This commit is contained in:
twinaphex 2016-04-08 23:59:49 +02:00
parent 2423278e6b
commit 38bebede00
4 changed files with 76 additions and 249 deletions

View File

@ -23,6 +23,10 @@
#ifndef __LIBRETRO_SDK_SEMAPHORE_H
#define __LIBRETRO_SDK_SEMAPHORE_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ssem ssem_t;
/**
@ -37,8 +41,14 @@ ssem_t *ssem_new(int value);
void ssem_free(ssem_t *semaphore);
int ssem_get(ssem_t *semaphore);
void ssem_wait(ssem_t *semaphore);
void ssem_signal(ssem_t *semaphore);
#ifdef __cplusplus
}
#endif
#endif /* __LIBRETRO_SDK_SEMAPHORE_H */

View File

@ -28,7 +28,7 @@
#include <retro_inline.h>
#include <retro_miscellaneous.h>
#if defined(__cplusplus) && !defined(_MSC_VER)
#if defined(__cplusplus)
extern "C" {
#endif
@ -74,6 +74,19 @@ int sthread_detach(sthread_t *thread);
*/
void sthread_join(sthread_t *thread);
/**
* sthread_isself:
* @thread : pointer to thread object
*
* Join with a terminated thread. Waits for the thread specified by
* @thread to terminate. If that thread has already terminated, then
* it will return immediately. The thread specified by @thread must
* be joinable.
*
* Returns: true (1) if calling thread is the specified thread
*/
bool sthread_isself(sthread_t *thread);
/**
* slock_new:
*
@ -170,7 +183,7 @@ int scond_broadcast(scond_t *cond);
**/
void scond_signal(scond_t *cond);
#if defined(__cplusplus) && !defined(_MSC_VER)
#if defined(__cplusplus)
}
#endif

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2010-2015 The RetroArch team
/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (rthreads.c).
@ -20,12 +20,19 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef __unix__
#define _POSIX_C_SOURCE 199309
#endif
#include <stdlib.h>
#include <boolean.h>
#include <rthreads/rthreads.h>
#if defined(_WIN32)
/* with RETRO_WIN32_USE_PTHREADS, pthreads can be used even on win32. Maybe only supported in MSVC>=2005 */
#if defined(_WIN32) && !defined(RETRO_WIN32_USE_PTHREADS)
#define USE_WIN32_THREADS
#ifdef _XBOX
#include <xtl.h>
#else
@ -54,7 +61,7 @@ struct thread_data
struct sthread
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
HANDLE thread;
#else
pthread_t id;
@ -63,7 +70,7 @@ struct sthread
struct slock
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
HANDLE lock;
#else
pthread_mutex_t lock;
@ -72,14 +79,14 @@ struct slock
struct scond
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
HANDLE event;
#else
pthread_cond_t cond;
#endif
};
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
static DWORD CALLBACK thread_wrap(void *data_)
#else
static void *thread_wrap(void *data_)
@ -119,9 +126,9 @@ sthread_t *sthread_create(void (*thread_func)(void*), void *userdata)
data->func = thread_func;
data->userdata = userdata;
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL);
thread_created = thread->thread;
thread_created = !!thread->thread;
#else
thread_created = pthread_create(&thread->id, NULL, thread_wrap, data) == 0;
#endif
@ -151,7 +158,7 @@ error:
*/
int sthread_detach(sthread_t *thread)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
CloseHandle(thread->thread);
free(thread);
return 0;
@ -173,7 +180,7 @@ int sthread_detach(sthread_t *thread)
*/
void sthread_join(sthread_t *thread)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
WaitForSingleObject(thread->thread, INFINITE);
CloseHandle(thread->thread);
#else
@ -182,6 +189,26 @@ void sthread_join(sthread_t *thread)
free(thread);
}
/**
* sthread_isself:
* @thread : pointer to thread object
*
* Join with a terminated thread. Waits for the thread specified by
* @thread to terminate. If that thread has already terminated, then
* it will return immediately. The thread specified by @thread must
* be joinable.
*
* Returns: true (1) if calling thread is the specified thread
*/
bool sthread_isself(sthread_t *thread)
{
#ifdef USE_WIN32_THREADS
return GetCurrentThread() == thread->thread;
#else
return pthread_equal(pthread_self(),thread->id);
#endif
}
/**
* slock_new:
*
@ -197,9 +224,9 @@ slock_t *slock_new(void)
if (!lock)
return NULL;
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
lock->lock = CreateMutex(NULL, FALSE, NULL);
mutex_created = lock->lock;
mutex_created = !!lock->lock;
#else
mutex_created = (pthread_mutex_init(&lock->lock, NULL) == 0);
#endif
@ -225,7 +252,7 @@ void slock_free(slock_t *lock)
if (!lock)
return;
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
CloseHandle(lock->lock);
#else
pthread_mutex_destroy(&lock->lock);
@ -243,7 +270,7 @@ void slock_free(slock_t *lock)
**/
void slock_lock(slock_t *lock)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
WaitForSingleObject(lock->lock, INFINITE);
#else
pthread_mutex_lock(&lock->lock);
@ -258,7 +285,7 @@ void slock_lock(slock_t *lock)
**/
void slock_unlock(slock_t *lock)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
ReleaseMutex(lock->lock);
#else
pthread_mutex_unlock(&lock->lock);
@ -282,9 +309,9 @@ scond_t *scond_new(void)
if (!cond)
return NULL;
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
event_created = cond->event;
event_created = !!cond->event;
#else
event_created = (pthread_cond_init(&cond->cond, NULL) == 0);
#endif
@ -310,7 +337,7 @@ void scond_free(scond_t *cond)
if (!cond)
return;
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
CloseHandle(cond->event);
#else
pthread_cond_destroy(&cond->cond);
@ -327,7 +354,7 @@ void scond_free(scond_t *cond)
**/
void scond_wait(scond_t *cond, slock_t *lock)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
WaitForSingleObject(cond->event, 0);
SignalObjectAndWait(lock->lock, cond->event, INFINITE, FALSE);
@ -346,7 +373,7 @@ void scond_wait(scond_t *cond, slock_t *lock)
**/
int scond_broadcast(scond_t *cond)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
/* FIXME _- check how this function should differ
* from scond_signal implementation. */
SetEvent(cond->event);
@ -365,7 +392,7 @@ int scond_broadcast(scond_t *cond)
**/
void scond_signal(scond_t *cond)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
SetEvent(cond->event);
#else
pthread_cond_signal(&cond->cond);
@ -386,7 +413,7 @@ void scond_signal(scond_t *cond)
**/
bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
{
#ifdef _WIN32
#ifdef USE_WIN32_THREADS
DWORD ret;
WaitForSingleObject(cond->event, 0);
@ -423,6 +450,8 @@ bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us)
gettimeofday(&tm, NULL);
now.tv_sec = tm.tv_sec;
now.tv_nsec = tm.tv_usec * 1000;
#elif defined(RETRO_WIN32_USE_PTHREADS)
_ftime64_s(&now);
#elif !defined(GEKKO)
/* timeout on libogc is duration, not end time. */
clock_gettime(CLOCK_REALTIME, &now);

View File

@ -1,225 +0,0 @@
/* Copyright (C) 2010-2015 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (rthreads.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBRETRO_SDK_RTHREADS_H__
#define __LIBRETRO_SDK_RTHREADS_H__
#include <boolean.h>
#include <stdint.h>
#include <retro_inline.h>
#if defined(__cplusplus) && !defined(_MSC_VER)
extern "C" {
#endif
typedef struct sthread sthread_t;
typedef struct slock slock_t;
typedef struct scond scond_t;
/**
* sthread_create:
* @start_routine : thread entry callback function
* @userdata : pointer to userdata that will be made
* available in thread entry callback function
*
* Create a new thread.
*
* Returns: pointer to new thread if successful, otherwise NULL.
*/
sthread_t *sthread_create(void (*thread_func)(void*), void *userdata);
/**
* sthread_detach:
* @thread : pointer to thread object
*
* Detach a thread. When a detached thread terminates, its
* resource sare automatically released back to the system
* without the need for another thread to join with the
* terminated thread.
*
* Returns: 0 on success, otherwise it returns a non-zero error number.
*/
int sthread_detach(sthread_t *thread);
/**
* sthread_join:
* @thread : pointer to thread object
*
* Join with a terminated thread. Waits for the thread specified by
* @thread to terminate. If that thread has already terminated, then
* it will return immediately. The thread specified by @thread must
* be joinable.
*
* Returns: 0 on success, otherwise it returns a non-zero error number.
*/
void sthread_join(sthread_t *thread);
/**
* slock_new:
*
* Create and initialize a new mutex. Must be manually
* freed.
*
* Returns: pointer to a new mutex if successful, otherwise NULL.
**/
slock_t *slock_new(void);
/**
* slock_free:
* @lock : pointer to mutex object
*
* Frees a mutex.
**/
void slock_free(slock_t *lock);
/**
* slock_lock:
* @lock : pointer to mutex object
*
* Locks a mutex. If a mutex is already locked by
* another thread, the calling thread shall block until
* the mutex becomes available.
**/
void slock_lock(slock_t *lock);
/**
* slock_unlock:
* @lock : pointer to mutex object
*
* Unlocks a mutex.
**/
void slock_unlock(slock_t *lock);
/**
* scond_new:
*
* Creates and initializes a condition variable. Must
* be manually freed.
*
* Returns: pointer to new condition variable on success,
* otherwise NULL.
**/
scond_t *scond_new(void);
/**
* scond_free:
* @cond : pointer to condition variable object
*
* Frees a condition variable.
**/
void scond_free(scond_t *cond);
/**
* scond_wait:
* @cond : pointer to condition variable object
* @lock : pointer to mutex object
*
* Block on a condition variable (i.e. wait on a condition).
**/
void scond_wait(scond_t *cond, slock_t *lock);
/**
* scond_wait_timeout:
* @cond : pointer to condition variable object
* @lock : pointer to mutex object
* @timeout_us : timeout (in microseconds)
*
* Try to block on a condition variable (i.e. wait on a condition) until
* @timeout_us elapses.
*
* Returns: false (0) if timeout elapses before condition variable is
* signaled or broadcast, otherwise true (1).
**/
bool scond_wait_timeout(scond_t *cond, slock_t *lock, int64_t timeout_us);
/**
* scond_broadcast:
* @cond : pointer to condition variable object
*
* Broadcast a condition. Unblocks all threads currently blocked
* on the specified condition variable @cond.
**/
int scond_broadcast(scond_t *cond);
/**
* scond_signal:
* @cond : pointer to condition variable object
*
* Signal a condition. Unblocks at least one of the threads currently blocked
* on the specified condition variable @cond.
**/
void scond_signal(scond_t *cond);
#ifndef RARCH_INTERNAL
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
#include <sys/timer.h>
#elif defined(XENON)
#include <time/time.h>
#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
#include <unistd.h>
#elif defined(PSP)
#include <pspthreadman.h>
#include <psputils.h>
#elif defined(_3DS)
#include <3ds.h>
#elif defined(_WIN32) && !defined(_XBOX)
#include <windows.h>
#elif defined(_XBOX)
#include <xtl.h>
#else
#include <time.h>
#endif
/**
* retro_sleep:
* @msec : amount in milliseconds to sleep
*
* Sleeps for a specified amount of milliseconds (@msec).
**/
static INLINE void retro_sleep(unsigned msec)
{
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
sys_timer_usleep(1000 * msec);
#elif defined(PSP)
sceKernelDelayThread(1000 * msec);
#elif defined(_3DS)
svcSleepThread(1000000 * (s64)msec);
#elif defined(_WIN32)
Sleep(msec);
#elif defined(XENON)
udelay(1000 * msec);
#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
usleep(1000 * msec);
#else
struct timespec tv = {0};
tv.tv_sec = msec / 1000;
tv.tv_nsec = (msec % 1000) * 1000000;
nanosleep(&tv, NULL);
#endif
}
#endif
#if defined(__cplusplus) && !defined(_MSC_VER)
}
#endif
#endif