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Hopefully fixes OSX
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@ -26,6 +26,9 @@
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DRAWBUFFER_BIND(id); \
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glDrawElements(mode, count, GL_UNSIGNED_SHORT, indices)
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#ifndef GL_MAP_INVALIDATE_RANGE_BIT
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#define GL_MAP_INVALIDATE_RANGE_BIT 0x000
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#endif
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template<typename T>
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class DrawBuffer
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