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Cleanups
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@ -300,11 +300,6 @@ typedef struct
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int rotated;
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uint8_t MD5[16];
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uint8_t GameSetMD5[16]; /* A unique ID for the game set this CD belongs to, only used in PC-FX emulation. */
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bool GameSetMD5Valid; /* True if GameSetMD5 is valid. */
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uint8_t StateMD5[16]; // ID to use in save state naming and netplay session IDs, if
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bool StateMD5Valid; // StateMD5Valid is true(useful for systems with multiple BIOS revisions, e.g. PS1).
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int soundrate; /* For Ogg Vorbis expansion sound wacky support. 0 for default. */
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