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Alberto Fustinoni 2017-12-21 22:17:52 +09:00
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# Beetle PSX libretro
Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written in C++11 for the time being. Beetle PSX currently runs on Linux, OSX and Windows.

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appveyor.yml Normal file
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version: 0.1.{build}
shallow_clone: true
image: Visual Studio 2017
environment:
makefile_location: "."
makefile_name: Makefile
target_name: mednafen_psx
configuration:
- release
platform:
- windows_msvc2017_uwp_x64
- windows_msvc2017_uwp_x86
- windows_msvc2017_uwp_arm
- windows_msvc2017_desktop_x64
- windows_msvc2017_desktop_x86
init:
- set Path=C:\msys64\usr\bin;%Path%
build_script:
- cd %makefile_location%
- make -f %makefile_name% platform=%platform%
artifacts:
- path: '**\%target_name%*.dll'
- path: '**\%target_name%*.lib'
- path: '**\%target_name%*.pdb'
- path: '**\libretro.h'