mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-27 02:40:31 +00:00
Rename rsx functions to rsx_intf_
This commit is contained in:
parent
e1f7c3809f
commit
e5f02064cb
@ -146,7 +146,7 @@ SOURCES_CXX += \
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SOURCES_C += \
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$(MEDNAFEN_DIR)/file.c \
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$(CORE_DIR)/rsx/rsx.c \
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$(CORE_DIR)/rsx/rsx_intf.c \
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$(MEDNAFEN_DIR)/md5.c \
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$(MEDNAFEN_DIR)/mednafen-endian.c
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@ -24,7 +24,7 @@
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#include "libretro-common/rthreads/rthreads.c"
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#include "scrc32.c"
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#include "rsx/rsx.c"
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#include "rsx/rsx_intf.c"
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#ifdef NEED_CD
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#include "mednafen/cdrom/CDUtility.c"
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20
libretro.cpp
20
libretro.cpp
@ -11,7 +11,7 @@
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#include "libretro.h"
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#include <rthreads/rthreads.h>
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#include <retro_stat.h>
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#include "rsx.h"
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#include "rsx/rsx_intf.h"
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struct retro_perf_callback perf_cb;
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retro_get_cpu_features_t perf_get_cpu_features_cb = NULL;
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@ -2437,7 +2437,7 @@ void retro_init(void)
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check_system_specs();
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rsx_init();
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rsx_intf_init(RSX_SOFTWARE);
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}
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void retro_reset(void)
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@ -2513,7 +2513,7 @@ static void check_variables(void)
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else
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widescreen_hack = false;
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rsx_refresh_variables();
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rsx_intf_refresh_variables();
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var.key = "beetle_psx_internal_resolution";
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@ -3166,7 +3166,7 @@ bool retro_load_game(const struct retro_game_info *info)
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frame_count = 0;
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internal_frame_count = 0;
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return rsx_open(is_pal);
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return rsx_intf_open(is_pal);
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}
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void retro_unload_game(void)
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@ -3174,7 +3174,7 @@ void retro_unload_game(void)
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if(!MDFNGameInfo)
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return;
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rsx_close();
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rsx_intf_close();
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MDFN_FlushGameCheats(0);
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@ -3309,7 +3309,7 @@ void retro_run(void)
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{
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bool updated = false;
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rsx_prepare_frame();
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rsx_intf_prepare_frame();
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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{
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@ -3574,7 +3574,7 @@ void retro_run(void)
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if (!allow_frame_duping)
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fb = pix;
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rsx_finalize_frame(fb, width, height,
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rsx_intf_finalize_frame(fb, width, height,
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MEDNAFEN_CORE_GEOMETRY_MAX_W << (2 + upscale_shift));
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video_frames++;
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@ -3614,7 +3614,7 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H << psx_gpu_upscale_shift;
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info->geometry.aspect_ratio = !widescreen_hack ? MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO : (float)16/9;
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rsx_get_system_av_info(info);
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rsx_intf_get_system_av_info(info);
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}
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void retro_deinit(void)
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@ -3720,7 +3720,7 @@ void retro_set_environment(retro_environment_t cb)
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cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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rsx_set_environment(cb);
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rsx_intf_set_environment(cb);
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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@ -3747,7 +3747,7 @@ void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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rsx_set_video_refresh(cb);
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rsx_intf_set_video_refresh(cb);
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}
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static size_t serialize_size;
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@ -17,7 +17,7 @@
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#include "psx.h"
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#include "timer.h"
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#include "rsx.h"
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#include "../../rsx/rsx_intf.h"
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/*
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GPU display timing master clock is nominally 53.693182 MHz for NTSC PlayStations, and 53.203425 MHz for PAL PlayStations.
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@ -516,9 +516,7 @@ static void G_Command_FBFill(PS_GPU* gpu, const uint32 *cb)
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}
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}
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rsx_fill_rect(cb[0],
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destX, destY,
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width, height);
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rsx_intf_fill_rect(cb[0], destX, destY, width, height);
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}
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static void G_Command_FBCopy(PS_GPU* g, const uint32 *cb)
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@ -568,9 +566,7 @@ static void G_Command_FBCopy(PS_GPU* g, const uint32 *cb)
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}
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}
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rsx_copy_rect(sourceX, sourceY,
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destX, destY,
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width, height);
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rsx_intf_copy_rect(sourceX, sourceY, destX, destY, width, height);
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}
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static void G_Command_FBWrite(PS_GPU* g, const uint32 *cb)
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@ -864,7 +860,7 @@ void PS_GPU::ProcessFIFO(void)
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if(FBRW_CurY == (FBRW_Y + FBRW_H))
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{
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/* Upload complete, send over to RSX */
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rsx_load_image(FBRW_X, FBRW_Y,
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rsx_intf_load_image(FBRW_X, FBRW_Y,
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FBRW_W, FBRW_H,
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this->vram);
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InCmd = INCMD_NONE;
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@ -983,7 +979,7 @@ void PS_GPU::ProcessFIFO(void)
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{
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case 0xe3: /* Clip 0 */
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case 0xe4: /* Clip 1 */
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rsx_set_draw_area(this->ClipX0, this->ClipY0,
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rsx_intf_set_draw_area(this->ClipX0, this->ClipY0,
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this->ClipX1, this->ClipY1);
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break;
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default:
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@ -1057,7 +1053,7 @@ void PS_GPU::Write(const int32_t timestamp, uint32_t A, uint32_t V)
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case 0x00: // Reset GPU
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//printf("\n\n************ Soft Reset %u ********* \n\n", scanline);
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SoftReset();
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rsx_set_draw_area(this->ClipX0, this->ClipY0,
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rsx_intf_set_draw_area(this->ClipX0, this->ClipY0,
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this->ClipX1, this->ClipY1);
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UpdateDisplayMode();
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break;
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@ -1872,10 +1868,10 @@ int PS_GPU::StateAction(StateMem *sm, int load, int data_only)
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IRQ_Assert(IRQ_GPU, IRQPending);
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}
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rsx_set_draw_area(this->ClipX0, this->ClipY0,
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rsx_intf_set_draw_area(this->ClipX0, this->ClipY0,
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this->ClipX1, this->ClipY1);
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rsx_load_image(0, 0,
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rsx_intf_load_image(0, 0,
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1024, 512,
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this->vram);
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@ -1910,7 +1906,7 @@ void PS_GPU::UpdateDisplayMode()
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}
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}
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rsx_set_display_mode(DisplayFB_XStart, DisplayFB_YStart,
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rsx_intf_set_display_mode(DisplayFB_XStart, DisplayFB_YStart,
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xres, yres,
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depth_24bpp);
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}
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@ -222,11 +222,11 @@ INLINE void PS_GPU::Command_DrawLine(const uint32_t *cb)
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}
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}
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rsx_push_line(points[0].x, points[0].y,
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points[1].x, points[1].y,
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((uint32_t)points[0].r) | ((uint32_t)points[0].g << 8) | ((uint32_t)points[0].b << 16),
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((uint32_t)points[1].r) | ((uint32_t)points[1].g << 8) | ((uint32_t)points[1].b << 16),
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DitherEnabled());
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rsx_intf_push_line(points[0].x, points[0].y,
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points[1].x, points[1].y,
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((uint32_t)points[0].r) | ((uint32_t)points[0].g << 8) | ((uint32_t)points[0].b << 16),
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((uint32_t)points[1].r) | ((uint32_t)points[1].g << 8) | ((uint32_t)points[1].b << 16),
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DitherEnabled());
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DrawLine<goraud, BlendMode, MaskEval_TA>(points);
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}
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@ -539,20 +539,20 @@ INLINE void PS_GPU::Command_DrawPolygon(const uint32_t *cb)
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blend_mode = 0;
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}
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rsx_push_triangle(vertices[0].x, vertices[0].y,
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vertices[1].x, vertices[1].y,
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vertices[2].x, vertices[2].y,
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((uint32_t)vertices[0].r) | ((uint32_t)vertices[0].g << 8) | ((uint32_t)vertices[0].b << 16),
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((uint32_t)vertices[1].r) | ((uint32_t)vertices[1].g << 8) | ((uint32_t)vertices[1].b << 16),
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((uint32_t)vertices[2].r) | ((uint32_t)vertices[2].g << 8) | ((uint32_t)vertices[2].b << 16),
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vertices[0].u, vertices[0].v,
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vertices[1].u, vertices[1].v,
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vertices[2].u, vertices[2].v,
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this->TexPageX, this->TexPageY,
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clut_x, clut_y,
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blend_mode,
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2 - TexMode_TA,
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DitherEnabled());
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rsx_intf_push_triangle(vertices[0].x, vertices[0].y,
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vertices[1].x, vertices[1].y,
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vertices[2].x, vertices[2].y,
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((uint32_t)vertices[0].r) | ((uint32_t)vertices[0].g << 8) | ((uint32_t)vertices[0].b << 16),
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((uint32_t)vertices[1].r) | ((uint32_t)vertices[1].g << 8) | ((uint32_t)vertices[1].b << 16),
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((uint32_t)vertices[2].r) | ((uint32_t)vertices[2].g << 8) | ((uint32_t)vertices[2].b << 16),
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vertices[0].u, vertices[0].v,
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vertices[1].u, vertices[1].v,
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vertices[2].u, vertices[2].v,
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this->TexPageX, this->TexPageY,
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clut_x, clut_y,
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blend_mode,
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2 - TexMode_TA,
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DitherEnabled());
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DrawTriangle<goraud, textured, BlendMode, TexMult, TexMode_TA, MaskEval_TA>(vertices, clut);
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@ -184,7 +184,7 @@ INLINE void PS_GPU::Command_DrawSprite(const uint32_t *cb)
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blend_mode = 0;
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}
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rsx_push_triangle(x, y,
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rsx_intf_push_triangle(x, y,
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x + w, y,
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x, y + h,
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color,
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@ -199,7 +199,7 @@ INLINE void PS_GPU::Command_DrawSprite(const uint32_t *cb)
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2 - TexMode_TA,
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DitherEnabled());
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rsx_push_triangle(x + w, y,
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rsx_intf_push_triangle(x + w, y,
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x, y + h,
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x + w, y + h,
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color,
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68
rsx.h
68
rsx.h
@ -1,68 +0,0 @@
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#ifndef __RSX_H__
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#define __RSX_H__
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#include "libretro.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void rsx_set_environment(retro_environment_t cb);
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void rsx_set_video_refresh(retro_video_refresh_t cb);
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void rsx_get_system_av_info(struct retro_system_av_info *info);
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void rsx_init(void);
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bool rsx_open(bool is_pal);
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void rsx_close(void);
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void rsx_refresh_variables(void);
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void rsx_prepare_frame(void);
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void rsx_finalize_frame(const void *data, unsigned width,
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unsigned height, unsigned pitch);
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void rsx_set_draw_offset(int16_t x, int16_t y);
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void rsx_set_draw_area(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h);
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void rsx_set_display_mode(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h,
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bool depth_24bpp);
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void rsx_push_triangle(int16_t p0x, int16_t p0y,
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int16_t p1x, int16_t p1y,
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int16_t p2x, int16_t p2y,
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uint32_t c0,
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uint32_t c1,
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uint32_t c2,
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uint16_t t0x, uint16_t t0y,
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uint16_t t1x, uint16_t t1y,
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uint16_t t2x, uint16_t t2y,
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uint16_t texpage_x, uint16_t texpage_y,
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uint16_t clut_x, uint16_t clut_y,
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uint8_t texture_blend_mode,
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uint8_t depth_shift,
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bool dither);
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void rsx_push_line(int16_t p0x, int16_t p0y,
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int16_t p1x, int16_t p1y,
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uint32_t c0,
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uint32_t c1,
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bool dither);
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void rsx_load_image(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h,
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uint16_t *vram);
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void rsx_fill_rect(uint32_t color,
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uint16_t x, uint16_t y,
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uint16_t w, uint16_t h);
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void rsx_copy_rect(uint16_t src_x, uint16_t src_y,
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uint16_t dst_x, uint16_t dst_y,
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uint16_t w, uint16_t h);
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#ifdef __cplusplus
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}
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#endif
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#endif /*__RSX_H__ */
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@ -7,13 +7,7 @@
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#include <glsm/glsm.h>
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#endif
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#include "rsx.h"
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enum rsx_renderer_type
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{
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RSX_SOFTWARE = 0,
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RSX_OPENGL
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};
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#include "rsx_intf.h"
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static enum rsx_renderer_type rsx_type = RSX_SOFTWARE;
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static bool rsx_is_pal = false;
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@ -46,25 +40,26 @@ static bool context_framebuffer_lock(void *data)
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}
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#endif
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void rsx_set_environment(retro_environment_t cb)
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void rsx_intf_set_environment(retro_environment_t cb)
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{
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rsx_environ_cb = cb;
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}
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void rsx_set_video_refresh(retro_video_refresh_t cb)
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void rsx_intf_set_video_refresh(retro_video_refresh_t cb)
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{
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rsx_video_cb = cb;
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}
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void rsx_get_system_av_info(struct retro_system_av_info *info)
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void rsx_intf_get_system_av_info(struct retro_system_av_info *info)
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{
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}
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void rsx_init(void)
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void rsx_intf_init(enum rsx_renderer_type type)
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{
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rsx_type = type;
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}
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bool rsx_open(bool is_pal)
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bool rsx_intf_open(bool is_pal)
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{
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
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glsm_ctx_params_t params = {0};
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@ -86,15 +81,15 @@ bool rsx_open(bool is_pal)
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return true;
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}
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void rsx_close(void)
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void rsx_intf_close(void)
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{
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}
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void rsx_refresh_variables(void)
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void rsx_intf_refresh_variables(void)
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{
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}
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void rsx_prepare_frame(void)
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void rsx_intf_prepare_frame(void)
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{
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switch (rsx_type)
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{
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@ -108,7 +103,7 @@ void rsx_prepare_frame(void)
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}
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}
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void rsx_finalize_frame(const void *fb, unsigned width,
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void rsx_intf_finalize_frame(const void *fb, unsigned width,
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unsigned height, unsigned pitch)
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{
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switch (rsx_type)
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@ -127,22 +122,22 @@ void rsx_finalize_frame(const void *fb, unsigned width,
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}
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}
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void rsx_set_draw_offset(int16_t x, int16_t y)
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void rsx_intf_set_draw_offset(int16_t x, int16_t y)
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{
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}
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void rsx_set_draw_area(uint16_t x, uint16_t y,
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void rsx_intf_set_draw_area(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h)
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{
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}
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void rsx_set_display_mode(uint16_t x, uint16_t y,
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void rsx_intf_set_display_mode(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h,
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bool depth_24bpp)
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{
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}
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void rsx_push_triangle(int16_t p0x, int16_t p0y,
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void rsx_intf_push_triangle(int16_t p0x, int16_t p0y,
|
||||
int16_t p1x, int16_t p1y,
|
||||
int16_t p2x, int16_t p2y,
|
||||
uint32_t c0,
|
||||
@ -159,7 +154,7 @@ void rsx_push_triangle(int16_t p0x, int16_t p0y,
|
||||
{
|
||||
}
|
||||
|
||||
void rsx_push_line(int16_t p0x, int16_t p0y,
|
||||
void rsx_intf_push_line(int16_t p0x, int16_t p0y,
|
||||
int16_t p1x, int16_t p1y,
|
||||
uint32_t c0,
|
||||
uint32_t c1,
|
||||
@ -167,19 +162,19 @@ void rsx_push_line(int16_t p0x, int16_t p0y,
|
||||
{
|
||||
}
|
||||
|
||||
void rsx_load_image(uint16_t x, uint16_t y,
|
||||
void rsx_intf_load_image(uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h,
|
||||
uint16_t *vram)
|
||||
{
|
||||
}
|
||||
|
||||
void rsx_fill_rect(uint32_t color,
|
||||
void rsx_intf_fill_rect(uint32_t color,
|
||||
uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h)
|
||||
{
|
||||
}
|
||||
|
||||
void rsx_copy_rect(uint16_t src_x, uint16_t src_y,
|
||||
void rsx_intf_copy_rect(uint16_t src_x, uint16_t src_y,
|
||||
uint16_t dst_x, uint16_t dst_y,
|
||||
uint16_t w, uint16_t h)
|
||||
{
|
75
rsx/rsx_intf.h
Normal file
75
rsx/rsx_intf.h
Normal file
@ -0,0 +1,75 @@
|
||||
#ifndef __RSX_INTF_H__
|
||||
#define __RSX_INTF_H__
|
||||
|
||||
#include "libretro.h"
|
||||
|
||||
enum rsx_renderer_type
|
||||
{
|
||||
RSX_SOFTWARE = 0,
|
||||
RSX_OPENGL,
|
||||
RSX_EXTERNAL_RUST
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void rsx_intf_set_environment(retro_environment_t cb);
|
||||
void rsx_intf_set_video_refresh(retro_video_refresh_t cb);
|
||||
void rsx_intf_get_system_av_info(struct retro_system_av_info *info);
|
||||
|
||||
void rsx_intf_init(enum rsx_renderer_type type);
|
||||
bool rsx_intf_open(bool is_pal);
|
||||
void rsx_intf_close(void);
|
||||
void rsx_intf_refresh_variables(void);
|
||||
void rsx_intf_prepare_frame(void);
|
||||
void rsx_intf_finalize_frame(const void *data, unsigned width,
|
||||
unsigned height, unsigned pitch);
|
||||
|
||||
void rsx_intf_set_draw_offset(int16_t x, int16_t y);
|
||||
void rsx_intf_set_draw_area(uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h);
|
||||
void rsx_intf_set_display_mode(uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h,
|
||||
bool depth_24bpp);
|
||||
|
||||
void rsx_intf_push_triangle(int16_t p0x, int16_t p0y,
|
||||
int16_t p1x, int16_t p1y,
|
||||
int16_t p2x, int16_t p2y,
|
||||
uint32_t c0,
|
||||
uint32_t c1,
|
||||
uint32_t c2,
|
||||
uint16_t t0x, uint16_t t0y,
|
||||
uint16_t t1x, uint16_t t1y,
|
||||
uint16_t t2x, uint16_t t2y,
|
||||
uint16_t texpage_x, uint16_t texpage_y,
|
||||
uint16_t clut_x, uint16_t clut_y,
|
||||
uint8_t texture_blend_mode,
|
||||
uint8_t depth_shift,
|
||||
bool dither);
|
||||
|
||||
void rsx_intf_push_line(int16_t p0x, int16_t p0y,
|
||||
int16_t p1x, int16_t p1y,
|
||||
uint32_t c0,
|
||||
uint32_t c1,
|
||||
bool dither);
|
||||
|
||||
void rsx_intf_load_image(uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h,
|
||||
uint16_t *vram);
|
||||
|
||||
void rsx_intf_fill_rect(uint32_t color,
|
||||
uint16_t x, uint16_t y,
|
||||
uint16_t w, uint16_t h);
|
||||
|
||||
void rsx_intf_copy_rect(uint16_t src_x, uint16_t src_y,
|
||||
uint16_t dst_x, uint16_t dst_y,
|
||||
uint16_t w, uint16_t h);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /*__RSX_H__ */
|
Loading…
Reference in New Issue
Block a user