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Add 'deps/ugui/' from commit 'ce0bccb5b7d4877c42081419fccadf7aa5727303'
git-subtree-dir: deps/ugui git-subtree-mainline: ea7a64de0321ab58b15cfe0d289760f0ac57ddf8 git-subtree-split: ce0bccb5b7d4877c42081419fccadf7aa5727303
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deps/ugui/LICENSE.md
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/* -------------------------------------------------------------------------------- */
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/* -- µGUI - Generic GUI module (C)Achim Döbler, 2015 -- */
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/* -------------------------------------------------------------------------------- */
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// µGUI is a generic GUI module for embedded systems.
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// This is a free software that is open for education, research and commercial
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// developments under license policy of following terms.
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//
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// Copyright (C) 2015, Achim Döbler, all rights reserved.
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// URL: http://www.embeddedlightning.com/
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//
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// * The µGUI module is a free software and there is NO WARRANTY.
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// * No restriction on use. You can use, modify and redistribute it for
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// personal, non-profit or commercial products UNDER YOUR RESPONSIBILITY.
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// * Redistributions of source code must retain the above copyright notice.
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//
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/* -------------------------------------------------------------------------------- */
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/* -- MY SPECIAL THANKS GO TO -- */
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/* -------------------------------------------------------------------------------- */
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// Andrey Filimonov (-->https://github.com/Sermus)
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// for giving valuable suggestions, reporting bugs and adding several new features.
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// Andrey also put a lot of work in the implementaion of anti-aliased font support.
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//
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// Mikhail Podkur (-->https://github.com/MikhailPodkur)
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// for adding cyrillic 8x12 font, checkbox feature and RGB565 support.
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//
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// Gustavo Denardin
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// for giving valuable suggestions regarding real-time os support.
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//
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// Samuel Kleiser
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// for reporting bugs and giving examples how to improve µGUI.
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/* -------------------------------------------------------------------------------- */
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/* -- REVISION HISTORY -- */
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/* -------------------------------------------------------------------------------- */
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// Dec 20, 2015 V0.31 Checkbox component with all funtions added.
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// Cyrillic font 8x12 added.
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// RGB565 color schema added.
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// Windows components font could be getted from current GUI by default
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// Mar 18, 2015 V0.3 Driver support added.
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// Window and object support added.
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// Touch support added.
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// Fixed some minor bugs.
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//
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// Oct 20, 2014 V0.2 Function UG_DrawRoundFrame() added.
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// Function UG_FillRoundFrame() added.
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// Function UG_DrawArc() added.
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// Fixed some minor bugs.
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//
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// Oct 11, 2014 V0.1 First release.
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/* -------------------------------------------------------------------------------- */
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deps/ugui/README.md
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# Introduction
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## What is µGUI?
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µGUI is a free and open source graphic library for embedded systems. It is platform-independent
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and can be easily ported to almost any microcontroller system. As long as the display is capable
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of showing graphics, µGUI is not restricted to a certain display technology. Therefore, display
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technologies such as LCD, TFT, E-Paper, LED or OLED are supported. The whole module
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consists of three files: **ugui.c**, **ugui.h** and **ugui_config.h**.
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## µGUI Features
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* µGUI supports any color, grayscale or monochrome display
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* µGUI supports any display resolution
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* µGUI supports multiple different displays
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* µGUI supports any touch screen technology (e.g. AR, PCAP)
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* µGUI supports windows and objects (e.g. button, textbox)
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* µGUI supports platform-specific hardware acceleration
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* 16 different fonts available
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* cyrillic fonts supported
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* TrueType font converter available ([https://github.com/AriZuu](https://github.com/AriZuu))
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* integrated and free scalable system console
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* basic geometric functions (e.g. line, circle, frame etc.)
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* can be easily ported to almost any microcontroller system
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* no risky dynamic memory allocation required
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## µGUI Requirements
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µGUI is platform-independent, so there is no need to use a certain embedded system. In order to
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use µGUI, only two requirements are necessary:
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* a C-function which is able to control pixels of the target display.
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* integer types for the target platform have to be adjusted in ugui_config.h.
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deps/ugui/ugui.c
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deps/ugui/ugui.h
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deps/ugui/ugui_config.h
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deps/ugui/ugui_config.h
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#ifndef __UGUI_CONFIG_H
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#define __UGUI_CONFIG_H
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/* -------------------------------------------------------------------------------- */
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/* -- CONFIG SECTION -- */
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/* -------------------------------------------------------------------------------- */
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//#define USE_MULTITASKING
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/* Enable color mode */
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#define USE_COLOR_RGB888 // RGB = 0xFF,0xFF,0xFF
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//#define USE_COLOR_RGB565 // RGB = 0bRRRRRGGGGGGBBBBB
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/* Enable needed fonts here */
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//#define USE_FONT_4X6
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//#define USE_FONT_5X8
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//#define USE_FONT_5X12
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//#define USE_FONT_6X8
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//#define USE_FONT_6X10
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//#define USE_FONT_7X12
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//#define USE_FONT_8X8
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//#define USE_FONT_8X12_CYRILLIC
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//#define USE_FONT_8X12
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//#define USE_FONT_8X12
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//#define USE_FONT_8X14
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//#define USE_FONT_10X16
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//#define USE_FONT_12X16
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//#define USE_FONT_12X20
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//#define USE_FONT_16X26
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//#define USE_FONT_22X36
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//#define USE_FONT_24X40
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//#define USE_FONT_32X53
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/* Specify platform-dependent integer types here */
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#define __UG_FONT_DATA const
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typedef uint8_t UG_U8;
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typedef int8_t UG_S8;
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typedef uint16_t UG_U16;
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typedef int16_t UG_S16;
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typedef uint32_t UG_U32;
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typedef int32_t UG_S32;
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/* Example for dsPIC33
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typedef unsigned char UG_U8;
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typedef signed char UG_S8;
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typedef unsigned int UG_U16;
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typedef signed int UG_S16;
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typedef unsigned long int UG_U32;
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typedef signed long int UG_S32;
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*/
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/* -------------------------------------------------------------------------------- */
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/* -------------------------------------------------------------------------------- */
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/* Feature enablers */
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#define USE_PRERENDER_EVENT
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#define USE_POSTRENDER_EVENT
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#endif
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