mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-27 10:50:29 +00:00
(VB) Add Xbox 1 solution
This commit is contained in:
parent
e36c36a84b
commit
be2eff31aa
@ -600,7 +600,8 @@ INLINE uint32 V810::GetSREG(unsigned int which)
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// Define accurate mode defines
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#define RB_GETPC() PC
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#define RB_RDOP(PC_offset, ...) RDOP(timestamp, PC + PC_offset, ## __VA_ARGS__)
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#define RB_RDOP2(PC_offset, b) RDOP(timestamp, PC + PC_offset, b)
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#define RB_RDOP(PC_offset) RDOP(timestamp, PC + PC_offset)
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void V810::Run_Accurate(int32 MDFN_FASTCALL (*event_handler)(const v810_timestamp_t timestamp))
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@ -638,6 +639,7 @@ void V810::Run_Accurate_Debug(int32 MDFN_FASTCALL (*event_handler)(const v810_ti
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//
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#undef RB_GETPC
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#undef RB_RDOP
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#undef RB_RDOP2
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@ -645,8 +647,8 @@ void V810::Run_Accurate_Debug(int32 MDFN_FASTCALL (*event_handler)(const v810_ti
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// Define fast mode defines
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//
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#define RB_GETPC() ((uint32)(PC_ptr - PC_base))
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#define RB_RDOP(PC_offset, ...) LoadU16_LE((uint16 *)&PC_ptr[PC_offset])
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#define RB_RDOP(PC_offset) LoadU16_LE((uint16 *)&PC_ptr[PC_offset])
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#define RB_RDOP2(PC_offset) LoadU16_LE((uint16 *)&PC_ptr[PC_offset])
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void V810::Run_Fast(int32 MDFN_FASTCALL (*event_handler)(const v810_timestamp_t timestamp))
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{
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@ -683,6 +685,7 @@ void V810::Run_Fast_Debug(int32 MDFN_FASTCALL (*event_handler)(const v810_timest
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//
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#undef RB_GETPC
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#undef RB_RDOP
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#undef RB_RDOP2
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v810_timestamp_t V810::Run(int32 MDFN_FASTCALL (*event_handler)(const v810_timestamp_t timestamp))
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{
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@ -76,7 +76,7 @@
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{
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v810_timestamp_t timestamp = timestamp_rl;
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tmpop = RB_RDOP(0, 0);
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tmpop = RB_RDOP2(0, 0);
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timestamp_rl = timestamp;
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}
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@ -1053,7 +1053,7 @@
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if(!RB_AccurateMode)
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{
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RB_SETPC(RB_GETPC());
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if((uint32)(RB_RDOP(0, 0) >> 9) != opcode)
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if((uint32)(RB_RDOP2(0, 0) >> 9) != opcode)
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{
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//printf("Trampoline: %08x %02x\n", RB_GETPC(), opcode >> 1);
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}
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@ -19,7 +19,7 @@
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#include "vip.h"
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#include <math.h>
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#define VIP_DBGMSG(format, ...) { }
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//#define VIP_DBGMSG(format, ...) { }
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//#define VIP_DBGMSG(format, ...) printf(format "\n", ## __VA_ARGS__)
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namespace MDFN_IEN_VB
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@ -480,12 +480,14 @@ static INLINE uint16 ReadRegister(int32 ×tamp, uint32 A)
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{
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uint16 ret = 0; //0xFFFF;
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#if 0
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if(A & 1)
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VIP_DBGMSG("Misaligned VIP Read: %08x", A);
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#endif
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switch(A & 0xFE)
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{
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default: VIP_DBGMSG("Unknown VIP register read: %08x", A);
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default: //VIP_DBGMSG("Unknown VIP register read: %08x", A);
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break;
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case 0x00: ret = InterruptPending;
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@ -564,12 +566,14 @@ static INLINE uint16 ReadRegister(int32 ×tamp, uint32 A)
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static INLINE void WriteRegister(int32 ×tamp, uint32 A, uint16 V)
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{
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#if 0
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if(A & 1)
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VIP_DBGMSG("Misaligned VIP Write: %08x %04x", A, V);
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#endif
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switch(A & 0xFE)
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{
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default: VIP_DBGMSG("Unknown VIP register write: %08x %04x", A, V);
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default: //VIP_DBGMSG("Unknown VIP register write: %08x %04x", A, V);
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break;
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case 0x00: break; // Interrupt pending, read-only
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@ -577,10 +581,12 @@ static INLINE void WriteRegister(int32 ×tamp, uint32 A, uint16 V)
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case 0x02: {
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InterruptEnable = V & 0xE01F;
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VIP_DBGMSG("Interrupt Enable: %04x", V);
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//VIP_DBGMSG("Interrupt Enable: %04x", V);
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#if 0
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if(V & 0x2000)
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VIP_DBGMSG("Warning: VIP SB Hit Interrupt enable: %04x\n", V);
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#endif
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CheckIRQ();
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}
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break;
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@ -628,7 +634,7 @@ static INLINE void WriteRegister(int32 ×tamp, uint32 A, uint16 V)
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if(V & 1)
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{
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VIP_DBGMSG("XPRST");
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//VIP_DBGMSG("XPRST");
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DrawingActive = 0;
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DrawingCounter = 0;
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InterruptPending &= ~(INT_SB_HIT | INT_XP_END | INT_TIME_ERR);
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@ -695,8 +701,10 @@ uint8 VIP_Read8(int32 ×tamp, uint32 A)
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case 0x4:
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case 0x5: if(A >= 0x5E000)
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ret = ReadRegister(timestamp, A);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Read: %08x", A);
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#endif
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break;
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case 0x6: break;
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@ -705,11 +713,13 @@ uint8 VIP_Read8(int32 ×tamp, uint32 A)
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{
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ret = VIP_MA16R8(CHR_RAM, A & 0x7FFF);
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}
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Read: %08x", A);
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#endif
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break;
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default: VIP_DBGMSG("Unknown VIP Read: %08x", A);
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default: //VIP_DBGMSG("Unknown VIP Read: %08x", A);
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break;
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}
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@ -747,8 +757,10 @@ uint16 VIP_Read16(int32 ×tamp, uint32 A)
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case 0x5:
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if(A >= 0x5E000)
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ret = ReadRegister(timestamp, A);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Read: %08x", A);
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#endif
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break;
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case 0x6: break;
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@ -757,11 +769,13 @@ uint16 VIP_Read16(int32 ×tamp, uint32 A)
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{
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ret = VIP_MA16R16(CHR_RAM, A & 0x7FFF);
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}
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Read: %08x", A);
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#endif
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break;
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default: VIP_DBGMSG("Unknown VIP Read: %08x", A);
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default: //VIP_DBGMSG("Unknown VIP Read: %08x", A);
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break;
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}
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@ -794,20 +808,24 @@ void VIP_Write8(int32 ×tamp, uint32 A, uint8 V)
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case 0x4:
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case 0x5: if(A >= 0x5E000)
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WriteRegister(timestamp, A, V);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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#endif
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break;
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case 0x6: VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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case 0x6: //VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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break;
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case 0x7: if(A >= 0x8000)
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VIP_MA16W8(CHR_RAM, A & 0x7FFF, V);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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#endif
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break;
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default: VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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default: //VIP_DBGMSG("Unknown VIP Write: %08x %02x", A, V);
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break;
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}
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@ -838,20 +856,24 @@ void VIP_Write16(int32 ×tamp, uint32 A, uint16 V)
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case 0x4:
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case 0x5: if(A >= 0x5E000)
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WriteRegister(timestamp, A, V);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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#endif
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break;
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case 0x6: VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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case 0x6: //VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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break;
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case 0x7: if(A >= 0x8000)
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VIP_MA16W16(CHR_RAM, A & 0x7FFF, V);
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#if 0
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else
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VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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#endif
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break;
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default: VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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default: //VIP_DBGMSG("Unknown VIP Write: %08x %04x", A, V);
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break;
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}
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30
msvc/vb/msvc-2003-xbox1.sln
Normal file
30
msvc/vb/msvc-2003-xbox1.sln
Normal file
@ -0,0 +1,30 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2003-xbox1", "msvc-2003-xbox1/msvc-2003-xbox1.vcproj", "{8FD514E6-2E2A-4599-99B1-9A413535492F}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Profile = Profile
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Profile_FastCap = Profile_FastCap
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Release = Release
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Release_LTCG = Release_LTCG
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Debug.ActiveCfg = Debug|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Debug.Build.0 = Debug|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Profile.ActiveCfg = Profile|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Profile.Build.0 = Profile|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Release.ActiveCfg = Release|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Release.Build.0 = Release|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
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{8FD514E6-2E2A-4599-99B1-9A413535492F}.Release_LTCG.Build.0 = Release_LTCG|Xbox
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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390
msvc/vb/msvc-2003-xbox1/msvc-2003-xbox1.vcproj
Normal file
390
msvc/vb/msvc-2003-xbox1/msvc-2003-xbox1.vcproj
Normal file
@ -0,0 +1,390 @@
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<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="msvc-2003-xbox1"
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ProjectGUID="{8FD514E6-2E2A-4599-99B1-9A413535492F}"
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Keyword="XboxProj">
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<Platforms>
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<Platform
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Name="Xbox"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Xbox"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-2003-xbox1";"$(SolutionDir)\..\..\";"$(SolutionDir)\..\..\mednafen";"$(SolutionDir)\..\..\mednafen\include";"$(SolutionDir)\..\..\mednafen\cdrom";"$(SolutionDir)\..\..\mednafen\sound";"$(SolutionDir)\..\..\mednafen\pce_fast";"$(SolutionDir)\..\..\mednafen\hw_cpu";"$(SolutionDir)\..\..\mednafen\include\blip";"$(SolutionDir)\..\..\mednafen\hw_sound";"$(SolutionDir)\..\..\mednafen\hw_misc""
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PreprocessorDefinitions="_DEBUG;_XBOX;_LIB;WANT_VB_EMU;WANT_32BPP;SIZEOF_DOUBLE=8;MEDNAFEN_VERSION=0.9.28;MPC_FIXED_POINT;__LIBRETRO__;_LOW_ACCURACY;WANT_STEREO_SOUND;FRONTEND_SUPPORTS_RGB565;MEDNAFEN_VERSION_NUMERIC=926;WANT_CRC32;LSB_FIRST;BYTE_ORDER=LITTLE_ENDIAN"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/libretro_xdk.lib"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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</Configuration>
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<Configuration
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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IntermediateDirectory="Profile"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\msvc-2003-xbox1";"$(SolutionDir)\..\..\";"$(SolutionDir)\..\..\mednafen";"$(SolutionDir)\..\..\mednafen\include";"$(SolutionDir)\..\..\mednafen\cdrom";"$(SolutionDir)\..\..\mednafen\sound";"$(SolutionDir)\..\..\mednafen\pce_fast";"$(SolutionDir)\..\..\mednafen\hw_cpu";"$(SolutionDir)\..\..\mednafen\include\blip";"$(SolutionDir)\..\..\mednafen\hw_sound";"$(SolutionDir)\..\..\mednafen\hw_misc""
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PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;_LIB;WANT_VB_EMU;WANT_32BPP;SIZEOF_DOUBLE=8;MEDNAFEN_VERSION=0.9.28;MPC_FIXED_POINT;__LIBRETRO__;_LOW_ACCURACY;WANT_STEREO_SOUND;FRONTEND_SUPPORTS_RGB565;MEDNAFEN_VERSION_NUMERIC=926;WANT_CRC32;LSB_FIRST;BYTE_ORDER=LITTLE_ENDIAN"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/libretro_xdk.lib"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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</Configuration>
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<Configuration
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Name="Profile_FastCap|Xbox"
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OutputDirectory="Profile_FastCap"
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IntermediateDirectory="Profile_FastCap"
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ConfigurationType="4"
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CharacterSet="2">
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||||
<Tool
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Name="VCCLCompilerTool"
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||||
Optimization="3"
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||||
OmitFramePointers="TRUE"
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||||
OptimizeForProcessor="2"
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||||
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-2003-xbox1";"$(SolutionDir)\..\..\";"$(SolutionDir)\..\..\mednafen";"$(SolutionDir)\..\..\mednafen\include";"$(SolutionDir)\..\..\mednafen\cdrom";"$(SolutionDir)\..\..\mednafen\sound";"$(SolutionDir)\..\..\mednafen\pce_fast";"$(SolutionDir)\..\..\mednafen\hw_cpu";"$(SolutionDir)\..\..\mednafen\include\blip";"$(SolutionDir)\..\..\mednafen\hw_sound";"$(SolutionDir)\..\..\mednafen\hw_misc""
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||||
PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP;_LIB;WANT_VB_EMU;WANT_32BPP;SIZEOF_DOUBLE=8;MEDNAFEN_VERSION=0.9.28;MPC_FIXED_POINT;__LIBRETRO__;_LOW_ACCURACY;WANT_STEREO_SOUND;FRONTEND_SUPPORTS_RGB565;MEDNAFEN_VERSION_NUMERIC=926;WANT_CRC32;LSB_FIRST;BYTE_ORDER=LITTLE_ENDIAN"
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||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"
|
||||
FastCAP="TRUE"/>
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||||
<Tool
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||||
Name="VCCustomBuildTool"/>
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||||
<Tool
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||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
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||||
<Configuration
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||||
Name="Release|Xbox"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-2003-xbox1";"$(SolutionDir)\..\..\";"$(SolutionDir)\..\..\mednafen";"$(SolutionDir)\..\..\mednafen\include";"$(SolutionDir)\..\..\mednafen\cdrom";"$(SolutionDir)\..\..\mednafen\sound";"$(SolutionDir)\..\..\mednafen\pce_fast";"$(SolutionDir)\..\..\mednafen\hw_cpu";"$(SolutionDir)\..\..\mednafen\include\blip";"$(SolutionDir)\..\..\mednafen\hw_sound";"$(SolutionDir)\..\..\mednafen\hw_misc""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_LIB;WANT_VB_EMU;WANT_32BPP;SIZEOF_DOUBLE=8;MEDNAFEN_VERSION=0.9.28;MPC_FIXED_POINT;__LIBRETRO__;_LOW_ACCURACY;WANT_STEREO_SOUND;FRONTEND_SUPPORTS_RGB565;MEDNAFEN_VERSION_NUMERIC=926;WANT_CRC32;LSB_FIRST;BYTE_ORDER=LITTLE_ENDIAN"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_LTCG|Xbox"
|
||||
OutputDirectory="Release_LTCG"
|
||||
IntermediateDirectory="Release_LTCG"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-2003-xbox1";"$(SolutionDir)\..\..\";"$(SolutionDir)\..\..\mednafen";"$(SolutionDir)\..\..\mednafen\include";"$(SolutionDir)\..\..\mednafen\cdrom";"$(SolutionDir)\..\..\mednafen\sound";"$(SolutionDir)\..\..\mednafen\pce_fast";"$(SolutionDir)\..\..\mednafen\hw_cpu";"$(SolutionDir)\..\..\mednafen\include\blip";"$(SolutionDir)\..\..\mednafen\hw_sound";"$(SolutionDir)\..\..\mednafen\hw_misc""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;LTCG;_LIB;WANT_VB_EMU;WANT_32BPP;SIZEOF_DOUBLE=8;MEDNAFEN_VERSION=0.9.28;MPC_FIXED_POINT;__LIBRETRO__;_LOW_ACCURACY;WANT_STEREO_SOUND;FRONTEND_SUPPORTS_RGB565;MEDNAFEN_VERSION_NUMERIC=926;WANT_CRC32;LSB_FIRST;BYTE_ORDER=LITTLE_ENDIAN"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="$(OutDir)/libretro_xdk.lib"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\..\..\libretro.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\scrc32.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\stubs.cpp">
|
||||
</File>
|
||||
<Filter
|
||||
Name="mednafen"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\endian.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\error.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\file.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\FileStream.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\FileWrapper.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\general.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\math_ops.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\md5.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\mednafen.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\MemoryStream.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\mempatcher.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\okiadpcm.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\settings.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\state.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\Stream.cpp">
|
||||
</File>
|
||||
<Filter
|
||||
Name="trio"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\trio\trio.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile_FastCap|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\trio\triostr.c">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="sound"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\sound\Blip_Buffer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\sound\Stereo_Buffer.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="vb"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\vb\input.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\vb\timer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\vb\vb.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\vb\vip.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\vb\vsu.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="hw_cpu"
|
||||
Filter="">
|
||||
<Filter
|
||||
Name="v810"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\hw_cpu\v810\v810_cpu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\hw_cpu\v810\v810_cpuD.cpp">
|
||||
</File>
|
||||
<Filter
|
||||
Name="fpu-new"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\hw_cpu\v810\fpu-new\softfloat.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="2"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="2"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile_FastCap|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="2"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="2"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="2"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="video"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\..\mednafen\video\surface.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
249
msvc/vb/msvc-2003-xbox1/stdint.h
Normal file
249
msvc/vb/msvc-2003-xbox1/stdint.h
Normal file
@ -0,0 +1,249 @@
|
||||
// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
||||
//
|
||||
// Copyright (c) 2006-2008 Alexander Chemeris
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are met:
|
||||
//
|
||||
// 1. Redistributions of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// 3. The name of the author may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
#ifndef __RARCH_STDINT_H
|
||||
#define __RARCH_STDINT_H
|
||||
|
||||
#if _MSC_VER && (_MSC_VER < 1600)
|
||||
//pre-MSVC 2010 needs an implementation of stdint.h
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
||||
// or compiler give many errors like this:
|
||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
# include <wchar.h>
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
||||
#ifndef _W64
|
||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
||||
# define _W64 __w64
|
||||
# else
|
||||
# define _W64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
||||
// 7.18.1 Integer types
|
||||
|
||||
// 7.18.1.1 Exact-width integer types
|
||||
|
||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
||||
// realize that, e.g. char has the same size as __int8
|
||||
// so we give up on __intX for them.
|
||||
#if (_MSC_VER < 1300)
|
||||
typedef signed char int8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef unsigned int uint32_t;
|
||||
#else
|
||||
typedef signed __int8 int8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
#endif
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
|
||||
|
||||
// 7.18.1.2 Minimum-width integer types
|
||||
typedef int8_t int_least8_t;
|
||||
typedef int16_t int_least16_t;
|
||||
typedef int32_t int_least32_t;
|
||||
typedef int64_t int_least64_t;
|
||||
typedef uint8_t uint_least8_t;
|
||||
typedef uint16_t uint_least16_t;
|
||||
typedef uint32_t uint_least32_t;
|
||||
typedef uint64_t uint_least64_t;
|
||||
|
||||
// 7.18.1.3 Fastest minimum-width integer types
|
||||
typedef int8_t int_fast8_t;
|
||||
typedef int16_t int_fast16_t;
|
||||
typedef int32_t int_fast32_t;
|
||||
typedef int64_t int_fast64_t;
|
||||
typedef uint8_t uint_fast8_t;
|
||||
typedef uint16_t uint_fast16_t;
|
||||
typedef uint32_t uint_fast32_t;
|
||||
typedef uint64_t uint_fast64_t;
|
||||
|
||||
// 7.18.1.4 Integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
typedef signed __int64 intptr_t;
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else // _WIN64 ][
|
||||
typedef _W64 signed int intptr_t;
|
||||
typedef _W64 unsigned int uintptr_t;
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.1.5 Greatest-width integer types
|
||||
typedef int64_t intmax_t;
|
||||
typedef uint64_t uintmax_t;
|
||||
|
||||
|
||||
// 7.18.2 Limits of specified-width integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
||||
|
||||
// 7.18.2.1 Limits of exact-width integer types
|
||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
||||
#define INT8_MAX _I8_MAX
|
||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
||||
#define INT16_MAX _I16_MAX
|
||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
||||
#define INT32_MAX _I32_MAX
|
||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
||||
#define INT64_MAX _I64_MAX
|
||||
#define UINT8_MAX _UI8_MAX
|
||||
#define UINT16_MAX _UI16_MAX
|
||||
#define UINT32_MAX _UI32_MAX
|
||||
#define UINT64_MAX _UI64_MAX
|
||||
|
||||
// 7.18.2.2 Limits of minimum-width integer types
|
||||
#define INT_LEAST8_MIN INT8_MIN
|
||||
#define INT_LEAST8_MAX INT8_MAX
|
||||
#define INT_LEAST16_MIN INT16_MIN
|
||||
#define INT_LEAST16_MAX INT16_MAX
|
||||
#define INT_LEAST32_MIN INT32_MIN
|
||||
#define INT_LEAST32_MAX INT32_MAX
|
||||
#define INT_LEAST64_MIN INT64_MIN
|
||||
#define INT_LEAST64_MAX INT64_MAX
|
||||
#define UINT_LEAST8_MAX UINT8_MAX
|
||||
#define UINT_LEAST16_MAX UINT16_MAX
|
||||
#define UINT_LEAST32_MAX UINT32_MAX
|
||||
#define UINT_LEAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
||||
#define INT_FAST8_MIN INT8_MIN
|
||||
#define INT_FAST8_MAX INT8_MAX
|
||||
#define INT_FAST16_MIN INT16_MIN
|
||||
#define INT_FAST16_MAX INT16_MAX
|
||||
#define INT_FAST32_MIN INT32_MIN
|
||||
#define INT_FAST32_MAX INT32_MAX
|
||||
#define INT_FAST64_MIN INT64_MIN
|
||||
#define INT_FAST64_MAX INT64_MAX
|
||||
#define UINT_FAST8_MAX UINT8_MAX
|
||||
#define UINT_FAST16_MAX UINT16_MAX
|
||||
#define UINT_FAST32_MAX UINT32_MAX
|
||||
#define UINT_FAST64_MAX UINT64_MAX
|
||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
||||
#ifdef _WIN64 // [
|
||||
# define INTPTR_MIN INT64_MIN
|
||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define INTPTR_MIN INT32_MIN
|
||||
# define INTPTR_MAX INT32_MAX
|
||||
# define UINTPTR_MAX UINT32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
|
||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
#else
|
||||
//sanity for everything else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user