Merge pull request #2 from ficoos/analog_fix

Analog direction reverses when gamepad sends maximum value.
This commit is contained in:
Hans-Kristian Arntzen 2012-08-16 11:47:48 -07:00
commit 38f006e00e

View File

@ -84,7 +84,7 @@ void InputDevice_DualAnalog::UpdateInput(const void *data)
{
int32 tmp;
tmp = 32768 + MDFN_de32lsb((const uint8 *)data + stick * 16 + axis * 8 + 4) - ((int32)MDFN_de32lsb((const uint8 *)data + stick * 16 + axis * 8 + 8) * 32768 / 32767);
tmp = 32768 + MDFN_de32lsb((const uint8 *)data + stick * 16 + axis * 8 + 4) - ((int32)MDFN_de32lsb((const uint8 *)data + stick * 16 + axis * 8 + 8) * 32768 / 32768);
tmp >>= 8;
axes[stick][axis] = tmp;