Update geometry to 320x240 as used by libretro.

This commit is contained in:
Themaister 2012-09-23 11:30:43 +02:00
parent 0499196ac2
commit fc7cf1cf9e

View File

@ -322,10 +322,10 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
memset(info, 0, sizeof(*info));
info->timing.fps = 59.85398; // Determined from empirical testing.
info->timing.sample_rate = 44100;
info->geometry.base_width = MDFNGameInfo->nominal_width;
info->geometry.base_height = MDFNGameInfo->nominal_height;
info->geometry.max_width = MDFNGameInfo->fb_width;
info->geometry.max_height = MDFNGameInfo->fb_height;
info->geometry.base_width = 320;
info->geometry.base_height = 240;
info->geometry.max_width = 640;
info->geometry.max_height = 480;
info->geometry.aspect_ratio = 4.0 / 3.0;
}