
|
||||
* retro_camera_start_t can be called in initialized callback.
|
||||
*/
|
||||
typedef void (*retro_camera_lifetime_status_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_camera_lifetime_status_t)(void);
|
||||
|
||||
/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer.
|
||||
* Width, height and pitch are similar to retro_video_refresh_t.
|
||||
* First pixel is top-left origin.
|
||||
*/
|
||||
typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
|
||||
typedef void (RETRO_CALLCONV *retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
|
||||
unsigned width, unsigned height, size_t pitch);
|
||||
|
||||
/* A callback for when OpenGL textures are used.
|
||||
@ -1288,7 +1479,7 @@ typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
|
||||
* GL-specific typedefs are avoided here to avoid relying on gl.h in
|
||||
* the API definition.
|
||||
*/
|
||||
typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id,
|
||||
typedef void (RETRO_CALLCONV *retro_camera_frame_opengl_texture_t)(unsigned texture_id,
|
||||
unsigned texture_target, const float *affine);
|
||||
|
||||
struct retro_camera_callback
|
||||
@ -1298,13 +1489,17 @@ struct retro_camera_callback
|
||||
*/
|
||||
uint64_t caps;
|
||||
|
||||
unsigned width; /* Desired resolution for camera. Is only used as a hint. */
|
||||
/* Desired resolution for camera. Is only used as a hint. */
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
retro_camera_start_t start; /* Set by frontend. */
|
||||
retro_camera_stop_t stop; /* Set by frontend. */
|
||||
|
||||
/* Set by frontend. */
|
||||
retro_camera_start_t start;
|
||||
retro_camera_stop_t stop;
|
||||
|
||||
/* Set by libretro core if raw framebuffer callbacks will be used. */
|
||||
retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer;
|
||||
|
||||
/* Set by libretro core if OpenGL texture callbacks will be used. */
|
||||
retro_camera_frame_opengl_texture_t frame_opengl_texture;
|
||||
|
||||
@ -1330,28 +1525,28 @@ struct retro_camera_callback
|
||||
* interval_ms is the interval expressed in milliseconds.
|
||||
* interval_distance is the distance interval expressed in meters.
|
||||
*/
|
||||
typedef void (*retro_location_set_interval_t)(unsigned interval_ms,
|
||||
typedef void (RETRO_CALLCONV *retro_location_set_interval_t)(unsigned interval_ms,
|
||||
unsigned interval_distance);
|
||||
|
||||
/* Start location services. The device will start listening for changes to the
|
||||
* current location at regular intervals (which are defined with
|
||||
* retro_location_set_interval_t). */
|
||||
typedef bool (*retro_location_start_t)(void);
|
||||
typedef bool (RETRO_CALLCONV *retro_location_start_t)(void);
|
||||
|
||||
/* Stop location services. The device will stop listening for changes
|
||||
* to the current location. */
|
||||
typedef void (*retro_location_stop_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_location_stop_t)(void);
|
||||
|
||||
/* Get the position of the current location. Will set parameters to
|
||||
* 0 if no new location update has happened since the last time. */
|
||||
typedef bool (*retro_location_get_position_t)(double *lat, double *lon,
|
||||
typedef bool (RETRO_CALLCONV *retro_location_get_position_t)(double *lat, double *lon,
|
||||
double *horiz_accuracy, double *vert_accuracy);
|
||||
|
||||
/* Callback which signals when the location driver is initialized
|
||||
* and/or deinitialized.
|
||||
* retro_location_start_t can be called in initialized callback.
|
||||
*/
|
||||
typedef void (*retro_location_lifetime_status_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_location_lifetime_status_t)(void);
|
||||
|
||||
struct retro_location_callback
|
||||
{
|
||||
@ -1379,7 +1574,7 @@ enum retro_rumble_effect
|
||||
*
|
||||
* Returns true if rumble state request was honored.
|
||||
* Calling this before first retro_run() is likely to return false. */
|
||||
typedef bool (*retro_set_rumble_state_t)(unsigned port,
|
||||
typedef bool (RETRO_CALLCONV *retro_set_rumble_state_t)(unsigned port,
|
||||
enum retro_rumble_effect effect, uint16_t strength);
|
||||
|
||||
struct retro_rumble_interface
|
||||
@ -1388,7 +1583,7 @@ struct retro_rumble_interface
|
||||
};
|
||||
|
||||
/* Notifies libretro that audio data should be written. */
|
||||
typedef void (*retro_audio_callback_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_audio_callback_t)(void);
|
||||
|
||||
/* True: Audio driver in frontend is active, and callback is
|
||||
* expected to be called regularily.
|
||||
@ -1397,7 +1592,7 @@ typedef void (*retro_audio_callback_t)(void);
|
||||
* called with true.
|
||||
* Initial state is false (inactive).
|
||||
*/
|
||||
typedef void (*retro_audio_set_state_callback_t)(bool enabled);
|
||||
typedef void (RETRO_CALLCONV *retro_audio_set_state_callback_t)(bool enabled);
|
||||
|
||||
struct retro_audio_callback
|
||||
{
|
||||
@ -1414,7 +1609,7 @@ struct retro_audio_callback
|
||||
*
|
||||
* In those scenarios the reference frame time value will be used. */
|
||||
typedef int64_t retro_usec_t;
|
||||
typedef void (*retro_frame_time_callback_t)(retro_usec_t usec);
|
||||
typedef void (RETRO_CALLCONV *retro_frame_time_callback_t)(retro_usec_t usec);
|
||||
struct retro_frame_time_callback
|
||||
{
|
||||
retro_frame_time_callback_t callback;
|
||||
@ -1438,15 +1633,15 @@ struct retro_frame_time_callback
|
||||
* Also called first time video driver is initialized,
|
||||
* allowing libretro core to initialize resources.
|
||||
*/
|
||||
typedef void (*retro_hw_context_reset_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_hw_context_reset_t)(void);
|
||||
|
||||
/* Gets current framebuffer which is to be rendered to.
|
||||
* Could change every frame potentially.
|
||||
*/
|
||||
typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
|
||||
typedef uintptr_t (RETRO_CALLCONV *retro_hw_get_current_framebuffer_t)(void);
|
||||
|
||||
/* Get a symbol from HW context. */
|
||||
typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
|
||||
typedef retro_proc_address_t (RETRO_CALLCONV *retro_hw_get_proc_address_t)(const char *sym);
|
||||
|
||||
enum retro_hw_context_type
|
||||
{
|
||||
@ -1464,6 +1659,9 @@ enum retro_hw_context_type
|
||||
* use the corresponding enums directly. */
|
||||
RETRO_HW_CONTEXT_OPENGLES_VERSION = 5,
|
||||
|
||||
/* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */
|
||||
RETRO_HW_CONTEXT_VULKAN = 6,
|
||||
|
||||
RETRO_HW_CONTEXT_DUMMY = INT_MAX
|
||||
};
|
||||
|
||||
@ -1486,23 +1684,28 @@ struct retro_hw_render_callback
|
||||
*/
|
||||
retro_hw_context_reset_t context_reset;
|
||||
|
||||
/* Set by frontend. */
|
||||
/* Set by frontend.
|
||||
* TODO: This is rather obsolete. The frontend should not
|
||||
* be providing preallocated framebuffers. */
|
||||
retro_hw_get_current_framebuffer_t get_current_framebuffer;
|
||||
|
||||
/* Set by frontend. */
|
||||
retro_hw_get_proc_address_t get_proc_address;
|
||||
|
||||
/* Set if render buffers should have depth component attached. */
|
||||
/* Set if render buffers should have depth component attached.
|
||||
* TODO: Obsolete. */
|
||||
bool depth;
|
||||
|
||||
/* Set if stencil buffers should be attached. */
|
||||
/* Set if stencil buffers should be attached.
|
||||
* TODO: Obsolete. */
|
||||
bool stencil;
|
||||
|
||||
/* If depth and stencil are true, a packed 24/8 buffer will be added.
|
||||
* Only attaching stencil is invalid and will be ignored. */
|
||||
|
||||
/* Use conventional bottom-left origin convention. If false,
|
||||
* standard libretro top-left origin semantics are used. */
|
||||
* standard libretro top-left origin semantics are used.
|
||||
* TODO: Move to GL specific interface. */
|
||||
bool bottom_left_origin;
|
||||
|
||||
/* Major version number for core GL context or GLES 3.1+. */
|
||||
@ -1513,6 +1716,7 @@ struct retro_hw_render_callback
|
||||
|
||||
/* If this is true, the frontend will go very far to avoid
|
||||
* resetting context in scenarios like toggling fullscreen, etc.
|
||||
* TODO: Obsolete? Maybe frontend should just always assume this ...
|
||||
*/
|
||||
bool cache_context;
|
||||
|
||||
@ -1562,7 +1766,7 @@ struct retro_hw_render_callback
|
||||
* Similarily if only a keycode event is generated with no corresponding
|
||||
* character, character should be 0.
|
||||
*/
|
||||
typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode,
|
||||
typedef void (RETRO_CALLCONV *retro_keyboard_event_t)(bool down, unsigned keycode,
|
||||
uint32_t character, uint16_t key_modifiers);
|
||||
|
||||
struct retro_keyboard_callback
|
||||
@ -1586,24 +1790,24 @@ struct retro_keyboard_callback
|
||||
/* If ejected is true, "ejects" the virtual disk tray.
|
||||
* When ejected, the disk image index can be set.
|
||||
*/
|
||||
typedef bool (*retro_set_eject_state_t)(bool ejected);
|
||||
typedef bool (RETRO_CALLCONV *retro_set_eject_state_t)(bool ejected);
|
||||
|
||||
/* Gets current eject state. The initial state is 'not ejected'. */
|
||||
typedef bool (*retro_get_eject_state_t)(void);
|
||||
typedef bool (RETRO_CALLCONV *retro_get_eject_state_t)(void);
|
||||
|
||||
/* Gets current disk index. First disk is index 0.
|
||||
* If return value is >= get_num_images(), no disk is currently inserted.
|
||||
*/
|
||||
typedef unsigned (*retro_get_image_index_t)(void);
|
||||
typedef unsigned (RETRO_CALLCONV *retro_get_image_index_t)(void);
|
||||
|
||||
/* Sets image index. Can only be called when disk is ejected.
|
||||
* The implementation supports setting "no disk" by using an
|
||||
* index >= get_num_images().
|
||||
*/
|
||||
typedef bool (*retro_set_image_index_t)(unsigned index);
|
||||
typedef bool (RETRO_CALLCONV *retro_set_image_index_t)(unsigned index);
|
||||
|
||||
/* Gets total number of images which are available to use. */
|
||||
typedef unsigned (*retro_get_num_images_t)(void);
|
||||
typedef unsigned (RETRO_CALLCONV *retro_get_num_images_t)(void);
|
||||
|
||||
struct retro_game_info;
|
||||
|
||||
@ -1619,14 +1823,14 @@ struct retro_game_info;
|
||||
* returned 4 before.
|
||||
* Index 1 will be removed, and the new index is 3.
|
||||
*/
|
||||
typedef bool (*retro_replace_image_index_t)(unsigned index,
|
||||
typedef bool (RETRO_CALLCONV *retro_replace_image_index_t)(unsigned index,
|
||||
const struct retro_game_info *info);
|
||||
|
||||
/* Adds a new valid index (get_num_images()) to the internal disk list.
|
||||
* This will increment subsequent return values from get_num_images() by 1.
|
||||
* This image index cannot be used until a disk image has been set
|
||||
* with replace_image_index. */
|
||||
typedef bool (*retro_add_image_index_t)(void);
|
||||
typedef bool (RETRO_CALLCONV *retro_add_image_index_t)(void);
|
||||
|
||||
struct retro_disk_control_callback
|
||||
{
|
||||
@ -1779,11 +1983,41 @@ struct retro_game_info
|
||||
const char *meta; /* String of implementation specific meta-data. */
|
||||
};
|
||||
|
||||
#define RETRO_MEMORY_ACCESS_WRITE (1 << 0)
|
||||
/* The core will write to the buffer provided by retro_framebuffer::data. */
|
||||
#define RETRO_MEMORY_ACCESS_READ (1 << 1)
|
||||
/* The core will read from retro_framebuffer::data. */
|
||||
#define RETRO_MEMORY_TYPE_CACHED (1 << 0)
|
||||
/* The memory in data is cached.
|
||||
* If not cached, random writes and/or reading from the buffer is expected to be very slow. */
|
||||
struct retro_framebuffer
|
||||
{
|
||||
void *data; /* The framebuffer which the core can render into.
|
||||
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER.
|
||||
The initial contents of data are unspecified. */
|
||||
unsigned width; /* The framebuffer width used by the core. Set by core. */
|
||||
unsigned height; /* The framebuffer height used by the core. Set by core. */
|
||||
size_t pitch; /* The number of bytes between the beginning of a scanline,
|
||||
and beginning of the next scanline.
|
||||
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
|
||||
enum retro_pixel_format format; /* The pixel format the core must use to render into data.
|
||||
This format could differ from the format used in
|
||||
SET_PIXEL_FORMAT.
|
||||
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
|
||||
|
||||
unsigned access_flags; /* How the core will access the memory in the framebuffer.
|
||||
RETRO_MEMORY_ACCESS_* flags.
|
||||
Set by core. */
|
||||
unsigned memory_flags; /* Flags telling core how the memory has been mapped.
|
||||
RETRO_MEMORY_TYPE_* flags.
|
||||
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
|
||||
};
|
||||
|
||||
/* Callbacks */
|
||||
|
||||
/* Environment callback. Gives implementations a way of performing
|
||||
* uncommon tasks. Extensible. */
|
||||
typedef bool (*retro_environment_t)(unsigned cmd, void *data);
|
||||
typedef bool (RETRO_CALLCONV *retro_environment_t)(unsigned cmd, void *data);
|
||||
|
||||
/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian
|
||||
* unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
|
||||
@ -1796,14 +2030,14 @@ typedef bool (*retro_environment_t)(unsigned cmd, void *data);
|
||||
* Certain graphic APIs, such as OpenGL ES, do not like textures
|
||||
* that are not packed in memory.
|
||||
*/
|
||||
typedef void (*retro_video_refresh_t)(const void *data, unsigned width,
|
||||
typedef void (RETRO_CALLCONV *retro_video_refresh_t)(const void *data, unsigned width,
|
||||
unsigned height, size_t pitch);
|
||||
|
||||
/* Renders a single audio frame. Should only be used if implementation
|
||||
* generates a single sample at a time.
|
||||
* Format is signed 16-bit native endian.
|
||||
*/
|
||||
typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
|
||||
typedef void (RETRO_CALLCONV *retro_audio_sample_t)(int16_t left, int16_t right);
|
||||
|
||||
/* Renders multiple audio frames in one go.
|
||||
*
|
||||
@ -1811,11 +2045,11 @@ typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
|
||||
* I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
|
||||
* Only one of the audio callbacks must ever be used.
|
||||
*/
|
||||
typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data,
|
||||
typedef size_t (RETRO_CALLCONV *retro_audio_sample_batch_t)(const int16_t *data,
|
||||
size_t frames);
|
||||
|
||||
/* Polls input. */
|
||||
typedef void (*retro_input_poll_t)(void);
|
||||
typedef void (RETRO_CALLCONV *retro_input_poll_t)(void);
|
||||
|
||||
/* Queries for input for player 'port'. device will be masked with
|
||||
* RETRO_DEVICE_MASK.
|
||||
@ -1824,7 +2058,7 @@ typedef void (*retro_input_poll_t)(void);
|
||||
* have been set with retro_set_controller_port_device()
|
||||
* will still use the higher level RETRO_DEVICE_JOYPAD to request input.
|
||||
*/
|
||||
typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
|
||||
typedef int16_t (RETRO_CALLCONV *retro_input_state_t)(unsigned port, unsigned device,
|
||||
unsigned index, unsigned id);
|
||||
|
||||
/* Sets callbacks. retro_set_environment() is guaranteed to be called
|
||||
@ -1832,25 +2066,25 @@ typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
|
||||
*
|
||||
* The rest of the set_* functions are guaranteed to have been called
|
||||
* before the first call to retro_run() is made. */
|
||||
void retro_set_environment(retro_environment_t);
|
||||
void retro_set_video_refresh(retro_video_refresh_t);
|
||||
void retro_set_audio_sample(retro_audio_sample_t);
|
||||
void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
|
||||
void retro_set_input_poll(retro_input_poll_t);
|
||||
void retro_set_input_state(retro_input_state_t);
|
||||
RETRO_API void retro_set_environment(retro_environment_t);
|
||||
RETRO_API void retro_set_video_refresh(retro_video_refresh_t);
|
||||
RETRO_API void retro_set_audio_sample(retro_audio_sample_t);
|
||||
RETRO_API void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
|
||||
RETRO_API void retro_set_input_poll(retro_input_poll_t);
|
||||
RETRO_API void retro_set_input_state(retro_input_state_t);
|
||||
|
||||
/* Library global initialization/deinitialization. */
|
||||
void retro_init(void);
|
||||
void retro_deinit(void);
|
||||
RETRO_API void retro_init(void);
|
||||
RETRO_API void retro_deinit(void);
|
||||
|
||||
/* Must return RETRO_API_VERSION. Used to validate ABI compatibility
|
||||
* when the API is revised. */
|
||||
unsigned retro_api_version(void);
|
||||
RETRO_API unsigned retro_api_version(void);
|
||||
|
||||
/* Gets statically known system info. Pointers provided in *info
|
||||
* must be statically allocated.
|
||||
* Can be called at any time, even before retro_init(). */
|
||||
void retro_get_system_info(struct retro_system_info *info);
|
||||
RETRO_API void retro_get_system_info(struct retro_system_info *info);
|
||||
|
||||
/* Gets information about system audio/video timings and geometry.
|
||||
* Can be called only after retro_load_game() has successfully completed.
|
||||
@ -1858,7 +2092,7 @@ void retro_get_system_info(struct retro_system_info *info);
|
||||
* variable if needed.
|
||||
* E.g. geom.aspect_ratio might not be initialized if core doesn't
|
||||
* desire a particular aspect ratio. */
|
||||
void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
RETRO_API void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
|
||||
/* Sets device to be used for player 'port'.
|
||||
* By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all
|
||||
@ -1868,10 +2102,10 @@ void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
* hint to the libretro core when a core cannot automatically detect the
|
||||
* appropriate input device type on its own. It is also relevant when a
|
||||
* core can change its behavior depending on device type. */
|
||||
void retro_set_controller_port_device(unsigned port, unsigned device);
|
||||
RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device);
|
||||
|
||||
/* Resets the current game. */
|
||||
void retro_reset(void);
|
||||
RETRO_API void retro_reset(void);
|
||||
|
||||
/* Runs the game for one video frame.
|
||||
* During retro_run(), input_poll callback must be called at least once.
|
||||
@ -1881,7 +2115,7 @@ void retro_reset(void);
|
||||
* a frame if GET_CAN_DUPE returns true.
|
||||
* In this case, the video callback can take a NULL argument for data.
|
||||
*/
|
||||
void retro_run(void);
|
||||
RETRO_API void retro_run(void);
|
||||
|
||||
/* Returns the amount of data the implementation requires to serialize
|
||||
* internal state (save states).
|
||||
@ -1889,35 +2123,35 @@ void retro_run(void);
|
||||
* returned size is never allowed to be larger than a previous returned
|
||||
* value, to ensure that the frontend can allocate a save state buffer once.
|
||||
*/
|
||||
size_t retro_serialize_size(void);
|
||||
RETRO_API size_t retro_serialize_size(void);
|
||||
|
||||
/* Serializes internal state. If failed, or size is lower than
|
||||
* retro_serialize_size(), it should return false, true otherwise. */
|
||||
bool retro_serialize(void *data, size_t size);
|
||||
bool retro_unserialize(const void *data, size_t size);
|
||||
RETRO_API bool retro_serialize(void *data, size_t size);
|
||||
RETRO_API bool retro_unserialize(const void *data, size_t size);
|
||||
|
||||
void retro_cheat_reset(void);
|
||||
void retro_cheat_set(unsigned index, bool enabled, const char *code);
|
||||
RETRO_API void retro_cheat_reset(void);
|
||||
RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char *code);
|
||||
|
||||
/* Loads a game. */
|
||||
bool retro_load_game(const struct retro_game_info *game);
|
||||
RETRO_API bool retro_load_game(const struct retro_game_info *game);
|
||||
|
||||
/* Loads a "special" kind of game. Should not be used,
|
||||
* except in extreme cases. */
|
||||
bool retro_load_game_special(
|
||||
RETRO_API bool retro_load_game_special(
|
||||
unsigned game_type,
|
||||
const struct retro_game_info *info, size_t num_info
|
||||
);
|
||||
|
||||
/* Unloads a currently loaded game. */
|
||||
void retro_unload_game(void);
|
||||
RETRO_API void retro_unload_game(void);
|
||||
|
||||
/* Gets region of game. */
|
||||
unsigned retro_get_region(void);
|
||||
RETRO_API unsigned retro_get_region(void);
|
||||
|
||||
/* Gets region of memory. */
|
||||
void *retro_get_memory_data(unsigned id);
|
||||
size_t retro_get_memory_size(unsigned id);
|
||||
RETRO_API void *retro_get_memory_data(unsigned id);
|
||||
RETRO_API size_t retro_get_memory_size(unsigned id);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user