#ifndef __INPUT_H__ #define __INPUT_H__ #include #include #include "mednafen/psx/frontio.h" // These input routines tell libretro about PlayStation peripherals // and map input from the abstract 'retropad' into PlayStation land. extern void input_init_env( retro_environment_t environ_cb ); extern void input_init(); extern void input_set_fio( FrontIO* fio ); extern void input_init_calibration(); extern void input_enable_calibration( bool enable ); extern void input_set_env( retro_environment_t environ_cb ); extern void input_set_mouse_sensitivity( int percent ); extern void input_set_gun_cursor( int cursor ); extern void input_set_negcon_deadzone( int deadzone ); extern void input_set_negcon_linearity( int linearity ); extern void input_set_player_count( unsigned players ); extern unsigned input_get_player_count(); void input_update(bool supports_bitmasks, retro_input_state_t input_state_cb ); enum { SETTING_GUN_INPUT_LIGHTGUN, SETTING_GUN_INPUT_POINTER, }; extern int gun_input_mode; #endif