twinaphex
cabfbd9aa0
Code deduplication
2017-07-27 09:47:58 +02:00
twinaphex
8a6b86f8b5
Cleanups
2017-07-27 09:41:56 +02:00
twinaphex
78dce88b34
Cleanups
2017-07-27 09:34:57 +02:00
twinaphex
744c8a9da5
Nit
2017-07-27 07:54:09 +02:00
twinaphex
3537e80b04
Refactor DrawBuffer
2017-07-27 07:48:36 +02:00
twinaphex
c956474ae9
Further simplifications
2017-07-27 06:56:50 +02:00
twinaphex
342ea4ce10
Fixes the crash at exit
2017-07-27 06:53:17 +02:00
twinaphex
e2efbd36aa
Avoid unnecessary duplicate glUseProgram calls
2017-07-27 06:44:28 +02:00
twinaphex
6783b36199
use glIsProgram
2017-07-27 06:09:58 +02:00
twinaphex
d7ebc629a2
Cleanup
2017-07-27 06:05:44 +02:00
twinaphex
028a2c286e
Get rid of uniform wrapper functions
2017-07-27 05:42:37 +02:00
twinaphex
d12bc1e307
Simplify uniform functions
2017-07-27 05:29:16 +02:00
twinaphex
4cce1af4d3
Cleanups
2017-07-27 05:02:43 +02:00
twinaphex
38d907f152
Cleanups
2017-07-27 04:58:28 +02:00
twinaphex
02bc03afe1
Cleanups
2017-07-27 04:57:22 +02:00
twinaphex
8efeb4e85d
Texture_free is unneeded
2017-07-27 04:48:50 +02:00
twinaphex
e398fd19fa
Program_find_attribute is a useless wrapper function
2017-07-27 04:45:27 +02:00
twinaphex
0bf67164a9
Rename to 'draw' to GlRenderer_draw
2017-07-27 04:42:23 +02:00
twinaphex
c4a0c5e577
Add early return to GlRenderer_free
2017-07-27 04:38:09 +02:00
twinaphex
3c85bd479f
Create explicit new/free functions for GlRenderer and turn
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GlRenderer into struct
2017-07-27 04:32:43 +02:00
twinaphex
0a0f2f624a
Fixes crash at exit - still crashes for me when fullscreen
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toggling though
2017-07-26 05:57:22 +02:00
twinaphex
9929e3d8a8
Revert "Crash at exit fixed now"
...
This reverts commit 3c35108030
.
2017-07-26 05:55:28 +02:00
twinaphex
3c35108030
Crash at exit fixed now
2017-07-26 05:41:00 +02:00
twinaphex
4a35e5ca4e
(GL) Get rid of unnecessary VAO wrapping
2017-07-26 05:35:02 +02:00
twinaphex
4f3600c803
Prevent more mismatching of new/delete and calloc/free
2017-07-26 05:05:10 +02:00
twinaphex
9e2356d0ec
Cleanups
2017-07-26 04:56:39 +02:00
twinaphex
f915957607
Get rid of retrogl helper files
2017-07-26 04:52:03 +02:00
twinaphex
cc61d7e008
Combine more retrogl functions
2017-07-26 04:14:16 +02:00
twinaphex
f9964f8a4c
Merge retrogl/error.c with rsx_lib_gl.cpp
2017-07-26 04:07:53 +02:00
twinaphex
f82929f32d
Gets rid of one error, onto another
2017-07-26 03:51:32 +02:00
twinaphex
a254fd152f
Cleanups
2017-07-25 09:07:28 +02:00
twinaphex
8dc59c7450
Try to prevent some crashes - still hang/crash at
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fullscreen toggle
2017-07-25 09:00:47 +02:00
twinaphex
de41ed7739
MOre cleanups
2017-07-25 08:22:53 +02:00
twinaphex
b379b52367
Simplify TransparencyIndex
2017-07-25 07:56:08 +02:00
twinaphex
7fcbf59c6d
Cleanup
2017-07-25 07:34:27 +02:00
twinaphex
7786c8ef10
MOre cleanups
2017-07-25 07:31:09 +02:00
twinaphex
abb8b3aa9b
Simplify RetroGl
2017-07-25 07:27:37 +02:00
twinaphex
7c54327991
Use Program_free
2017-07-25 07:10:32 +02:00
twinaphex
e4537c3e1c
Start moving more small variables away from heap
2017-07-25 06:48:24 +02:00
twinaphex
f9c97633dc
start removing some small structs from heap
2017-07-25 06:29:25 +02:00
twinaphex
5c316c0da6
(GL) Force a restart for resolution/dithering/filtering changes
...
to prevent crashes
2017-07-25 06:22:22 +02:00
twinaphex
6ca001d0aa
Add resolution upscaling for GL
2017-07-21 21:18:08 +01:00
twinaphex
3c853b340d
Add 32x resolution
2017-07-21 19:15:20 +01:00
twinaphex
14ad1ba881
Fix solution
2017-06-11 04:30:05 +02:00
twinaphex
db854a95b9
Add doCleanFrame tweaks
2017-06-10 07:09:18 +02:00
twinaphex
7bf0144c2a
Start refactoring GPU code inspired by latest Mednafen code
2017-04-22 17:05:39 +02:00
hunterk
a44a9ddb46
add jinc2 texture filter
2017-04-08 09:52:43 -05:00
twinaphex
55ea4eee14
Revert "Enable NEW_COPY_RECT by default now"
...
This reverts commit c4ef3b795d
.
2017-04-03 15:28:32 +02:00
aliaspider
b8478bec2e
texture filtering shaders refactors / tweaks.
2017-04-03 03:43:23 +01:00
hunterk
f0c98a641a
add xBR, bilinear and 3-point filters
2017-04-02 09:17:15 -05:00
twinaphex
c4ef3b795d
Enable NEW_COPY_RECT by default now
2017-03-30 01:03:49 +02:00
aliaspider
2f29688c38
use the FILTER_MODE_* enum here too.
2017-03-29 16:13:25 +01:00
aliaspider
ba57c946b7
use a different shader for each texture filtering mode.
2017-03-29 16:07:54 +01:00
twinaphex
0b53aa4cf4
Enable NEW_COPY_RECT for Apple
2017-03-29 14:19:38 +02:00
twinaphex
6060b98be1
Simplify shader.cpp
2017-03-28 22:29:16 +02:00
twinaphex
251afc7164
Add NEW_COPY_RECT ifdef
2017-03-28 17:08:42 +02:00
twinaphex
136937cfb2
Turn draw_indexed__raw into macro
2017-03-28 16:33:16 +02:00
twinaphex
ccd044292b
Backport buffer.h improvements which were safe
2017-03-28 16:21:48 +02:00
twinaphex
8453e1a50f
Add draw_indexed__raw - use glDrawElements instead of newer
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function
2017-03-28 12:39:20 +02:00
twinaphex
731c7196ac
Turn framebuffer.cpp into C file
2017-03-28 11:28:30 +02:00
twinaphex
df6098b4d2
Simplify program.cpp
2017-03-28 10:16:28 +02:00
twinaphex
e14f16a8c8
Turn vertex.cpp into C file
2017-03-28 08:49:04 +02:00
twinaphex
a75aad62eb
Turn Attribute into C struct
2017-03-28 08:41:20 +02:00
twinaphex
a6f4aa24a8
Turn retrogl texture into regular C struct
2017-03-28 08:19:00 +02:00
twinaphex
fdee4d2690
Simplify retrogl texture
2017-03-28 08:09:04 +02:00
twinaphex
2ce23ee29f
Framebuffer - get rid of second constructor
2017-03-28 07:55:58 +02:00
twinaphex
f213a4efa8
Don't call get_error for non-DEBUG builds
2017-03-28 07:42:46 +02:00
twinaphex
4eb99a3ce6
Simplifications to buffer.h
2017-03-28 07:37:04 +02:00
twinaphex
32a26ee67c
buffer.h - simplifications
2017-03-28 07:18:31 +02:00
twinaphex
c698ac30df
Simplifications to buffer.h
2017-03-27 21:36:20 +02:00
twinaphex
64eb7f05bc
Cleanup retrogl program
2017-03-27 21:15:48 +02:00
twinaphex
f8a786abac
Turn more program uniforms into macros
2017-03-27 20:48:58 +02:00
twinaphex
0bc5ebbcf8
Fix rsx_gl_copy_rect
2017-03-27 19:51:11 +02:00
twinaphex
4b0b787bdf
Cleanup
2017-03-27 19:00:57 +02:00
twinaphex
7bef7cd17d
Cleanups/simplifications
2017-03-27 18:59:32 +02:00
twinaphex
5b240b9514
Simplifications
2017-03-27 18:52:37 +02:00
twinaphex
06722e45bf
Simplifications
2017-03-27 18:37:35 +02:00
twinaphex
daad0c8750
Simplify rsx_lib_gl
2017-03-27 18:19:50 +02:00
twinaphex
b47bca5ee0
Move shaders
2017-03-27 17:59:18 +02:00
twinaphex
6e9c6fe8e5
Simplifications
2017-03-27 17:56:15 +02:00
twinaphex
2a7b88a752
Merge GlRenderer.cpp into rsx_lib_gl.cpp
2017-03-27 17:49:04 +02:00
twinaphex
a478e14318
More simplifications
2017-03-27 16:46:44 +02:00
twinaphex
aeabbb9179
Simplify rsx_lib_gl
2017-03-27 16:38:49 +02:00
twinaphex
4ae2b73961
Merge retrogl.cpp into rsx_lib_gl.cpp
2017-03-27 16:15:36 +02:00
radius
2b2070b84a
redo core options
2016-12-04 19:14:08 -05:00
Tiny Tiger
ca9c380087
Fix BSV playback.
2016-12-04 17:11:46 +01:00
rz5
f91a3c8f73
(parallel-psx) Widescreen hack core option added
2016-12-03 22:55:24 +00:00
Tiny Tiger
b9969d2fbd
Add fallback support for graphics backend.
...
Will choose either GL/Vulkan depending on what the frontend allows.
2016-12-03 17:09:57 +01:00
Tiny Tiger
7e47a977d1
Support changing internal resolution on the fly.
2016-12-03 17:09:50 +01:00
Tiny Tiger
fa039d53c1
Add parallel-psx and dumping.
2016-12-03 17:09:45 +01:00
Lionel Flandrin
bb575123e5
Fix line drawing
2016-09-26 02:01:31 +02:00
Lionel Flandrin
48ae05061b
Fix compilation warnings
2016-09-25 22:17:45 +02:00
iCatButler
e9d2688c74
Initial PGXP integration
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- Create VS 2015 files
- Fix various compiler and linker errors (not sure if I'm missing some existing work arounds)
- Intergate all current operations (CPU currently broken)
- Integrate vertex caching
- Implement perspective correct texturing
- Update command vertices to use floating point positions
- Add menu options to toggle modes
2016-09-25 11:52:57 +01:00
twinaphex
3048a71b6d
Update to 0.9.39.2
2016-09-23 21:51:50 +02:00
Lionel Flandrin
5dc311ede7
Don't duplicate vertices when drawing a quad or sprite
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Since we now have an index array we might as well use it...
2016-09-16 20:43:38 +02:00
Lionel Flandrin
9941e38838
Don't force display off upon GL context rebuilding
2016-09-13 18:24:31 +02:00
twinaphex
c8864a8b0b
Add 'exe' file
2016-06-09 08:08:26 +02:00
twinaphex
09272fa2c0
Prevent warning
2016-06-07 02:04:23 +02:00
twinaphex
d5d2d9301c
Add rsx_intf_set_mask_setting
2016-06-02 05:05:13 +02:00
twinaphex
62b8441c70
Add rsx_intf_has_software_renderer
2016-06-01 08:10:21 +02:00
Lionel Flandrin
08da00aa6b
Fix draw area calculations
2016-05-31 17:48:49 +02:00
twinaphex
ac31439961
Create rsx_gl_push_sprite - shold do the equivalent of two
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push_triangle commands in one call
2016-05-31 08:27:43 +02:00
Lionel Flandrin
58fa9341e1
Implement tex_window in the fragment shader.
2016-05-28 15:30:43 +02:00
rz5
a4cc626f34
The GL renderer should now handle GP1 command 0x03; if the display was
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toggled off, finalize_frame() will just paint the screen black.
2016-05-28 12:30:26 +01:00
twinaphex
e2a4cef9ba
Add uniforms for tww, twh, twx, twy
2016-05-28 03:05:42 +02:00
twinaphex
f084627313
Create set_tex_window function for GL renderer
2016-05-28 02:54:37 +02:00
twinaphex
958b0a8cbe
Add rsx_intf_set_tex_window
2016-05-28 02:42:18 +02:00
twinaphex
4b35772526
Updates
2016-05-25 18:20:20 +02:00
twinaphex
ebb6b2e236
Cleanup
2016-05-25 18:15:47 +02:00
twinaphex
3c91eb541b
Move function callbacks to C file
2016-05-25 18:14:19 +02:00
twinaphex
48255231d0
Cleanup
2016-05-23 03:34:55 +02:00
twinaphex
c69820831e
Buildfixes
2016-05-22 16:17:00 +02:00
Lionel Flandrin
0b65be5780
blah
2016-05-22 16:11:01 +02:00
Twinaphex
1a4e33ca77
Drop the namespaces
2016-05-22 13:25:13 +02:00
twinaphex
bbdb5eb352
Create rsx_intf_set_type
2016-05-21 14:00:52 +02:00
twinaphex
83e64d6a43
Remove this
2016-05-21 13:56:01 +02:00
twinaphex
72145b8437
Don't use nullptr
2016-05-21 13:53:25 +02:00
twinaphex
8e3cb221c0
Backport RSX code over
2016-05-21 01:42:22 +02:00
twinaphex
5a0d17d780
Remove obsolete set_blend_mode
2016-05-12 08:23:04 +02:00
twinaphex
5801763f98
Change rsx_intf.c to cpp
2016-05-11 02:39:43 +02:00
twinaphex
efb52c76fd
Make environ_cb public
2016-05-05 04:37:08 +02:00
twinaphex
7b0a0f8090
Change name again
2016-05-04 17:25:59 +02:00
Zapeth
3a5a716d77
Add rudimentary pbp support (not working atm)
2016-05-02 20:10:17 +02:00
Lionel Flandrin
3f1096ad2a
Add semi-transparency to frankenbeetlte
2016-04-17 23:59:41 +02:00
twinaphex
886a9f1bf5
rsx_lib_gl.c - set stencil to false
2016-04-10 05:19:26 +02:00
twinaphex
b70bd47544
Fill in rsx_gl_get_system_av_info
2016-04-10 05:15:31 +02:00
twinaphex
81bbcfbe04
(RSX GL) Add early returns
2016-04-10 05:06:23 +02:00
twinaphex
afa6177a01
(RSX/GL) Implement rsx_gl_set_blend_mode
2016-04-10 04:50:11 +02:00
twinaphex
d6484915b3
Add extension to RSX interface - rsx_set_blend_mode - also
...
read this - http://forums.qhimm.com/index.php?topic=6229.5
2016-04-10 04:26:12 +02:00
twinaphex
40e9d04a71
Create rsx_lib_soft
2016-04-10 03:36:12 +02:00
twinaphex
35a74f0936
Move code to rsx_lib_gl
2016-04-10 02:52:54 +02:00
twinaphex
226a60c453
(RSX/GL) Add rsx_lib_gl.c
2016-04-10 02:40:36 +02:00
twinaphex
0ac6dd32ca
(RSX/GL) Add rsx/gl/vertex.c
2016-04-09 22:58:12 +02:00
twinaphex
2b42e34a81
(RSX/GL) Add rsx/gl/framebuffer
2016-04-09 22:41:17 +02:00
twinaphex
56fcde24b2
(GL) Add rsx/gl/texture.c
2016-04-09 21:53:44 +02:00
twinaphex
70335f53fc
Rust codepath works now
2016-04-09 01:34:42 +02:00
twinaphex
e54f95f751
Add rsx_intf_is_type
2016-04-09 00:49:48 +02:00
twinaphex
9d75c674fb
Move get_system_av_info to rsx_intf.c
2016-04-09 00:43:43 +02:00
twinaphex
f4d71158ea
Some build fixes for Rust
2016-04-08 19:48:20 +02:00
twinaphex
ae933cc02c
Add rust interface hooks
2016-04-08 19:25:46 +02:00
twinaphex
e5f02064cb
Rename rsx functions to rsx_intf_
2016-04-08 17:03:52 +02:00
twinaphex
e1f7c3809f
Fix GL codepath
2016-03-25 01:54:56 +01:00
twinaphex
202ca9f2b7
Start creating GL/non-GL codepaths
2016-03-25 01:48:16 +01:00
twinaphex
84fd6906a8
Move rsx file
2016-03-25 01:42:58 +01:00