Revert "Updated to current libretro-common (#901)"

This reverts commit eaa6bc0852.
This commit is contained in:
LibretroAdmin 2024-06-28 18:33:46 -07:00 committed by GitHub
parent eaa6bc0852
commit b88c724a28
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GPG Key ID: B5690EEEBB952194
17 changed files with 471 additions and 960 deletions

View File

@ -1346,9 +1346,9 @@ struct string_list* cdrom_get_available_drives(void)
if (string_starts_with_size(dir_list->elems[i].data, "/dev/sg",
STRLEN_CONST("/dev/sg")))
{
char drive_string[33];
libretro_vfs_implementation_file *stream;
char drive_model[32] = {0};
char drive_string[33] = {0};
union string_list_elem_attr attr = {0};
int dev_index = 0;
RFILE *file = filestream_open(
@ -1380,9 +1380,9 @@ struct string_list* cdrom_get_available_drives(void)
attr.i = dev_index;
if (!string_is_empty(drive_model))
strlcpy(drive_string, drive_model, sizeof(drive_string));
strlcat(drive_string, drive_model, sizeof(drive_string));
else
strlcpy(drive_string, "Unknown Drive", sizeof(drive_string));
strlcat(drive_string, "Unknown Drive", sizeof(drive_string));
string_list_append(list, drive_string, attr);
}
@ -1404,7 +1404,7 @@ struct string_list* cdrom_get_available_drives(void)
if (string_split_noalloc(&mods, buf, "\n"))
{
for (i = 0; i < (int)mods.size; i++)
for (i = 0; i < mods.size; i++)
{
if (strcasestr(mods.elems[i].data, "sg "))
{
@ -1446,13 +1446,13 @@ struct string_list* cdrom_get_available_drives(void)
DWORD drive_mask = GetLogicalDrives();
int i;
for (i = 0; i < (int)(sizeof(DWORD) * 8); i++)
for (i = 0; i < sizeof(DWORD) * 8; i++)
{
char path[] = {"a:\\"};
char path[] = {"a:\\"};
char cdrom_path[] = {"cdrom://a:/drive-track01.bin"};
path[0] += i;
cdrom_path[8] += i;
path[0] += i;
cdrom_path[8] += i;
/* this drive letter doesn't exist */
if (!(drive_mask & (1 << i)))
@ -1460,14 +1460,15 @@ struct string_list* cdrom_get_available_drives(void)
if (GetDriveType(path) != DRIVE_CDROM)
continue;
else
{
char drive_string[33];
libretro_vfs_implementation_file *stream;
bool is_cdrom = false;
char drive_model[32] = {0};
char drive_model[32] = {0};
char drive_string[33] = {0};
union string_list_elem_attr attr = {0};
RFILE *file = filestream_open(cdrom_path, RETRO_VFS_FILE_ACCESS_READ, 0);
libretro_vfs_implementation_file *stream;
bool is_cdrom = false;
if (!file)
continue;
@ -1481,9 +1482,9 @@ struct string_list* cdrom_get_available_drives(void)
attr.i = path[0];
if (!string_is_empty(drive_model))
strlcpy(drive_string, drive_model, sizeof(drive_string));
strlcat(drive_string, drive_model, sizeof(drive_string));
else
strlcpy(drive_string, "Unknown Drive", sizeof(drive_string));
strlcat(drive_string, "Unknown Drive", sizeof(drive_string));
string_list_append(list, drive_string, attr);
}
@ -1523,7 +1524,9 @@ bool cdrom_drive_has_media(const char drive)
if (file)
{
libretro_vfs_implementation_file *stream = filestream_get_vfs_handle(file);
bool has_media = cdrom_is_media_inserted(stream);
bool has_media = false;
has_media = cdrom_is_media_inserted(stream);
filestream_close(file);
@ -1535,14 +1538,14 @@ bool cdrom_drive_has_media(const char drive)
bool cdrom_set_read_cache(libretro_vfs_implementation_file *stream, bool enabled)
{
int i;
/* MMC Command: MODE SENSE (10) and MODE SELECT (10) */
unsigned char cdb_sense_changeable[] = {0x5A, 0, 0x48, 0, 0, 0, 0, 0, 0x14, 0};
unsigned char cdb_sense[] = {0x5A, 0, 0x8, 0, 0, 0, 0, 0, 0x14, 0};
unsigned char cdb_select[] = {0x55, 0x10, 0, 0, 0, 0, 0, 0, 0x14, 0};
unsigned char buf[20] = {0};
int rv = cdrom_send_command(stream, DIRECTION_IN, buf, sizeof(buf),
cdb_sense_changeable, sizeof(cdb_sense_changeable), 0);
unsigned char cdb_sense[] = {0x5A, 0, 0x8, 0, 0, 0, 0, 0, 0x14, 0};
unsigned char cdb_select[] = {0x55, 0x10, 0, 0, 0, 0, 0, 0, 0x14, 0};
unsigned char buf[20] = {0};
int rv, i;
rv = cdrom_send_command(stream, DIRECTION_IN, buf, sizeof(buf), cdb_sense_changeable, sizeof(cdb_sense_changeable), 0);
#ifdef CDROM_DEBUG
printf("[CDROM] mode sense changeable status code %d\n", rv);
@ -1578,7 +1581,9 @@ bool cdrom_set_read_cache(libretro_vfs_implementation_file *stream, bool enabled
printf("Mode sense data for caching mode page: ");
for (i = 0; i < (int)sizeof(buf); i++)
{
printf("%02X ", buf[i]);
}
printf("\n");
fflush(stdout);
@ -1591,7 +1596,7 @@ bool cdrom_set_read_cache(libretro_vfs_implementation_file *stream, bool enabled
if (enabled)
buf[10] &= ~1;
else
buf[10] |= 1;
buf[10] |= 1;
rv = cdrom_send_command(stream, DIRECTION_OUT, buf, sizeof(buf), cdb_select, sizeof(cdb_select), 0);
@ -1640,7 +1645,9 @@ bool cdrom_get_timeouts(libretro_vfs_implementation_file *stream, cdrom_group_ti
printf("Mode sense data for timeout groups: ");
for (i = 0; i < (int)sizeof(buf); i++)
{
printf("%02X ", buf[i]);
}
printf("\n");
@ -1662,8 +1669,8 @@ bool cdrom_get_timeouts(libretro_vfs_implementation_file *stream, cdrom_group_ti
bool cdrom_has_atip(libretro_vfs_implementation_file *stream)
{
/* MMC Command: READ TOC/PMA/ATIP */
unsigned char cdb[] = {0x43, 0x2, 0x4, 0, 0, 0, 0, 0x9, 0x30, 0};
unsigned char buf[32] = {0};
unsigned char cdb[] = {0x43, 0x2, 0x4, 0, 0, 0, 0, 0x9, 0x30, 0};
unsigned char buf[32] = {0};
unsigned short atip_len = 0;
int rv = cdrom_send_command(stream, DIRECTION_IN, buf, sizeof(buf), cdb, sizeof(cdb), 0);
@ -1673,10 +1680,7 @@ bool cdrom_has_atip(libretro_vfs_implementation_file *stream)
atip_len = buf[0] << 8 | buf[1];
#ifdef CDROM_DEBUG
printf("ATIP Length %d, Disc Type %d, Disc Sub-Type %d\n",
atip_len,
(buf[6] >> 6) & 0x1,
((buf[6] >> 5) & 0x1) << 2 | ((buf[6] >> 4) & 0x1) << 1 | ((buf[6] >> 3) & 0x1) << 0);
printf("ATIP Length %d, Disc Type %d, Disc Sub-Type %d\n", atip_len, (buf[6] >> 6) & 0x1, ((buf[6] >> 5) & 0x1) << 2 | ((buf[6] >> 4) & 0x1) << 1 | ((buf[6] >> 3) & 0x1) << 0);
#endif
if (atip_len < 5)
@ -1687,23 +1691,30 @@ bool cdrom_has_atip(libretro_vfs_implementation_file *stream)
void cdrom_device_fillpath(char *path, size_t len, char drive, unsigned char track, bool is_cue)
{
size_t pos = 0;
if (!path || len == 0)
return;
if (is_cue)
{
#ifdef _WIN32
size_t pos = strlcpy(path, "cdrom://", len);
pos = strlcpy(path, "cdrom://", len);
if (len > pos)
path[pos++] = drive;
pos = strlcat(path, ":/drive.cue", len);
#else
#ifdef __linux__
size_t pos = strlcpy(path, "cdrom://drive", len);
pos = strlcpy(path, "cdrom://drive", len);
if (len > pos + 1)
{
path[pos++] = drive;
path[pos] = '\0';
path[pos] = '\0';
}
pos = strlcat(path, ".cue", len);
#endif
#endif
@ -1711,18 +1722,22 @@ void cdrom_device_fillpath(char *path, size_t len, char drive, unsigned char tra
else
{
#ifdef _WIN32
size_t pos = strlcpy(path, "cdrom://", len);
pos = strlcpy(path, "cdrom://", len);
if (len > pos + 1)
{
path[pos++] = drive;
path[pos] = '\0';
path[pos] = '\0';
}
pos += snprintf(path + pos, len - pos, ":/drive-track%02d.bin", track);
#else
#ifdef __linux__
size_t pos = strlcpy(path, "cdrom://drive", len);
pos = strlcpy(path, "cdrom://drive", len);
if (len > pos)
path[pos++] = drive;
pos += snprintf(path + pos, len - pos, "-track%02d.bin", track);
#endif
#endif

View File

@ -60,3 +60,10 @@ size_t strlcat(char *dest, const char *source, size_t size)
return len + strlcpy(dest, source, size);
}
#endif
char *strldup(const char *s, size_t n)
{
char *dst = (char*)malloc(sizeof(char) * (n + 1));
strlcpy(dst, s, n);
return dst;
}

View File

@ -24,7 +24,6 @@
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <locale.h>
#include <sys/stat.h>
@ -69,31 +68,6 @@
#endif
/* Time format strings with AM-PM designation require special
* handling due to platform dependence */
void strftime_am_pm(char *s, size_t len, const char* format,
const void *ptr)
{
char *local = NULL;
const struct tm *timeptr = (const struct tm*)ptr;
/* Ensure correct locale is set
* > Required for localised AM/PM strings */
setlocale(LC_TIME, "");
strftime(s, len, format, timeptr);
#if !(defined(__linux__) && !defined(ANDROID))
if ((local = local_to_utf8_string_alloc(s)))
{
if (!string_is_empty(local))
strlcpy(s, local, len);
free(local);
local = NULL;
}
#endif
}
/**
* Create a new linked list with one node in it
* The path on this node will be set to NULL
@ -198,9 +172,9 @@ const char *path_get_archive_delim(const char *path)
string_to_lower(buf);
/* Check if this is a '.zip', '.apk' or '.7z' file */
if ( string_is_equal(buf, ".zip")
|| string_is_equal(buf, ".apk")
|| string_is_equal(buf + 1, ".7z"))
if (string_is_equal(buf, ".zip") ||
string_is_equal(buf, ".apk") ||
string_is_equal(buf + 1, ".7z"))
return delim;
}
else if (delim - path > 3)
@ -328,16 +302,14 @@ bool path_is_compressed_file(const char* path)
size_t fill_pathname(char *out_path, const char *in_path,
const char *replace, size_t size)
{
size_t _len;
char tmp_path[PATH_MAX_LENGTH];
char *tok = NULL;
strlcpy(tmp_path, in_path, sizeof(tmp_path));
if ((tok = (char*)strrchr(path_basename(tmp_path), '.')))
*tok = '\0';
_len = strlcpy(out_path, tmp_path, size);
_len += strlcpy(out_path + _len, replace, size - _len);
return _len;
strlcpy(out_path, tmp_path, size);
return strlcat(out_path, replace, size);
}
@ -347,20 +319,21 @@ size_t fill_pathname(char *out_path, const char *in_path,
* @size : size of path
*
* Find last slash in path. Tries to find
* a backslash as used for Windows paths,
* otherwise checks for a regular slash.
* a backslash on Windows too which takes precedence
* over regular slash.
* @return pointer to last slash/backslash found in @str.
**/
char *find_last_slash(const char *str)
{
const char *slash = strrchr(str, '/');
#ifdef _WIN32
const char *backslash = strrchr(str, '\\');
if (!slash || (backslash > slash))
return (char*)backslash;
else
return (char*)slash;
#endif
return (char*)slash;
}
/**
@ -371,20 +344,24 @@ char *find_last_slash(const char *str)
* Assumes path is a directory. Appends a slash
* if not already there.
**/
size_t fill_pathname_slash(char *path, size_t size)
void fill_pathname_slash(char *path, size_t size)
{
size_t path_len;
const char *last_slash = find_last_slash(path);
if (!last_slash)
return strlcat(path, PATH_DEFAULT_SLASH(), size);
path_len = strlen(path);
{
strlcat(path, PATH_DEFAULT_SLASH(), size);
return;
}
path_len = strlen(path);
/* Try to preserve slash type. */
if (last_slash != (path + path_len - 1))
{
path[ path_len] = last_slash[0];
path[++path_len] = '\0';
path[path_len] = last_slash[0];
path[path_len+1] = '\0';
}
return path_len;
}
/**
@ -407,11 +384,12 @@ size_t fill_pathname_slash(char *path, size_t size)
size_t fill_pathname_dir(char *in_dir, const char *in_basename,
const char *replace, size_t size)
{
size_t _len = fill_pathname_slash(in_dir, size);
const char *base = path_basename(in_basename);
_len += strlcpy(in_dir + _len, base, size - _len);
_len += strlcpy(in_dir + _len, replace, size - _len);
return _len;
const char *base = NULL;
fill_pathname_slash(in_dir, size);
base = path_basename(in_basename);
strlcat(in_dir, base, size);
return strlcat(in_dir, replace, size);
}
/**
@ -536,14 +514,14 @@ void fill_pathname_parent_dir(char *out_dir,
size_t fill_dated_filename(char *out_filename,
const char *ext, size_t size)
{
size_t _len;
struct tm tm_;
time_t cur_time = time(NULL);
struct tm tm_;
rtime_localtime(&cur_time, &tm_);
_len = strftime(out_filename, size,
strftime(out_filename, size,
"RetroArch-%m%d-%H%M%S", &tm_);
_len += strlcpy(out_filename + _len, ext, size - _len);
return _len;
return strlcat(out_filename, ext, size);
}
/**
@ -564,24 +542,21 @@ size_t fill_dated_filename(char *out_filename,
size_t fill_str_dated_filename(char *out_filename,
const char *in_str, const char *ext, size_t size)
{
struct tm tm_;
char format[NAME_MAX_LENGTH];
size_t _len = 0;
struct tm tm_;
time_t cur_time = time(NULL);
rtime_localtime(&cur_time, &tm_);
_len = strlcpy(out_filename, in_str, size);
strlcpy(out_filename, in_str, size);
if (string_is_empty(ext))
{
strftime(format, sizeof(format), "-%y%m%d-%H%M%S", &tm_);
_len += strlcpy(out_filename + _len, format, size - _len);
return strlcat(out_filename, format, size);
}
else
{
strftime(format, sizeof(format), "-%y%m%d-%H%M%S.", &tm_);
_len += strlcpy(out_filename + _len, format, size - _len);
_len += strlcpy(out_filename + _len, ext, size - _len);
}
return _len;
strftime(format, sizeof(format), "-%y%m%d-%H%M%S.", &tm_);
strlcat(out_filename, format, size);
return strlcat(out_filename, ext, size);
}
/**
@ -651,12 +626,18 @@ void path_parent_dir(char *path, size_t len)
**/
const char *path_basename(const char *path)
{
/* We cut either at the first compression-related hash,
* or we cut at the last slash */
const char *ptr = NULL;
if ( (ptr = path_get_archive_delim(path))
|| (ptr = find_last_slash(path)))
return ptr + 1;
/* We cut at the first compression-related hash */
const char *delim = path_get_archive_delim(path);
if (delim)
return delim + 1;
{
/* We cut at the last slash */
const char *last = find_last_slash(path);
if (last)
return last + 1;
}
return path;
}
@ -689,23 +670,24 @@ const char *path_basename_nocompression(const char *path)
**/
bool path_is_absolute(const char *path)
{
if (!string_is_empty(path))
{
if (path[0] == '/')
return true;
if (string_is_empty(path))
return false;
if (path[0] == '/')
return true;
#if defined(_WIN32)
/* Many roads lead to Rome...
* Note: Drive letter can only be 1 character long */
return ( string_starts_with_size(path, "\\\\", STRLEN_CONST("\\\\"))
|| string_starts_with_size(path + 1, ":/", STRLEN_CONST(":/"))
|| string_starts_with_size(path + 1, ":\\", STRLEN_CONST(":\\")));
/* Many roads lead to Rome...
* Note: Drive letter can only be 1 character long */
return ( string_starts_with_size(path, "\\\\", STRLEN_CONST("\\\\"))
|| string_starts_with_size(path + 1, ":/", STRLEN_CONST(":/"))
|| string_starts_with_size(path + 1, ":\\", STRLEN_CONST(":\\")));
#elif defined(__wiiu__) || defined(VITA)
{
const char *seperator = strchr(path, ':');
return (seperator && (seperator[1] == '/'));
}
#endif
{
const char *seperator = strchr(path, ':');
return (seperator && (seperator[1] == '/'));
}
#endif
return false;
}
@ -731,7 +713,7 @@ char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks)
{
#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL)
#ifdef _WIN32
char *ret = NULL;
char *ret = NULL;
wchar_t *rel_path = utf8_to_utf16_string_alloc(buf);
if (rel_path)
@ -785,13 +767,13 @@ char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks)
{
size_t len;
/* rebase on working directory */
if (!getcwd(tmp, PATH_MAX_LENGTH - 1))
if (!getcwd(tmp, PATH_MAX_LENGTH-1))
return NULL;
len = strlen(tmp);
t += len;
t += len;
if (tmp[len - 1] != '/')
if (tmp[len-1] != '/')
tmp[t++] = '/';
if (string_is_empty(buf))
@ -822,8 +804,8 @@ char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks)
return NULL;
/* delete previous segment in tmp by adjusting size t
* tmp[t - 1] == '/', find '/' before that */
t -= 2;
* tmp[t-1] == '/', find '/' before that */
t = t-2;
while (tmp[t] != '/')
t--;
t++;
@ -835,7 +817,7 @@ char *path_resolve_realpath(char *buf, size_t size, bool resolve_symlinks)
else
{
/* fail when truncating */
if (t + next - p + 1 > PATH_MAX_LENGTH - 1)
if (t + next-p+1 > PATH_MAX_LENGTH-1)
return NULL;
while (p <= next)
@ -954,13 +936,11 @@ void fill_pathname_resolve_relative(char *out_path,
size_t fill_pathname_join(char *out_path,
const char *dir, const char *path, size_t size)
{
size_t _len = 0;
if (out_path != dir)
_len = strlcpy(out_path, dir, size);
strlcpy(out_path, dir, size);
if (*out_path)
_len = fill_pathname_slash(out_path, size);
_len += strlcpy(out_path + _len, path, size - _len);
return _len;
fill_pathname_slash(out_path, size);
return strlcat(out_path, path, size);
}
/**
@ -994,19 +974,18 @@ size_t fill_pathname_join_special(char *out_path,
/* Try to preserve slash type. */
if (last_slash != (out_path + len - 1))
{
out_path[ len] = last_slash[0];
out_path[++len] = '\0';
out_path[len] = last_slash[0];
out_path[len+1] = '\0';
}
}
else
{
out_path[ len] = PATH_DEFAULT_SLASH_C();
out_path[++len] = '\0';
out_path[len] = PATH_DEFAULT_SLASH_C();
out_path[len+1] = '\0';
}
}
len += strlcpy(out_path + len, path, size - len);
return len;
return strlcat(out_path, path, size);
}
size_t fill_pathname_join_special_ext(char *out_path,
@ -1014,12 +993,12 @@ size_t fill_pathname_join_special_ext(char *out_path,
const char *last, const char *ext,
size_t size)
{
size_t _len = fill_pathname_join(out_path, dir, path, size);
fill_pathname_join(out_path, dir, path, size);
if (*out_path)
_len = fill_pathname_slash(out_path, size);
_len += strlcpy(out_path + _len, last, size - _len);
_len += strlcpy(out_path + _len, ext, size - _len);
return _len;
fill_pathname_slash(out_path, size);
strlcat(out_path, last, size);
return strlcat(out_path, ext, size);
}
/**
@ -1036,19 +1015,19 @@ size_t fill_pathname_join_special_ext(char *out_path,
size_t fill_pathname_join_delim(char *out_path, const char *dir,
const char *path, const char delim, size_t size)
{
size_t _len;
/* Behavior of strlcpy is undefined if dst and src overlap */
size_t copied;
/* behavior of strlcpy is undefined if dst and src overlap */
if (out_path == dir)
_len = strlen(dir);
copied = strlen(dir);
else
_len = strlcpy(out_path, dir, size);
copied = strlcpy(out_path, dir, size);
out_path[_len] = delim;
out_path[_len+1] = '\0';
out_path[copied] = delim;
out_path[copied+1] = '\0';
if (path)
return strlcat(out_path, path, size);
return _len;
return copied;
}
size_t fill_pathname_expand_special(char *out_path,
@ -1156,12 +1135,12 @@ size_t fill_pathname_abbreviate_special(char *out_path,
*
* Leaf function.
*
* Changes the slashes to the correct kind for the OS
* Changes the slashes to the correct kind for the os
* So forward slash on linux and backslash on Windows
**/
void pathname_conform_slashes_to_os(char *path)
{
/* Conform slashes to OS standard so we get proper matching */
/* Conform slashes to os standard so we get proper matching */
char *p;
for (p = path; *p; p++)
if (*p == '/' || *p == '\\')
@ -1179,7 +1158,7 @@ void pathname_conform_slashes_to_os(char *path)
**/
void pathname_make_slashes_portable(char *path)
{
/* Conform slashes to OS standard so we get proper matching */
/* Conform slashes to os standard so we get proper matching */
char *p;
for (p = path; *p; p++)
if (*p == '/' || *p == '\\')
@ -1355,8 +1334,8 @@ void fill_pathname_application_path(char *s, size_t len)
if (realpath(s, resolved_bundle_dir_buf))
{
size_t _len = strlcpy(s, resolved_bundle_dir_buf, len - 1);
s[ _len] = '/';
s[++_len] = '\0';
s[_len ] = '/';
s[_len+1] = '\0';
}
}
#endif

View File

@ -131,6 +131,7 @@ struct gl_cached_state
GLenum func;
} depthfunc;
struct
{
bool used;
@ -167,7 +168,7 @@ struct gl_cached_state
GLenum mode;
} frontface;
struct
struct
{
bool used;
GLenum mode;
@ -193,7 +194,7 @@ struct gl_cached_state
GLuint vao;
GLuint framebuf;
GLuint array_buffer;
GLuint program;
GLuint program;
GLenum active_texture;
int cap_state[SGL_CAP_MAX];
int cap_translate[SGL_CAP_MAX];
@ -334,6 +335,7 @@ void rglTexSubImage2D(
width, height, format, type, pixels);
}
void rglGetBufferSubData( GLenum target,
GLintptr offset,
GLsizeiptr size,
@ -468,7 +470,7 @@ void rglFrontFace(GLenum mode)
glsm_ctl(GLSM_CTL_IMM_VBO_DRAW, NULL);
glFrontFace(mode);
gl_state.frontface.used = true;
gl_state.frontface.mode = mode;
gl_state.frontface.mode = mode;
}
/*
@ -644,25 +646,25 @@ void rglBlendFunc(GLenum sfactor, GLenum dfactor)
* Core in:
* OpenGL : 1.4
*/
void rglBlendFuncSeparate(GLenum sfactor, GLenum dfactor)
void rglBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
#ifdef GLSM_DEBUG
log_cb(RETRO_LOG_INFO, "glBlendFuncSeparate.\n");
#endif
glsm_ctl(GLSM_CTL_IMM_VBO_DRAW, NULL);
gl_state.blendfunc_separate.used = true;
gl_state.blendfunc_separate.srcRGB = sfactor;
gl_state.blendfunc_separate.dstRGB = dfactor;
gl_state.blendfunc_separate.srcAlpha = sfactor;
gl_state.blendfunc_separate.dstAlpha = dfactor;
glBlendFunc(sfactor, dfactor);
gl_state.blendfunc_separate.srcRGB = srcRGB;
gl_state.blendfunc_separate.dstRGB = dstRGB;
gl_state.blendfunc_separate.srcAlpha = srcAlpha;
gl_state.blendfunc_separate.dstAlpha = dstAlpha;
glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
}
/*
* Category: Textures
*
* Core in:
* OpenGL : 1.3
* OpenGL : 1.3
*/
void rglActiveTexture(GLenum texture)
{
@ -723,7 +725,7 @@ void rglEnable(GLenum cap)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUseProgram(GLuint program)
{
@ -828,7 +830,7 @@ void rglLinkProgram(GLuint program)
* Category: FBO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 2.0
*/
void rglFramebufferTexture2D(GLenum target, GLenum attachment,
@ -892,10 +894,11 @@ void rglCompressedTexImage2D(GLenum target, GLint level,
#ifdef GLSM_DEBUG
log_cb(RETRO_LOG_INFO, "glCompressedTexImage2D.\n");
#endif
glCompressedTexImage2D(target, level, internalformat,
glCompressedTexImage2D(target, level, internalformat,
width, height, border, imageSize, data);
}
void rglDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
{
#ifdef GLSM_DEBUG
@ -915,7 +918,7 @@ void rglDeleteTextures(GLsizei n, const GLuint *textures)
/*
*
* Core in:
* OpenGLES : 2.0
* OpenGLES : 2.0
*/
void rglRenderbufferStorage(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height)
@ -931,7 +934,7 @@ void rglRenderbufferStorage(GLenum target, GLenum internalFormat,
* Core in:
*
* OpenGL : 3.0
* OpenGLES : 2.0
* OpenGLES : 2.0
*/
void rglBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
@ -945,7 +948,7 @@ void rglBindRenderbuffer(GLenum target, GLuint renderbuffer)
*
* Core in:
*
* OpenGLES : 2.0
* OpenGLES : 2.0
*/
void rglDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
@ -960,7 +963,7 @@ void rglDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers)
* Core in:
*
* OpenGL : 3.0
* OpenGLES : 2.0
* OpenGLES : 2.0
*/
void rglGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
@ -975,7 +978,7 @@ void rglGenRenderbuffers(GLsizei n, GLuint *renderbuffers)
* Core in:
*
* OpenGL : 3.0
* OpenGLES : 2.0
* OpenGLES : 2.0
*/
void rglGenerateMipmap(GLenum target)
{
@ -989,7 +992,7 @@ void rglGenerateMipmap(GLenum target)
* Category: FBO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
*/
GLenum rglCheckFramebufferStatus(GLenum target)
{
@ -1003,7 +1006,7 @@ GLenum rglCheckFramebufferStatus(GLenum target)
* Category: FBO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 2.0
*/
void rglFramebufferRenderbuffer(GLenum target, GLenum attachment,
@ -1019,7 +1022,7 @@ void rglFramebufferRenderbuffer(GLenum target, GLenum attachment,
* Category: Shaders
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
*/
void rglBindFragDataLocation(GLuint program, GLuint colorNumber,
const char * name)
@ -1027,16 +1030,17 @@ void rglBindFragDataLocation(GLuint program, GLuint colorNumber,
#ifdef GLSM_DEBUG
log_cb(RETRO_LOG_INFO, "glBindFragDataLocation.\n");
#endif
#if !defined(HAVE_OPENGLES2)
#if !defined(HAVE_OPENGLES2) && !defined(HAVE_OPENGLES3)
glBindFragDataLocation(program, colorNumber, name);
#endif
}
/*
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglGetProgramiv(GLuint shader, GLenum pname, GLint *params)
{
@ -1050,7 +1054,7 @@ void rglGetProgramiv(GLuint shader, GLenum pname, GLint *params)
* Category: Shaders
*
* Core in:
* OpenGL : 4.1
* OpenGL : 4.1
* OpenGLES : 3.0
*/
void rglProgramParameteri( GLuint program,
@ -1070,7 +1074,7 @@ void rglProgramParameteri( GLuint program,
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize,
GLsizei *length, GLint *size, GLenum *type, GLchar *name)
@ -1136,12 +1140,13 @@ void rglEndQuery( GLenum target)
#endif
}
/*
* Category: UBO
*
* Core in:
*
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglGetActiveUniformBlockiv(GLuint program,
@ -1273,7 +1278,7 @@ void rglUniformBlockBinding( GLuint program,
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglUniform1ui(GLint location, GLuint v)
@ -1289,7 +1294,7 @@ void rglUniform1ui(GLint location, GLuint v)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglUniform2ui(GLint location, GLuint v0, GLuint v1)
@ -1305,7 +1310,7 @@ void rglUniform2ui(GLint location, GLuint v0, GLuint v1)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
@ -1321,7 +1326,7 @@ void rglUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
@ -1337,7 +1342,7 @@ void rglUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
@ -1352,7 +1357,7 @@ void rglUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose,
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglDetachShader(GLuint program, GLuint shader)
{
@ -1366,7 +1371,7 @@ void rglDetachShader(GLuint program, GLuint shader)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglGetShaderiv(GLuint shader, GLenum pname, GLint *params)
{
@ -1380,7 +1385,7 @@ void rglGetShaderiv(GLuint shader, GLenum pname, GLint *params)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglAttachShader(GLuint program, GLuint shader)
{
@ -1393,7 +1398,7 @@ void rglAttachShader(GLuint program, GLuint shader)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
GLint rglGetAttribLocation(GLuint program, const GLchar *name)
{
@ -1407,7 +1412,7 @@ GLint rglGetAttribLocation(GLuint program, const GLchar *name)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglShaderSource(GLuint shader, GLsizei count,
const GLchar **string, const GLint *length)
@ -1422,7 +1427,7 @@ void rglShaderSource(GLuint shader, GLsizei count,
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglCompileShader(GLuint shader)
{
@ -1436,7 +1441,7 @@ void rglCompileShader(GLuint shader)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
GLuint rglCreateProgram(void)
{
@ -1449,7 +1454,7 @@ GLuint rglCreateProgram(void)
/*
*
* Core in:
* OpenGL : 1.1
* OpenGL : 1.1
*/
void rglGenTextures(GLsizei n, GLuint *textures)
{
@ -1462,7 +1467,7 @@ void rglGenTextures(GLsizei n, GLuint *textures)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglGetShaderInfoLog(GLuint shader, GLsizei maxLength,
GLsizei *length, GLchar *infoLog)
@ -1476,7 +1481,7 @@ void rglGetShaderInfoLog(GLuint shader, GLsizei maxLength,
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglGetProgramInfoLog(GLuint shader, GLsizei maxLength,
GLsizei *length, GLchar *infoLog)
@ -1490,7 +1495,7 @@ void rglGetProgramInfoLog(GLuint shader, GLsizei maxLength,
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
GLboolean rglIsProgram(GLuint program)
{
@ -1500,6 +1505,7 @@ GLboolean rglIsProgram(GLuint program)
return glIsProgram(program);
}
void rglTexCoord2f(GLfloat s, GLfloat t)
{
#ifdef HAVE_LEGACY_GL
@ -1514,7 +1520,7 @@ void rglTexCoord2f(GLfloat s, GLfloat t)
* Category: Generic vertex attributes
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*
*/
void rglDisableVertexAttribArray(GLuint index)
@ -1530,7 +1536,7 @@ void rglDisableVertexAttribArray(GLuint index)
* Category: Generic vertex attributes
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglEnableVertexAttribArray(GLuint index)
{
@ -1546,7 +1552,7 @@ void rglEnableVertexAttribArray(GLuint index)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglVertexAttribIPointer(
GLuint index,
@ -1582,7 +1588,7 @@ void rglVertexAttribLPointer(
* Category: Generic vertex attributes
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglVertexAttribPointer(GLuint name, GLint size,
GLenum type, GLboolean normalized, GLsizei stride,
@ -1605,7 +1611,7 @@ void rglVertexAttribPointer(GLuint name, GLint size,
* Category: Generic vertex attributes
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
{
@ -1618,7 +1624,7 @@ void rglBindAttribLocation(GLuint program, GLuint index, const GLchar *name)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglVertexAttrib4f(GLuint name, GLfloat x, GLfloat y,
GLfloat z, GLfloat w)
@ -1632,7 +1638,7 @@ void rglVertexAttrib4f(GLuint name, GLfloat x, GLfloat y,
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglVertexAttrib4fv(GLuint name, GLfloat* v)
{
@ -1646,7 +1652,7 @@ void rglVertexAttrib4fv(GLuint name, GLfloat* v)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
GLuint rglCreateShader(GLenum shaderType)
{
@ -1660,7 +1666,7 @@ GLuint rglCreateShader(GLenum shaderType)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglDeleteProgram(GLuint program)
{
@ -1674,7 +1680,7 @@ void rglDeleteProgram(GLuint program)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglDeleteShader(GLuint shader)
{
@ -1688,7 +1694,7 @@ void rglDeleteShader(GLuint shader)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
GLint rglGetUniformLocation(GLuint program, const GLchar *name)
{
@ -1702,7 +1708,7 @@ GLint rglGetUniformLocation(GLuint program, const GLchar *name)
* Category: VBO and PBO
*
* Core in:
* OpenGL : 1.5
* OpenGL : 1.5
*/
void rglDeleteBuffers(GLsizei n, const GLuint *buffers)
{
@ -1716,7 +1722,7 @@ void rglDeleteBuffers(GLsizei n, const GLuint *buffers)
* Category: VBO and PBO
*
* Core in:
* OpenGL : 1.5
* OpenGL : 1.5
*/
void rglGenBuffers(GLsizei n, GLuint *buffers)
{
@ -1730,7 +1736,7 @@ void rglGenBuffers(GLsizei n, GLuint *buffers)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform1f(GLint location, GLfloat v0)
{
@ -1744,7 +1750,7 @@ void rglUniform1f(GLint location, GLfloat v0)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform1fv(GLint location, GLsizei count, const GLfloat *value)
{
@ -1758,7 +1764,7 @@ void rglUniform1fv(GLint location, GLsizei count, const GLfloat *value)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform1iv(GLint location, GLsizei count, const GLint *value)
{
@ -1793,7 +1799,7 @@ void rglTexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
const GLubyte* rglGetStringi(GLenum name, GLuint index)
@ -1824,7 +1830,7 @@ void rglClearBufferfi( GLenum buffer,
/*
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 3.0
*/
void rglRenderbufferStorageMultisample( GLenum target,
@ -1845,7 +1851,7 @@ void rglRenderbufferStorageMultisample( GLenum target,
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform1i(GLint location, GLint v0)
{
@ -1859,7 +1865,7 @@ void rglUniform1i(GLint location, GLint v0)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform2f(GLint location, GLfloat v0, GLfloat v1)
{
@ -1873,7 +1879,7 @@ void rglUniform2f(GLint location, GLfloat v0, GLfloat v1)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform2i(GLint location, GLint v0, GLint v1)
{
@ -1887,7 +1893,7 @@ void rglUniform2i(GLint location, GLint v0, GLint v1)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform2fv(GLint location, GLsizei count, const GLfloat *value)
{
@ -1901,7 +1907,7 @@ void rglUniform2fv(GLint location, GLsizei count, const GLfloat *value)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
@ -1915,7 +1921,7 @@ void rglUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform3fv(GLint location, GLsizei count, const GLfloat *value)
{
@ -1943,7 +1949,7 @@ void rglUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
@ -1957,7 +1963,7 @@ void rglUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3
* Category: Shaders
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglUniform4fv(GLint location, GLsizei count, const GLfloat *value)
{
@ -1967,10 +1973,11 @@ void rglUniform4fv(GLint location, GLsizei count, const GLfloat *value)
glUniform4fv(location, count, value);
}
/*
*
* Core in:
* OpenGL : 1.0
* OpenGL : 1.0
*/
void rglPolygonOffset(GLfloat factor, GLfloat units)
{
@ -1988,7 +1995,7 @@ void rglPolygonOffset(GLfloat factor, GLfloat units)
* Category: FBO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
*/
void rglGenFramebuffers(GLsizei n, GLuint *ids)
{
@ -2002,7 +2009,7 @@ void rglGenFramebuffers(GLsizei n, GLuint *ids)
* Category: FBO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
*/
void rglBindFramebuffer(GLenum target, GLuint framebuffer)
{
@ -2018,7 +2025,7 @@ void rglBindFramebuffer(GLenum target, GLuint framebuffer)
* Category: FBO
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void rglDrawBuffers(GLsizei n, const GLenum *bufs)
@ -2035,7 +2042,7 @@ void rglDrawBuffers(GLsizei n, const GLenum *bufs)
* Category: FBO
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.0
*/
void *rglMapBufferRange( GLenum target,
@ -2104,7 +2111,7 @@ void rglDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsiz
/*
*
* Core in:
* OpenGL : 4.2
* OpenGL : 4.2
* OpenGLES : 3.1
*/
void rglMemoryBarrier( GLbitfield barriers)
@ -2122,7 +2129,7 @@ void rglMemoryBarrier( GLbitfield barriers)
/*
*
* Core in:
* OpenGL : 4.2
* OpenGL : 4.2
* OpenGLES : 3.1
*/
void rglBindImageTexture( GLuint unit,
@ -2201,6 +2208,7 @@ void rglTexImage2DMultisample( GLenum target,
#endif
}
void rglTexImage3D( GLenum target,
GLint level,
GLint internalFormat,
@ -2223,7 +2231,7 @@ void rglTexImage3D( GLenum target,
/*
*
* Core in:
* OpenGL : 1.5
* OpenGL : 1.5
*/
void * rglMapBuffer( GLenum target, GLenum access)
{
@ -2240,7 +2248,7 @@ void * rglMapBuffer( GLenum target, GLenum access)
/*
*
* Core in:
* OpenGL : 1.5
* OpenGL : 1.5
*/
GLboolean rglUnmapBuffer( GLenum target)
{
@ -2274,7 +2282,7 @@ void rglBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
* Category: Blending
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
*/
void rglBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
@ -2287,7 +2295,7 @@ void rglBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
/*
*
* Core in:
* OpenGL : 2.0
* OpenGL : 2.0
* OpenGLES : 3.2
*/
void rglCopyImageSubData( GLuint srcName,
@ -2332,7 +2340,7 @@ void rglCopyImageSubData( GLuint srcName,
* Category: VAO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 3.0
*/
void rglBindVertexArray(GLuint array)
@ -2349,7 +2357,7 @@ void rglBindVertexArray(GLuint array)
* Category: VAO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 3.0
*/
void rglGenVertexArrays(GLsizei n, GLuint *arrays)
@ -2366,7 +2374,7 @@ void rglGenVertexArrays(GLsizei n, GLuint *arrays)
* Category: VAO
*
* Core in:
* OpenGL : 3.0
* OpenGL : 3.0
* OpenGLES : 3.0
*/
void rglDeleteVertexArrays(GLsizei n, const GLuint *arrays)
@ -2593,7 +2601,7 @@ static void glsm_state_setup(void)
default_framebuffer = glsm_get_current_framebuffer();
gl_state.framebuf = default_framebuffer;
gl_state.cullface.mode = GL_BACK;
gl_state.frontface.mode = GL_CCW;
gl_state.frontface.mode = GL_CCW;
gl_state.blendfunc_separate.used = false;
gl_state.blendfunc_separate.srcRGB = GL_ONE;
@ -2602,7 +2610,7 @@ static void glsm_state_setup(void)
gl_state.blendfunc_separate.dstAlpha = GL_ZERO;
gl_state.depthfunc.used = false;
gl_state.colormask.used = false;
gl_state.colormask.red = GL_TRUE;
gl_state.colormask.green = GL_TRUE;

View File

@ -323,10 +323,10 @@ size_t fill_dated_filename(char *out_filename,
* Hidden non-leaf function cost:
* - Calls time
* - Calls rtime_localtime()
* - Calls strlcpy 2x
* - Calls strlcpy
* - Calls string_is_empty()
* - Calls strftime
* - Calls strlcat
* - Calls strlcat at least 2x
*
* @return Length of the string copied into @out_path
**/
@ -369,7 +369,7 @@ char *find_last_slash(const char *str);
* Hidden non-leaf function cost:
* - Calls fill_pathname_slash()
* - Calls path_basename()
* - Calls strlcpy 2x
* - Calls strlcat 2x
**/
size_t fill_pathname_dir(char *in_dir, const char *in_basename,
const char *replace, size_t size);
@ -470,8 +470,9 @@ void fill_pathname_resolve_relative(char *out_path, const char *in_refpath,
* between directory and path.
*
* Hidden non-leaf function cost:
* - calls strlcpy at least once
* - calls strlcpy
* - calls fill_pathname_slash()
* - calls strlcat
*
* Deprecated. Use fill_pathname_join_special() instead
* if you can ensure @dir != @out_path
@ -498,8 +499,9 @@ size_t fill_pathname_join(char *out_path, const char *dir,
* between directory and path.
*
* Hidden non-leaf function cost:
* - calls strlcpy 2x
* - calls strlcpy
* - calls find_last_slash()
* - calls strlcat
*
* @return Length of the string copied into @out_path
**/
@ -625,7 +627,7 @@ void path_basedir_wrapper(char *path);
* - can call strlcat once if it returns false
* - calls strlen
**/
size_t fill_pathname_slash(char *path, size_t size);
void fill_pathname_slash(char *path, size_t size);
#if !defined(RARCH_CONSOLE) && defined(RARCH_INTERNAL)
void fill_pathname_application_path(char *buf, size_t size);
@ -662,11 +664,6 @@ bool path_mkdir(const char *dir);
*/
bool path_is_directory(const char *path);
/* Time format strings with AM-PM designation require special
* handling due to platform dependence */
void strftime_am_pm(char *s, size_t len, const char* format,
const void* timeptr);
bool path_is_character_special(const char *path);
int path_stat(const char *path);

View File

@ -31,7 +31,7 @@
RETRO_BEGIN_DECLS
#ifdef HAVE_OPENGLES2
#if defined(HAVE_OPENGLES2) || defined(HAVE_OPENGLES3)
typedef double GLdouble;
typedef double GLclampd;
#endif

View File

@ -291,7 +291,6 @@ enum retro_language
RETRO_LANGUAGE_CATALAN = 29,
RETRO_LANGUAGE_BRITISH_ENGLISH = 30,
RETRO_LANGUAGE_HUNGARIAN = 31,
RETRO_LANGUAGE_BELARUSIAN = 32,
RETRO_LANGUAGE_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
@ -929,6 +928,8 @@ enum retro_mod
* anything else.
* It is recommended to expose all relevant pointers through
* retro_get_memory_* as well.
*
* Can be called from retro_init and retro_load_game.
*/
#define RETRO_ENVIRONMENT_SET_GEOMETRY 37
/* const struct retro_game_geometry * --
@ -1792,63 +1793,6 @@ enum retro_mod
* this environment call to query support.
*/
#define RETRO_ENVIRONMENT_GET_JIT_CAPABLE 74
/* bool * --
* Result is set to true if the frontend has already verified JIT can be
* used, mainly for use iOS/tvOS. On other platforms the result is true.
*/
#define RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE (75 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_microphone_interface * --
* Returns an interface that can be used to receive input from the microphone driver.
*
* Returns true if microphone support is available,
* even if no microphones are plugged in.
* Returns false if mic support is disabled or unavailable.
*
* This callback can be invoked at any time,
* even before the microphone driver is ready.
*/
#define RETRO_ENVIRONMENT_SET_NETPACKET_INTERFACE 76
/* const struct retro_netpacket_callback * --
* When set, a core gains control over network packets sent and
* received during a multiplayer session. This can be used to
* emulate multiplayer games that were originally played on two
* or more separate consoles or computers connected together.
*
* The frontend will take care of connecting players together,
* and the core only needs to send the actual data as needed for
* the emulation, while handshake and connection management happen
* in the background.
*
* When two or more players are connected and this interface has
* been set, time manipulation features (such as pausing, slow motion,
* fast forward, rewinding, save state loading, etc.) are disabled to
* avoid interrupting communication.
*
* Should be set in either retro_init or retro_load_game, but not both.
*
* When not set, a frontend may use state serialization-based
* multiplayer, where a deterministic core supporting multiple
* input devices does not need to take any action on its own.
*/
#define RETRO_ENVIRONMENT_GET_DEVICE_POWER (77 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_device_power * --
* Returns the device's current power state as reported by the frontend.
* This is useful for emulating the battery level in handheld consoles,
* or for reducing power consumption when on battery power.
*
* The return value indicates whether the frontend can provide this information,
* even if the parameter is NULL.
*
* If the frontend does not support this functionality,
* then the provided argument will remain unchanged.
*
* Note that this environment call describes the power state for the entire device,
* not for individual peripherals like controllers.
*/
/* VFS functionality */
@ -2024,13 +1968,13 @@ struct retro_vfs_interface_info
enum retro_hw_render_interface_type
{
RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
RETRO_HW_RENDER_INTERFACE_D3D9 = 1,
RETRO_HW_RENDER_INTERFACE_D3D10 = 2,
RETRO_HW_RENDER_INTERFACE_D3D11 = 3,
RETRO_HW_RENDER_INTERFACE_D3D12 = 4,
RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
RETRO_HW_RENDER_INTERFACE_D3D9 = 1,
RETRO_HW_RENDER_INTERFACE_D3D10 = 2,
RETRO_HW_RENDER_INTERFACE_D3D11 = 3,
RETRO_HW_RENDER_INTERFACE_D3D12 = 4,
RETRO_HW_RENDER_INTERFACE_GSKIT_PS2 = 5,
RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
};
/* Base struct. All retro_hw_render_interface_* types
@ -2806,17 +2750,9 @@ enum retro_hw_context_type
/* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */
RETRO_HW_CONTEXT_VULKAN = 6,
/* Direct3D11, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
RETRO_HW_CONTEXT_D3D11 = 7,
/* Direct3D10, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
RETRO_HW_CONTEXT_D3D10 = 8,
/* Direct3D12, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
RETRO_HW_CONTEXT_D3D12 = 9,
/* Direct3D9, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
RETRO_HW_CONTEXT_D3D9 = 10,
/* Direct3D, set version_major to select the type of interface
* returned by RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
RETRO_HW_CONTEXT_DIRECT3D = 7,
RETRO_HW_CONTEXT_DUMMY = INT_MAX
};
@ -3071,100 +3007,6 @@ struct retro_disk_control_ext_callback
retro_get_image_label_t get_image_label; /* Optional - may be NULL */
};
/* Definitions for RETRO_ENVIRONMENT_SET_NETPACKET_INTERFACE.
* A core can set it if sending and receiving custom network packets
* during a multiplayer session is desired.
*/
/* Netpacket flags for retro_netpacket_send_t */
#define RETRO_NETPACKET_UNRELIABLE 0 /* Packet to be sent unreliable, depending on network quality it might not arrive. */
#define RETRO_NETPACKET_RELIABLE (1 << 0) /* Reliable packets are guaranteed to arrive at the target in the order they were send. */
#define RETRO_NETPACKET_UNSEQUENCED (1 << 1) /* Packet will not be sequenced with other packets and may arrive out of order. Cannot be set on reliable packets. */
/* Used by the core to send a packet to one or more connected players.
* A single packet sent via this interface can contain up to 64 KB of data.
*
* The broadcast flag can be set to true to send to multiple connected clients.
* In a broadcast, the client_id argument indicates 1 client NOT to send the
* packet to (pass 0xFFFF to send to everyone). Otherwise, the client_id
* argument indicates a single client to send the packet to.
*
* A frontend must support sending reliable packets (RETRO_NETPACKET_RELIABLE).
* Unreliable packets might not be supported by the frontend, but the flags can
* still be specified. Reliable transmission will be used instead.
*
* If this function is called passing NULL for buf, it will instead flush all
* previously buffered outgoing packets and instantly read any incoming packets.
* During such a call, retro_netpacket_receive_t and retro_netpacket_stop_t can
* be called. The core can perform this in a loop to do a blocking read, i.e.,
* wait for incoming data, but needs to handle stop getting called and also
* give up after a short while to avoid freezing on a connection problem.
*
* This function is not guaranteed to be thread-safe and must be called during
* retro_run or any of the netpacket callbacks passed with this interface.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_send_t)(int flags, const void* buf, size_t len, uint16_t client_id, bool broadcast);
/* Called by the frontend to signify that a multiplayer session has started.
* If client_id is 0 the local player is the host of the session and at this
* point no other player has connected yet.
*
* If client_id is > 0 the local player is a client connected to a host and
* at this point is already fully connected to the host.
*
* The core must store the retro_netpacket_send_t function pointer provided
* here and use it whenever it wants to send a packet. This function pointer
* remains valid until the frontend calls retro_netpacket_stop_t.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_start_t)(uint16_t client_id, retro_netpacket_send_t send_fn);
/* Called by the frontend when a new packet arrives which has been sent from
* another player with retro_netpacket_send_t. The client_id argument indicates
* who has sent the packet.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_receive_t)(const void* buf, size_t len, uint16_t client_id);
/* Called by the frontend when the multiplayer session has ended.
* Once this gets called the retro_netpacket_send_t function pointer passed
* to retro_netpacket_start_t will not be valid anymore.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_stop_t)(void);
/* Called by the frontend every frame (between calls to retro_run while
* updating the state of the multiplayer session.
* This is a good place for the core to call retro_netpacket_send_t from.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_poll_t)(void);
/* Called by the frontend when a new player connects to the hosted session.
* This is only called on the host side, not for clients connected to the host.
* If this function returns false, the newly connected player gets dropped.
* This can be used for example to limit the number of players.
*/
typedef bool (RETRO_CALLCONV *retro_netpacket_connected_t)(uint16_t client_id);
/* Called by the frontend when a player leaves or disconnects from the hosted session.
* This is only called on the host side, not for clients connected to the host.
*/
typedef void (RETRO_CALLCONV *retro_netpacket_disconnected_t)(uint16_t client_id);
/**
* A callback interface for giving a core the ability to send and receive custom
* network packets during a multiplayer session between two or more instances
* of a libretro frontend.
*
* @see RETRO_ENVIRONMENT_SET_NETPACKET_INTERFACE
*/
struct retro_netpacket_callback
{
retro_netpacket_start_t start;
retro_netpacket_receive_t receive;
retro_netpacket_stop_t stop; /* Optional - may be NULL */
retro_netpacket_poll_t poll; /* Optional - may be NULL */
retro_netpacket_connected_t connected; /* Optional - may be NULL */
retro_netpacket_disconnected_t disconnected; /* Optional - may be NULL */
};
enum retro_pixel_format
{
/* 0RGB1555, native endian.
@ -3967,289 +3809,6 @@ struct retro_throttle_state
float rate;
};
/**
* Opaque handle to a microphone that's been opened for use.
* The underlying object is accessed or created with \c retro_microphone_interface_t.
*/
typedef struct retro_microphone retro_microphone_t;
/**
* Parameters for configuring a microphone.
* Some of these might not be honored,
* depending on the available hardware and driver configuration.
*/
typedef struct retro_microphone_params
{
/**
* The desired sample rate of the microphone's input, in Hz.
* The microphone's input will be resampled,
* so cores can ask for whichever frequency they need.
*
* If zero, some reasonable default will be provided by the frontend
* (usually from its config file).
*
* @see retro_get_mic_rate_t
*/
unsigned rate;
} retro_microphone_params_t;
/**
* @copydoc retro_microphone_interface::open_mic
*/
typedef retro_microphone_t *(RETRO_CALLCONV *retro_open_mic_t)(const retro_microphone_params_t *params);
/**
* @copydoc retro_microphone_interface::close_mic
*/
typedef void (RETRO_CALLCONV *retro_close_mic_t)(retro_microphone_t *microphone);
/**
* @copydoc retro_microphone_interface::get_params
*/
typedef bool (RETRO_CALLCONV *retro_get_mic_params_t)(const retro_microphone_t *microphone, retro_microphone_params_t *params);
/**
* @copydoc retro_microphone_interface::set_mic_state
*/
typedef bool (RETRO_CALLCONV *retro_set_mic_state_t)(retro_microphone_t *microphone, bool state);
/**
* @copydoc retro_microphone_interface::get_mic_state
*/
typedef bool (RETRO_CALLCONV *retro_get_mic_state_t)(const retro_microphone_t *microphone);
/**
* @copydoc retro_microphone_interface::read_mic
*/
typedef int (RETRO_CALLCONV *retro_read_mic_t)(retro_microphone_t *microphone, int16_t* samples, size_t num_samples);
/**
* The current version of the microphone interface.
* Will be incremented whenever \c retro_microphone_interface or \c retro_microphone_params_t
* receive new fields.
*
* Frontends using cores built against older mic interface versions
* should not access fields introduced in newer versions.
*/
#define RETRO_MICROPHONE_INTERFACE_VERSION 1
/**
* An interface for querying the microphone and accessing data read from it.
*
* @see RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE
*/
struct retro_microphone_interface
{
/**
* The version of this microphone interface.
* Set by the core to request a particular version,
* and set by the frontend to indicate the returned version.
* 0 indicates that the interface is invalid or uninitialized.
*/
unsigned interface_version;
/**
* Initializes a new microphone.
* Assuming that microphone support is enabled and provided by the frontend,
* cores may call this function whenever necessary.
* A microphone could be opened throughout a core's lifetime,
* or it could wait until a microphone is plugged in to the emulated device.
*
* The returned handle will be valid until it's freed,
* even if the audio driver is reinitialized.
*
* This function is not guaranteed to be thread-safe.
*
* @param args[in] Parameters used to create the microphone.
* May be \c NULL, in which case the default value of each parameter will be used.
*
* @returns Pointer to the newly-opened microphone,
* or \c NULL if one couldn't be opened.
* This likely means that no microphone is plugged in and recognized,
* or the maximum number of supported microphones has been reached.
*
* @note Microphones are \em inactive by default;
* to begin capturing audio, call \c set_mic_state.
* @see retro_microphone_params_t
*/
retro_open_mic_t open_mic;
/**
* Closes a microphone that was initialized with \c open_mic.
* Calling this function will stop all microphone activity
* and free up the resources that it allocated.
* Afterwards, the handle is invalid and must not be used.
*
* A frontend may close opened microphones when unloading content,
* but this behavior is not guaranteed.
* Cores should close their microphones when exiting, just to be safe.
*
* @param microphone Pointer to the microphone that was allocated by \c open_mic.
* If \c NULL, this function does nothing.
*
* @note The handle might be reused if another microphone is opened later.
*/
retro_close_mic_t close_mic;
/**
* Returns the configured parameters of this microphone.
* These may differ from what was requested depending on
* the driver and device configuration.
*
* Cores should check these values before they start fetching samples.
*
* Will not change after the mic was opened.
*
* @param microphone[in] Opaque handle to the microphone
* whose parameters will be retrieved.
* @param params[out] The parameters object that the
* microphone's parameters will be copied to.
*
* @return \c true if the parameters were retrieved,
* \c false if there was an error.
*/
retro_get_mic_params_t get_params;
/**
* Enables or disables the given microphone.
* Microphones are disabled by default
* and must be explicitly enabled before they can be used.
* Disabled microphones will not process incoming audio samples,
* and will therefore have minimal impact on overall performance.
* Cores may enable microphones throughout their lifetime,
* or only for periods where they're needed.
*
* Cores that accept microphone input should be able to operate without it;
* we suggest substituting silence in this case.
*
* @param microphone Opaque handle to the microphone
* whose state will be adjusted.
* This will have been provided by \c open_mic.
* @param state \c true if the microphone should receive audio input,
* \c false if it should be idle.
* @returns \c true if the microphone's state was successfully set,
* \c false if \c microphone is invalid
* or if there was an error.
*/
retro_set_mic_state_t set_mic_state;
/**
* Queries the active state of a microphone at the given index.
* Will return whether the microphone is enabled,
* even if the driver is paused.
*
* @param microphone Opaque handle to the microphone
* whose state will be queried.
* @return \c true if the provided \c microphone is valid and active,
* \c false if not or if there was an error.
*/
retro_get_mic_state_t get_mic_state;
/**
* Retrieves the input processed by the microphone since the last call.
* \em Must be called every frame unless \c microphone is disabled,
* similar to how \c retro_audio_sample_batch_t works.
*
* @param[in] microphone Opaque handle to the microphone
* whose recent input will be retrieved.
* @param[out] samples The buffer that will be used to store the microphone's data.
* Microphone input is in mono (i.e. one number per sample).
* Should be large enough to accommodate the expected number of samples per frame;
* for example, a 44.1kHz sample rate at 60 FPS would require space for 735 samples.
* @param[in] num_samples The size of the data buffer in samples (\em not bytes).
* Microphone input is in mono, so a "frame" and a "sample" are equivalent in length here.
*
* @return The number of samples that were copied into \c samples.
* If \c microphone is pending driver initialization,
* this function will copy silence of the requested length into \c samples.
*
* Will return -1 if the microphone is disabled,
* the audio driver is paused,
* or there was an error.
*/
retro_read_mic_t read_mic;
};
/**
* Describes how a device is being powered.
* @see RETRO_ENVIRONMENT_GET_DEVICE_POWER
*/
enum retro_power_state
{
/**
* Indicates that the frontend cannot report its power state at this time,
* most likely due to a lack of support.
*
* \c RETRO_ENVIRONMENT_GET_DEVICE_POWER will not return this value;
* instead, the environment callback will return \c false.
*/
RETRO_POWERSTATE_UNKNOWN = 0,
/**
* Indicates that the device is running on its battery.
* Usually applies to portable devices such as handhelds, laptops, and smartphones.
*/
RETRO_POWERSTATE_DISCHARGING,
/**
* Indicates that the device's battery is currently charging.
*/
RETRO_POWERSTATE_CHARGING,
/**
* Indicates that the device is connected to a power source
* and that its battery has finished charging.
*/
RETRO_POWERSTATE_CHARGED,
/**
* Indicates that the device is connected to a power source
* and that it does not have a battery.
* This usually suggests a desktop computer or a non-portable game console.
*/
RETRO_POWERSTATE_PLUGGED_IN
};
/**
* Indicates that an estimate is not available for the battery level or time remaining,
* even if the actual power state is known.
*/
#define RETRO_POWERSTATE_NO_ESTIMATE (-1)
/**
* Describes the power state of the device running the frontend.
* @see RETRO_ENVIRONMENT_GET_DEVICE_POWER
*/
struct retro_device_power
{
/**
* The current state of the frontend's power usage.
*/
enum retro_power_state state;
/**
* A rough estimate of the amount of time remaining (in seconds)
* before the device powers off.
* This value depends on a variety of factors,
* so it is not guaranteed to be accurate.
*
* Will be set to \c RETRO_POWERSTATE_NO_ESTIMATE if \c state does not equal \c RETRO_POWERSTATE_DISCHARGING.
* May still be set to \c RETRO_POWERSTATE_NO_ESTIMATE if the frontend is unable to provide an estimate.
*/
int seconds;
/**
* The approximate percentage of battery charge,
* ranging from 0 to 100 (inclusive).
* The device may power off before this reaches 0.
*
* The user might have configured their device
* to stop charging before the battery is full,
* so do not assume that this will be 100 in the \c RETRO_POWERSTATE_CHARGED state.
*/
int8_t percent;
};
/* Callbacks */
/* Environment callback. Gives implementations a way of performing

View File

@ -85,15 +85,6 @@ bool dir_list_initialize(struct string_list *list,
**/
void dir_list_sort(struct string_list *list, bool dir_first);
/**
* dir_list_sort_ignore_ext:
* @list : pointer to the directory listing.
* @dir_first : move the directories in the listing to the top?
*
* Sorts a directory listing. File extensions are ignored.
**/
void dir_list_sort_ignore_ext(struct string_list *list, bool dir_first);
/**
* dir_list_free:
* @list : pointer to the directory listing

View File

@ -101,26 +101,6 @@ typedef int ssize_t;
#define STRING_REP_UINT64 "%" PRIu64
#define STRING_REP_USIZE "%" PRIuPTR
/* Wrap a declaration in RETRO_DEPRECATED() to produce a compiler warning when
it's used. This is intended for developer machines, so it won't work on ancient
or obscure compilers */
#if defined(_MSC_VER)
#if _MSC_VER >= 1400 /* Visual C 2005 or later */
#define RETRO_DEPRECATED(decl) __declspec(deprecated) decl
#endif
#elif defined(__GNUC__)
#if __GNUC__ >= 3 /* GCC 3 or later */
#define RETRO_DEPRECATED(decl) decl __attribute__((deprecated))
#endif
#elif defined(__clang__)
#if __clang_major__ >= 3 /* clang 3 or later */
#define RETRO_DEPRECATED(decl) decl __attribute__((deprecated))
#endif
#endif
#ifndef RETRO_DEPRECATED /* Unsupported compilers */
#define RETRO_DEPRECATED(decl) decl
#endif
/*
I would like to see retro_inline.h moved in here; possibly boolean too.

View File

@ -49,10 +49,6 @@
#include <compat/msvc.h>
#endif
#ifdef IOS
#include <sys/param.h>
#endif
static INLINE void bits_or_bits(uint32_t *a, uint32_t *b, uint32_t count)
{
uint32_t i;

View File

@ -39,8 +39,6 @@
#include <psp2/kernel/threadmgr.h>
#elif defined(_3DS)
#include <3ds.h>
#elif defined(EMSCRIPTEN)
#include <emscripten/emscripten.h>
#else
#include <time.h>
#endif
@ -101,8 +99,6 @@ static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp)
#define retro_sleep(msec) (usleep(1000 * (msec)))
#elif defined(WIIU)
#define retro_sleep(msec) (OSSleepTicks(ms_to_ticks((msec))))
#elif defined(EMSCRIPTEN)
#define retro_sleep(msec) (emscripten_sleep(msec))
#else
static INLINE void retro_sleep(unsigned msec)
{

View File

@ -48,7 +48,7 @@ RETRO_BEGIN_DECLS
#define TOUPPER(c) ((c) & ~(lr_char_props[(unsigned char)(c)] & 0x20))
/* C standard says \f \v are space, but this one disagrees */
#define ISSPACE(c) (lr_char_props[(unsigned char)(c)] & 0x80)
#define ISSPACE(c) (lr_char_props[(unsigned char)(c)] & 0x80)
#define ISDIGIT(c) (lr_char_props[(unsigned char)(c)] & 0x40)
#define ISALPHA(c) (lr_char_props[(unsigned char)(c)] & 0x20)
@ -204,7 +204,7 @@ char *string_trim_whitespace(char *const s);
* correctly any text containing so-called 'wide' Unicode
* characters (e.g. CJK languages, emojis, etc.).
**/
size_t word_wrap(char *dst, size_t dst_size, const char *src, size_t src_len,
void word_wrap(char *dst, size_t dst_size, const char *src, size_t src_len,
int line_width, int wideglyph_width, unsigned max_lines);
/**
@ -241,7 +241,7 @@ size_t word_wrap(char *dst, size_t dst_size, const char *src, size_t src_len,
* on-screen pixel width deviates greatly from the set
* @wideglyph_width value.
**/
size_t word_wrap_wideglyph(
void word_wrap_wideglyph(
char *dst, size_t dst_size,
const char *src, size_t src_len,
int line_width, int wideglyph_width,
@ -331,7 +331,7 @@ int string_count_occurrences_single_character(const char *str, char c);
/**
* string_replace_whitespace_with_single_character:
*
*
* Leaf function.
*
* Replaces all spaces with given character @c.

View File

@ -46,22 +46,6 @@ static int qstrcmp_plain(const void *a_, const void *b_)
return strcasecmp(a->data, b->data);
}
static int qstrcmp_plain_noext(const void *a_, const void *b_)
{
const struct string_list_elem *a = (const struct string_list_elem*)a_;
const struct string_list_elem *b = (const struct string_list_elem*)b_;
const char *ext_a = path_get_extension(a->data);
size_t l_a = string_is_empty(ext_a) ? strlen(a->data) : (ext_a - a->data - 1);
const char *ext_b = path_get_extension(b->data);
size_t l_b = string_is_empty(ext_b) ? strlen(b->data) : (ext_b - b->data - 1);
int rv = strncasecmp(a->data, b->data, MIN(l_a, l_b));
if (rv == 0 && l_a != l_b)
return (int)(l_a - l_b);
return rv;
}
static int qstrcmp_dir(const void *a_, const void *b_)
{
const struct string_list_elem *a = (const struct string_list_elem*)a_;
@ -75,19 +59,6 @@ static int qstrcmp_dir(const void *a_, const void *b_)
return strcasecmp(a->data, b->data);
}
static int qstrcmp_dir_noext(const void *a_, const void *b_)
{
const struct string_list_elem *a = (const struct string_list_elem*)a_;
const struct string_list_elem *b = (const struct string_list_elem*)b_;
int a_type = a->attr.i;
int b_type = b->attr.i;
/* Sort directories before files. */
if (a_type != b_type)
return b_type - a_type;
return qstrcmp_plain_noext(a, b);
}
/**
* dir_list_sort:
* @list : pointer to the directory listing.
@ -102,20 +73,6 @@ void dir_list_sort(struct string_list *list, bool dir_first)
dir_first ? qstrcmp_dir : qstrcmp_plain);
}
/**
* dir_list_sort_ignore_ext:
* @list : pointer to the directory listing.
* @dir_first : move the directories in the listing to the top?
*
* Sorts a directory listing. File extensions are ignored.
**/
void dir_list_sort_ignore_ext(struct string_list *list, bool dir_first)
{
if (list)
qsort(list->elems, list->size, sizeof(struct string_list_elem),
dir_first ? qstrcmp_dir_noext : qstrcmp_plain_noext);
}
/**
* dir_list_free:
* @list : pointer to the directory listing
@ -184,11 +141,6 @@ static int dir_list_read(const char *dir,
if (retro_dirent_is_dir(entry, NULL))
{
/* Exclude this frequent hidden dir on platforms which can not handle hidden attribute */
#ifndef _WIN32
if (!include_hidden && strcmp(name, "System Volume Information") == 0)
continue;
#endif
if (recursive)
dir_list_read(file_path, list, ext_list, include_dirs,
include_hidden, include_compressed, recursive);

View File

@ -476,18 +476,17 @@ int string_list_find_elem(const struct string_list *list, const char *elem)
bool string_list_find_elem_prefix(const struct string_list *list,
const char *prefix, const char *elem)
{
if (list)
size_t i;
char prefixed[255];
if (!list)
return false;
strlcpy(prefixed, prefix, sizeof(prefixed));
strlcat(prefixed, elem, sizeof(prefixed));
for (i = 0; i < list->size; i++)
{
size_t i;
char prefixed[255];
size_t _len = strlcpy(prefixed, prefix, sizeof(prefixed));
strlcpy(prefixed + _len, elem, sizeof(prefixed) - _len);
for (i = 0; i < list->size; i++)
{
if ( string_is_equal_noncase(list->elems[i].data, elem)
|| string_is_equal_noncase(list->elems[i].data, prefixed))
return true;
}
if ( string_is_equal_noncase(list->elems[i].data, elem)
|| string_is_equal_noncase(list->elems[i].data, prefixed))
return true;
}
return false;
}
@ -495,19 +494,21 @@ bool string_list_find_elem_prefix(const struct string_list *list,
struct string_list *string_list_clone(const struct string_list *src)
{
size_t i;
struct string_list_elem *elems = NULL;
struct string_list *dest = (struct string_list*)
struct string_list_elem
*elems = NULL;
struct string_list
*dest = (struct string_list*)
malloc(sizeof(struct string_list));
if (!dest)
return NULL;
dest->elems = NULL;
dest->size = src->size;
dest->elems = NULL;
dest->size = src->size;
if (src->cap < dest->size)
dest->cap = dest->size;
dest->cap = dest->size;
else
dest->cap = src->cap;
dest->cap = src->cap;
if (!(elems = (struct string_list_elem*)
calloc(dest->cap, sizeof(struct string_list_elem))))
@ -516,7 +517,7 @@ struct string_list *string_list_clone(const struct string_list *src)
return NULL;
}
dest->elems = elems;
dest->elems = elems;
for (i = 0; i < src->size; i++)
{

View File

@ -203,12 +203,14 @@ sthread_t *sthread_create_with_priority(void (*thread_func)(void*), void *userda
data->func = thread_func;
data->userdata = userdata;
thread->id = 0;
#ifdef USE_WIN32_THREADS
thread->id = 0;
thread->thread = CreateThread(NULL, 0, thread_wrap,
data, 0, &thread->id);
thread_created = !!thread->thread;
#else
thread->id = 0;
#ifdef HAVE_THREAD_ATTR
pthread_attr_init(&thread_attr);
@ -222,27 +224,23 @@ sthread_t *sthread_create_with_priority(void (*thread_func)(void*), void *userda
thread_attr_needed = true;
}
#endif
#if defined(VITA)
pthread_attr_setstacksize(&thread_attr , 0x10000 );
thread_attr_needed = true;
#elif defined(__APPLE__)
/* Default stack size on Apple is 512Kb;
* for PS2 disc scanning and other reasons, we'd like 2MB. */
pthread_attr_setstacksize(&thread_attr , 0x200000 );
thread_attr_needed = true;
#endif
#ifdef HAVE_THREAD_ATTR
if (thread_attr_needed)
thread_created = pthread_create(&thread->id, &thread_attr, thread_wrap, data) == 0;
else
#endif
thread_created = pthread_create(&thread->id, NULL, thread_wrap, data) == 0;
#ifdef HAVE_THREAD_ATTR
pthread_attr_destroy(&thread_attr);
#else
thread_created = pthread_create(&thread->id, NULL, thread_wrap, data) == 0;
#endif
#endif
if (thread_created)

View File

@ -217,24 +217,27 @@ char *string_trim_whitespace(char *const s)
* correctly any text containing so-called 'wide' Unicode
* characters (e.g. CJK languages, emojis, etc.).
**/
size_t word_wrap(
void word_wrap(
char *dst, size_t dst_size,
const char *src, size_t src_len,
int line_width, int wideglyph_width, unsigned max_lines)
{
char *last_space = NULL;
char *lastspace = NULL;
unsigned counter = 0;
unsigned lines = 1;
const char *src_end = src + src_len;
/* Prevent buffer overflow */
if (dst_size < src_len + 1)
return 0;
return;
/* Early return if src string length is less
* than line width */
if (src_len < (size_t)line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
while (*src != '\0')
{
@ -242,18 +245,21 @@ size_t word_wrap(
counter++;
if (*src == ' ')
last_space = dst; /* Remember the location of the whitespace */
lastspace = dst; /* Remember the location of the whitespace */
else if (*src == '\n')
{
/* If newlines embedded in the input,
* reset the index */
lines++;
counter = 0;
counter = 0;
/* Early return if remaining src string
* length is less than line width */
if (src_end - src <= line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
}
while (char_len--)
@ -263,27 +269,29 @@ size_t word_wrap(
{
counter = 0;
if (last_space && (max_lines == 0 || lines < max_lines))
if (lastspace && (max_lines == 0 || lines < max_lines))
{
/* Replace nearest (previous) whitespace
* with newline character */
*last_space = '\n';
*lastspace = '\n';
lines++;
src -= dst - last_space - 1;
dst = last_space + 1;
last_space = NULL;
src -= dst - lastspace - 1;
dst = lastspace + 1;
lastspace = NULL;
/* Early return if remaining src string
* length is less than line width */
if (src_end - src < line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
}
}
}
*dst = '\0';
return 0;
}
/**
@ -319,7 +327,7 @@ size_t word_wrap(
* on-screen pixel width deviates greatly from the set
* @wideglyph_width value.
**/
size_t word_wrap_wideglyph(char *dst, size_t dst_size,
void word_wrap_wideglyph(char *dst, size_t dst_size,
const char *src, size_t src_len, int line_width,
int wideglyph_width, unsigned max_lines)
{
@ -351,11 +359,14 @@ size_t word_wrap_wideglyph(char *dst, size_t dst_size,
unsigned counter_normalized = 0;
int line_width_normalized = line_width * 100;
int additional_counter_normalized = wideglyph_width - 100;
/* Early return if src string length is less
* than line width */
if (src_end - src < line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
while (*src != '\0')
{
@ -378,7 +389,10 @@ size_t word_wrap_wideglyph(char *dst, size_t dst_size,
/* Early return if remaining src string
* length is less than line width */
if (src_end - src <= line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
}
else if (char_len >= 3)
{
@ -410,7 +424,10 @@ size_t word_wrap_wideglyph(char *dst, size_t dst_size,
/* Early return if remaining src string
* length is less than line width */
if (src_end - src <= line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
}
else if (lastspace)
{
@ -425,13 +442,15 @@ size_t word_wrap_wideglyph(char *dst, size_t dst_size,
/* Early return if remaining src string
* length is less than line width */
if (src_end - src < line_width)
return strlcpy(dst, src, dst_size);
{
strlcpy(dst, src, dst_size);
return;
}
}
}
}
*dst = '\0';
return 0;
}
/**
@ -573,7 +592,7 @@ unsigned string_hex_to_unsigned(const char *str)
if (str[0] != '\0' && str[1] != '\0')
{
if ( (str[0] == '0') &&
((str[1] == 'x') ||
((str[1] == 'x') ||
(str[1] == 'X')))
{
hex_str = str + 2;
@ -616,7 +635,7 @@ int string_count_occurrences_single_character(const char *str, char c)
/**
* string_replace_whitespace_with_single_character:
*
*
* Leaf function.
*
* Replaces all spaces with given character @c.

View File

@ -301,7 +301,7 @@ libretro_vfs_implementation_file *retro_vfs_file_open_impl(
{
int flags = 0;
const char *mode_str = NULL;
libretro_vfs_implementation_file *stream =
libretro_vfs_implementation_file *stream =
(libretro_vfs_implementation_file*)
malloc(sizeof(*stream));
@ -452,14 +452,14 @@ libretro_vfs_implementation_file *retro_vfs_file_open_impl(
*
* https://www.freebsd.org/cgi/man.cgi?query=setvbuf&apropos=0&sektion=0&manpath=FreeBSD+11.1-RELEASE&arch=default&format=html
*
* If the size argument is not zero but buf is NULL,
* If the size argument is not zero but buf is NULL,
* a buffer of the given size will be allocated immediately, and
* released on close. This is an extension to ANSI C.
*
* Since C89 does not support specifying a NULL buffer
* Since C89 does not support specifying a NULL buffer
* with a non-zero size, we create and track our own buffer for it.
*/
/* TODO: this is only useful for a few platforms,
/* TODO: this is only useful for a few platforms,
* find which and add ifdef */
#if defined(_3DS)
if (stream->scheme != VFS_SCHEME_CDROM)
@ -648,7 +648,7 @@ int64_t retro_vfs_file_tell_impl(libretro_vfs_implementation_file *stream)
#ifdef HAVE_MMAP
/* Need to check stream->mapped because this function
* is called in filestream_open() */
if (stream->mapped && stream->hints &
if (stream->mapped && stream->hints &
RETRO_VFS_FILE_ACCESS_HINT_FREQUENT_ACCESS)
return stream->mappos;
#endif
@ -699,8 +699,8 @@ int64_t retro_vfs_file_read_impl(libretro_vfs_implementation_file *stream,
int64_t retro_vfs_file_write_impl(libretro_vfs_implementation_file *stream, const void *s, uint64_t len)
{
int64_t pos = 0;
ssize_t result = -1;
int64_t pos = 0;
size_t result = -1;
if (!stream)
return -1;
@ -738,40 +738,39 @@ int retro_vfs_file_flush_impl(libretro_vfs_implementation_file *stream)
int retro_vfs_file_remove_impl(const char *path)
{
if (path && *path)
{
int ret = -1;
#if defined(_WIN32) && !defined(_XBOX)
/* Win32 (no Xbox) */
/* Win32 (no Xbox) */
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500
char *path_local = NULL;
if ((path_local = utf8_to_local_string_alloc(path)))
{
/* We need to check if path is a directory */
if ((retro_vfs_stat_impl(path, NULL) & RETRO_VFS_STAT_IS_DIRECTORY) != 0)
ret = _rmdir(path_local);
else
ret = remove(path_local);
free(path_local);
}
char *path_local = NULL;
#else
wchar_t *path_wide = NULL;
if ((path_wide = utf8_to_utf16_string_alloc(path)))
{
/* We need to check if path is a directory */
if ((retro_vfs_stat_impl(path, NULL) & RETRO_VFS_STAT_IS_DIRECTORY) != 0)
ret = _wrmdir(path_wide);
else
ret = _wremove(path_wide);
free(path_wide);
}
#endif
#else
ret = remove(path);
wchar_t *path_wide = NULL;
#endif
if (!path || !*path)
return -1;
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500
if ((path_local = utf8_to_local_string_alloc(path)))
{
int ret = remove(path_local);
free(path_local);
if (ret == 0)
return 0;
}
#else
if ((path_wide = utf8_to_utf16_string_alloc(path)))
{
int ret = _wremove(path_wide);
free(path_wide);
if (ret == 0)
return 0;
}
#endif
#else
if (remove(path) == 0)
return 0;
#endif
return -1;
}
@ -843,118 +842,132 @@ const char *retro_vfs_file_get_path_impl(
int retro_vfs_stat_impl(const char *path, int32_t *size)
{
int ret = RETRO_VFS_STAT_IS_VALID;
bool is_dir = false;
bool is_character_special = false;
#if defined(VITA)
/* Vita / PSP */
SceIoStat buf;
int dir_ret;
char *tmp = NULL;
size_t len = 0;
if (!path || !*path)
return 0;
{
#if defined(VITA)
/* Vita / PSP */
SceIoStat stat_buf;
int dir_ret;
char *tmp = strdup(path);
size_t len = strlen(tmp);
if (tmp[len-1] == '/')
tmp[len-1] = '\0';
dir_ret = sceIoGetstat(tmp, &stat_buf);
free(tmp);
if (dir_ret < 0)
return 0;
tmp = strdup(path);
len = strlen(tmp);
if (tmp[len-1] == '/')
tmp[len-1] = '\0';
if (size)
*size = (int32_t)stat_buf.st_size;
dir_ret = sceIoGetstat(tmp, &buf);
free(tmp);
if (dir_ret < 0)
return 0;
if (FIO_S_ISDIR(stat_buf.st_mode))
ret |= RETRO_VFS_STAT_IS_DIRECTORY;
if (size)
*size = (int32_t)buf.st_size;
is_dir = FIO_S_ISDIR(buf.st_mode);
#elif defined(__PSL1GHT__) || defined(__PS3__)
/* Lowlevel Lv2 */
sysFSStat stat_buf;
/* Lowlevel Lv2 */
sysFSStat buf;
if (sysFsStat(path, &stat_buf) < 0)
return 0;
if (!path || !*path)
return 0;
if (sysFsStat(path, &buf) < 0)
return 0;
if (size)
*size = (int32_t)stat_buf.st_size;
if (size)
*size = (int32_t)buf.st_size;
if ((stat_buf.st_mode & S_IFMT) == S_IFDIR)
ret |= RETRO_VFS_STAT_IS_DIRECTORY;
is_dir = ((buf.st_mode & S_IFMT) == S_IFDIR);
#elif defined(_WIN32)
/* Windows */
struct _stat stat_buf;
/* Windows */
DWORD file_info;
struct _stat buf;
#if defined(LEGACY_WIN32)
char *path_local = utf8_to_local_string_alloc(path);
DWORD file_info = GetFileAttributes(path_local);
if (!string_is_empty(path_local))
_stat(path_local, &stat_buf);
if (path_local)
free(path_local);
char *path_local = NULL;
#else
wchar_t *path_wide = utf8_to_utf16_string_alloc(path);
DWORD file_info = GetFileAttributesW(path_wide);
_wstat(path_wide, &stat_buf);
if (path_wide)
free(path_wide);
wchar_t *path_wide = NULL;
#endif
if (file_info == INVALID_FILE_ATTRIBUTES)
return 0;
if (size)
*size = (int32_t)stat_buf.st_size;
if (!path || !*path)
return 0;
#if defined(LEGACY_WIN32)
path_local = utf8_to_local_string_alloc(path);
file_info = GetFileAttributes(path_local);
if (!string_is_empty(path_local))
_stat(path_local, &buf);
if (path_local)
free(path_local);
#else
path_wide = utf8_to_utf16_string_alloc(path);
file_info = GetFileAttributesW(path_wide);
_wstat(path_wide, &buf);
if (path_wide)
free(path_wide);
#endif
if (file_info == INVALID_FILE_ATTRIBUTES)
return 0;
if (size)
*size = (int32_t)buf.st_size;
is_dir = (file_info & FILE_ATTRIBUTE_DIRECTORY);
if (file_info & FILE_ATTRIBUTE_DIRECTORY)
ret |= RETRO_VFS_STAT_IS_DIRECTORY;
#elif defined(GEKKO)
/* On GEKKO platforms, paths cannot have
* trailing slashes - we must therefore
* remove them */
size_t len;
char *path_buf = NULL;
struct stat stat_buf;
/* On GEKKO platforms, paths cannot have
* trailing slashes - we must therefore
* remove them */
char *path_buf = NULL;
int stat_ret = -1;
struct stat stat_buf;
size_t len;
if (!(path_buf = strdup(path)))
return 0;
if (string_is_empty(path))
return 0;
if ((len = strlen(path_buf)) > 0)
if (path_buf[len - 1] == '/')
path_buf[len - 1] = '\0';
if (!(path_buf = strdup(path)))
return 0;
if (stat(path_buf, &stat_buf) < 0)
{
free(path_buf);
return 0;
}
if ((len = strlen(path_buf)) > 0)
if (path_buf[len - 1] == '/')
path_buf[len - 1] = '\0';
free(path_buf);
if (size)
*size = (int32_t)stat_buf.st_size;
stat_ret = stat(path_buf, &stat_buf);
free(path_buf);
if (stat_ret < 0)
return 0;
if (size)
*size = (int32_t)stat_buf.st_size;
is_dir = S_ISDIR(stat_buf.st_mode);
is_character_special = S_ISCHR(stat_buf.st_mode);
if (S_ISDIR(stat_buf.st_mode))
ret |= RETRO_VFS_STAT_IS_DIRECTORY;
if (S_ISCHR(stat_buf.st_mode))
ret |= RETRO_VFS_STAT_IS_CHARACTER_SPECIAL;
#else
/* Every other platform */
struct stat stat_buf;
/* Every other platform */
struct stat buf;
if (stat(path, &stat_buf) < 0)
return 0;
if (!path || !*path)
return 0;
if (stat(path, &buf) < 0)
return 0;
if (size)
*size = (int32_t)stat_buf.st_size;
if (size)
*size = (int32_t)buf.st_size;
if (S_ISDIR(stat_buf.st_mode))
ret |= RETRO_VFS_STAT_IS_DIRECTORY;
if (S_ISCHR(stat_buf.st_mode))
ret |= RETRO_VFS_STAT_IS_CHARACTER_SPECIAL;
is_dir = S_ISDIR(buf.st_mode);
is_character_special = S_ISCHR(buf.st_mode);
#endif
}
return ret;
return RETRO_VFS_STAT_IS_VALID | (is_dir ? RETRO_VFS_STAT_IS_DIRECTORY : 0) | (is_character_special ? RETRO_VFS_STAT_IS_CHARACTER_SPECIAL : 0);
}
#if defined(VITA)