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Only mipmap framebuffer if adaptive smoothing is enabled.
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@ -434,7 +434,7 @@ ImageHandle Renderer::scanout_to_texture()
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ensure_command_buffer();
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if (!render_state.bpp24 && scaling != 1)
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if (render_state.adaptive_smoothing && (!render_state.bpp24 && scaling != 1))
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mipmap_framebuffer();
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if (scanout_semaphore)
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