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https://github.com/libretro/beetle-psx-libretro.git
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Cleanups
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8dc59c7450
commit
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@ -2134,34 +2134,35 @@ void rsx_gl_push_line(int16_t p0x,
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exit(EXIT_FAILURE);
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}
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CommandVertex v[2] = {
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{
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{(float)p0x, (float)p0y, 0., 1.0}, /* position */
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{(uint8_t) c0, (uint8_t) (c0 >> 8), (uint8_t) (c0 >> 16)}, /* color */
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{0, 0}, /* texture_coord */
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{0, 0}, /* texture_page */
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{0, 0}, /* clut */
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0, /* texture_blend_mode */
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0, /* depth_shift */
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(uint8_t) dither,
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semi_transparent,
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},
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{
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{(float)p1x, (float)p1y, 0., 1.0}, /* position */
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{(uint8_t) c1, (uint8_t) (c1 >> 8), (uint8_t) (c1 >> 16)}, /* color */
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{0, 0}, /* texture_coord */
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{0, 0}, /* texture_page */
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{0, 0}, /* clut */
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0, /* texture_blend_mode */
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0, /* depth_shift */
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(uint8_t) dither,
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semi_transparent,
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}
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};
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if (static_renderer.state == GlState_Valid)
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{
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GlRenderer *renderer = static_renderer.state_data.r;
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CommandVertex v[2] = {
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{
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{(float)p0x, (float)p0y, 0., 1.0}, /* position */
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{(uint8_t) c0, (uint8_t) (c0 >> 8), (uint8_t) (c0 >> 16)}, /* color */
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{0, 0}, /* texture_coord */
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{0, 0}, /* texture_page */
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{0, 0}, /* clut */
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0, /* texture_blend_mode */
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0, /* depth_shift */
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(uint8_t) dither,
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semi_transparent,
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},
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{
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{(float)p1x, (float)p1y, 0., 1.0}, /* position */
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{(uint8_t) c1, (uint8_t) (c1 >> 8), (uint8_t) (c1 >> 16)}, /* color */
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{0, 0}, /* texture_coord */
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{0, 0}, /* texture_page */
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{0, 0}, /* clut */
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0, /* texture_blend_mode */
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0, /* depth_shift */
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(uint8_t) dither,
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semi_transparent,
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}
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};
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push_primitive(renderer, v, 2, GL_LINES, semi_transparency_mode);
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}
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}
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